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-rw-r--r--npc/jobs/2-2/crusader.txt53
1 files changed, 29 insertions, 24 deletions
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index 9939de602..48bd861b2 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -6,28 +6,11 @@
//===== Current Version: =====================================
//= 2.8
//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
+//= eAthena SVN
//===== Description: =========================================
-//=
+//= [Aegis Conversion]
+//= Job quest for Crusader classes
//===== Additional Comments: =================================
-//= Need optimalization and fixing
-//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
-//= just a temp Job Quest
-//= 1.2 minor fix of announcement by Freya people
-//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
-//= also fixed too common script names [Lupus]
-//= 1.3a fixed "dead lock" bugs [Lupus]
-//= 1.3b changed monsters ID in patience test [Komurka]
-//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
-//= 1.5 Fixed possible EXP abuse [Lupus]
-//= 1.6 Added a func which prevent advanced classes passing
-//= 2nd Job Quests again. It also guides adv classes where
-//= to go. [Lupus]
-//= 1.7 Updated names and required items, Chivalry Emblem +
-//= Hand of God allow to skip item gathering [DracoRPG]
-//= 2.0 Changed numbers to constants. [Vicious]
-//= 2.1 Fixed endless loop, wrong condition check [Lupus]
-//= also changed all job numbers to constants, fixed logic
//= 2.2 Updated All NPCs to the officials one [Samuray22]
//= -Based on the ASB 4.0 Package.
//= -Maybe need be checked the monsters in the test 2 and 4.
@@ -40,7 +23,7 @@
//= - Fixed some indentation.
//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
//= 2.6 Fixed bug (about totally blocked baby class), optimized,
-//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
+//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
//= 2.8 Fixed a little minor bug. [Samuray22]
//============================================================
@@ -1491,13 +1474,35 @@ OnEnd:
}
-//==============================================================================
+//============================================================
// mapflag
-//==============================================================================
+//============================================================
job_cru mapflag nomemo
job_cru mapflag noteleport
job_cru mapflag nosave SavePoint
job_cru mapflag nopenalty
job_cru mapflag nobranch
job_cru mapflag noexp
-job_cru mapflag noloot \ No newline at end of file
+job_cru mapflag noloot
+
+//============================================================
+// Old changelog
+//============================================================
+//= Need optimalization and fixing
+//= thanks to Komurka, KiLLaLeN, Lupus (fixing error)
+//= just a temp Job Quest
+//= 1.2 minor fix of announcement by Freya people
+//= 1.3 Added Baby Class Support, fixed 40/50 lvl item reward
+//= also fixed too common script names [Lupus]
+//= 1.3a fixed "dead lock" bugs [Lupus]
+//= 1.3b changed monsters ID in patience test [Komurka]
+//= 1.4 Fixed Job Level parameters mix-up. [massdriller] (Thanks to Komurka)
+//= 1.5 Fixed possible EXP abuse [Lupus]
+//= 1.6 Added a func which prevent advanced classes passing
+//= 2nd Job Quests again. It also guides adv classes where
+//= to go. [Lupus]
+//= 1.7 Updated names and required items, Chivalry Emblem +
+//= Hand of God allow to skip item gathering [DracoRPG]
+//= 2.0 Changed numbers to constants. [Vicious]
+//= 2.1 Fixed endless loop, wrong condition check [Lupus]
+//= also changed all job numbers to constants, fixed logic