summaryrefslogtreecommitdiff
path: root/npc/jobs/2-2/monk.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/jobs/2-2/monk.txt')
-rw-r--r--npc/jobs/2-2/monk.txt1920
1 files changed, 0 insertions, 1920 deletions
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
deleted file mode 100644
index 9c7410e07..000000000
--- a/npc/jobs/2-2/monk.txt
+++ /dev/null
@@ -1,1920 +0,0 @@
-//===== eAthena Script =======================================
-//= Monk Job Quest
-//===== By: ==================================================
-//= Dino9021, Edited / Translated by Celest
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//= Monk Job Quests for Athena 2004.12.30
-//===== Additional Comments: =================================
-// 1.1 Fixed missing '";'. Now it's loading fine [Lupus]
-// 1.1+ Edited/Translated 5% [Celest]
-// 1.2 Made Poetry Quiz passable, and Fixed Marathon Part 8))) [Lupus]
-//============================================================
-
-prt_monk.gat,55,249,4 script Tohobu the Guarding Monk 139,0,5,{
- mes "[Tohobu]";
- mes "Who are you?!";
- mes "How dare you enter this holy training place without my permission!!";
- next;
- mes "[Tohobu]";
- mes "Get Out!!";
- close;
-}
-prt_monk.gat,59,247,4 script Master 120,{
- if(MONK_Q == 1 ) goto Part1;
- if(MONK_Q == 2 ) goto Part2;
- if(Class == 15 || Class == 4016) goto IsMonk;
- goto L_START;
-
-IsMonk:
- mes "[Tohobu]";
- mes "Your presence is not really welcomed at the ^00FF00St. Capitolina Abbey^000000.";
- mes "However, welcome traveler, please do not disturb the Monks in training,";
- mes "Even if you are a Monk!";
- close;
-
-L_START:
- mes "[Tohobu]";
- mes "Hmmm...? What do you want from me?";
- mes "Before entering the Training Area,";
- mes "You shall have to first tell me your Name, Base Level and Job Level.";
- next;
- mes "[Tohobu]";
- mes "Come! What is your name?";
- next;
- menu "Ignore him.",-,"Tell him.",L_MENU_1;
-
- mes "[Tohobu]";
- mes "You are so impolite! Get out!";
- warp "prt_fild03.gat",357,256;
- end;
-L_MENU_1:
- mes "[Tohobu]";
- mes "So... Your name is " + strcharinfo(0) + " Right?";
- mes "...I believe it is pronounced that way.";
- mes "Let's see... Job Level is " + joblevel;
- next;
- mes "[Tohobu]";
- mes "Okay! Why have you come to see me, " + strcharinfo(0) + " ?";
- next;
- menu "I would like to see how Monks train themselves.",L_MENU_1_0,"I want to be a Monk.",L_MENU_1_1,"I would like to rest here.",L_MENU_1_2;
-
- L_MENU_1_0:
- mes "[Tohobu]";
- mes "Oh! I see.";
- mes "Okay, I hope you'll learn something from our training,";
- mes "Perhaps it might aid you in becoming a worthy Monk.";
- set MONK_Q, 1;
- close;
-
- L_MENU_1_1:
- if(Class != 4 && Class != 4005) goto IsNot4;
- if(joblevel >= 40 ) goto SkillPointChk;
- mes "[Tohobu]";
- mes "Your Job Level is not high enough to be a Monk.";
- mes "Come back when your Job Level higher then 40.";
- next;
- mes "[Tohobu]";
- mes "No need to be hasty, there is so much to learn on this world,";
- mes "Come back when you have met the requirements... Haha!";
- close;
-
- SkillPointChk:
-
- if(skillpoint == 0) goto L_GO;
- mes "[Tohobu]";
- mes "Well... It seems that you have the ability to be a Monk,";
- mes "But I believe there are skill needed you have yet to learn.";
- mes "Come back when you have learnt all the skills.";
- close;
-
- IsNot4:
- mes "[Tohobu]";
- mes "Oh! Are you kidding?";
- close;
-
- HighMonk:
- mes "[Tohobu]";
- mes "Wow! You are a High Acolyte, aren't you?";
- mes "I am sorry, but I can't let you become a Monk!";
- mes "Please seek out the Champion, that is what you should be!";
- set MONK_Q, 0;
- close;
-
- L_GO:
- if (Class == 4005) goto HighMonk;
- mes "[Tohobu]";
- mes "Well... Seems you have the ability to be a Monk.";
- mes "Very well then... Go to Wuhai the Elder, He will guide you.";
- set JBLVL, 40; // used to determine what item to get at the end
- if(JobLevel == 50) set JBLVL, 50; // used to determine what item to get at the end
- set MONK_Q, 2;
- close;
-
- L_MENU_1_2:
- mes "[Tohobu]";
- mes "Alright, you do look tired from your travels...";
- mes "Perhaps it would be good to rest awhile.";
- mes "Go ahead and rest at the Abbey before leaving!";
- next;
- mes "[Tohobu]";
- mes "Persevering in order to gain more strength";
- mes "Is the way of life of the Monks.";
- mes "I hope that seeing our practises will";
- mes "At least bring you some inner peace.";
- close;
-Part1:
- mes "[Tohobu]";
- mes "Well? Have you changed your mind after looking around here?";
- next;
- menu "Nope.",L_MENU_1_0,"I want to be a Monk",L_MENU_1_1,"I need more rest.",L_MENU_1_2;
-
-Part2:
- mes "[Tohobu]";
- mes "Hello there! You should go to Wuhai the Elder, He will guide you.";
- mes "He is in the Monastery Hall, South East from here";
- close;
-}
-
-monk_in.gat,99,58,4 script Elder Wuhai 60,{
- if(MONK_Q == 2 ) goto L_START;
- if(MONK_Q == 3 ) goto Part1;
- if(MONK_Q == 4 ) goto Part2;
- if(MONK_Q >= 5 && JOB_MONK < 10) goto Part3;
- if(MONK_Q >= 10 && countitem(506) > 0) goto Part4;//Items: Green_Potion,
- if(MONK_Q == 11 && countitem(506) == 0) goto Part5;//Items: Green_Potion,
- if(Class == 15 || Class == 4016) goto Part6;
- if(Class == 4 || Class == 4005) goto Part7;
- goto IsOther;
-IsOther:
- mes "[Elder Wuhai]";
- mes "May you find God in the Mother Nature!!";
- mes "Welcome traveler, why do you seek me?";
- close;
-
-L_START:
- mes "[Elder Wuhai]";
- mes "Hmmm... You are the youth who wants to be a Monk, right?";
- next;
- menu "Yes.",L_MENU_1,"No.",-;
- mes "[Elder Wuhai]";
- mes "Hmmm...? Aren't you?";
- mes "Maybe I'm getting older, I would've guessed if so.";
- mes "Very well then... You may go, young man.";
- close;
-L_MENU_1:
- mes "[Elder Wuhai]";
- mes "Oh! So young men these days still remember us Monks...";
- mes "Welcome, my child!";
- next;
- mes "[Elder Wuhai]";
- mes "So you want to be a Monk! I'm glad to hear that!";
- mes "But first, before you can become one, there are a few things you need to know.";
- next;
- mes "[Elder Wuhai]";
- mes "As Monks, we undergo strict training while protecting world peace.";
- next;
- mes "[Elder Wuhai]";
- mes "The strength is for giving aid to the weak in need, and to protect them from harm.";
- next;
- mes "[Elder Wuhai]";
- mes "Last but not least, control our emotions,";
- mes "More importantly, never be too proud of yourself,";
- mes "And be blinded by success,";
- next;
- mes "[Elder Wuhai]";
- mes "It coukd be tough, even painful,";
- mes "While undergoing this process.";
- mes "Let's see if you're enduring enough,";
- mes "You cannot become a Monk if you can't even bear this.";
- next;
- mes "[Elder Wuhai]";
- mes "OKay, let's start the test to see if you really have the ability to become a Monk.";
- next;
- mes "[Elder Wuhai]";
- mes "Firstly, here's a small exam to test your will to become one of us.";
- next;
- if(JBLVL == 50) goto IsJOB50;
-
- set MONK_Q, 3;
- set JOB_MONK_C,rand(1,6);
-L_Collect:
- if(JOB_MONK_C == 1 ) goto L_Collect1;
- if(JOB_MONK_C == 2 ) goto L_Collect2;
- if(JOB_MONK_C == 3 ) goto L_Collect3;
- if(JOB_MONK_C == 4 ) goto L_Collect4;
- if(JOB_MONK_C == 5 ) goto L_Collect5;
- if(JOB_MONK_C == 6 ) goto L_Collect6;
-
- L_Collect1:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Tooth of Bat - 10";
- mes "Bears Footskin - 5";
- mes "Poison Spore - 20";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-
- L_Collect2:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Porcupine Quill - 5";
- mes "Cobweb - 20";
- mes "Grasshopper's Leg - 10";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-
- L_Collect3:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Stem - 30";
- mes "Jellopy - 5";
- mes "Worm Peeling -10";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-
- L_Collect4:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Sticky Mucus - 5";
- mes "Earthworm Peeling - 10";
- mes "Green Herb - 20";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-
- L_Collect5:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Yoyo Tail - 20";
- mes "Iron Ore - 5";
- mes "Blue Herb - 3";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-
- L_Collect6:
- mes "[Elder Wuhai]";
- mes "Please bring these items";
- mes "Solid Shell - 5";
- mes "Shell - 20";
- mes "Zargon - 5";
- if(@collect_tmp != 1) goto L_CollectS;
- close;
-L_CollectS:
- next;
- mes "[Elder Wuhai]";
- mes "To test your will, you will have to collect these items by yourself";
- next;
- mes "[Elder Wuhai]";
- mes "Come back to me when you have all of them.";
- mes "Now go, May God's blessings be with you.";
- close;
-
-IsJOB50:
- mes "[Elder Wuhai]";
- mes "However, I see that your Job Level is " +joblevel +" .";
- mes "That could prove your ability.";
- next;
- mes "[Elder Wuhai]";
- mes "Well done!";
- mes "I think God will agree with me.";
- next;
- mes "[Elder Wuhai]";
- mes "The next step, there is a Monk named Wutao want to see you.";
- mes "He is in the Monk Grave North from here.";
- set MONK_Q, 4;
- close;
-
-Part1:
-//~ if(joblevel == 50) goto IsJOB50;
- if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1;//Items: Tooth_of_Bat, Bear's_Footskin, Poison_Spore,
- if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2;//Items: Porcupine_Quill, Cobweb, Grasshopper's_Leg,
- if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3;//Items: Stem, Jellopy, Worm_Peeling,
- if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4;//Items: Sticky_Mucus, Earthworm_Peeling, Green_Herb,
- if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5;//Items: Yoyo_Tail, Iron_Ore, Blue_Herb,
- if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6;//Items: Solid_Shell, Shell, Zargon,
-
- mes "[Elder Wuhai]";
- mes "Hmm... Still not ready yet?";
- mes "Let me tell what you should bring again,";
- mes "Listen carefully!";
- next;
- set @collect_tmp, 1;
- goto L_Collect;
-
- L_CollectS2_1:
- delitem 913, 10;//Items: Tooth_of_Bat,
- delitem 948, 5;//Items: Bear's_Footskin,
- delitem 7033, 20;//Items: Poison_Spore,
- goto L_CollectS2_E;
- L_CollectS2_2:
- delitem 1027, 5;//Items: Porcupine_Quill,
- delitem 1025, 20;//Items: Cobweb,
- delitem 940, 10;//Items: Grasshopper's_Leg,
- goto L_CollectS2_E;
- L_CollectS2_3:
- delitem 7012, 30;//Items: Tough_Scalelike_Stem,
- delitem 909, 5;//Items: Jellopy,
- delitem 955, 10;//Items: Worm_Peeling,
- goto L_CollectS2_E;
- L_CollectS2_4:
- delitem 938, 5;//Items: Sticky_Mucus,
- delitem 1055, 10;//Items: Earthworm_Peeling,
- delitem 511, 20;//Items: Green_Herb,
- goto L_CollectS2_E;
- L_CollectS2_5:
- delitem 942, 20;//Items: Yoyo_Tail,
- delitem 1002, 5;//Items: Iron_Ore,
- delitem 510, 3;//Items: Blue_Herb,
- goto L_CollectS2_E;
- L_CollectS2_6:
- delitem 943, 5;//Items: Solid_Shell,
- delitem 935, 20;//Items: Shell,
- delitem 912, 5;//Items: Zargon,
- goto L_CollectS2_E;
-
- L_CollectS2_E:
- mes "[Elder Wuhai]";
- mes "Oh! You've brought all of them!";
- mes "Well done!";
- mes "Your will in becoming in Monk is witnessable!";
- next;
- mes "[Elder Wuhai]";
- mes "Let's see... there is a Monk named";
- mes "Ah... Wutao who wants to see you.";
- mes "He will be in the Ancestral Graveyard North from here.";
- set MONK_Q, 4;
- set JOB_MONK_C, 0;
- close;
-
-Part2:
- mes "[Elder Wuhai]";
- mes "Next... should be questions regarding your job changing?";
- mes "Go find master Wutao,";
- mes "He will be in the Ancestral Graveyard North from here.";
- close;
-Part3:
- mes "[Elder Wuhai]";
- mes "Hmm? You're still taking the test...?";
- mes "Try to do your best in it then!";
- close;
-Part4:
- mes "[Elder Wuhai]";
- mes "What? You haven't drunk that Magic Potion?";
- mes "Then... Hurry up and finish the Green-ish potion!";
- mes "Otherwise, you will never be able to achieve";
- mes "The spiritual energy level of Monks!";
- set MONK_Q, 11;
- close;
-Part5:
- mes "[Elder Wuhai]";
- mes "We have done all steps... Your blood, your mind, your soul,";
- mes "Is enough for you to become a Monk.";
- mes "Even your spiritual energy has increased after drinking the Magic Potion.";
- next;
- mes "[Elder Wuhai]";
- mes "Good... you will now be sworn in by oath";
- mes "In which afterwards the job changing will be complete.";
- next;
- mes "[Elder Wuhai]";
- mes "Are you willing to dedicate the rest of your life to serving God?";
- next;
- menu "Yes.",L_MONK_Q_2,"No.",-;
-
- mes "[Elder Wuhai]";
- mes "......What?......";
- mes "Aren't you ready to become a Monk?";
- mes "Perhaps you want to run around a bit more,";
- mes "And shed some more sweat";
- mes "To become more prepared?";
- next;
- mes "[Elder Wuhai]";
- mes "Consider carefully before coming back!";
- mes "I do not want to make a bad Monk.";
- close;
-L_MONK_Q_2:
- mes "[Elder Wuhai]";
- mes "Will you use the powers given to you for your own good?";
- next;
- menu "Yes.",-,"No.",L_MONK_Q_3;
-
- mes "[Elder Wuhai]";
- mes "...NO NO NO NO NO !! Our training is not for any self benefits!";
- mes "How could one who protects world peace abuse this advantage";
- mes "For their own selfish means?!";
- next;
- mes "[Elder Wuhai]";
- mes "Go and think over the true purpose of a Monk.";
- mes "Thoughts like that will only make you greedier for power";
- mes "The corruption of your soul will only lead to loss of your ability.";
- close;
-
-L_MONK_Q_3:
- mes "[Elder Wuhai]";
- mes "When judging those who have opposed the will of God,";
- mes "Will you hesitate in punishing them?";
- next;
- menu "No.",L_MONK_Q_4,"Yes.",-;
-
- mes "[Elder Wuhai]";
- mes "What do you think Monks are?";
- mes "No matter who they are,";
- mes "People who harm the weak are like trash!";
- mes "They do not have the right to live on this world!";
- next;
- mes "[Elder Wuhai]";
- mes "Perhaps you should go to people who deny morals in this world,";
- mes "Come back again when you've learnt how to hate.";
- mes "Then you will know what to do.";
- close;
-
-L_MONK_Q_4:
- mes "[Elder Wuhai]";
- mes "Will you help to eradicate those who oppose God,";
- mes "And to sacrifice yourself for the better of others?";
- next;
- menu "Yes",L_MONK_Q_5,"No",-;
-
- mes "[Elder Wuhai]";
- mes "Oh...nonononono....";
- mes "If sacrificing oneself would be beneficial to your peers,";
- mes "And that more enemies can be rid of,";
- mes "That would be a great and worthy thing to do!";
- next;
- mes "[Elder Wuhai]";
- mes "What does Sacrifice means? Come back when you've figured it out.";
- mes "Ah.. Sacrifice can be so simple, yet so difficult!";
- close;
-
-L_MONK_Q_5:
- mes "[Elder Wuhai]";
- mes "Will you train monsters behind you to help others in battle?";
- next;
- menu "Yes",-,"No",L_MONK_Q_6;
-
- mes "[Elder Wuhai]";
- mes "That is not right! Training mobs around";
- mes "Doesn't only apply to all others";
- mes "...";
- // he's not making any sense =P
- mes "Instead it is an act that violates the rights of other Monks";
- next;
- mes "[Elder Wuhai]";
- mes "Even when you've learnt the skill 'Steel Body'";
- mes "It is only meant to be used in emergency, or when you meet a strong adversary.";
- mes "But not in such a situation!";
- next;
- mes "[Elder Wuhai]";
- mes "It might feel that you're helping them,";
- mes "But you are only commiting acts of unjust!";
- mes "What is the true way of a Monk?";
- mes "Come back when you have thought it over.";
- close;
-
-L_MONK_Q_6:
- mes "[Elder Wuhai]";
- // mes "Will you spam?";
- // "will you spam" is just so... un-monkly. ^^;
- mes "In villages or wilderness, will you say the same words towards others repeatedly?";
- next;
- menu "Yes",-,"No",L_MONK_Q_7;
-
- mes "[Elder Wuhai]";
- mes "No! If you do so, not just Monks, even the common people,";
- mes "No matter how loudly you've yelled no one will bother about you!";
- next;
- mes "[Elder Wuhai]";
- mes "It is the same even if you only wanted to spread the words of God.";
- mes "Think of your behavior. What's right and wrong?";
- mes "Although I would rather test you again, but I'll let you go this time.";
- close;
-L_MONK_Q_7:
- mes "[Elder Wuhai]";
- mes "Do you feel as if you're a messenger of God, and are willing to die for God?";
- next;
- menu "Yes",L_MONK_Q_8,"No",-;
-
- mes "[Elder Wuhai]";
- mes "You cannot be a Monk with this kind of will!";
- mes "As its said, Death is only temporary, Ever if we have to give our lives";
- mes "to protect world peace, it would at least be a meaningful action!";
- next;
- mes "[Elder Wuhai]";
- mes "Those who oppose God will be condemned,";
- mes "While those who listen to God will live.";
- mes "What is life and death to you?";
- mes "Ponder that well.";
- close;
-
-L_MONK_Q_8:
- mes "[Elder Wuhai]";
- mes "Lastly, make an oath to swear you will keep to what you have answered.";
- next;
- menu "I swear.",L_MONK_Q_9,"I refuse.",-;
-
- mes "[Elder Wuhai]";
- mes "......";
- next;
- mes "[Elder Wuhai]";
- mes "It seems like... you don't have enough training...";
- mes "I can't let you become a Monk.";
- next;
- mes "[Elder Wuhai]";
- mes "It is better for you to train more.";
- mes "Come back when you ready.";
- next;
- mes "[Elder Wuhai]";
- mes "May God be with you.";
- close;
-
-L_MONK_Q_9:
- mes "[Elder Wuhai]";
- mes "Well then, we have completed the oaths";
- mes "Gather closer now, you are already my brother!";
-//---- Progress bar ----//
- next;
- mes "[Elder Wuhai]";
- mes "Your promise has transmited to all Monks throught ypur heart and my heart.";
- next;
- mes "[Elder Wuhai]";
- mes "Now, let's begin the ceremony!";
- next;
- mes "[Elder Wuhai]";
- mes "I'll acupuncture your 365 acupuncture points and open up your 1129 arteries and veins";
- next;
- mes "[Elder Wuhai]";
- mes "Ahhhhhhhhh......";
- next;
- mes "[Elder Wuhai]";
- mes "Wuuu... Huuuuuu";
- next;
- mes "[" + strcharinfo(0) + "]";
- mes "- He take a deeply breath -";
- next;
- mes "[" + strcharinfo(0) + "]";
- mes "- And begining to acupuncture -";
- next;
- mes "[Elder Wuhai]";
- mes "Ahhhh--- Dadadadadada!!!";
- next;
- mes "[Elder Wuhai]";
- mes "DaBaDaBaDadadadaKaBonTatatata!!!";
- next;
- mes "[Elder Wuhai]";
- mes "Ahhhh--- Dadadadadada!!!";
- next;
- mes "[Elder Wuhai]";
- mes "WaLaChuOhhhhhhh!!!";
- next;
- mes "[Elder Wuhai]";
- mes "Wuuu... Huuuuuu";
- next;
- mes "[Elder Wuhai]";
- mes "WowHoooo... Okay, you are now a Monk!";
- setoption 0;
- jobchange 15;// Job: Job_Monk
- next;
- mes "[Elder Wuhai]";
- mes "(Caught!) (Caught!)";
- next;
- mes "[Elder Wuhai]";
- mes "Am I old...? I feel so tired... (-sigh-)";
- mes "I could clamb mountains after this before.";
- next;
- mes "[Elder Wuhai]";
- mes "Very well... You are now a Monk...";
- mes "Welcome to be one of us.";
- next;
- mes "[Elder Wuhai]";
- mes "Bou never forget your promise.";
- next;
- mes "[Elder Wuhai]";
- mes "Keep it in your mind, and train yourself.";
- next;
- mes "[Elder Wuhai]";
- mes "Now go...";
- mes "Here is a gift from us to congratulate you.";
- if(JBLVL < 50) getitem 1801, 1;//Items: Waghnakh,
- if(JBLVL == 50) getitem 1804, 1;//Items: Knuckle_Duster_,
- callfunc "F_ClearJobVar";
- close;
-Part6:
- mes "[Elder Wuhai]";
- mes "May you find God in Mother Nature!";
- mes "Welcome dear! What can I do for you?";
- next;
- mes "[Elder Wuhai]";
- mes "Is everything alright?";
- mes "How the training?";
- next;
- mes "[Elder Wuhai]";
- mes "If you don't have a strong body, you may not be able to help people when they needs you.";
- mes "If you are weak, the Evil will come to you and leads you go into the dark side.";
- next;
- mes "[Elder Wuhai]";
- mes "Never forget it! You are the one protect weakers and world peace!";
- mes "You should always mind the Evil. Don't let them leads you go into the dark side.";
- close;
-
-Part7:
- mes "[Elder Wuhai]";
- mes "May you find God in Mother Nature!";
- mes "Welcome dear! What can I do for you?";
- next;
- mes "[Elder Wuhai]";
- mes "Oh! You are an Acolyte....";
- mes "If you want to pray, go to Prontera Sanctuary!";
- mes "This is the Monk training area, not for you to pray.";
- mes "Go and find other places to stay if you are not willing to be a Monk.";
- close;
-}
-
-prt_monk.gat,251,255,4 script Wutao 79,{
- if(MONK_Q == 4 ) goto L_START;
- if(MONK_Q == 5 ) goto Part1;
- if(MONK_Q == 6 ) goto Part2;
- if(MONK_Q > 6 ) goto Part3;
- goto IsOther;
-
-IsOther:
- mes "[Wutao]";
- mes "We are Monks!";
- mes "We have unlimited power!";
- mes "We have unlimited wise!";
- mes "We use our power and wise to protect the world peace!";
- next;
- mes "[Wutao]";
- mes "So...";
- mes "Are you my enemy?";
- mes "You block my way!!!!";
- next;
- mes "[Wutao]";
- mes "If someone block me!! I'll fight!!";
- mes "TaAhhhhhh!!!";
- next;
- mes "[Wutao]";
- mes "HuHaaaaaaaa!!!";
- next;
- mes "[Wutao]";
- mes "don;t be afraid, go yourway!";
- close;
-
-L_START:
- mes "[Wutao]";
- mes "What can I do for you?";
- mes "Do you want to talk about God?";
- next;
- mes "[Wutao]";
- mes "Oh! you are proceeding the Monk Quest!";
- mes "The spirits you have is like a Monk.";
- next;
- mes "[Wutao]";
- mes "Seems your arteries and veins has been open.";
- mes "You must be the one coming from Elder Wuhai, right?";
- mes "Very well...";
- next;
- mes "[Wutao]";
- mes "Let me introduce you something about the spirits of Monks and some simple rules that Monks should obey.";
- mes "Then I'll help modifing your mental status, make your body ready for the next test.";
- next;
- mes "[Wutao]";
- mes "Now, remember what I say and repeat again.";
- mes "Clear your mind... Are you ready?";
- next;
- menu "Yes",L_MENU_1,"No",-;
- mes "[Wutao]";
- mes "Come back when you ready!";
- close;
-L_MENU_1:
- mes "[Wutao]";
- mes "All right, let's begin.";
- next;
- set @JOB_MONK_C2, rand(1,3);
-L_Again:
- if(@JOB_MONK_C2==0) set @JOB_MONK_C2, rand(1,3);
- if(@JOB_MONK_C2 == 2) goto L_ROOT_2;
- if(@JOB_MONK_C2 == 3) goto L_ROOT_3;
-
- L_ROOT_1:
- set @monk_str0$,"Supported by dragon and phoenix,";
- set @monk_str1$,"So flies he westward.";
- set @monk_str2$,"But the phoenix shall fall to the earth.";
- set @monk_str3$,"And the dragon shall soar to the sky;";
- set @monk_str4$,"There shall be successes and failures,";
- set @monk_str5$,"For such is the eternal law.";
- set @monk_str6$,"See that ye act when occasion offers,";
- set @monk_str7$,"Lest ye descend to the Nine Golden Springs.'";
- goto L_MES;
- L_ROOT_2:
- set @monk_str0$,"He boasted not a handsome face,";
- set @monk_str1$,"Nor was his body blessed with grace.";
- set @monk_str2$,"His words streamed like a waterfall,";
- set @monk_str3$,"He read a book and knew it all.";
- set @monk_str4$,"Shu's glories could he well rehearse,";
- set @monk_str5$,"His lore embraced the universe.";
- set @monk_str6$,"Or text or note of scholiast";
- set @monk_str7$,"Once read, his memory held fast.";
- goto L_MES;
- L_ROOT_3:
- set @monk_str0$,"Seek ye a noble one? Then take ye the way of Jieliang,";
- set @monk_str1$,"Watch ye how all people revere Guan Yu,";
- set @monk_str2$,"Each excelling others to honor him,";
- set @monk_str3$,"Him, one of the three brothers of the Peach Garden Oath,";
- set @monk_str4$,"Who have won sacrifices, as emperor and king.";
- set @monk_str5$,"Incomparable their aura spreads through the world;";
- set @monk_str6$,"They are resplendent as the great lights of the firmament;";
- set @monk_str7$,"Temples to our Lord Guan Yu abound, no village lacks one,";
- set @monk_str8$,"Their venerable trees at sundown are the resting places for birds.";
-
-L_MES:
- mes "[Wutao]";
- mes "Listen carefully!";
- next;
- mes "[Wutao]";
- mes @monk_str0$;
- next;
- mes "[Wutao]";
- mes @monk_str1$;
- next;
- mes "[Wutao]";
- mes @monk_str2$;
- next;
- mes "[Wutao]";
- mes @monk_str3$;
- next;
- mes "[Wutao]";
- mes @monk_str4$;
- next;
- mes "[Wutao]";
- mes @monk_str5$;
- next;
- mes "[Wutao]";
- mes @monk_str6$;
- next;
- mes "[Wutao]";
- mes @monk_str7$;
- if(@JOB_MONK_C2 < 3) goto L_MES_1;
- next;
- mes "[Wutao]";
- mes @monk_str8$;
-
-L_MES_1:
- next;
- mes "[Wutao]";
- mes "Now, " + strcharinfo(0) + ", it's your turn.";
- next;
- set @monk_q, 0;
- if(@JOB_MONK_C2 == 2) goto L_MONK_Q2_1;
- if(@JOB_MONK_C2 == 3) goto L_MONK_Q3_1;
-
-L_MONK_Q1_1:
-
- menu "And the dragon shall soar to the sky;",L_MONK_Q1_2,
- "But the phoenix shall fall to the earth.",L_MONK_Q1_2,
- "For such is the eternal law.",L_MONK_Q1_2,
- "See that ye act when occasion offers,",L_MONK_Q1_2,
- "There shall be successes and failures,",L_MONK_Q1_2,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_2,
- "Supported by dragon and phoenix,",-,
- "So flies he westward.",L_MONK_Q1_2;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_2:
-
- menu "But the phoenix shall fall to the earth.",L_MONK_Q1_3,
- "See that ye act when occasion offers,",L_MONK_Q1_3,
- "Supported by dragon and phoenix,",L_MONK_Q1_3,
- "There shall be successes and failures,",L_MONK_Q1_3,
- "So flies he westward.",-,
- "And the dragon shall soar to the sky;",L_MONK_Q1_3,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_3,
- "For such is the eternal law.",L_MONK_Q1_3;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_3:
-
- menu "There shall be successes and failures,",L_MONK_Q1_4,
- "But the phoenix shall fall to the earth.",-,
- "And the dragon shall soar to the sky;",L_MONK_Q1_4,
- "So flies he westward.",L_MONK_Q1_4,
- "For such is the eternal law.",L_MONK_Q1_4,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_4,
- "See that ye act when occasion offers,",L_MONK_Q1_4,
- "Supported by dragon and phoenix,",L_MONK_Q1_4;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_4:
-
- menu "And the dragon shall soar to the sky;",-,
- "Supported by dragon and phoenix,",L_MONK_Q1_5,
- "But the phoenix shall fall to the earth.",L_MONK_Q1_5,
- "So flies he westward.",L_MONK_Q1_5,
- "For such is the eternal law.",L_MONK_Q1_5,
- "There shall be successes and failures,",L_MONK_Q1_5,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_5,
- "See that ye act when occasion offers,",L_MONK_Q1_5;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_5:
-
- menu "For such is the eternal law.",L_MONK_Q1_6,
- "And the dragon shall soar to the sky;",L_MONK_Q1_6,
- "So flies he westward.",L_MONK_Q1_6,
- "Supported by dragon and phoenix,",L_MONK_Q1_6,
- "But the phoenix shall fall to the earth.",L_MONK_Q1_6,
- "See that ye act when occasion offers,",L_MONK_Q1_6,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_6,
- "There shall be successes and failures,",-;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_6:
-
- menu "Supported by dragon and phoenix,",L_MONK_Q1_7,
- "So flies he westward.",L_MONK_Q1_7,
- "For such is the eternal law.",-,
- "But the phoenix shall fall to the earth.",L_MONK_Q1_7,
- "There shall be successes and failures,",L_MONK_Q1_7,
- "And the dragon shall soar to the sky;",L_MONK_Q1_7,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_7,
- "See that ye act when occasion offers,",L_MONK_Q1_7;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q1_7:
-
- menu "So flies he westward.",L_MONK_Q1_8,
- "Supported by dragon and phoenix,",L_MONK_Q1_8,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_8,
- "There shall be successes and failures,",L_MONK_Q1_8,
- "For such is the eternal law.",L_MONK_Q1_8,
- "But the phoenix shall fall to the earth.",L_MONK_Q1_8,
- "And the dragon shall soar to the sky;",L_MONK_Q1_8,
- "See that ye act when occasion offers,",-;
-
- set @monk_q, @monk_q + 2;
-L_MONK_Q1_8:
-
- menu "Supported by dragon and phoenix,",L_MONK_QUEST_END,
- "See that ye act when occasion offers,",L_MONK_QUEST_END,
- "But the phoenix shall fall to the earth.",L_MONK_QUEST_END,
- "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_1_2,
- "And the dragon shall soar to the sky;",L_MONK_QUEST_END,
- "So flies he westward.",L_MONK_QUEST_END,
- "There shall be successes and failures,",L_MONK_QUEST_END,
- "For such is the eternal law.",L_MONK_QUEST_END;
-
-L_MONK_Q2_1:
-
- menu "Nor was his body blessed with grace.",L_MONK_Q2_2,
- "He read a book and knew it all.",L_MONK_Q2_2,
- "His words streamed like a waterfall,",L_MONK_Q2_2,
- "He boasted not a handsome face,",-,
- "Shu's glories could he well rehearse,",L_MONK_Q2_2,
- "Once read, his memory held fast.",L_MONK_Q2_2,
- "His lore embraced the universe.",L_MONK_Q2_2,
- "Or text or note of scholiast",L_MONK_Q2_2;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_2:
-
- menu "His lore embraced the universe.",L_MONK_Q2_3,
- "He boasted not a handsome face,",L_MONK_Q2_3,
- "His words streamed like a waterfall,",L_MONK_Q2_3,
- "He read a book and knew it all.",L_MONK_Q2_3,
- "Or text or note of scholiast",L_MONK_Q2_3,
- "Once read, his memory held fast.",L_MONK_Q2_3,
- "Shu's glories could he well rehearse,",L_MONK_Q2_3,
- "Nor was his body blessed with grace.",-;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_3:
-
- menu "His words streamed like a waterfall,",-,
- "His lore embraced the universe.",L_MONK_Q2_4,
- "He read a book and knew it all.",L_MONK_Q2_4,
- "Shu's glories could he well rehearse,",L_MONK_Q2_4,
- "Nor was his body blessed with grace.",L_MONK_Q2_4,
- "Or text or note of scholiast",L_MONK_Q2_4,
- "He boasted not a handsome face,",L_MONK_Q2_4,
- "Once read, his memory held fast.",L_MONK_Q2_4;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_4:
-
- menu "Nor was his body blessed with grace.",L_MONK_Q2_5,
- "Once read, his memory held fast.",L_MONK_Q2_5,
- "Shu's glories could he well rehearse,",L_MONK_Q2_5,
- "Or text or note of scholiast",L_MONK_Q2_5,
- "He boasted not a handsome face,",L_MONK_Q2_5,
- "He read a book and knew it all.",-,
- "His lore embraced the universe.",L_MONK_Q2_5,
- "His words streamed like a waterfall,",L_MONK_Q2_5;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_5:
-
- menu "Once read, his memory held fast.",L_MONK_Q2_6,
- "Or text or note of scholiast",L_MONK_Q2_6,
- "He read a book and knew it all.",L_MONK_Q2_6,
- "His words streamed like a waterfall,",L_MONK_Q2_6,
- "Nor was his body blessed with grace.",L_MONK_Q2_6,
- "He boasted not a handsome face,",L_MONK_Q2_6,
- "His lore embraced the universe.",L_MONK_Q2_6,
- "Shu's glories could he well rehearse,",-;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_6:
-
- menu "Or text or note of scholiast",L_MONK_Q2_7,
- "He read a book and knew it all.",L_MONK_Q2_7,
- "Shu's glories could he well rehearse,",L_MONK_Q2_7,
- "His words streamed like a waterfall,",L_MONK_Q2_7,
- "His lore embraced the universe.",-,
- "He boasted not a handsome face,",L_MONK_Q2_7,
- "Nor was his body blessed with grace.",L_MONK_Q2_7,
- "Once read, his memory held fast.",L_MONK_Q2_7;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q2_7:
-
- menu "Nor was his body blessed with grace.",L_MONK_Q2_8,
- "Or text or note of scholiast",-,
- "His words streamed like a waterfall,",L_MONK_Q2_8,
- "Once read, his memory held fast.",L_MONK_Q2_8,
- "He boasted not a handsome face,",L_MONK_Q2_8,
- "He read a book and knew it all.",L_MONK_Q2_8,
- "Shu's glories could he well rehearse,",L_MONK_Q2_8,
- "His lore embraced the universe.",L_MONK_Q2_8;
-
- set @monk_q, @monk_q + 2;
-L_MONK_Q2_8:
-
- menu "He boasted not a handsome face,",L_MONK_QUEST_END,
- "Nor was his body blessed with grace.",L_MONK_QUEST_END,
- "Shu's glories could he well rehearse,",L_MONK_QUEST_END,
- "Or text or note of scholiast",L_MONK_QUEST_END,
- "His lore embraced the universe.",L_MONK_QUEST_END,
- "He read a book and knew it all.",L_MONK_QUEST_END,
- "His words streamed like a waterfall,",L_MONK_QUEST_END,
- "Once read, his memory held fast.",L_MONK_QUEST_1_2;
-
-L_MONK_Q3_1:
-
- menu "Watch ye how all people revere Guan Yu,",L_MONK_Q3_2,
- "Seek ye a noble one? Then take ye the way of Jieliang,",-,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_2,
- "Each excelling others to honor him,",L_MONK_Q3_2,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_2,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_2,
- "They are resplendent as the great lights of the firmament;",L_MONK_Q3_2,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_2,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_2;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_2:
-
- menu "Each excelling others to honor him,",L_MONK_Q3_3,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_3,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_3,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_3,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_3,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_3,
- "Watch ye how all people revere Guan Yu,",-,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_3,
- "They are resplendent as the great lights of the firmament;",L_MONK_Q3_3;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_3:
-
- menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_4,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_4,
- "Each excelling others to honor him,",-,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_4,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_4,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_4,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_4,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_4,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_4;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_4:
-
- menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_5,
- "Each excelling others to honor him,",L_MONK_Q3_5,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_5,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_5,
- "Him, one of the three brothers of the Peach Garden Oath,",-,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_5,
- "They are resplendent as the great lights of the firmament;",L_MONK_Q3_5,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_5,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_5;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_5:
-
- menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_6,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_6,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_6,
- "Who have won sacrifices, as emperor and king.",-,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_6,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_6,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_6,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_6,
- "Each excelling others to honor him,",L_MONK_Q3_6;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_6:
-
- menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_7,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_7,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_7,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_7,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_7,
- "Incomparable their aura spreads through the world;",-,
- "Each excelling others to honor him,",L_MONK_Q3_7,
- "They are resplendent as the great lights of the firmament;",L_MONK_Q3_7,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_7;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_7:
-
- menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_8,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_8,
- "They are resplendent as the great lights of the firmament;",-,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_8,
- "Each excelling others to honor him,",L_MONK_Q3_8,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_8,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_8,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_8,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_8;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_8:
-
- menu "Temples to our Lord Guan Yu abound, no village lacks one,",-,
- "Incomparable their aura spreads through the world;",L_MONK_Q3_9,
- "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_9,
- "They are resplendent as the great lights of the firmament;",L_MONK_Q3_9,
- "Who have won sacrifices, as emperor and king.",L_MONK_Q3_9,
- "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_9,
- "Watch ye how all people revere Guan Yu,",L_MONK_Q3_9,
- "Each excelling others to honor him,",L_MONK_Q3_9,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_9;
-
- set @monk_q, @monk_q + 1;
-L_MONK_Q3_9:
-
- menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_QUEST_END,
- "Each excelling others to honor him,",L_MONK_QUEST_END,
- "Watch ye how all people revere Guan Yu,",L_MONK_QUEST_END,
- "Who have won sacrifices, as emperor and king.",L_MONK_QUEST_END,
- "Incomparable their aura spreads through the world;",L_MONK_QUEST_END,
- "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_QUEST_END,
- "They are resplendent as the great lights of the firmament;",L_MONK_QUEST_END,
- "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_QUEST_END,
- "Their venerable trees at sundown are the resting places for birds.",-;
-
-L_MONK_QUEST_1_2:
- set @monk_q, @monk_q + 1;
-L_MONK_QUEST_END:
-
- if(@monk_q < 9) goto L_C2_FAIL;
-
-L_C2_DONE:
- set @monk_q, 0;
- next;
- mes "[Wutao]";
- mes "Hmmm...";
- next;
- mes "[Wutao]";
- mes "...Well Done!! It's perfect!";
- next;
- mes "[Wutao]";
- mes "However, don't be happy too early. There is much long way to go before you become a Monk.";
- next;
- mes "[Wutao]";
- mes "DaAhaaaa...";
- next;
- mes "[Wutao]";
- mes "ShuKeeee.....";
- next;
- mes "[Wutao]";
- mes "SouKouuuuu....";
- next;
- mes "[Wutao]";
- mes "PaYennnn....";
- next;
- mes "[Wutao]";
- mes "As I promised, your mental status is now running like a Monk do.";
- next;
- mes "[Wutao]";
- mes "Now go, seek ^000080Fuhai^000000 for further guidance.";
- set MONK_Q, 6;
- close;
-
-L_C2_FAIL:
- mes "[" + strcharinfo(0) + "]";
- mes "Well...? How was that? ";
- next;
- mes "[Wutao]";
- mes "Hmmm... ";
- next;
- mes "[Wutao]";
- mes "HeNmmm...";
- next;
- mes "[Wutao]";
- mes "How was that? It's bad! You didn't memorize it all!";
- next;
- mes "[Wutao]";
- mes "You should doult yourself. Are you really have the ability to be a Monk?";
- mes "...It's really....";
- next;
- mes "[Wutao]";
- mes "Well...That's fine, do you want to try it again?";
- next;
- mes "[Wutao]";
- mes "Of course! Since you did not pass this test, you can't take the next test.";
- set MONK_Q, 5;
- close;
-
-Part1:
- mes "[Wutao]";
- mes "Very well. Let's try it again.";
- next;
- goto L_Again;
-
-Part2:
- mes "[Wutao]";
- mes "What? You forget whom you should seek for?";
- next;
- mes "[Wutao]";
- mes "......You are so.......";
- next;
- mes "[Wutao]";
- mes "...Are you testing my patient?";
- next;
- mes "[Wutao]";
- mes "...Okay, I'll tell you again...";
- mes "Go and seek ^000080Fuhai^000000 for further guidance.";
- close;
-Part3:
- mes "[Wutao]";
- mes "May God be with you.";
- close;
-}
-
-prt_monk.gat,57,179,4 script Fuhai 110,{
-
- if(@Choice_mission == 1 ) goto Part1;
- if(@Choice_mission == 2 ) goto Part2;
- if(MONK_Q == 6 ) goto L_START;
- goto IsOther;
-IsOther:
- mes "[Fuhai]";
- mes "HaAhhhhh....!!!";
- next;
- mes "- Seems like he is thinking something -";
- close;
-
-L_START:
- mes "[Fuhai]";
- mes "...";
- next;
- mes "[Fuhai]";
- mes "......";
- next;
- mes "[Fuhai]";
- mes ".........";
- next;
- mes "[Fuhai]";
- mes "............";
- next;
- menu "Hello there?",-;
-
- mes "[Fuhai]";
- mes "...what...WHAT?";
- mes "How dare you interupt my training!";
- mes "If it is not very important...";
- next;
- mes "[Fuhai]";
- mes "......";
- mes "I can't tell...if you can see the son tomorrow...";
- next;
- mes "[Fuhai]";
- mes "Why are you here?";
- mes "Explain!";
- next;
- menu "Some one named [Wutao] send me here.",L_MENU_1,"Well...Nothing...",-;
-
- mes "[Fuhai]";
- mes "......";
- mes "...How about dig a grave for yourself?";
- close;
- L_MENU_1:
- mes "[Fuhai]";
- mes "Hmmm...It's that so?";
- mes "That's...";
- next;
- mes "[Fuhai]";
- mes "Oh...Your mental status...";
- mes "Ha! Very well...";
- next;
- mes "[Fuhai]";
- mes "However, what did you learn from [Wutao] ?";
- next;
- menu "Hmmm...Well...It's...",-,
- "I repeat what he said, and he send me here.",L_MENU_1_1,
- "He test my mental status and send me here.",-;
-
- mes "[Fuhai]";
- mes "Foolish!";
- mes "Don't bother me! Go away!";
- close;
- L_MENU_1_1:
- mes "[Fuhai]";
- mes "Well...Then?";
- mes "Did he do anything for you?";
- next;
- menu "Ah...It's...I can't tell...",-,
- "Check my body",L_MENU_1_1_1,
- "Tell me some rules to obey",L_MENU_1_1_1,
- "modify my mental status",L_MENU_1_1_2;
-
- mes "[Fuhai]";
- mes "Foolish!";
- mes "Don't bother me! Go away!";
- close;
- L_MENU_1_1_1:
- mes "[Fuhai]";
- mes "That's quite true, but not the point.";
- mes "Think! Use your brain!";
- close;
-
- L_MENU_1_1_2:
- set MONK_Q, 7;
- mes "[Fuhai]";
- mes "Very well, at least you know what had been change in your body";
- mes "Now, let's begin the next test.";
- next;
- mes "[Fuhai]";
- mes "I'll give you a chance to choose what kind of test you want to take.";
- mes "Now, make your own choise.";
- next;
- menu "Mushroom Collecting",L_ROOT_1,"Marathon",L_ROOT_2;
-
- L_ROOT_1:
- mes "[Fuhai]";
- mes "Mushroom Collecting? Good choice!";
- mes "That would make you appreciate the extremity of patient, realize the meaning God give you the great willpower.";
- mes "Now go, do some prepares. Come back when you ready.";
- set @Choice_mission, 1;
- close;
- L_ROOT_2:
- mes "[Fuhai]";
- mes "Marathon? Good choice!";
- mes "That would make you appreciate the extremity of willpower, realize the meaning God give you the great patient.";
- mes "Now go, do some prepares. Come back when you ready.";
- set @Choice_mission, 2;
- close;
-Part1:
- mes "[Fuhai]";
- mes "Are you ready?";
- mes "Acturily, you don't need to prepare anything if you believe in yourself";
- next;
- mes "[Fuhai]";
- mes "Mushroom Collecting is your choice.";
- mes "It's a test for yourself.";
- next;
- mes "[Fuhai]";
- mes "Now, go to the building located in the center of this training area.";
- next;
- mes "[Fuhai]";
- mes "You will pass the test when you collect enough mushrooms we think.";
- mes "Now, what are waitting for? Go ahead!";
- close;
-Part2:
- mes "[Fuhai]";
- mes "Are you ready?";
- mes "Acturily, you don't need to prepare anything if you believe in yourself";
- next;
- mes "[Fuhai]";
- mes "Marathon is your choice.";
- mes "It's a test for yourself.";
- next;
- mes "[Fuhai]";
- mes "Now, go to the building located in the center of this training area.";
- next;
- mes "[Fuhai]";
- mes "You will pass the test when you run enough circles we think.";
- mes "Now, what are waitting for? Go ahead!";
- close;
-
-}
-
-prt_monk.gat,199,169,4 script Guard 746,{
- if(MONK_Q == 7) goto L_START;
- if(MONK_Q > 6) goto Part1;
- goto IsOther;
-IsOther:
- mes "[Guard ChaoLi]";
- mes "This is...";
- mes "Monk Training Area";
- next;
- mes "[Guard ChaoLi]";
- mes "Please be quiet in this area.";
- close;
-
-L_START:
- mes "[Guard ChaoLi]";
- mes "This is...";
- mes "Monk Training Area";
- next;
- mes "[Guard ChaoLi]";
- mes strcharinfo(0) + " ... Right?!";
- next;
- mes "[Guard ChaoLi]";
- mes "Go ahead! Quickly!";
- mes "There is another test waitting for you!";
- close;
-
-Part1:
- mes "[Guard ChaoLi]";
- mes "Please be quiet in this area.";
- close;
-}
-
-monk_test.gat,329,61,4 script Bashu 753,{
- if(MONK_Q == 7) goto L_START;
- if(MONK_Q == 8) goto IsOther;
- goto IsOther;
-IsOther:
- mes "[Bashu]";
- mes "Welcome to ^00FF00St. Capitolina Abbey^000000, the Monk Training Area.";
- mes "May the light shine on your path.";
- mes "You can find Monk Daowen who judge the grades of Monk training when you go inside";
- next;
- mes "[Bashu]";
- mes "Never the less, don't touch anything inside and be quiet in front of Monk Daowen.";
- next;
- mes "[Bashu]";
- mes "Then, may you have a happy conversation time with God.";
- close;
-L_START:
- mes "[Bashu]";
- mes "Please select a test.";
- next;
- if(@Choice_mission == 0) goto L_MISSC;
- if(@Choice_mission == 2) goto L_MISS2;
- mes "[Bashu]";
- mes "As I know, you choose the Mushroom Collecting as your test.";
- goto L_MISSC;
-L_MISS2:
- mes "[Bashu]";
- mes "As I know, you choose the Marathon as your test.";
-L_MISSC:
- mes "However, if you cannot complete it, you may switch to the other whenever you feel like it.";
- next;
- menu "Monk's patient - Mushroom Collecting",-,
- "Monk's willpower - Marathon",L_MENU_1;
-
- mes "[Bashu]";
- mes "The test you choose is Monk's patient - Mushroom Collecting";
- next;
- warp "job_monk.gat",225,179;
- end;
-
-L_MENU_1:
- mes "[Bashu]";
- mes "The test you choose is Monk's willpower - Marathon";
- next;
- warp "monk_test.gat",387,345;
- end;
-}
-
-monk_test.gat,387,347,4 script Musha 110,{
- mes "[Musha]";
- mes "Wel...Welcome...!";
- mes "This...This is the area testing the pa...patient of whom want to be a Monk.";
- next;
- mes "[Musha]";
- mes "You should just...just run!";
- mes "Before we told you to stop.";
- mes "Run...Run! " + strcharinfo(0) + "! Run!";
- next;
- mes "[Musha]";
- mes "Just Run!! Run Quickly!!";
- next;
- mes "[Musha]";
- mes "One Day, I'll become a Monk!";
- mes "I.....will......Become...a......MONK!!!";
- next;
- mes "[Musha]";
- mes "Do...Do you...want to give......giveup? or...con...continue?";
- mes "Giveup?";
- next;
- menu "I want to giveup!",-,"I want to run!!",L_MENU_1;
-
- mapannounce "monk_test.gat","Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8;
- mes "[Musha]";
- mes strcharinfo(0) + "...give...giveup the test...";
- mes "Giveup the Marathon test...";
- mes "No...No patient.....HaHaHaHa!!!...";
- next;
- warp "prt_monk.gat",196,168;
- end;
-L_MENU_1:
- next;
- mes "[Musha]";
- mes "Before we give you an order to stop....";
- mes "Run...Run! " + strcharinfo(0) + "! Run!";
- //if(@runtimes == 0)
- set @runtimes, rand(8,10);
- set @run, 0;
- close;
-}
-
-monk_test.gat,390,387,0 script monk_warp 45,1,1,{
- set @run, @run + 1;
- if(@run == (@runtimes-1)) mapannounce "monk_test.gat","Musha: cheer up! The next circle is the last!",8;
- if(@run == @runtimes) goto L_DONE;
- warp "monk_test.gat",388,348;
- end;
-L_DONE:
- mapannounce "monk_test.gat","Musha: Con....Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
- set MONK_Q, 8;
- warp "prt_monk.gat",196,168;
- end;
-}
-
-function script MnkTraps {
- mapannounce "monk_test.gat","trap: " + strcharinfo(0)+ " , you fall into a trap! Now we warp you to the start place.",8;
- warp "monk_test.gat",388,348;
-}
-//---------------------
-monk_test.gat,386,164,0 script monk1-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,386,165,0 script monk1-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,387,164,0 script monk1-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,387,165,0 script monk1-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,388,164,0 script monk1-5 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,388,165,0 script monk1-6 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,389,164,0 script monk1-7 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,389,165,0 script monk1-8 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,386,42,0 script monk2-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,386,43,0 script monk2-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,387,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,387,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,388,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,388,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,389,42,0 script monk2-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,389,43,0 script monk2-4 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,184,11,0 script monk3-1 139,0,3,{callfunc "MnkTraps";}
-monk_test.gat,185,11,0 script monk3-2 139,0,3,{callfunc "MnkTraps";}
-monk_test.gat,186,11,0 script monk3-3 139,0,3,{callfunc "MnkTraps";}
-monk_test.gat,187,11,0 script monk3-4 139,0,3,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,70,10,0 script monk4-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,70,11,0 script monk4-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,70,12,0 script monk4-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,70,13,0 script monk4-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,71,10,0 script monk4-5 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,71,11,0 script monk4-6 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,71,12,0 script monk4-7 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,71,13,0 script monk4-8 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,8,30,0 script monk5-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,8,31,0 script monk5-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,9,30,0 script monk5-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,9,31,0 script monk5-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,10,30,0 script monk5-5 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,10,31,0 script monk5-6 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,11,30,0 script monk5-7 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,11,31,0 script monk5-8 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,12,30,0 script monk5-9 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,12,31,0 script monk5-10 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,13,30,0 script monk5-11 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,13,31,0 script monk5-12 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,14,30,0 script monk5-13 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,14,31,0 script monk5-14 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,15,30,0 script monk5-15 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,15,31,0 script monk5-16 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,10,158,0 script monk6-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,10,159,0 script monk6-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,11,158,0 script monk6-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,11,159,0 script monk6-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,12,158,0 script monk6-5 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,12,159,0 script monk6-6 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,13,158,0 script monk6-7 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,13,159,0 script monk6-8 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,38,386,0 script monk7-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,38,387,0 script monk7-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,38,388,0 script monk7-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,38,389,0 script monk7-4 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,39,386,0 script monk7-5 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,39,387,0 script monk7-6 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,39,388,0 script monk7-7 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,39,389,0 script monk7-8 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,82,390,0 script monk8-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,82,391,0 script monk8-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,83,390,0 script monk8-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,83,391,0 script monk8-4 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-monk_test.gat,82,384,0 script monk8-1 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,82,385,0 script monk8-2 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,83,384,0 script monk8-3 139,0,0,{callfunc "MnkTraps";}
-monk_test.gat,83,385,0 script monk8-4 139,0,0,{callfunc "MnkTraps";}
-//---------------------
-
-prt_monk.gat,225,179,4 script XuanWu 89,{
- mes "[XuanWu]";
- mes "To see the growing of crop, I deeply appreciate from the grace of God.";
- next;
- mes "[XuanWu]";
- mes "Never the less, see those crop grown by the strong Monks.";
- mes "I think it's the most beautiful picture!";
- next;
- mes "[XuanWu]";
- mes "Frankly speeking, grower is the greatest people in the world.";
- mes "The Blue Potion you drink must be made of God's will and by the grower.";
- next;
- mes "[XuanWu]";
- mes "We chould always be grateful.";
- next;
- mes "[XuanWu]";
- mes "God give you everything, even the grower.";
- next;
- mes "[XuanWu]";
- mes "The grower is the root of world. That's quite true.";
- close;
-}
-job_monk.gat,225,179,4 script XuanWu 89,{
-
- if(MONK_Q == 8 ) goto Part2;
- if(@mission_start == 1 ) goto Part1;
-
- mes "[XuanWu]";
- mes "Welcome! I'm in charge here with the Mushroom Collecting.";
- mes "My Name is XuanWu";
- next;
- mes "[XuanWu]";
- mes "From now, you should take it for granted that all the suffering is training.";
- mes "Understand?";
- next;
- mes "[XuanWu]";
- mes "For Monks lives, we should always offer our efforts as a tribute";
- mes "Grow crop is also a kind of training.";
- next;
- mes "[XuanWu]";
- mes "We think it is the best way to realize the will of God.";
- mes "Therefore, we had started growing some kind of mushrooms that smell foul";
- next;
- mes "[XuanWu]";
- mes "All you have to do is destory those mushrooms and bring some thing to prove.";
- mes "What's the thing I mean? The ^ff0000Orange GooeyMushroom and Orange Net Mushroom^000000";
- next;
- mes "[XuanWu]";
- mes "If you want to increase your internal organs and become a Monk, go and destory it.";
- mes "Bring as many as you can, I won't tell you the amount I need.";
- mes "Now go!";
- next;
- mes "[XuanWu]";
- mes "Or...You want to giveup?";
- next;
- menu "Start Mushroom Collecting",L_MENU_1,"I'll giveup",L_MENU_2;
-
-L_MENU_2:
- mapannounce "monk_test.gat","XuanWu: ......Another one without willpower...",8;
- mes "[XuanWu]";
- mes "Another one without willpower...";
- set @mission_start, 0;
- getitem 1069, 1;//Items: Orange_Net_Mushroom,
- delitem 1069, 1;//Items: Orange_Net_Mushroom,
- next;
- warp "prt_monk.gat",196,168;
- end;
-L_MENU_1:
- mes "[XuanWu]";
- mes "Then what are you waitting for? Go Go Go !!";
- set @mission_start, 1;
- close;
-
-Part1:
- if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE;//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_,
- if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE;//Items: Orange_Gooey_Mushroom_, Orange_Net_Mushroom,
- mes "[XuanWu]";
- mes "Hmmm... Is that all you can do? I don't think it's enough.";
- next;
- mes "[XuanWu]";
- mes "Or...You want to giveup?";
- next;
- menu "Continue Mushroom Collecting",-,"I'll giveup",L_MENU_2;
- close;
-L_DONE:
- set MONK_Q, 8;
- mes "[XuanWu]";
- mes "Well... I think you can do it better...";
- mes "However, I should say you pass the test.";
- set @mission_start, 0;
- delitem 1069, countitem(1069);//Items: Orange_Net_Mushroom,
- delitem 1070, countitem(1070);//Items: Orange_Gooey_Mushroom_,
- next;
- mes "[XuanWu]";
- mes "Now go to [Daowen], he is in the deep of the building.";
- close;
-Part2:
- mes "[XuanWu]";
- mes "Are you testing my patient??";
- mes "Now go to [Daowen], he is in the deep of the building.";
- close;
-}
-job_monk.gat,191,172,4 script job_monk_warp 45,1,1,{
- warp "monk_test.gat",329,57;
- end;
-}
-
-job_monk.gat,199,169,4 script Guard ChaoLi 746,{
- mes "[Guard ChaoLi]";
- mes "Silence! In test area!";
- close;
-}
-
-monk_test.gat,319,139,4 script Daowen 52,{
- if(MONK_Q == 8) goto L_START;
- if(MONK_Q == 9) goto Part1;
- if(MONK_Q == 10) goto Part2;
- goto IsOther;
-IsOther:
- mes "[Daowen]";
- mes "Go throught it quietly...";
- mes "HuWuWuuuu......";
- next;
- mes "[Daowen]";
- mes "This is St. Capitolina Abbey. If anything goes wrong, all we have done might become nothing.";
- next;
- mes "[Daowen]";
- mes "Leave! If you don't want to die, don't bother me.";
- close;
-L_START:
- mes "[Daowen]";
- mes "Oh! Finally!";
- mes "This is the last test, and I am I'm in charge here";
- mes "My name is 'Daowen'";
- next;
- mes "[Daowen]";
- mes "Well... What should I say?";
- mes "Who block the way? Fight him/her!";
- next;
- mes "[Daowen]";
- mes "Fight! Slash! When you lost and some enemy block your way!";
- mes "Tell them the will of God!";
- next;
- mes "[Daowen]";
- mes "Don't compare with the weak priest!";
- mes "We are always strong Monks";
- next;
- mes "[Daowen]";
- mes "We are different from the weak priest that always run away!";
- next;
- mes "[Daowen]";
- mes "Now! Grasp your fist! Go and fight!";
- next;
- mes "[Daowen]";
- mes "Do your best!";
- mes "HaHaHaHaHa.....!!";
- next;
- warp "monk_test",88,73;
- end;
-
-Part1:
- mes "[Daowen]";
- mes "Well done!! HaHaHaHa....!!";
- mes "I knew you can do it!";
- mes "I'll give you a special potion that can increase your power";
- next;
- getitem 506, 1;//Items: Green_Potion,
- mes "[Daowen]";
- mes "Drink it, and your internal organs will increase enough to be a Monk.";
- mes "Okay...Then, Go to Wuhai - the first one you meet here.";
- set MONK_Q, 10;
- close;
-Part2:
- mes "[Daowen]";
- mes "Go to Wuhai - the first one you meet here.";
- close;
-}
-
-monk_test.gat,88,91,4 script Test Assistant 52,{
- mes "[Test Assistant]";
- mes "Are you ready for training of evil disperse?";
- next;
- mes "[Test Assistant]";
- mes "The test area is a maze with walls invisable.";
- mes "The exiting point is on the opposite side of the starting point.";
- next;
- mes "[Test Assistant]";
- mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
- mes "Good lucy! May God be with you.";
- next;
- if(getareausers("monk_test.gat",126,161,165,199) > 0) goto L_WAIT;
- killmonster "monk_test.gat","monk_mob1";
- enablenpc "monk_mob1_1";
- enablenpc "monk_mob1_2";
- enablenpc "monk_mob1_3";
- enablenpc "monk_mob1_3";
- warp "monk_test.gat",127,179;
- end;
-L_WAIT:
- mes "[Test Assistant]";
- mes "There is someone taking the test. Please wait a minute.";
- close;
-}
-monk_test.gat,129,180,4 script monk_mob1_1 139,0,19,{
- monster "monk_test.gat",130,183,"--ja--",1015,1,"monk_mob1";
- monster "monk_test.gat",130,177,"--ja--",1015,1,"monk_mob1";
-//~ disablenpc "monk_mob1_1";
- end;
-}
-monk_test.gat,133,180,4 script monk_mob1_2 139,0,19,{
- monster "monk_test.gat",134,183,"--ja--",1015,1,"monk_mob1";
- monster "monk_test.gat",134,177,"--ja--",1015,1,"monk_mob1";
-//~ disablenpc "monk_mob1_2";
- end;
-}
-monk_test.gat,145,180,4 script monk_mob1_3 139,0,19,{
- monster "monk_test.gat",145,180,"--ja--",1041,1,"monk_mob1";
-//~ disablenpc "monk_mob1_3";
- end;
-}
-monk_test.gat,155,180,4 script monk_mob1_4 139,0,19,{
- monster "monk_test.gat",157,183,"--ja--",1015,1,"monk_mob1";
- monster "monk_test.gat",157,177,"--ja--",1015,1,"monk_mob1";
-//~ disablenpc "monk_mob1_4";
- end;
-}
-monk_test.gat,165,179,4 script monk_mob3_warp 45,1,1,{
- set MONK_Q, 9;
- mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
- killmonster "monk_test.gat","monk_mob1";
- warp "monk_test.gat",317,142;
- end;
-}
-
-monk_test.gat,1,1,1 script monk_mob1 -1,{
- end;
-}
-
-monk_test.gat,95,85,4 script Test Assistant 79,{
- mes "[Test Assistant]";
- mes "Are you ready for training of evil disperse?";
- next;
- mes "[Test Assistant]";
- mes "The test area is a maze with walls invisable.";
- mes "The exiting point is on the opposite side of the starting point.";
- next;
- mes "[Test Assistant]";
- mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
- mes "Good lucy! May God be with you.";
- next;
- if(getareausers("monk_test.gat",126,262,165,300) > 0) goto L_WAIT;
- killmonster "monk_test.gat","monk_mob2";
- enablenpc "monk_mob2_1";
- enablenpc "monk_mob2_2";
- enablenpc "monk_mob2_3";
- enablenpc "monk_mob2_4";
- warp "monk_test.gat",127,278;
- end;
-
-L_WAIT:
- mes "[Test Assistant]";
- mes "There is someone taking the test. Please wait a minute.";
- close;
-
-}
-monk_test.gat,129,281,4 script monk_mob2_1 139,0,19,{
- monster "monk_test.gat",130,278,"--ja--",1015,1,"monk_mob2";
- monster "monk_test.gat",130,284,"--ja--",1015,1,"monk_mob2";
-//~ disablenpc "monk_mob2_1";
- end;
-}
-monk_test.gat,136,281,4 script monk_mob2_2 139,0,19,{
- monster "monk_test.gat",139,278,"--ja--",1015,1,"monk_mob2";
- monster "monk_test.gat",139,284,"--ja--",1015,1,"monk_mob2";
-//~ disablenpc "monk_mob2_2";
- end;
-}
-monk_test.gat,144,281,4 script monk_mob2_3 139,0,19,{
- monster "monk_test.gat",145,281,"--ja--",1041,1,"monk_mob2";
-//~ disablenpc "monk_mob2_3";
- end;
-}
-monk_test.gat,153,281,4 script monk_mob2_4 139,0,19,{
- monster "monk_test.gat",155,278,"--ja--",1015,1,"monk_mob2";
- monster "monk_test.gat",155,284,"--ja--",1015,1,"monk_mob2";
-//~ disablenpc "monk_mob2_4";
- end;
-}
-monk_test.gat,165,278,4 script monk_mob2_warp 45,1,1,{
- set MONK_Q, 9;
- mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
- killmonster "monk_test.gat","monk_mob2";
- warp "monk_test.gat",317,142;
- end;
-}
-
-monk_test.gat,1,1,1 script monk_mob2 -1,{
- end;
-}
-
-monk_test.gat,82,85,4 script Test Assistant 95,{
- mes "[Test Assistant]";
- mes "Are you ready for training of evil disperse?";
- next;
- mes "[Test Assistant]";
- mes "The test area is a maze with walls invisable.";
- mes "The exiting point is on the opposite side of the starting point.";
- next;
- mes "[Test Assistant]";
- mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
- mes "Good lucy! May God be with you.";
- next;
- if(getareausers("monk_test.gat",233,262,269,300) > 0) goto L_WAIT;
- killmonster "monk_test.gat","monk_mob3";
- enablenpc "monk_mob3_1";
- enablenpc "monk_mob3_2";
- enablenpc "monk_mob3_3";
- enablenpc "monk_mob3_4";
- warp "monk_test.gat",231,279;
- end;
-
-L_WAIT:
- mes "[Test Assistant]";
- mes "There is someone taking the test. Please wait a minute.";
- close;
-}
-
-monk_test.gat,234,281,4 script monk_mob3_1 139,0,19,{
- monster "monk_test.gat",235,277,"--ja--",1015,1,"monk_mob3";
- monster "monk_test.gat",235,284,"--ja--",1015,1,"monk_mob3";
-//~ disablenpc "monk_mob3_1";
- end;
-}
-monk_test.gat,239,281,4 script monk_mob3_2 139,0,19,{
- monster "monk_test.gat",240,277,"--ja--",1015,1,"monk_mob3";
- monster "monk_test.gat",240,284,"--ja--",1015,1,"monk_mob3";
-//~ disablenpc "monk_mob3_2";
- end;
-}
-monk_test.gat,248,281,4 script monk_mob3_3 139,0,19,{
- monster "monk_test.gat",249,281,"--ja--",1041,1,"monk_mob3";
-//~ disablenpc "monk_mob3_3";
- end;
-}
-monk_test.gat,260,281,4 script monk_mob3_4 139,0,19,{
- monster "monk_test.gat",261,277,"--ja--",1015,1,"monk_mob3";
- monster "monk_test.gat",261,284,"--ja--",1015,1,"monk_mob3";
-//~ disablenpc "monk_mob3_4";
- end;
-}
-monk_test.gat,269,279,4 script monk_mob3_warp 45,1,1,{
- set MONK_Q, 9;
- mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
- killmonster "monk_test.gat","monk_mob3";
- warp "monk_test.gat",317,142;
- end;
-}
-
-//monk_test.gat,1,1,1 script monk_mob3 -1,{
-// end;
-//}
-
-
-
-//==============================================================================
-// Monsters of Mushroom Collecting
-//==============================================================================
-job_monk.gat,0,0,0,0 monster Thief Mushroom 1182,170,0,0,0
-job_monk.gat,0,0,0,0 monster Thief Bug Larva 1051,120,0,0,0
-
-//==============================================================================
-// warps
-//==============================================================================
-prt_monk.gat,192,172,0 warp monk15 1,1,monk_test.gat,329,50
-monk_test.gat,329,47,0 warp monk16 1,1,prt_monk.gat,193,166
-monk_test.gat,329,76,0 warp monk17 1,1,monk_test.gat,259,118
-monk_test.gat,259,115,0 warp monk18 1,1,monk_test.gat,329,71
-monk_test.gat,272,125,0 warp monk19 1,1,monk_test.gat,301,127
-monk_test.gat,298,127,0 warp monk20 1,1,monk_test.gat,268,125
-
-//==============================================================================
-// mapflag
-//==============================================================================
-monk_test.gat mapflag nomemo dummy
-monk_test.gat mapflag noteleport dummy
-monk_test.gat mapflag nosave SavePoint
-monk_test.gat mapflag nopenalty dummy
-monk_test.gat mapflag nobranch dummy