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-rw-r--r--npc/jobs/2-1/assassin.txt6
-rw-r--r--npc/jobs/2-1/blacksmith.txt2
-rw-r--r--npc/jobs/2-1/knight.txt2
-rw-r--r--npc/jobs/2-1/priest.txt2
4 files changed, 6 insertions, 6 deletions
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index 896a19e4e..d778d789a 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -26,7 +26,7 @@
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Removed Duplicates [Silent]
//= 2.2 Merged back JFunc. Fixed missing dialogue [Lupus]
-//= 2.3 Fixed typo and change Nameless addtimer to 100 (with 700ms I
+//= 2.3 Fixed typo and change Nameless addtimer to 100 (with 700ms I
//= was still able to bypass it) [Toms]
//= 2.4 Fixed skipping of Nameless NPC [Lupus]
//= 2.5 Fixed a Rogue exploit [Lupus]
@@ -981,12 +981,12 @@ OnTouch:
mes "[The Anonymous One]";
mes "7. Choose the maximum AGI bonus an Assassin can get at job level 50.";
next;
- if (select("7:8:9:10") == 4)
+ if (select("7:8:9:10") == 4)
set .@assassin_t,.@assassin_t+10;
mes "[The Anonymous One]";
mes "8. Choose the item that an Assassin cannot equip.";
next;
- if (select("Dagger:Helm:Boots:Brooch") == 2)
+ if (select("Dagger:Helm:Boots:Brooch") == 2)
set .@assassin_t,.@assassin_t+10;
mes "[The Anonymous One]";
mes "9. Choose the job change item for Thief.";
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 48cf68150..c466925e1 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -269,7 +269,7 @@ ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{
mes "Congratulations!!!";
if (.@joblvl > 48)
getitem 999,30; //Steel
- else
+ else
getitem 999,5; //Steel
close;
}
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 368cbca45..da1d8a8e4 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -1117,7 +1117,7 @@ prt_in,79,94,4 script Sir Windsor#knt 4_M_JOB_KNIGHT1,{
mes "......";
next;
mes "[Sir Windsor]";
- if (KNIGHT_Q == 6)
+ if (KNIGHT_Q == 6)
mes "...Follow me.";
else {
mes "...Fine.";
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index 735bb0d54..57f6a2647 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -1708,7 +1708,7 @@ job_prist,98,105,4 script prst3_1 WARPNPC,3,3,{
OnTouch:
if (BaseJob == Job_Priest) {
warp "prt_church",15,36;
- end;
+ end;
}
else if (BaseClass == Job_Acolyte) {
set PRIEST_Q,7;