diff options
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r-- | npc/jobs/2-1/wizard.txt | 370 |
1 files changed, 158 insertions, 212 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt index b5fef11e8..72987977f 100644 --- a/npc/jobs/2-1/wizard.txt +++ b/npc/jobs/2-1/wizard.txt @@ -629,6 +629,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Lightning Bolt:Fire Bolt:Cold Bolt:Sight") == 1) { set @wizard_t, @wizard_t + 10; } + next; } if (.@wizard_m2 == 2) { mes "[Raulel]"; @@ -691,6 +692,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Drake:Megalodon:Deviace:Khalitzburg") == 3) { set @wizard_t, @wizard_t + 10; } + next; } else { mes "[Raulel]"; @@ -753,6 +755,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Marduk Card:Magnolia Card:Willow Card:Maya Card") == 2) { set @wizard_t, @wizard_t + 10; } + next; } mes "[Raulel]"; mes "Hmmm...Good job, you finished answering all the questions, go buy yourself some potions or something, thats IF you have the Zeny. Hahahahahahahah~"; @@ -797,7 +800,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ mes "[Raulel]"; mes "If you miss one single question, then just give up. You wouldn't have any talent in being a Wizard! ~Hahahahaha"; next; - if (select("Because of you, I want to live as a normal Mage now.:I would like to continue with the tests.")) { + if (select("Because of you, I want to live as a normal Mage now.:I would like to continue with the tests.") == 1) { mes "[Raulel]"; mes "Hahahaha~ Surprising, comming from you, that's a very wise choice...*cough* *cough*"; mes "If i were you, i would never, ever dream of becoming a Wizard again. Gre...Greaa...*sneeze* Greater Magic wasn't meant for humans to use."; @@ -885,6 +888,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Lightning Bolt:Fire Bolt:Cold Bolt:Sight") == 1) { set @wizard_t, @wizard_t + 10; } + next; } if (.@wizard_m2 == 2) { mes "[Raulel]"; @@ -947,6 +951,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Drake:Megalodon:Deviace:Khalitzburg") == 3) { set @wizard_t, @wizard_t + 10; } + next; } else { mes "[Raulel]"; @@ -1009,6 +1014,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ if (select("Marduk Card:Magnolia Card:Willow Card:Maya Card") == 2) { set @wizard_t, @wizard_t + 10; } + next; } mes "[Raulel]"; mes "Good job, you finished answered all the questions... Go buy yourself some potions or something if you have the Zeny. Haha..."; @@ -1309,60 +1315,61 @@ job_wiz,50,165,4 script Arena Assistant 700,{ close; } -job_wiz,50,165,2 script Waiting Room#wzrd 111,{ - end; - +job_wiz,50,165,4 script Waiting Room#wiz 700,{ OnInit: waitingroom "Waiting Room",20,"Waiting Room#wiz::OnStartArena",1; enablewaitingroomevent; end; OnStartArena: + killmonsterall "job_wiz"; warpwaitingpc "job_wiz",114,169; donpcevent "Room of Water::OnEnable"; + disablenpc "Waiting Room#wiz"; disablewaitingroomevent; end; -OnEnable: +OnStart: enablewaitingroomevent; end; } +// Water Room (Test 2 part 1) +//========================================================== job_wiz,1,1,1 script Room of Water 66,{ - end; - OnInit: - hideonnpc "Room of Water"; + disablenpc "Room of Water"; end; OnEnable: - hideoffnpc "Room of Water"; + enablenpc "Room of Water"; + if (!checkre(0)) { + set .MyMobs,8; + monster "job_wiz",129,170,"Obeaune",1044,1,"Room of Water::OnMyMobDead"; + } + else + set .MyMobs,7; monster "job_wiz",109,174,"Phen",1158,1,"Room of Water::OnMyMobDead"; - monster "job_wiz",118,174,"Clam",1074,1,"Room of Water::OnMyMobDead"; + monster "job_wiz",118,174,"Shellfish",1074,1,"Room of Water::OnMyMobDead"; monster "job_wiz",109,165,"Vadon",1066,1,"Room of Water::OnMyMobDead"; monster "job_wiz",118,165,"Cornutus",1067,1,"Room of Water::OnMyMobDead"; monster "job_wiz",101,157,"Marina",1141,1,"Room of Water::OnMyMobDead"; monster "job_wiz",126,157,"Marin",1242,1,"Room of Water::OnMyMobDead"; monster "job_wiz",98,170,"Magnolia",1138,1,"Room of Water::OnMyMobDead"; - if(!checkre(0)){ - monster "job_wiz",129,170,"Obeaune",1044,1,"Room of Water::OnMyMobDead"; - } initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Water::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Water"; + killmonsterall "job_wiz"; + disablenpc "Room of Water"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Water::OnMyMobDead") < 1) { + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { set WIZ_Q2,WIZ_Q2+1; - mapannounce "job_wiz","" + strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Water#DK::OnEnable"; + mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map; + donpcevent "Room of Water#Door::OnEnable"; stopnpctimer; } end; @@ -1405,11 +1412,11 @@ OnTimer173000: OnTimer183000: mapannounce "job_wiz","Time is up.",bc_map; - donpcevent "Room of Water::OnReset"; + donpcevent "Room of Water::OnDisable"; end; OnTimer184000: - donpcevent "Room of Water#Failed::OnEnable"; + enablenpc "Room of Water#Failed"; end; OnTimer185000: @@ -1417,45 +1424,41 @@ OnTimer185000: end; OnTimer186000: - donpcevent "Room of Water#Failed::OnDisable"; + disablenpc "Room of Water#Failed"; donpcevent "Room of Water::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + donpcevent "Waiting Room#wiz::OnStart"; end; } -job_wiz,1,2,1 script Room of Water#DK 66,{ - end; - +job_wiz,1,2,1 script Room of Water#Door 66,{ OnInit: - hideonnpc "Room of Water#DK"; + disablenpc "Room of Water#Door"; end; OnEnable: - hideoffnpc "Room of Water#DK"; - donpcevent "Room of Water::OnReset"; + enablenpc "Room of Water#Door"; donpcevent "Room of Water::OnDisable"; - monster "job_wiz",114,169,"Marine Sphere",1142,1,"Room of Water#DK::OnMyMobDead"; - monster "job_wiz",112,169,"Hydra",1068,1,"Room of Water#DK::OnMyMobDead"; - monster "job_wiz",116,169,"Hydra",1068,1,"Room of Water#DK::OnMyMobDead"; - monster "job_wiz",114,171,"Hydra",1068,1,"Room of Water#DK::OnMyMobDead"; - monster "job_wiz",114,167,"Hydra",1068,1,"Room of Water#DK::OnMyMobDead"; + set .MyMobs,5; + monster "job_wiz",114,169,"Marine Sphere",1142,1,"Room of Water#Door::OnMyMobDead"; + monster "job_wiz",112,169,"Hydra",1068,1,"Room of Water#Door::OnMyMobDead"; + monster "job_wiz",116,169,"Hydra",1068,1,"Room of Water#Door::OnMyMobDead"; + monster "job_wiz",114,171,"Hydra",1068,1,"Room of Water#Door::OnMyMobDead"; + monster "job_wiz",114,167,"Hydra",1068,1,"Room of Water#Door::OnMyMobDead"; initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Water#DK::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Water#DK"; + killmonsterall "job_wiz"; + disablenpc "Room of Water#Door"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Water#DK::OnMyMobDead") < 1) { - mapannounce "job_wiz","" + strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { + mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map; + percentheal 100,100; warp "job_wiz",116,97; - donpcevent "Room of Water#DK::OnReset"; - donpcevent "Room of Water#DK::OnDisable"; + donpcevent "Room of Water#Door::OnDisable"; donpcevent "Room of Earth::OnEnable"; stopnpctimer; } @@ -1475,11 +1478,11 @@ OnTimer50000: OnTimer60000: mapannounce "job_wiz","Time is up.",bc_map; - donpcevent "Room of Water#DK::OnReset"; + donpcevent "Room of Water#Door::OnDisable"; end; OnTimer61000: - donpcevent "Room of Water#Failed::OnEnable"; + enablenpc "Room of Water#Failed"; end; OnTimer62000: @@ -1487,50 +1490,43 @@ OnTimer62000: end; OnTimer63000: - donpcevent "Room of Water#Failed::OnDisable"; - donpcevent "Room of Water#DK::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + disablenpc "Room of Water#Failed"; + donpcevent "Room of Water#Door::OnDisable"; + donpcevent "Waiting Room#wiz::OnStart"; end; } -job_wiz,114,169,0 script Room of Water#Failed 139,16,16,{ - -OnTouch: - mapannounce "job_wiz","" + strcharinfo(0) + " has not succeeded.",bc_map; - warp "geffen",120,110; - end; - +job_wiz,114,169,0 script Room of Water#Failed -1,16,16,{ OnInit: - hideonnpc "Room of Water#Failed"; - end; - -OnEnable: - hideoffnpc "Room of Water#Failed"; + disablenpc "Room of Water#Failed"; end; -OnDisable: - hideonnpc "Room of Water#Failed"; +OnTouch: + mapannounce "job_wiz",strcharinfo(0)+" has not succeeded.",bc_map; + warp "geffen",120,110; end; } -job_wiz,1,3,1 script Room of Earth 66,1,1,{ - end; - +// Earth Room (Test 2 part 2) +//========================================================== +job_wiz,1,3,1 script Room of Earth 66,{ OnInit: - hideonnpc "Room of Earth"; + disablenpc "Room of Earth"; end; OnEnable: - hideoffnpc "Room of Earth"; - percentheal 100,100; - monster "job_wiz",111,102,"Yoyo",1057,1,"Room of Earth::OnMyMobDead"; - monster "job_wiz",120,102,"Deniro",1105,1,"Room of Earth::OnMyMobDead"; - monster "job_wiz",111,102,"Caramel",1103,1,"Room of Earth::OnMyMobDead"; - if (!checkre(0)){ + enablenpc "Room of Earth"; + if (!checkre(0)) { + set .MyMobs,10; monster "job_wiz",120,102,"Hode",1127,1,"Room of Earth::OnMyMobDead"; monster "job_wiz",111,93,"Savage",1166,1,"Room of Earth::OnMyMobDead"; monster "job_wiz",127,86,"Mantis",1139,1,"Room of Earth::OnMyMobDead"; } + else + set .MyMobs,7; + monster "job_wiz",111,102,"Yoyo",1057,1,"Room of Earth::OnMyMobDead"; + monster "job_wiz",120,102,"Deniro",1105,1,"Room of Earth::OnMyMobDead"; + monster "job_wiz",111,102,"Caramel",1103,1,"Room of Earth::OnMyMobDead"; monster "job_wiz",120,93,"Giearth",1121,1,"Room of Earth::OnMyMobDead"; monster "job_wiz",107,98,"Bigfoot",1060,1,"Room of Earth::OnMyMobDead"; monster "job_wiz",124,98,"Orc Warrior",1023,1,"Room of Earth::OnMyMobDead"; @@ -1538,18 +1534,16 @@ OnEnable: initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Earth::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Earth"; + killmonsterall "job_wiz"; + disablenpc "Room of Earth"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Earth::OnMyMobDead") < 1) { - mapannounce "job_wiz","" + strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Earth#DK::OnEnable"; + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { + mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; + donpcevent "Room of Earth#Door::OnEnable"; stopnpctimer; } end; @@ -1592,11 +1586,11 @@ OnTimer173000: OnTimer183000: mapannounce "job_wiz","Time is up.",bc_map; - donpcevent "Room of Earth::OnReset"; + donpcevent "Room of Earth::OnDisable"; end; OnTimer184000: - donpcevent "Room of Earth#Failed::OnEnable"; + enablenpc "Room of Earth#Failed"; end; OnTimer185000: @@ -1604,50 +1598,47 @@ OnTimer185000: end; OnTimer186000: - donpcevent "Room of Earth#Failed::OnDisable"; + disablenpc "Room of Earth#Failed"; donpcevent "Room of Earth::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + donpcevent "Waiting Room#wiz::OnStart"; end; } -job_wiz,1,4,1 script Room of Earth#DK 66,{ - end; - +job_wiz,1,4,1 script Room of Earth#Door 66,{ OnInit: - hideonnpc "Room of Earth#DK"; + disablenpc "Room of Earth#Door"; end; OnEnable: - hideoffnpc "Room of Earth#DK"; - donpcevent "Room of Earth::OnReset"; + enablenpc "Room of Earth#Door"; donpcevent "Room of Earth::OnDisable"; - if (!checkre(0)){ - monster "job_wiz",116,97,"Flora",1118,1,"Room of Earth#DK::OnMyMobDead"; + if (!checkre(0)) { + set .MyMobs,7; + monster "job_wiz",116,97,"Flora",1118,1,"Room of Earth#Door::OnMyMobDead"; } - monster "job_wiz",114,95,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; - monster "job_wiz",118,95,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; - monster "job_wiz",114,99,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; - monster "job_wiz",118,99,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; - monster "job_wiz",116,94,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; - monster "job_wiz",116,100,"Mandragora",1020,1,"Room of Earth#DK::OnMyMobDead"; + else + set .MyMobs,6; + monster "job_wiz",114,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; + monster "job_wiz",118,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; + monster "job_wiz",114,99,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; + monster "job_wiz",118,99,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; + monster "job_wiz",116,94,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; + monster "job_wiz",116,100,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead"; initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Earth#DK::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Earth#DK"; + killmonsterall "job_wiz"; + disablenpc "Room of Earth#Door"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Earth#DK::OnMyMobDead") < 1) { - mapannounce "job_wiz","" + strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map; + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { + mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map; percentheal 100,100; warp "job_wiz",46,99; - donpcevent "Room of Earth#DK::OnReset"; - donpcevent "Room of Earth#DK::OnDisable"; + donpcevent "Room of Earth#Door::OnDisable"; donpcevent "Room of Fire::OnEnable"; stopnpctimer; } @@ -1667,7 +1658,7 @@ OnTimer50000: OnTimer60000: mapannounce "job_wiz","End time.",bc_map; - donpcevent "Room of Earth#DK::OnReset"; + donpcevent "Room of Earth#Door::OnDisable"; end; OnTimer61000: @@ -1679,67 +1670,58 @@ OnTimer62000: end; OnTimer63000: - donpcevent "Room of Earth#Failed::OnDisable"; - donpcevent "Room of Earth#DK::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + disablenpc "Room of Earth#Failed"; + donpcevent "Room of Earth#Door::OnDisable"; + donpcevent "Waiting Room#wiz::OnStart"; end; } -job_wiz,116,97,0 script Room of Earth#Failed 139,16,16,{ - -OnTouch: - mapannounce "job_wiz","" + strcharinfo(0) + " has not succeeded.",bc_map; - warp "geffen",120,110; - end; - +job_wiz,116,97,0 script Room of Earth#Failed -1,16,16,{ OnInit: - hideonnpc "Room of Earth#Failed"; + disablenpc "Room of Earth#Failed"; end; -OnEnable: - hideoffnpc "Room of Earth#Failed"; - end; - -OnDisable: - hideonnpc "Room of Earth#Failed"; +OnTouch: + mapannounce "job_wiz",strcharinfo(0) + " has not succeeded.",bc_map; + warp "geffen",120,110; end; } +// Fire Room (Test 2 part 3) +//========================================================== job_wiz,1,5,1 script Room of Fire 66,{ - end; - OnInit: - hideonnpc "Room of Fire"; + disablenpc "Room of Fire"; end; OnEnable: - hideoffnpc "Room of Fire"; - percentheal 100,100; - if (!checkre(0)){ + enablenpc "Room of Fire"; + if (!checkre(0)) { + set .MyMobs,8; monster "job_wiz",58,110,"Zerom",1178,1,"Room of Fire::OnMyMobDead"; monster "job_wiz",54,89,"Desert Wolf",1106,1,"Room of Fire::OnMyMobDead"; } + else + set .MyMobs,6; monster "job_wiz",33,110,"Goblin",1123,1,"Room of Fire::OnMyMobDead"; monster "job_wiz",40,103,"Scorpion",1001,1,"Room of Fire::OnMyMobDead"; monster "job_wiz",51,103,"Frilldora",1119,1,"Room of Fire::OnMyMobDead"; - monster "job_wiz",40,92,"Peco Peco",1019,1,"Room of Fire::OnMyMobDead"; + monster "job_wiz",40,92,"PecoPeco",1019,1,"Room of Fire::OnMyMobDead"; monster "job_wiz",51,92,"Elder Willow",1033,1,"Room of Fire::OnMyMobDead"; monster "job_wiz",37,89,"Metaller",1058,1,"Room of Fire::OnMyMobDead"; initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Fire::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Fire"; + killmonsterall "job_wiz"; + disablenpc "Room of Fire"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Fire::OnMyMobDead") < 1) { - mapannounce "job_wiz","" + strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; - donpcevent "Room of Fire#Door Keeper::OnEnable"; + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { + mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map; + donpcevent "Room of Fire#Door::OnEnable"; stopnpctimer; } end; @@ -1782,7 +1764,7 @@ OnTimer173000: OnTimer183000: mapannounce "job_wiz","Time is up.",bc_map; - donpcevent "Room of Fire::OnReset"; + donpcevent "Room of Fire::OnDisable"; end; OnTimer184000: @@ -1794,47 +1776,46 @@ OnTimer185000: end; OnTimer186000: - donpcevent "Room of Fire#Failed::OnDisable"; + disablenpc "Room of Fire#Failed"; donpcevent "Room of Fire::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + donpcevent "Waiting Room#wiz::OnStart"; end; } -job_wiz,1,6,1 script Room of Fire#Door Keeper 66,{ - end; - +job_wiz,1,6,1 script Room of Fire#Door 66,{ OnInit: - hideonnpc "Room of Fire#Door Keeper"; + disablenpc "Room of Fire#Door"; end; OnEnable: - hideoffnpc "Room of Fire#Door Keeper"; - donpcevent "Room of Fire::OnReset"; + enablenpc "Room of Fire#Door"; donpcevent "Room of Fire::OnDisable"; - if (checkre(0)){ - monster "job_wiz",44,99,"Greatest General",1277,1,"Room of Fire#Door Keeper::OnMyMobDead"; + set .MyMobs,3; + monster "job_wiz",44,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead"; + if (checkre(0)) { + monster "job_wiz",43,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead"; + monster "job_wiz",45,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead"; + } + else { + monster "job_wiz",43,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead"; + monster "job_wiz",45,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead"; } - monster "job_wiz",43,99,"Horong",1129,1,"Room of Fire#Door Keeper::OnMyMobDead"; - monster "job_wiz",45,99,"Horong",1129,1,"Room of Fire#Door Keeper::OnMyMobDead"; initnpctimer; end; -OnReset: - killmonster "job_wiz","Room of Fire#Door Keeper::OnMyMobDead"; - end; - OnDisable: - hideonnpc "Room of Fire#Door Keeper"; + killmonsterall "job_wiz"; + disablenpc "Room of Fire#Door"; end; OnMyMobDead: - if (mobcount ("job_wiz","Room of Fire#Door Keeper::OnMyMobDead") < 1) { + set .MyMobs,.MyMobs-1; + if (.MyMobs < 1) { mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map; set WIZ_Q,7; changequest 9017,9018; - donpcevent "Room of Fire#Door Keeper::OnReset"; - donpcevent "Room of Fire#Door Keeper::OnDisable"; - donpcevent "Test Helper::OnEnable"; + donpcevent "Room of Fire#Door::OnDisable"; + donpcevent "Test Helper#wiz::OnEnable"; stopnpctimer; } end; @@ -1861,11 +1842,11 @@ OnTimer110000: OnTimer120000: mapannounce "job_wiz","Time is up.",bc_map; - donpcevent "Room of Fire#Door Keeper::OnReset"; + donpcevent "Room of Fire#Door::OnDisable"; end; OnTimer121000: - donpcevent "Room of Fire#Failed::OnEnable"; + enablenpc "Room of Fire#Failed"; end; OnTimer122000: @@ -1873,57 +1854,26 @@ OnTimer122000: end; OnTimer123000: - donpcevent "Room of Fire#Failed::OnDisable"; - donpcevent "Room of Fire#Door Keeper::OnDisable"; - donpcevent "Waiting Room::OnEnable"; - end; + disablenpc "Room of Fire#Failed"; + donpcevent "Room of Fire#Door::OnDisable"; + donpcevent "Waiting Room#wiz::OnStart"; } -job_wiz,46,99,0 script Room of Fire#Failed 139,16,16,{ - end; - +job_wiz,46,99,0 script Room of Fire#Failed -1,16,16,{ OnInit: - hideonnpc "Room of Fire#Failed"; + disablenpc "Room of Fire#Failed"; end; OnTouch: warp "geffen",120,110; end; - -OnEnable: - hideoffnpc "Room of Fire#Failed"; - end; - -OnDisable: - hideonnpc "Room of Fire#Failed"; - end; -} - -job_wiz,46,99,0 script Succeed 139,16,16,{ - end; - -OnInit: - hideonnpc "Succeed"; - end; - -OnTouch: - warp "gef_tower",110,30; - end; - -OnEnable: - hideoffnpc "Succeed"; - end; - -OnDisable: - hideonnpc "Succeed"; - end; } -job_wiz,1,7,1 script Test Helper 66,1,1,{ +job_wiz,1,7,1 script Test Helper#wiz 66,{ end; OnInit: - hideonnpc "Test Helper"; + disablenpc "Test Helper#wiz"; end; OnEnable: @@ -1931,7 +1881,7 @@ OnEnable: end; OnDisable: - hideonnpc "Test Helper"; + disablenpc "Test Helper#wiz"; end; OnTimer2000: @@ -1943,11 +1893,7 @@ OnTimer4000: end; OnTimer5000: - donpcevent "Succeed::OnEnable"; - end; - -OnTimer6000: - donpcevent "Succeed::OnDisable"; + areawarp "job_wiz",33,82,57,113,"gef_tower",110,30; end; OnTimer7000: @@ -1955,8 +1901,8 @@ OnTimer7000: end; OnTimer9000: - donpcevent "Test Helper::OnDisable"; - donpcevent "Waiting Room::OnEnable"; + donpcevent "Test Helper#wiz::OnDisable"; + donpcevent "Waiting Room#wiz::OnStart"; stopnpctimer; end; } |