diff options
Diffstat (limited to 'npc/jobs/2-2/monk.txt')
-rw-r--r-- | npc/jobs/2-2/monk.txt | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index a9be752a6..02bc712e9 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -2022,31 +2022,31 @@ OnTouch: end; } -monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 -1 -monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 -1 -monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 -1 -monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 -1,0,1 -monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 -1,0,1 -monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 -1 -monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 -1 -monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 -1,1,0 -monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 -1,1,0 -monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 -1 -monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 -1 -monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 -1,3,0 -monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 -1,3,0 -monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 -1 -monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 -1 -monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 -1,0,1 -monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 -1,0,1 -monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 -1 -monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 -1 -monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 -1,2,3 -monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 -1,0,3 -monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 -1,1,0 -monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0 -monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1 -monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1 +monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 FAKE_NPC +monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 FAKE_NPC +monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 FAKE_NPC +monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 FAKE_NPC,0,1 +monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 FAKE_NPC,0,1 +monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 FAKE_NPC +monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 FAKE_NPC +monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 FAKE_NPC,1,0 +monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 FAKE_NPC,1,0 +monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 FAKE_NPC +monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 FAKE_NPC +monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 FAKE_NPC,3,0 +monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 FAKE_NPC,3,0 +monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 FAKE_NPC +monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 FAKE_NPC +monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 FAKE_NPC,0,1 +monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 FAKE_NPC,0,1 +monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 FAKE_NPC +monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 FAKE_NPC +monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 FAKE_NPC,2,3 +monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 FAKE_NPC,0,3 +monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 FAKE_NPC,1,0 +monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 FAKE_NPC,1,0 +monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 FAKE_NPC +monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 FAKE_NPC job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{ if ((countitem(Mushroom_Of_Thief_1) > 0 || countitem(Mushroom_Of_Thief_2) > 0) && (countitem(Mushroom_Of_Thief_1) < 30 || countitem(Mushroom_Of_Thief_2) < 30)) { @@ -2284,7 +2284,7 @@ monk_test,82,85,1 script Proctor#mk 4_F_SISTER,{ } } -monk_test,144,277,0 script mob_monk#1_1 -1,1,1,{ +monk_test,144,277,0 script mob_monk#1_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",144,277,"Zombie",1015,1; monster "monk_test",144,277,"Zombie",1015,1; @@ -2297,7 +2297,7 @@ OnDisable: end; } -monk_test,134,291,0 script mob_monk#1_2 -1,1,1,{ +monk_test,134,291,0 script mob_monk#1_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",134,291,"Zombie",1015,1; monster "monk_test",134,291,"Zombie",1015,1; @@ -2310,7 +2310,7 @@ OnDisable: end; } -monk_test,157,284,0 script mob_monk#1_3 -1,1,1,{ +monk_test,157,284,0 script mob_monk#1_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",157,284,"Mummy",1041,1; end; @@ -2320,7 +2320,7 @@ OnDisable: end; } -monk_test,156,261,0 script mob_monk#1_4 -1,1,1,{ +monk_test,156,261,0 script mob_monk#1_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",156,261,"Mummy",1041,1; end; @@ -2330,7 +2330,7 @@ OnDisable: end; } -monk_test,149,268,0 script mob_monk#1_5 -1,1,1,{ +monk_test,149,268,0 script mob_monk#1_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",149,268,"Zombie",1015,1; monster "monk_test",149,268,"Zombie",1015,1; @@ -2391,7 +2391,7 @@ monk_test,88,91,1 script Proctor#mk2 1_M_HOF,{ } } -monk_test,140,181,0 script mob_monk#2_1 -1,1,1,{ +monk_test,140,181,0 script mob_monk#2_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",140,181,"Zombie",1015,1; monster "monk_test",140,181,"Zombie",1015,1; @@ -2404,7 +2404,7 @@ OnDisable: end; } -monk_test,150,164,0 script mob_monk#2_2 -1,1,1,{ +monk_test,150,164,0 script mob_monk#2_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",150,164,"Zombie",1015,1; monster "monk_test",150,164,"Zombie",1015,1; @@ -2417,7 +2417,7 @@ OnDisable: end; } -monk_test,158,192,0 script mob_monk#2_3 -1,1,1,{ +monk_test,158,192,0 script mob_monk#2_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",158,192,"Mummy",1041,1; end; @@ -2427,7 +2427,7 @@ OnDisable: end; } -monk_test,165,186,0 script mob_monk#2_4 -1,1,1,{ +monk_test,165,186,0 script mob_monk#2_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",165,186,"Mummy",1041,1; end; @@ -2437,7 +2437,7 @@ OnDisable: end; } -monk_test,162,182,0 script mob_monk#2_5 -1,1,1,{ +monk_test,162,182,0 script mob_monk#2_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",162,182,"Zombie",1015,1; monster "monk_test",162,182,"Zombie",1015,1; @@ -2498,7 +2498,7 @@ monk_test,95,85,1 script Proctor#btl#3 1_F_PRIEST,{ } } -monk_test,249,277,0 script mob_monk#3_1 -1,1,1,{ +monk_test,249,277,0 script mob_monk#3_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",249,277,"Zombie",1015,1; monster "monk_test",249,277,"Zombie",1015,1; @@ -2510,7 +2510,7 @@ OnDisable: killmonsterall "monk_test"; } -monk_test,231,296,0 script mob_monk#3_2 -1,1,1,{ +monk_test,231,296,0 script mob_monk#3_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",231,296,"Zombie",1015,1; monster "monk_test",231,296,"Zombie",1015,1; @@ -2523,7 +2523,7 @@ OnDisable: end; } -monk_test,264,292,0 script mob_monk#3_3 -1,1,1,{ +monk_test,264,292,0 script mob_monk#3_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",264,292,"Mummy",1041,1; end; @@ -2533,7 +2533,7 @@ OnDisable: end; } -monk_test,252,284,0 script mob_monk#3_4 -1,1,1,{ +monk_test,252,284,0 script mob_monk#3_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",252,284,"Mummy",1041,1; end; @@ -2543,7 +2543,7 @@ OnDisable: end; } -monk_test,257,285,0 script mob_monk#3_5 -1,1,1,{ +monk_test,257,285,0 script mob_monk#3_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",257,285,"Zombie",1015,1; monster "monk_test",257,285,"Zombie",1015,1; |