diff options
Diffstat (limited to 'npc/jobs/2-2/alchemist.txt')
-rw-r--r-- | npc/jobs/2-2/alchemist.txt | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt index dd568b9ef..e0ea187ea 100644 --- a/npc/jobs/2-2/alchemist.txt +++ b/npc/jobs/2-2/alchemist.txt @@ -2,20 +2,20 @@ //= Alchemist Job Quest //===== By: ================================================== //= nestor_zulueta (Fusion), converted by Darkchild -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 3.0 -//===== Description: ========================================= +//===== Description: ========================================= //= [Official Conversion] //= Job quest for Alchemist classes -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 2.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_BlockHigh" +//= No longer uses function "F_BlockHigh" //= 2.6 Corrected a bug in advanced class checking. [L0ne_W0lf] //= 2.7 Added missing checkweights. [L0ne_W0lf] //= 2.8 Fixed minor typo in test section. [L0ne_W0lf] //= 2.9 Added Quest Log commands. [Kisuka] //= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf] -//============================================================ +//============================================================ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ mes "[Parmy Gianino]"; @@ -175,7 +175,7 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ mes "Come back to me when you have 50,000 Zeny, otherwise we can't process your application."; close; } - set zeny,zeny-50000; + set Zeny, Zeny-50000; mes "[Parmy Gianino]"; mes "Let's see."; mes "" + strcharinfo(0); @@ -440,7 +440,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 749,{ mes "Wait..."; mes "Maybe I've"; mes "misjudged you."; - if (sex == 1) { + if (Sex) { mes "You might be a pretty boy,"; mes "but I can tell you're smart"; mes "from your eyes."; @@ -1888,8 +1888,7 @@ alde_alche,145,19,1 script Chief Researcher#am 57,{ } } else if (ALCH_Q == 22) { - set .@now_weight,MaxWeight-Weight; - if (.@now_weight < 1370) { + if (MaxWeight - Weight < 1370) { mes "[Nicholas Flamel]"; mes "Whoa..."; mes "You're carrying too much stuff! First, put some of your things in Kafra Storage."; @@ -1978,23 +1977,24 @@ alde_alche,145,19,1 script Chief Researcher#am 57,{ } } -//============================================================ +//============================================================ // Old changelog -//============================================================ -//= v1.0 Working. -//= npc/quests/counteragent_mixture.txt Also Needed -//= npc/quests/quests_yuno.txt Also Needed [Darkchild] -//= v1.1 Fixed some minor bugs. Optimized some lines. Re-organized the script a bit. -//= Giving Parmry NPC, Hammer and Old Book now waves the 50000 fee. (based of mRO website) -//= Having a joblvl of 50 allows you to skip Rasputin's test. (based of mRO website) [kobra_k88] +//============================================================ +//= 1.0 Working. +//= npc/quests/counteragent_mixture.txt Also Needed +//= npc/quests/quests_yuno.txt Also Needed [Darkchild] +//= 1.1 Fixed some minor bugs. Optimized some lines. Re-organized the script a bit. +//= Giving Parmry NPC, Hammer and Old Book now waves the 50000 fee. (based of mRO website) +//= Having a joblvl of 50 allows you to skip Rasputin's test. (based of mRO website) [kobra_k88] //= 1.2 fixed a few typos (have to hunt more) [Lupus] //= 1.3 Added Baby Class Support [Lupus] //= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] +//= 2nd Job Quests again. It also guides adv classes where +//= to go. [Lupus] //= 1.6a fixed some wrong answers, thanks to zlider for info [Lupus] //= 2.0 Changed numbers to constants. [Vicious] //= 2.2 Got rid of 'al_morgen' var. Now uses (MISC_QUEST & 4) [Lupus] //= 2.3 Optimized, changed job numbers to constants. Fixed some spelling [Lupus] //= 2.4 Added alternative prizes according to JobLevel [Lupus] //= 2.4a Fixed 2 wrong answers in Rasputin's test [Lupus] +//============================================================ |