diff options
Diffstat (limited to 'npc/jobs/2-1e/StarGladiator.txt')
-rw-r--r-- | npc/jobs/2-1e/StarGladiator.txt | 580 |
1 files changed, 290 insertions, 290 deletions
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 66b3f2ae7..9df093c3c 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -1,290 +1,290 @@ -//===== eAthena Script =======================================
-//= Star Gladiator Job Quest
-//===== By: ==================================================
-//= Celestria
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= A temp Star Gladiator Job Changer based on the kRO quest.
-//= Quest info from RagnaInfo.
-//= Sprites from kRO screenshots, bar two which I just had to guess at.
-//= 1.0 Optimized, updated [Lupus]
-//============================================================
-
-
-payon.gat,215,102,2 script MooHyun 828,{
- mes "[MooHyun]";
- if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon;
- if(STGL_Q) goto L_Quest;
- mes "Aaaah, it's such lovely weather today, don't you think?";
- close;
-
-L_Taekwon:
- mes "Oooh, a Taekwon!";
- mes "I don't see many of those around.";
- mes "I don't suppose you're interested in becoming even stronger?";
- next;
- menu "Oh..?",-,"No, not really.",L_No;
-
- mes "[MooHyun]";
- mes "Well, there are these dedicated";
- mes "fighters who are known as Star Gladiators.";
- mes "I just so happen to know someone who";
- mes "can warp to their meditation spot.";
- next;
- menu "Oooo.. I wanna be a SK.",-,"So?",L_No;
- mes "[MooHyun]";
- mes "What a coincidence!";
- mes "However he does need some rare";
- mes "materials to form the warp.";
- set STGL_Q,1;
- next;
- mes "[MooHyun]";
-L_Quest:
- mes "You will need to take him:";
- mes "^0000FF- 1 Flame Heart^000000";
- mes "^0000FF- 1 Mystic Frozen^000000";
- mes "^0000FF- 1 Rough Wind^000000";
- mes "^0000FF- 1 Great Nature^000000";
- next;
- mes "[MooHyun]";
- mes "You can find him in Comodo.";
- mes "He normally like to hang out at";
- mes "the top of the mountain there.";
- //mes "Write this down, because I won't tell you again.";
- close;
-L_No:
- mes "[MooHyun]";
- mes "I see. Well, if that's how you feel...";
- close;
-}
-
-comodo.gat,172,231,2 script Man#SKTest 730,{
- if(STGL_Q==1) goto L_Talk;
- if(STGL_Q>=2) goto L_Needwarp;
- mes "[Man]";
- mes "...";
- close;
-
-L_Talk:
- mes "[Man]";
- mes "...";
- next;
- mes "[Warper Man]";
- mes "Oh, a Taekwon. I guess MooHyun sent you here then.";
- mes "Did you want me to warp you?";
- next;
- menu "Yes",L_Warp,"No",-;
- mes "[Warper Man]";
- mes "Hmph, wasting my time...";
- mes "Come back when you actually";
- mes "DO want me to warp you.";
- close;
-
-L_Warp:
- if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem;
- delitem 994,1;
- delitem 995,1;
- delitem 996,1;
- delitem 997,1;
- set STGL_Q,2;
- mes "[Warper Man]";
- mes "Great! With these items I can create a warp at any time.";
- mes "so if you need to warp again just ask me, okay?";;
- next;
- warp "job_star.gat",33,41;
- close;
-
-L_Noitem:
- mes "[Warper Man]";
- mes "In order to warp you, I need rare magical items.";
- next;
- mes "[Warper Man]";
- mes "Bring me:";
- mes "^0000FF- 1 Flame Heart^000000";
- mes "^0000FF- 1 Mystic Frozen^000000";
- mes "^0000FF- 1 Rough Wind^000000";
- mes "^0000FF- 1 Great Nature^000000";
- close;
-
-L_Needwarp:
- mes "[Warper Man]";
- mes "Did you need me to warp you again?";
- next;
- menu "Yes",L_Again,"No",-;
- close;
-
-L_Again:
- warp "job_star.gat",33,41;
- close;
-}
-
-job_star.gat,29,33,4 script Gladiator of the Sun 823,{
- if(STGL_Q==3) goto L_Warpnow1;
- if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1;
- mes "[Gladiator of the Sun]";
- mes "How did you get in here!?";
- mes "Get out at once!";
- next;
- warp "payon.gat",256,242;
- close;
-
-L_Talk1:
- mes "[Gladiator of the Sun]";
- mes "Ah. A Taekwon.";
- mes "It is always good to see a follower of a disciplined art.";
- next;
- mes "[Gladiator of the Sun]";
- mes "I assume you came here to become a Star Gladiator.";
- mes "So allow me to explain...";
- next;
- mes "[Gladiator of the Sun]";
- mes "The Sun, the Moon, and the Stars.";
- mes "All have their own subtle";
- mes "energies. We Star Gladiators use";
- mes "these energies in addition";
- mes "to our own strength to aid us";
- mes "in combat.";
- next;
- mes "[Gladiator of the Sun]";
- mes "In here I teach Taekwons how to";
- mes "tap into the energy of the sun.";
- mes "I shall teach you this now.";
- next;
- mes "^0000FFYou spend several hours meditating^000000";
- mes "^0000FFtogehther under the sun.^000000";
- mes "^0000FFYou do start to feel warm, although^000000";
- mes "^0000FFthat's probably because you aren't^000000";
- mes "^0000FFwearing any suncream.^000000";
- next;
- mes "[Gladiator of the Sun]";
- mes "You have learnt all I can teach you.";
- mes "I shall now send you to your";
- mes "next instructor.";
- next;
-
-L_Warpnow1:
- warp "job_star.gat",99,41;
- close;
-}
-
-job_star.gat,95,34,4 script Gladiator of the Moon 758,{
- if(STGL_Q==3) goto L_Warpnow2;
- if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2;
- mes "[Gladiator of the Moon]";
- mes "How did you get in here!?";
- mes "Get out at once!";
- next;
- warp "payon.gat",256,242;
- close;
-
-L_Talk2:
- mes "[Gladiator of the Moon]";
- mes "Ah. A Taekwon.";
- mes "It is good that you have";
- mes "managed to come this far.";
- next;
- mes "[Gladiator of the Moon]";
- mes "My job here is to help";
- mes "Taekwons become more in";
- mes "touch with the energies of the Moon.";
- next;
- mes "[Gladiator of the Moon]";
- mes "The Moon has calming energies.";
- mes "So you must be careful not";
- mes "to fall asleep while meditating";
- next;
- mes "[Gladiator of the Moon]";
- mes "Now, sit down.";
- mes "Stare into the Moon and feel.";
- mes "it's light flow through you.";
- next;
- mes "^0000FFAfter a few minutes of meditation^000000";
- mes "^0000FFyour eyes start to grow heavy.^000000";
- mes "^0000FFcomposing yourself you force^000000";
- mes "^0000FFyourself awake, and feel a^000000";
- mes "^0000FFrenewed vigour.^000000";
- next;
- mes "[Gladiator of the Moon]";
- mes "You have learnt all I can teach you.";
- mes "I shall now send you to the";
- mes "final instructor.";
- next;
-
-L_Warpnow2:
- warp "job_star.gat",165,39;
- close;
-}
-
-job_star.gat,161,34,4 script Gladiator of the Stars 77,{
- if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3;
- if(STGL_Q==3) goto L_Itemcheck;
- mes "[Gladiator of the Stars]";
- mes "How did you get in here!?";
- mes "Get out at once!";
- next;
- warp "payon.gat",256,242;
- close;
-
-L_Talk3:
- mes "[Gladiator of the Stars]";
- mes "Greetings Taekwon.";
- mes "I am here to teach you about";
- mes "the multiple energies that";
- mes "come from the stars.";
- next;
-
-L_Itemcheck:
- if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3;
- if(SkillPoint) goto L_Skill;
- delitem 1000,1;
- delitem 1001,1;
- mes "[Gladiator of the Stars]";
- mes "Since you have the required items,";
- mes "we shall now begin.";
- next;
- mes "^0000FFAs you meditate you feel a^000000";
- mes "^0000FFpower growing within you.^000000";
- mes "^0000FFThis power does not feel like^000000";
- mes "^0000FFyour own, but like something^000000";
- mes "^0000FFout there is giving you a hand.^000000";
- next;
- jobchange Job_Star_Gladiator;
- callfunc "F_ClearJobVar";
- mes "[Gladiator of the Stars]";
- mes "It seems that you are indeed";
- mes "in touch with the sun, moon, and stars.";
- next;
- mes "[Gladiator of the Stars]";
- mes "I wish you luck on your journey.";
- next;
- warp "payon.gat",256,242;
- close;
-
-L_Skill:
- mes "[Gladiator of the Stars]";
- mes "It would seem you still have";
- mes "some unused skill points.";
- mes "Use these all up, then come";
- mes "talk to me again.";
- close;
-
-L_Noitem3:
- mes "[Gladiator of the Stars]";
- mes "In order to become one with";
- mes "the stars, you will need to bring me:";
- mes "^0000FF- 1 Star Crumb^000000";
- mes "^0000FF- 1 Star Dust^000000";
- next;
- mes "[Gladiator of the Stars]";
- mes "I will now send you back to";
- mes "look for these items.";
- next;
- set STGL_Q,3;
- warp "payon.gat",256,242;
- close;
-}
+//===== eAthena Script ======================================= +//= Star Gladiator Job Quest +//===== By: ================================================== +//= Celestria +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena 1.0 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= A temp Star Gladiator Job Changer based on the kRO quest. +//= Quest info from RagnaInfo. +//= Sprites from kRO screenshots, bar two which I just had to guess at. +//= 1.0 Optimized, updated [Lupus] +//============================================================ + + +payon.gat,215,102,2 script MooHyun 828,{ + mes "[MooHyun]"; + if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon; + if(STGL_Q) goto L_Quest; + mes "Aaaah, it's such lovely weather today, don't you think?"; + close; + +L_Taekwon: + mes "Oooh, a Taekwon!"; + mes "I don't see many of those around."; + mes "I don't suppose you're interested in becoming even stronger?"; + next; + menu "Oh..?",-,"No, not really.",L_No; + + mes "[MooHyun]"; + mes "Well, there are these dedicated"; + mes "fighters who are known as Star Gladiators."; + mes "I just so happen to know someone who"; + mes "can warp to their meditation spot."; + next; + menu "Oooo.. I wanna be a SK.",-,"So?",L_No; + mes "[MooHyun]"; + mes "What a coincidence!"; + mes "However he does need some rare"; + mes "materials to form the warp."; + set STGL_Q,1; + next; + mes "[MooHyun]"; +L_Quest: + mes "You will need to take him:"; + mes "^0000FF- 1 Flame Heart^000000"; + mes "^0000FF- 1 Mystic Frozen^000000"; + mes "^0000FF- 1 Rough Wind^000000"; + mes "^0000FF- 1 Great Nature^000000"; + next; + mes "[MooHyun]"; + mes "You can find him in Comodo."; + mes "He normally like to hang out at"; + mes "the top of the mountain there."; + //mes "Write this down, because I won't tell you again."; + close; +L_No: + mes "[MooHyun]"; + mes "I see. Well, if that's how you feel..."; + close; +} + +comodo.gat,172,231,2 script Man#SKTest 730,{ + if(STGL_Q==1) goto L_Talk; + if(STGL_Q>=2) goto L_Needwarp; + mes "[Man]"; + mes "..."; + close; + +L_Talk: + mes "[Man]"; + mes "..."; + next; + mes "[Warper Man]"; + mes "Oh, a Taekwon. I guess MooHyun sent you here then."; + mes "Did you want me to warp you?"; + next; + menu "Yes",L_Warp,"No",-; + mes "[Warper Man]"; + mes "Hmph, wasting my time..."; + mes "Come back when you actually"; + mes "DO want me to warp you."; + close; + +L_Warp: + if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem; + delitem 994,1; + delitem 995,1; + delitem 996,1; + delitem 997,1; + set STGL_Q,2; + mes "[Warper Man]"; + mes "Great! With these items I can create a warp at any time."; + mes "so if you need to warp again just ask me, okay?";; + next; + warp "job_star.gat",33,41; + close; + +L_Noitem: + mes "[Warper Man]"; + mes "In order to warp you, I need rare magical items."; + next; + mes "[Warper Man]"; + mes "Bring me:"; + mes "^0000FF- 1 Flame Heart^000000"; + mes "^0000FF- 1 Mystic Frozen^000000"; + mes "^0000FF- 1 Rough Wind^000000"; + mes "^0000FF- 1 Great Nature^000000"; + close; + +L_Needwarp: + mes "[Warper Man]"; + mes "Did you need me to warp you again?"; + next; + menu "Yes",L_Again,"No",-; + close; + +L_Again: + warp "job_star.gat",33,41; + close; +} + +job_star.gat,29,33,4 script Gladiator of the Sun 823,{ + if(STGL_Q==3) goto L_Warpnow1; + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1; + mes "[Gladiator of the Sun]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk1: + mes "[Gladiator of the Sun]"; + mes "Ah. A Taekwon."; + mes "It is always good to see a follower of a disciplined art."; + next; + mes "[Gladiator of the Sun]"; + mes "I assume you came here to become a Star Gladiator."; + mes "So allow me to explain..."; + next; + mes "[Gladiator of the Sun]"; + mes "The Sun, the Moon, and the Stars."; + mes "All have their own subtle"; + mes "energies. We Star Gladiators use"; + mes "these energies in addition"; + mes "to our own strength to aid us"; + mes "in combat."; + next; + mes "[Gladiator of the Sun]"; + mes "In here I teach Taekwons how to"; + mes "tap into the energy of the sun."; + mes "I shall teach you this now."; + next; + mes "^0000FFYou spend several hours meditating^000000"; + mes "^0000FFtogehther under the sun.^000000"; + mes "^0000FFYou do start to feel warm, although^000000"; + mes "^0000FFthat's probably because you aren't^000000"; + mes "^0000FFwearing any suncream.^000000"; + next; + mes "[Gladiator of the Sun]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to your"; + mes "next instructor."; + next; + +L_Warpnow1: + warp "job_star.gat",99,41; + close; +} + +job_star.gat,95,34,4 script Gladiator of the Moon 758,{ + if(STGL_Q==3) goto L_Warpnow2; + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2; + mes "[Gladiator of the Moon]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk2: + mes "[Gladiator of the Moon]"; + mes "Ah. A Taekwon."; + mes "It is good that you have"; + mes "managed to come this far."; + next; + mes "[Gladiator of the Moon]"; + mes "My job here is to help"; + mes "Taekwons become more in"; + mes "touch with the energies of the Moon."; + next; + mes "[Gladiator of the Moon]"; + mes "The Moon has calming energies."; + mes "So you must be careful not"; + mes "to fall asleep while meditating"; + next; + mes "[Gladiator of the Moon]"; + mes "Now, sit down."; + mes "Stare into the Moon and feel."; + mes "it's light flow through you."; + next; + mes "^0000FFAfter a few minutes of meditation^000000"; + mes "^0000FFyour eyes start to grow heavy.^000000"; + mes "^0000FFcomposing yourself you force^000000"; + mes "^0000FFyourself awake, and feel a^000000"; + mes "^0000FFrenewed vigour.^000000"; + next; + mes "[Gladiator of the Moon]"; + mes "You have learnt all I can teach you."; + mes "I shall now send you to the"; + mes "final instructor."; + next; + +L_Warpnow2: + warp "job_star.gat",165,39; + close; +} + +job_star.gat,161,34,4 script Gladiator of the Stars 77,{ + if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3; + if(STGL_Q==3) goto L_Itemcheck; + mes "[Gladiator of the Stars]"; + mes "How did you get in here!?"; + mes "Get out at once!"; + next; + warp "payon.gat",256,242; + close; + +L_Talk3: + mes "[Gladiator of the Stars]"; + mes "Greetings Taekwon."; + mes "I am here to teach you about"; + mes "the multiple energies that"; + mes "come from the stars."; + next; + +L_Itemcheck: + if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3; + if(SkillPoint) goto L_Skill; + delitem 1000,1; + delitem 1001,1; + mes "[Gladiator of the Stars]"; + mes "Since you have the required items,"; + mes "we shall now begin."; + next; + mes "^0000FFAs you meditate you feel a^000000"; + mes "^0000FFpower growing within you.^000000"; + mes "^0000FFThis power does not feel like^000000"; + mes "^0000FFyour own, but like something^000000"; + mes "^0000FFout there is giving you a hand.^000000"; + next; + jobchange Job_Star_Gladiator; + callfunc "F_ClearJobVar"; + mes "[Gladiator of the Stars]"; + mes "It seems that you are indeed"; + mes "in touch with the sun, moon, and stars."; + next; + mes "[Gladiator of the Stars]"; + mes "I wish you luck on your journey."; + next; + warp "payon.gat",256,242; + close; + +L_Skill: + mes "[Gladiator of the Stars]"; + mes "It would seem you still have"; + mes "some unused skill points."; + mes "Use these all up, then come"; + mes "talk to me again."; + close; + +L_Noitem3: + mes "[Gladiator of the Stars]"; + mes "In order to become one with"; + mes "the stars, you will need to bring me:"; + mes "^0000FF- 1 Star Crumb^000000"; + mes "^0000FF- 1 Star Dust^000000"; + next; + mes "[Gladiator of the Stars]"; + mes "I will now send you back to"; + mes "look for these items."; + next; + set STGL_Q,3; + warp "payon.gat",256,242; + close; +} |