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Diffstat (limited to 'npc/jobs/2-2/alchemist.txt')
-rw-r--r--npc/jobs/2-2/alchemist.txt156
1 files changed, 78 insertions, 78 deletions
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index b30defc48..04a32e0cf 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -183,17 +183,17 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 4_F_ALCHE,{
mes "needs to bring...";
switch(rand(1,3)) {
case 1:
- set ALCH_Q,1;
+ ALCH_Q = 1;
setquest 2028;
mes "^551A8B7 Berserk Potions^000000.";
break;
case 2:
- set ALCH_Q,2;
+ ALCH_Q = 2;
setquest 2029;
mes "^551A8B100 Mini Furnaces^000000.";
break;
case 3:
- set ALCH_Q,3;
+ ALCH_Q = 3;
setquest 2030;
mes "^551A8B7,500 Fire Arrows^000000.";
}
@@ -233,7 +233,7 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 4_F_ALCHE,{
mes "[Parmy Gianino]";
mes "Okay, now you need to learn";
mes "the basics to being an Alchemist and learn the procedures for mixing chemicals and medicines.";
- set ALCH_Q,4;
+ ALCH_Q = 4;
if (questprogress(2028)) {
changequest 2028,2031;
}
@@ -266,7 +266,7 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 4_F_ALCHE,{
mes "[Parmy Gianino]";
mes "Okay, now you need to learn";
mes "the basics to being an Alchemist and learn the procedures for mixing chemicals and medicines.";
- set ALCH_Q,4;
+ ALCH_Q = 4;
if (questprogress(2028)) {
changequest 2028,2031;
}
@@ -465,7 +465,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "Now go to Darwin!";
mes "He'll teach you how to do the experiments. Just tell him that";
mes "I sent you.";
- set ALCH_Q,6;
+ ALCH_Q = 6;
changequest 2031,2032;
close;
}
@@ -515,32 +515,32 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "12 + 23 + 34 + 45 = ?";
next;
input .@input;
- if (.@input != 114) set .@w_point,.@w_point+1;
+ if (.@input != 114) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "1000 - 36 - 227 - 348 = ?";
next;
input .@input;
- if (.@input != 389) set .@w_point,.@w_point+1;
+ if (.@input != 389) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "14 * 17 * 3 = ?";
next;
input .@input;
- if (.@input != 714) set .@w_point,.@w_point+1;
+ if (.@input != 714) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "9765 / 3 / 5 / 7 = ?";
next;
input .@input;
- if (.@input != 93) set .@w_point,.@w_point+1;
+ if (.@input != 93) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(47 * 28) - (1376 / 4) = ?";
next;
input .@input;
- if (.@input != 972) set .@w_point,.@w_point+1;
+ if (.@input != 972) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(2646 / 7) + (13 * 28) = ?";
next;
input .@input;
- if (.@input != 742) set .@w_point,.@w_point+1;
+ if (.@input != 742) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "How much do";
mes "12 Red Potions,";
@@ -549,7 +549,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "after a 24 % discount?";
next;
input .@input;
- if (.@input != 909) set .@w_point,.@w_point+1;
+ if (.@input != 909) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total weight of";
@@ -557,7 +557,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "and 1 Long Coat?";
next;
input .@input;
- if (.@input != 450) set .@w_point,.@w_point+1;
+ if (.@input != 450) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total defense of";
@@ -567,7 +567,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "Ear Muffs?";
next;
input .@input;
- if (.@input != 20) set .@w_point,.@w_point+1;
+ if (.@input != 20) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "If you buy 5 Helms";
mes "with a 24 % discount";
@@ -576,44 +576,44 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "do you earn?";
next;
input .@input;
- if (.@input != 8800) set .@w_point,.@w_point+1;
+ if (.@input != 8800) .@w_point += 1;
break;
case 2:
mes "[Raspuchin Gregory]";
mes "13 + 25 + 37 + 48 = ?";
next;
input .@input;
- if (.@input != 123) set .@w_point,.@w_point+1;
+ if (.@input != 123) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "1000 - 58 - 214 - 416 = ?";
next;
input .@input;
- if (.@input != 312) set .@w_point,.@w_point+1;
+ if (.@input != 312) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "12 * 24 * 3 = ?";
next;
input .@input;
- if (.@input != 864) set .@w_point,.@w_point+1;
+ if (.@input != 864) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "10530 / 3 / 5 / 2 = ?";
next;
input .@input;
- if (.@input != 351) set .@w_point,.@w_point+1;
+ if (.@input != 351) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(35 * 19) - (1792 / 7) = ?";
next;
input .@input;
- if (.@input != 409) set .@w_point,.@w_point+1;
+ if (.@input != 409) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(2368 / 8) + (24 * 17) = ?";
next;
input .@input;
- if (.@input != 704) set .@w_point,.@w_point+1;
+ if (.@input != 704) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(2646 / 7) + (13 * 28) = ?";
next;
input .@input;
- if (.@input != 742) set .@w_point,.@w_point+1;
+ if (.@input != 742) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total price of";
@@ -623,7 +623,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "a 24 % discount?";
next;
input .@input;
- if (.@input != 934) set .@w_point,.@w_point+1;
+ if (.@input != 934) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total weight of";
@@ -631,7 +631,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "4 Caps, and 2 Boots?";
next;
input .@input;
- if (.@input != 550) set .@w_point,.@w_point+1;
+ if (.@input != 550) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total defense of";
@@ -641,7 +641,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "and Glasses?";
next;
input .@input;
- if (.@input != 16) set .@w_point,.@w_point+1;
+ if (.@input != 16) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "How much profit do you";
mes "make if you buy Tights";
@@ -650,39 +650,39 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "the normal price?";
next;
input .@input;
- if (.@input != 8520) set .@w_point,.@w_point+1;
+ if (.@input != 8520) .@w_point += 1;
break;
case 3:
mes "[Raspuchin Gregory]";
mes "12 + 23 + 34 + 45 = ?";
next;
input .@input;
- if (.@input != 114) set .@w_point,.@w_point+1;
+ if (.@input != 114) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "1000 - 58 - 214 - 416 = ?";
next;
input .@input;
- if (.@input != 312) set .@w_point,.@w_point+1;
+ if (.@input != 312) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "14 * 17 * 3 = ?";
next;
input .@input;
- if (.@input != 714) set .@w_point,.@w_point+1;
+ if (.@input != 714) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "10530 / 3 / 5 / 2 = ?";
next;
input .@input;
- if (.@input != 351) set .@w_point,.@w_point+1;
+ if (.@input != 351) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(47 * 28) - (1376 / 4) = ?";
next;
input .@input;
- if (.@input != 972) set .@w_point,.@w_point+1;
+ if (.@input != 972) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "(2646 / 7) + (13 * 28) = ?";
next;
input .@input;
- if (.@input != 742) set .@w_point,.@w_point+1;
+ if (.@input != 742) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total cost of";
@@ -692,7 +692,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "after a 24 % discount?";
next;
input .@input;
- if (.@input != 798) set .@w_point,.@w_point+1;
+ if (.@input != 798) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total weight of";
@@ -700,14 +700,14 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "3 Caps, and 3 boots?";
next;
input .@input;
- if (.@input != 480) set .@w_point,.@w_point+1;
+ if (.@input != 480) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "What is the";
mes "total defense of";
mes "a Mirror Shield, Mr. Smile, Leather Jacket, Silk Robe, Wedding Veil, Muffler, and Eye Patch?";
next;
input .@input;
- if (.@input != 12) set .@w_point,.@w_point+1;
+ if (.@input != 12) .@w_point += 1;
mes "[Raspuchin Gregory]";
mes "If you buy 4 Padded Armors";
mes "at a 24% discount and sell";
@@ -716,7 +716,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "you make from this sale?";
next;
input .@input;
- if (.@input != 7680) set w_point,w_point+1;
+ if (.@input != 7680) .@w_point += 1;
}
if (.@w_point == 0) {
mes "[Raspuchin Gregory]";
@@ -741,7 +741,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
next;
}
else {
- set ALCH_Q,5;
+ ALCH_Q = 5;
mes "[Raspuchin Gregory]";
mes "Keheheh! Idiot!";
mes "Just listening to your";
@@ -773,7 +773,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "Now go to Darwin!";
mes "He'll teach you how to do the experiments. Just tell him that";
mes "I sent you.";
- set ALCH_Q,6;
+ ALCH_Q = 6;
changequest 2031,2032;
close;
}
@@ -914,7 +914,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
mes "^551A8B1 Red Herb^000000,";
mes "^551A8B1 Yellow Herb^000000 and";
mes "^551A8B1 White Herb^000000.";
- set ALCH_Q,7;
+ ALCH_Q = 7;
changequest 2032,2033;
next;
mes "[Darwin]";
@@ -1091,7 +1091,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
mes "Go to the Union";
mes "and cast away the last";
mes "vestiges of Merchant life!!";
- set ALCH_Q,40;
+ ALCH_Q = 40;
changequest 2033,2034;
close;
}
@@ -1122,19 +1122,19 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
mes "Now, make some medicine";
mes "using the simple procedure";
mes "I just explained to you.";
- set w_point,0;
+ .@w_point = 0;
next;
switch(select("Prepare the Medicine Bowl.:Put the Medicine Bowl on your head.:Kick the Medicine Bowl.")) {
case 1:
break;
case 2:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "What...?";
next;
break;
case 3:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "No!";
next;
@@ -1142,7 +1142,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
}
switch(select("Put some dirt in the Medicine Bowl.:Put some Herbs in the Medicine Bowl.:Put a Harp in the Medicine Bowl.")) {
case 1:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "...Eh!?";
mes "That's not";
@@ -1152,7 +1152,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
case 2:
break;
case 3:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "A Harp?";
mes "And how would";
@@ -1164,14 +1164,14 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
case 1:
break;
case 2:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Wh-What are";
mes "you doing!?";
next;
break;
case 3:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Agh...!";
mes "What do you";
@@ -1182,14 +1182,14 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
}
switch(select("Spray clean water.:Drink clean water.:Pour clean water.")) {
case 1:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Huh?";
mes "What are you doing?";
next;
break;
case 2:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "W-wait...";
mes "Are you";
@@ -1203,7 +1203,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
case 1:
break;
case 2:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Eat the Herbs?";
mes "I think you need";
@@ -1212,7 +1212,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
next;
break;
case 3:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Singing and";
mes "dancing? Alchemists";
@@ -1223,7 +1223,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
}
switch(select("Put noodles in and fry it.:Pour it in an empty bottle.:Hold the Medicine Bowl and drink it.")) {
case 1:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "We're Alchemists,";
mes "not restaurant chefs.";
@@ -1232,7 +1232,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
case 2:
break;
case 3:
- set .@w_point,.@w_point+1;
+ ++.@w_point;
mes "[Darwin]";
mes "Huh...";
mes "Pretty sloppy...";
@@ -1256,7 +1256,7 @@ alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
mes "[Darwin]";
mes "Good job.";
mes "It came out pretty well considering it's your first time. Go ahead and keep the medicines that you've just made.";
- set ALCH_Q,8;
+ ALCH_Q = 8;
changequest 2033,2035;
next;
mes "[Darwin]";
@@ -1433,7 +1433,7 @@ alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{
mes "You don't need to bring anything. Just go watch him at work and have him tell you how he makes those solutions. Got it?";
next;
mes "[Van Helmont]";
- set ALCH_Q,9;
+ ALCH_Q = 9;
changequest 2035,2036;
mes "Well then, see you later.";
mes "You'd better get going as";
@@ -1503,13 +1503,13 @@ alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{
mes "necessary to make";
mes "a Counteragent?";
next;
- if (select("Karvodailnirol:Detrimindexta:Alcohol") != 1) set .@w_point,.@w_point+1;
+ if (select("Karvodailnirol:Detrimindexta:Alcohol") != 1) .@w_point += 1;
mes "[Van Helmont]";
mes "What item is not";
mes "necessary to make";
mes "a Mixture?";
next;
- if (select("Karvodailnirol:Detrimindexta:Alcohol") != 2) set .@w_point,.@w_point+1;
+ if (select("Karvodailnirol:Detrimindexta:Alcohol") != 2) .@w_point += 1;
if (.@w_point > 0) {
mes "[Van Helmont]";
mes "Weren't you listening to Molgenstein at all? Maybe you";
@@ -1528,7 +1528,7 @@ alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{
mes "Go out and find the room next";
mes "to this one and talk to Nicholas. He'll continue your training.";
next;
- set ALCH_Q,20;
+ ALCH_Q = 20;
changequest 2036,2037;
mes "[Van Helmont]";
mes "What are you";
@@ -1664,7 +1664,7 @@ alde_alche,101,184,4 script Master Alchemist#am 2_M_DYEINGER,{
}
else if (ALCH_Q == 40) {
if (JobLevel < 40) {
- set ALCH_Q,0;
+ ALCH_Q = 0;
mes "Hmm...you don't seem to be qualified yet.";
mes "Remember, you must reach at least job level 40 to become an Alchemist.";
close2;
@@ -1698,9 +1698,9 @@ alde_alche,101,184,4 script Master Alchemist#am 2_M_DYEINGER,{
mes "have learned all of";
mes "the basics of Alchemy.";
next;
- set ALCH_Q,0;
+ ALCH_Q = 0;
completequest 2040;
- set .@jlevel,JobLevel;
+ .@jlevel = JobLevel;
callfunc "Job_Change",Job_Alchemist;
callfunc "F_ClearJobVar";
mes "[Vincent Carsciallo]";
@@ -1813,51 +1813,51 @@ alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{
case 1:
mes "t m y a n y e o b n e g p r i";
next;
- if (select("Brake:Brass:Bug:Broken:Brigan?") == 5) set .@alch_t,.@alch_t+10;
+ if (select("Brake:Brass:Bug:Broken:Brigan?") == 5) .@alch_t += 10;
mes "o n c u t a p j l e r s v m u";
next;
- if (select("vendor:storage:weapon:simple:streetshop") == 1) set .@alch_t,.@alch_t+10;
+ if (select("vendor:storage:weapon:simple:streetshop") == 1) .@alch_t += 10;
mes "t v a r m e g p h e u b o y l";
next;
- if (select("molasses:party:leader:sweets:treacle") == 2) set .@alch_t,.@alch_t+10;
+ if (select("molasses:party:leader:sweets:treacle") == 2) .@alch_t += 10;
mes "q z a h n a i n b r d p t n c";
next;
- if (select("partisan:partizan:pato:paros:pack") == 2) set .@alch_t,.@alch_t+10;
+ if (select("partisan:partizan:pato:paros:pack") == 2) .@alch_t += 10;
break;
case 2:
mes "m p d i c f a r o g n k w a s";
next;
- if (select("packman:sunshine:ragnarok:wonderland:frost") == 1) set .@alch_t,.@alch_t+10;
+ if (select("packman:sunshine:ragnarok:wonderland:frost") == 1) .@alch_t += 10;
mes "g b n o p r e f a r e t a s k";
next;
- if (select("purple:smoker:ragnarok:bolt:burnt wood") == 3) set .@alch_t,.@alch_t+10;
+ if (select("purple:smoker:ragnarok:bolt:burnt wood") == 3) .@alch_t += 10;
mes "u g n i s j e k c e o g n d p";
next;
- if (select("scab:kinship:donate:source:opening") == 5) set .@alch_t,.@alch_t+10;
+ if (select("scab:kinship:donate:source:opening") == 5) .@alch_t += 10;
mes "r o e h n r o m c a i n p t t";
next;
- if (select("forgemerchant:potionmerchant:dcmerchant:vendingmerchant:battlemerchant") == 2) set .@alch_t,.@alch_t+10;
+ if (select("forgemerchant:potionmerchant:dcmerchant:vendingmerchant:battlemerchant") == 2) .@alch_t += 10;
break;
case 3:
mes "s m i e x b w u n e t a g l r";
next;
- if (select("tiger:wolf:pumpkin:tripped:tore") == 1) set .@alch_t,.@alch_t+10;
+ if (select("tiger:wolf:pumpkin:tripped:tore") == 1) .@alch_t += 10;
mes "n i e g b o p d s o a u w r v";
next;
- if (select("bash:provoke:endure:stun:abracadabra") == 3) set .@alch_t,.@alch_t+10;
+ if (select("bash:provoke:endure:stun:abracadabra") == 3) .@alch_t += 10;
mes "l r m g r e x t a v i n e d e";
next;
- if (select("alberta:latifoliate:crimson:maple:evergreen") == 5) set .@alch_t,.@alch_t+10;
+ if (select("alberta:latifoliate:crimson:maple:evergreen") == 5) .@alch_t += 10;
mes "r o e h n r o m c a i n p t t";
next;
- if (select("forgemerchant:potionmerchant:dcmerchant:vendingmerchant:battlemerchant") == 2) set .@alch_t,.@alch_t+10;
+ if (select("forgemerchant:potionmerchant:dcmerchant:vendingmerchant:battlemerchant") == 2) .@alch_t += 10;
break;
}
mes "[Nicholas Flamel]";
mes "Ah, you finished.";
mes "Now, let's see...";
if (.@alch_t > 30) {
- set ALCH_Q,22;
+ ALCH_Q = 22;
mes "Excellent job!";
next;
mes "[Nicholas Flamel]";
@@ -1875,7 +1875,7 @@ alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{
close;
}
else {
- set ALCH_Q,21;
+ ALCH_Q = 21;
mes "^666666*Gasp!*^000000 H-horrible!";
next;
mes "[Nicholas Flamel]";
@@ -1913,7 +1913,7 @@ alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{
mes "Come back here to me after you";
mes "help them out. They'll need all of these items to continue their experiments.";
next;
- set ALCH_Q,23;
+ ALCH_Q = 23;
changequest 2037,2038;
mes "[Nicholas Flamel]";
mes "1 Mixture,";
@@ -1943,7 +1943,7 @@ alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{
close;
}
else if (ALCH_Q == 24) {
- set ALCH_Q,40;
+ ALCH_Q = 40;
changequest 2038,2039;
mes "[Nicholas Flamel]";
mes "Ah, you're back!";