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Diffstat (limited to 'npc/jobs/2-1a/AssassinCross.txt')
-rw-r--r-- | npc/jobs/2-1a/AssassinCross.txt | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/npc/jobs/2-1a/AssassinCross.txt b/npc/jobs/2-1a/AssassinCross.txt deleted file mode 100644 index deb940dd2..000000000 --- a/npc/jobs/2-1a/AssassinCross.txt +++ /dev/null @@ -1,119 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Vicious -//= Copyright (C) Lupus -//= Copyright (C) Nana -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Assassin Cross Jobchanger -//================= Description =========================================== -//= Advance Class jobchanger after kRO Normals. -//================= Current Version ======================================= -//= 1.3 -//========================================================================= - -valkyrie,44,58,5 script Assassin Cross#Valkyrie 4_F_JOB_ASSASSIN,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Assassin Cross]"; - mes "Congratulations..."; - next; - mes "[Assassin Cross]"; - mes "..."; - next; - mes "[Assassin Cross]"; - mes "..."; - mes "......"; - next; - mes "[Assassin Cross]"; - mes "..."; - mes "......"; - mes "Honor to"; - mes "the warriors."; - close; - } - mes "[Assassin Cross]"; - mes "We are the warriors"; - mes "of the desert. Nobody"; - mes "looks down upon us."; - mes "Nobody..."; - close; - } - else if (ADVJOB == Job_Assassin_Cross && Class == Job_Thief_High && JobLevel > 39) { - mes "[Assassin Cross]"; - mes "The time has come."; - mes "The world needs you..."; - mes "More than ever."; - next; - mes "[Assassin Cross]"; - mes "I ask that you continue to live in the shadows, but as an even greater Assassin with a new appearance."; - next; - mes "[Assassin Cross]"; - mes "Will you become"; - mes "an Assassin Cross?"; - next; - if (select("No.", "Yes.") == 1) { - mes "[Assassin Cross]"; - mes "When you are"; - mes "ready, come back."; - next; - mes "[Assassin Cross]"; - mes "Honor to"; - mes "the warriors."; - close; - } - if (SkillPoint) { - mes "[Assassin Cross]"; - mes "You still haven't"; - mes "learned everything"; - mes "that you can."; - next; - mes "[Assassin Cross]"; - mes "Use all your"; - mes "Skill Points"; - mes "and then come back."; - close; - } - jobchange Job_Assassin_Cross; - ADVJOB = 0; - mes "[Assassin Cross]"; - mes "Congratulations."; - mes "As an Assassin Cross,"; - mes "I hope that you fight for a brighter future within the darkness."; - close; - } - mes "[Assassin Cross]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Assassin Cross]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors."; - close; -} |