diff options
Diffstat (limited to 'npc/jobs/2-2/dancer.txt')
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index 14c61affc..a9011e0be 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -4,7 +4,7 @@ //= Kalen - Original jAthena //= Fredzilla - Converted, Lupus //===== Current Version: ===================================== -//= 3.6a +//= 3.7 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -19,6 +19,7 @@ //= 3.5 Minor corrections to script. (bugreport:1766) [L0ne_W0lf] //= 3.6 Applied Correction bug with for loop. [L0ne_W0lf] //= 3.6a Fixed a little Exploit to bug the quest with a timeout. (bugreport:2252) [Samuray22] +//= 3.7 Added Quest Log commands. [Kisuka] //============================================================ comodo,180,153,4 script Sonotora#1 90,{ @@ -177,6 +178,7 @@ job_duncer,43,93,4 script Aile#da 724,{ close2; cutin "",255; set DANC_Q,1; + setquest 7000; end; } else { @@ -232,6 +234,7 @@ job_duncer,43,93,4 script Aile#da 724,{ set .@item_nd,rand(1,10); if (.@item_nd > 0 && .@item_nd < 3) { set DANC_Q,2; + changequest 7000,7001; mes "[Aile]"; mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, you'll about ^CD688920 Sticky Mucus^000000 for shoe polish."; next; @@ -248,6 +251,7 @@ job_duncer,43,93,4 script Aile#da 724,{ } else if (.@item_nd == 4) { set DANC_Q,3; + changequest 7000,7002; mes "[Aile]"; mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, bring ^CD68895 Earthworm Peelings^000000 for polishing the floor and, of course, a pair of ^CD6889Boots^000000."; next; @@ -259,6 +263,7 @@ job_duncer,43,93,4 script Aile#da 724,{ } else { set DANC_Q,4; + changequest 7000,7003; mes "[Aile]"; mes "First, there's the tuition fee of ^CD688910,000 Zeny^000000. Then, bring ^CD68892 Clam Shells^000000 for your costume, ^CD68895 Yellow Potions^000000 and ^CD688920 Jellopy^000000 to treat foot injuries."; next; @@ -316,6 +321,15 @@ job_duncer,43,93,4 script Aile#da 724,{ mes "[Aile]"; mes "Next, go to ^CD6889Bijou^000000, who is in charge of the interviewing process. She will have a couple of things she'll need to ask you."; set DANC_Q,5; + if(checkquest(7001) != -1) { + changequest 7001,7004; + } + else if(checkquest(7002) != -1) { + changequest 7002,7004; + } + else { + changequest 7003,7004; + } close2; cutin "",255; end; @@ -817,6 +831,7 @@ job_duncer,95,93,4 script Bijou#da 101,{ mes "[Bijou]"; mes "Well then~"; mes "Good luck...!!"; + changequest 7004,7005; set DANC_Q,8; close2; warp "job_duncer",105,109; @@ -856,6 +871,7 @@ job_duncer,95,93,4 script Bijou#da 101,{ next; set .@jlevel,JobLevel; mes "[Bijou]"; + completequest 7006; callfunc "Job_Change",Job_Dancer; callfunc "F_ClearJobVar"; mes "Ooh...!"; @@ -1220,6 +1236,7 @@ job_duncer,69,110,0 script dance#return -1,1,4,{ OnTouch: mapannounce "job_duncer","Good! Well done! Go back to Bijou!",bc_map; set DANC_Q,9; + changequest 7005,7006; warp "comodo",188,162; end; |