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-rw-r--r--npc/jobs/2-1/assassin.txt7
-rw-r--r--npc/jobs/2-1/hunter.txt5
-rw-r--r--npc/jobs/2-1/knight.txt5
-rw-r--r--npc/jobs/2-1/priest.txt4
4 files changed, 9 insertions, 12 deletions
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index ab6c3cbc4..6398d565f 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.7
+//= 2.8a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -35,6 +35,7 @@
//= 2.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.7 Several bugfixes with the help of Samuray22 and Barron-Monster. [L0ne_W0lf]
//= 2.8 Removed duplicate warps. [L0ne_W0lf]
+//= 2.8a Deleted unused variables. [Samuray22]
//============================================================
in_moc_16,19,33,1 script Guildsman#asn 55,{
@@ -590,8 +591,7 @@ OnTouch:
next;
mes "[Assassin 'Khai']";
mes "Fill out the application form with your name and job level.";
- next;
- set name,PcName;
+ next
set joblvl,JobLevel;
mes "[Assassin 'Khai']";
mes "" + strcharinfo(0) + "?";
@@ -1895,7 +1895,6 @@ OnTouch:
mes "Please give me";
mes "one second...";
next;
- set name,PcName;
mapannounce "in_moc_16","Those involved with the testing of " + strcharinfo(0) + ", please gather before me.",bc_map;
mes "[Guildmaster]";
mes "Those involved with the testing of " + strcharinfo(0) + ", please gather before me.";
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 6f5491115..3f2e9f6b5 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.9
+//= 2.9a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -41,6 +41,7 @@
//= 2.7 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.8 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
//= 2.9 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
+//= 2.9a Deleted unused variables. [Samuray22]
//============================================================
// Notices in the old Hunter Guild.
@@ -218,7 +219,6 @@ L_AskQuestions:
mes "[Hunter Sherin]";
mes "I just want to know how you think about life, and why you want to become a Hunter, so there's no need to be nervous.";
next;
- set knight_t,0;
mes "[Hunter Sherin]";
mes "Well then,";
mes "let's begin.";
@@ -402,7 +402,6 @@ L_AskQuestions:
mes "Welcome back...!";
mes "Well, let's start with the interview. This time, carefully think about the answers to each question.";
next;
- set knight_t,0;
mes "[Hunter Sherin]";
mes "Well then,";
mes "let's begin.";
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index a64d60a7c..76651d257 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.6
+//= 2.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -32,6 +32,7 @@
//= 2.5 Fixes a small bug with making claymores. [L0ne_W0lf]
//= Corrected usages of killmonster and killmonsterall.
//= 2.6 Corrected an improper areawarp destination. [L0ne_W0lf]
+//= 2.7 Deleted unused variables. [Samuray22]
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -1848,7 +1849,6 @@ L_AskQuestions:
mes "Well then,";
mes "let's begin!";
next;
- set knight_t,0;
mes "[Lady Amy]";
mes "You are a Knight and you are looking for a party in Morroc.";
mes "How would you go about doing so?";
@@ -2255,7 +2255,6 @@ prt_in,87,92,4 script Sir Gray#knt 119,{
mes "everyone else's";
mes "test?";
next;
- set knight_t,0;
mes "[Sir Gray]";
mes "Then shall";
mes "we begin mine?";
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index db8a64825..082c9a6d5 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -5,7 +5,7 @@
//= Converted by: kobra_k88.
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.4
+//= 2.4a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -26,6 +26,7 @@
//= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
//= 2.3a More bug fixes. [L0ne_W0lf]
//= 2.4 Changed Marthilda to Mathilda. [L0ne_W0llf]
+//= 2.4a Deleted unused variables. [Samuray22]
//==========================================================
prt_church,16,41,4 script High Bishop#prst 60,{
@@ -1549,7 +1550,6 @@ OnTouch:
close;
}
else if (BaseClass == Job_Acolyte) {
- set name,PcName;
mes "[Baphomet]";
mes "Greetings.";
next;