diff options
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r-- | npc/jobs/2-1/wizard.txt | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt index 6e89dd408..46f2379b6 100644 --- a/npc/jobs/2-1/wizard.txt +++ b/npc/jobs/2-1/wizard.txt @@ -4,7 +4,7 @@ //= (Aegis) Translated by yoshiki, converted by kobra_k88 //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 2.4 +//= 2.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -28,6 +28,7 @@ //= 2.2 Merged back JFunc [Lupus] 2.2a Removed extra MES, added missing NEXT //= 2.3 Bigfoot monster summon corrected [Zairik] //= 2.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] +//= 2.5 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf] //============================================================ gef_tower,111,37,4 script Wizard Guildsman 70,{ @@ -41,7 +42,7 @@ gef_tower,111,37,4 script Wizard Guildsman 70,{ mes "Congratulations and good luck with your life!"; close; } - if (BaseClass != Job_Mage || BaseJob != Job_Wizard) { + if (BaseJob != Job_Mage) { if (BaseJob == Job_Wizard) { mes "[Catherine]"; mes "Since you're already a Wizard, you don't have any more business with me...?"; @@ -387,6 +388,7 @@ gef_tower,111,37,4 script Wizard Guildsman 70,{ mes "[Catherine]"; mes "So, try harder this time..."; mes "He's waiting!"; + close; } else if (WIZ_Q == 7) { if (JobLevel < 40) { @@ -443,7 +445,7 @@ gef_tower,111,37,4 script Wizard Guildsman 70,{ } gef_tower,102,24,2 script Gloomy Wizard 735,{ - if (BaseClass != Job_Mage || BaseJob == Job_Wizard) { + if (BaseJob != Job_Mage) { if (BaseJob == Job_Wizard) { mes "[Raulel]"; mes "*Cough* *cough* what do you want?"; @@ -466,7 +468,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ } close; } - else if (BaseBjob == Job_Priest) { + else if (BaseJob == Job_Priest) { mes "[Raulel]"; mes "Go away, one who works for the Church!"; mes "Magic repels Holy power, jeez...your messing up my aura."; @@ -476,7 +478,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{ mes "Don't come any closer, just leave!"; close; } - else if (Class == Job_Novice) { + else if (BaseClass == Job_Novice) { mes "[Raulel]"; mes "Why did a little one like you come here?!"; mes "Get lost! ~Hahahahaha"; @@ -1639,7 +1641,7 @@ OnTimer9000: } gef_tower,107,36,4 script White Dog#wiz 81,{ - if (BaseClass != Job_Mage || BaseJob != JOb_Wizard) { + if (BaseJob != Job_Mage) { if (BaseJob == Job_Wizard) { mes "[Maria]"; mes "Instead of sticking around here, wouldn't it be better to go out and test how strong you've become?"; @@ -1650,7 +1652,7 @@ gef_tower,107,36,4 script White Dog#wiz 81,{ cutin "job_wizard_maria01",255; end; } - else if (Class == Job_Novice) { + else if (BaseClass == Job_Novice) { mes "[Dog]"; mes "What? Kiddo!"; mes "Is a Dog talking so amusing to you?"; |