diff options
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r-- | npc/jobs/2-1/wizard.txt | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt index 86f87249c..e81b7a4b0 100644 --- a/npc/jobs/2-1/wizard.txt +++ b/npc/jobs/2-1/wizard.txt @@ -92,7 +92,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{ mes "Huh? What are you doing way up here...?"; mes "So what brings you here?"; next; - if (select("I want to become a Wizard.:...nothing.") == 1) { + if (select("I want to become a Wizard.", "...nothing.") == 1) { mes "[Wizard Guildsman]"; mes "I see... Well, of course you want to become a Wizard, otherwise you wouldn't have walked up all those stairs right?"; mes "Anyways, I would like to welcome you. I will assist you in becoming a Wizard."; @@ -113,7 +113,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{ mes "Well, I will give you more information when you apply for the job."; mes "So! Do you want to apply now?"; next; - if (select("Yes, I do.:On second thought, Let me think about it.") == 1) { + if (select("Yes, I do.", "On second thought, Let me think about it.") == 1) { if (JobLevel < 40) { mes "[Catherine]"; mes "Hey hey, weren't you listening to me?"; @@ -300,7 +300,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{ mes "Let's see... Should I give you some hints as your senior?"; mes "But I'm a bit thirsty, so give me 1 Apple Juice, and we got a deal. ~Hehehe"; next; - switch(select("Give me some hints, please.:I want to try again on my own!")) { + switch(select("Give me some hints, please.", "I want to try again on my own!")) { case 1: if (countitem(Apple_Juice) > 0) { delitem Apple_Juice,1; @@ -542,7 +542,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "[Raulel]"; mes "Hahahaha~ You don't know how dangerous it is...to deal with Greater Magic."; next; - if (select("I want to live as a normal Mage.:I would like to continue with the tests.") == 1) { + if (select("I want to live as a normal Mage.", "I would like to continue with the tests.") == 1) { mes "[Raulel]"; mes "Hahaha~ *sneeze* Good choice...*cough* *cough*~"; mes "Best not to even dream about life as a Wizard. Graa...Greaa...*sneeze* Greater Magic wasn't meant for humans to use!"; @@ -580,7 +580,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "[Raulel]"; mes "If you miss one single question, then just give up. You wouldn't have any talent in being a Wizard! ~Hahahahaha"; next; - if (select("Because of you, I want to live as a normal Mage now.:I would like to continue with the tests.") == 1) { + if (select("Because of you, I want to live as a normal Mage now.", "I would like to continue with the tests.") == 1) { mes "[Raulel]"; mes "Hahahaha~ Surprising, comming from you, that's a very wise choice...*cough* *cough*"; mes "If i were you, i would never, ever dream of becoming a Wizard again. Gre...Greaa...*sneeze* Greater Magic wasn't meant for humans to use."; @@ -603,156 +603,156 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "[Raulel]"; mes "1. Which of the following is not necessary to learn Fire Wall?"; next; - if (select("Fire Bolt Lv 4:Fire Ball Lv 5:Sight Lv 1:Napalm Beat Lv 4") == 4) + if (select("Fire Bolt Lv 4", "Fire Ball Lv 5", "Sight Lv 1", "Napalm Beat Lv 4") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "2. Regaurdless of it's previous attribute, What does the monster's attribute change to when you cast Frost Diver on it?"; next; - if (select("Water:Earth:Fire:Wind") == 1) + if (select("Water", "Earth", "Fire", "Wind") == 1) .@wizard_t += 10; mes "[Raulel]"; mes "3. When you completely master Napalm Beat, what is the ratio of the increased MATK using that spell?"; next; - if (select("1.6 times:1.7 times:2 times:20 times") == 2) + if (select("1.6 times", "1.7 times", "2 times", "20 times") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "4. What item do you need when casting Stone Curse?"; next; - if (select("Red Blood:Blue Gemstone:Yellow Gemstone:Red Gemstone") == 4) + if (select("Red Blood", "Blue Gemstone", "Yellow Gemstone", "Red Gemstone") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "5. Which of the following is not required to master Safety Wall?"; next; - if (select("Napalm Beat Lv 4:Soul Strike Lv 5:Increase SP Recovery Lv 6:Safety Wall Lv 7") == 3) + if (select("Napalm Beat Lv 4", "Soul Strike Lv 5", "Increase SP Recovery Lv 6", "Safety Wall Lv 7") == 3) .@wizard_t += 10; mes "[Raulel]"; mes "6. Without the INT bonus, what amount of SP is recovered every 10 seconds when you have learned Increase SP Recovery Lv 7?"; next; - if (select("14:21:28:35") == 2) + if (select("14", "21", "28", "35") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "7. Using Energy Coat, when you have 50% of your SP remaining, how much SP is used when hit, and what percentage is damage reduced by?"; next; - if (select("Damage 18% SP1.5%:Damage 18% SP2%:Damage 24% SP1.5%:Damage 24% SP2%") == 2) + if (select("Damage 18% SP1.5%", "Damage 18% SP2%", "Damage 24% SP1.5%", "Damage 24% SP2%") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "8. How much SP is consumed and how many times can you avoid attacks when using Safety Wall Lv 6?"; next; - if (select("SP 40, 6 times:SP 35, 6 times:SP 40, 7 times:SP 35, 7 times") == 3) + if (select("SP 40, 6 times", "SP 35, 6 times", "SP 40, 7 times", "SP 35, 7 times") == 3) .@wizard_t += 10; mes "[Raulel]"; mes "9. How much SP is needed when using Lv 10 Thunderstorm?"; next; - if (select("84:74:64:54") == 2) + if (select("84", "74", "64", "54") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "10. Which skill is most useful training in the Byalan Dungeon?"; next; - if (select("Lightning Bolt:Fire Bolt:Cold Bolt:Sight") == 1) + if (select("Lightning Bolt", "Fire Bolt", "Cold Bolt", "Sight") == 1) .@wizard_t += 10; break; case 2: mes "[Raulel]"; mes "1. Which monster can you obtain a slotted Guard from?"; next; - if (select("Thief Bug:PecoPeco:Pupa:Kobold (Hammer)") == 3) + if (select("Thief Bug", "PecoPeco", "Pupa", "Kobold (Hammer)") == 3) .@wizard_t += 10; mes "[Raulel]"; mes "2. Which of the following is the easiest monster for a low level Mage to hunt?"; next; - if (select("Flora:Giearth:Golem:Myst") == 1) + if (select("Flora", "Giearth", "Golem", "Myst") == 1) .@wizard_t += 10; mes "[Raulel]"; mes "3. Which monster will not be affected by Stone Curse?"; next; - if (select("Elder Willow:Evil Druid:Magnolia:Marc") == 2) + if (select("Elder Willow", "Evil Druid", "Magnolia", "Marc") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "4. When attacking a Lv 3 water attribute monster with a wind attribute weapon, what is the damage percentage?"; next; - if (select("125%:150%:175%:200%") == 4) + if (select("125%", "150%", "175%", "200%") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "5. If a Baby Desert Wolf and a Familiar fought, which one would win?"; next; - if (select("Baby Desert Wolf:Familiar:Neither:I don't know") == 1) + if (select("Baby Desert Wolf", "Familiar", "Neither", "I don't know") == 1) .@wizard_t += 10; mes "[Raulel]"; mes "6. Which of the following cannot be a Cute Pet?"; next; - if (select("Poporing:Roda Frog:Smokie:Poison Spore") == 2) + if (select("Poporing", "Roda Frog", "Smokie", "Poison Spore") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "7. Choose the monster that is weak against a fire attribute attack."; next; - if (select("Dagger Goblin:Mace Goblin:Morningstar Goblin:Hammer Goblin") == 4) + if (select("Dagger Goblin", "Mace Goblin", "Morningstar Goblin", "Hammer Goblin") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "8. Which of the following has the highest defense?"; next; - if (select("Horn:Chonchon:Andre:Caramel") == 4) + if (select("Horn", "Chonchon", "Andre", "Caramel") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "9. Choose the monster that's of a different species."; next; - if (select("Poring:Mastering:Ghostring:Spore") == 3) + if (select("Poring", "Mastering", "Ghostring", "Spore") == 3) .@wizard_t += 10; mes "[Raulel]"; mes "10. Which of the following is not an Undead monster?"; next; - if (select("Drake:Megalodon:Deviace:Khalitzburg") == 3) + if (select("Drake", "Megalodon", "Deviace", "Khalitzburg") == 3) .@wizard_t += 10; break; case 3: mes "[Raulel]"; mes "1. Which stat is the most important for a Mage?"; next; - if (select("INT:AGI:DEX:VIT") == 1) + if (select("INT", "AGI", "DEX", "VIT") == 1) .@wizard_t += 10; mes "[Raulel]"; mes "2. Which attribute does not have a 'Bolt' type attack?"; next; - if (select("Water:Earth:Fire:Wind") == 2) + if (select("Water", "Earth", "Fire", "Wind") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "3. Choose the one that does not relate to a Mage."; next; - if (select("Weak physical strength.:Attacks at a distance.:Good at selling stuff.:Magic Defense is high.") == 3) + if (select("Weak physical strength.", "Attacks at a distance.", "Good at selling stuff.", "Magic Defense is high.") == 3) .@wizard_t += 10; mes "[Raulel]"; mes "4. Which town is the home of Mages?"; next; - if (select("Prontera:Morroc:Alberta:Geffen") == 4) + if (select("Prontera", "Morroc", "Alberta", "Geffen") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "5. Which of the following cards has nothing to do with INT?"; next; - if (select("Andre Egg Card:Soldier Andre Card:Baby Desert Wolf Card:Elder Willow Card") == 2) + if (select("Andre Egg Card", "Soldier Andre Card", "Baby Desert Wolf Card", "Elder Willow Card") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "6. What is the Mage good at compared to other job classes?"; next; - if (select("Exceptional Vocal Ability:Exceptional Acting Ability:Exceptional Dance Skills:Exceptional Magic Skills") == 4) + if (select("Exceptional Vocal Ability", "Exceptional Acting Ability", "Exceptional Dance Skills", "Exceptional Magic Skills") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "7. What is the INT bonus at Job Lv 40 for a Mage?"; next; - if (select("8:7:6:5") == 4) + if (select("8", "7", "6", "5") == 4) .@wizard_t += 10; mes "[Raulel]"; mes "8. Which item can a Mage not equip?"; next; - if (select("Knife:Boys Cap:Sandle:Eye of Dullahan") == 2) + if (select("Knife", "Boys Cap", "Sandle", "Eye of Dullahan") == 2) .@wizard_t += 10; mes "[Raulel]"; mes "9. Which of the following is the catalyst when making the Mage test solution 3?"; next; - if (select("Blue Gemstone:Red Gemstone:Yellow Gemstone:Red Blood") == 1) + if (select("Blue Gemstone", "Red Gemstone", "Yellow Gemstone", "Red Blood") == 1) .@wizard_t += 10; mes "[Raulel]"; mes "10. Which card is irrelevant to magic?"; next; - if (select("Marduk Card:Magnolia Card:Willow Card:Maya Card") == 2) + if (select("Marduk Card", "Magnolia Card", "Willow Card", "Maya Card") == 2) .@wizard_t += 10; } mes "[Raulel]"; @@ -845,7 +845,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "[Raulel]"; mes "Should I explain a little about this final test? It is difficult, I will not hide that from you..."; next; - if (select("No, it's ok, I'm ready.:I would like to listen.") == 1) { + if (select("No, it's ok, I'm ready.", "I would like to listen.") == 1) { mes "[Raulel]"; mes "What a rash person. Your the type that rushes into battle without thinking, what in the world are you doing here instead of with the Prontera Chivalry? Heck, go for it! *cough* Not my fault if you end up dying."; mes "Just consider yourself a glass cannon...because the monsters are going to break you into pieces. Hahahahahahahahaha~"; @@ -883,7 +883,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "Hahaha~ You look frightened. You know, it's not too late to turn back and live an easy life."; mes "If you want, I can send you back to town right now... What do you want to do?"; next; - if (select("Continue testing.:I want to go back because I have butterflies in my stomach.") == 1) { + if (select("Continue testing.", "I want to go back because I have butterflies in my stomach.") == 1) { WIZ_Q = 6; savepoint "geffen",120,107; mes "[Raulel]"; @@ -924,7 +924,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "Oh! So you're back? Hahahahaha~"; mes "*Cough* Cough* Do you want to take the test again? Or did you bring the ^3355FFWorn Out Scroll^000000?"; next; - if (select("Continue the test.:Worn Out Scroll...") == 1) { + if (select("Continue the test.", "Worn Out Scroll...") == 1) { savepoint "geffen",120,107; mes "[Raulel]"; mes "Hahaha~ Ok, at least you have some spirit."; @@ -961,27 +961,27 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "[Raulel]"; mes "1. Choose the monster with a different attribute than the others."; next; - if (select("Mantis:Cornutus:Giearth:Caramel") == 2) + if (select("Mantis", "Cornutus", "Giearth", "Caramel") == 2) .@wizard_t += 20; mes "[Raulel]"; mes "2. Choose the monster that is not a looting one."; next; - if (select("Yoyo:Magnolia:Metaller:Zerom") == 4) + if (select("Yoyo", "Magnolia", "Metaller", "Zerom") == 4) .@wizard_t += 20; mes "[Raulel]"; mes "3. Which of these monsters does not recognize casting?"; next; - if (select("Marina:Vitata:Scorpion:Giearth") == 1) + if (select("Marina", "Vitata", "Scorpion", "Giearth") == 1) .@wizard_t += 20; mes "[Raulel]"; mes "4. Choose the spell that would be efficient against a Marine Sphere."; next; - if (select("Cold Bolt:Fire Bolt:Lightning Bolt:Stone Curse") == 3) + if (select("Cold Bolt", "Fire Bolt", "Lightning Bolt", "Stone Curse") == 3) .@wizard_t += 20; mes "[Raulel]"; mes "5. Choose the monster that can move."; next; - if (select("Hydra:Madragora:Greatest General:Frilldora") == 4) + if (select("Hydra", "Madragora", "Greatest General", "Frilldora") == 4) .@wizard_t += 20; mes "[Raulel]"; mes "*pfft* Do it right, so I don't have to ask again."; @@ -1004,7 +1004,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "You lack something...*sneez*...like intelligence. That's why you keep on failing. Hahahahahahahaha~"; close; } - if (select("Begin the test please.:Can I get another explanation?") == 1) { + if (select("Begin the test please.", "Can I get another explanation?") == 1) { mes "[Raulel]"; mes "Nobody is going to help you become a Wizard. Hahahahahahahaha~"; mes "*Cough* *cough* No point in crying after dying..."; @@ -1041,7 +1041,7 @@ gef_tower,102,24,2 script Gloomy Wizard 4_M_JOB_WIZARD,{ mes "Hahahahaha~ You look frightened. It's not too late you know."; mes "*Cough* *cough* You can give up and go back to town! Just forget about the Greater Magic and live a normal life. What do yah say?"; next; - if (select("Continue with the test.:I'm too scared, I would like to quit.") == 1) { + if (select("Continue with the test.", "I'm too scared, I would like to quit.") == 1) { percentheal 100,100; mes "[Raulel]"; mes "This time when you die, don't come back crying. Hahahahahahahahah~ *Cough *cough*"; @@ -1707,7 +1707,7 @@ gef_tower,107,36,4 script White Dog#wiz 4_DOG01,{ mes "[Dog]"; mes "Also, if you would like to know anything about the job change process, I can explain."; next; - switch(select(".......:A Dog is talking to me...")) { + switch(select(".......", "A Dog is talking to me...")) { case 1: mes "[Dog]"; mes "...*bark*...? What is it?? Why are you looking at me like that?!"; @@ -1768,7 +1768,7 @@ gef_tower,107,36,4 script White Dog#wiz 4_DOG01,{ mes "I can tell you more about the job change process, but I can't hold back a busy person now can I?"; mes "What do you think? Should I explain some about whats in store for Mages that wish to become Wizards?"; next; - switch(select("Yes, please! I would like that.:No, it's ok.:A talking dog...")) { + switch(select("Yes, please! I would like that.", "No, it's ok.", "A talking dog...")) { case 1: cutin "job_wizard_maria01",2; mes "[Maria]"; |