diff options
Diffstat (limited to 'npc/jobs/2-1/knight.txt')
-rw-r--r-- | npc/jobs/2-1/knight.txt | 36 |
1 files changed, 12 insertions, 24 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index 70391767b..3171535b1 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -25,8 +25,7 @@ //<------------------------------------------------------------------------------------ Chivalry Captain Herman------------------------------------------------------------------------------------------>\\ -prt_in.gat,88,101,3 script Chivalry Captain Herman 56, -{ +prt_in.gat,88,101,3 script Chivalry Captain Herman 56,{ if (Class == Job_Swordman && KNIGHT_Q > 0) goto L_Check; mes "[Chivalry Captain Herman]"; @@ -225,8 +224,7 @@ L_Check: //<--------------------------------------------------------------------------------- Sir Andrew Syloc (1st test) ------------------------------------------------------------------------------------------>\\ -prt_in.gat,75,107,4 script SIr Andrew Syloc 65, -{ +prt_in.gat,75,107,4 script Sir Andrew Syloc 65,{ mes "[Sir Andrew Syloc]"; if (Class == Job_Knight) goto L_Knight; if (Class == Job_Novice) goto L_Novice; @@ -384,8 +382,7 @@ L_Check: //<------------------------------------------------------------------------------ Sir James Syracuse (2nd Test) ----------------------------------------------------------------------------------------->\\ -prt_in.gat,71,91,6 script Sir James Syracuse 65, -{ +prt_in.gat,71,91,6 script Sir James Syracuse 65,{ mes "[Sir James Syracuse]"; if (class == Job_Knight) goto L_Knight; if (class == Job_Novice) goto L_Novice; @@ -724,8 +721,7 @@ L_Test: //<--------------------------------------------------------------------------------- Sir Windsor (3rd Test) -------------------------------------------------------------------------------------------------->\\ // Sir Windsor --------------------------------------------------------- -prt_in.gat,79,94,3 script Sir Windsor#1 733, -{ +prt_in.gat,79,94,3 script Sir Windsor#1 733,{ mes "[Sir Windsor]"; if(Class == Job_Knight) goto L_Knight; if(Class == Job_Novice) goto L_Novice; @@ -793,8 +789,7 @@ L_Done: // Waiting Room --------------------------------------------------------------------------- -job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733, -{ +job_knt.gat,89,110,4, script Sir Windsor#2::SW2 733,{ mes "[Sir Windsor]"; mes ".........."; next; @@ -885,8 +880,7 @@ OnStart: } // First Level --------------------------------------------------------- -job_knt.gat,1,1,1 script KntLvl1 -1, -{ +job_knt.gat,1,1,1 script KntLvl1 -1,{ set $@KntRm, 1; set $@KntMob,12; monster "job_knt.gat",39,150,"Dustiness",1114,1,"KntLvl1::OnMyMobDead"; @@ -917,8 +911,7 @@ OnMyMobDead: // Second Level --------------------------------------------------------- -job_knt.gat,1,1,1 script KntLvl2 -1, -{ +job_knt.gat,1,1,1 script KntLvl2 -1,{ set $@KntRm, 2; set $@KntMob,12; monster "job_knt.gat",53,52,"Frilldora",1119,1,"KntLvl2::OnMyMobDead"; @@ -950,8 +943,7 @@ OnMyMobDead: } // Third Level --------------------------------------------------------------- -job_knt.gat,1,1,1 script KntLvl3 -1, -{ +job_knt.gat,1,1,1 script KntLvl3 -1,{ set $@KntRm, 3; set $@KntMob,7; monster "job_knt.gat",136,152,"Knife Goblin Bro",1122,1,"KntLvl3::OnMyMobDead"; @@ -979,8 +971,7 @@ OnMyMobDead: } // Timer -------------------------------------------------------------------------------- -job_knt.gat,1,1,1 script TimerKnt -1, -{ +job_knt.gat,1,1,1 script TimerKnt -1,{ OnTimer2000: set $@KntTime$, "You have 3 minutes..."; @@ -1032,8 +1023,7 @@ AnnounceKnt: //<------------------------------------------------------------------------------------ Lady Amy Beatris (4th Test) ---------------------------------------------------------------------------------------------->\\ -prt_in.gat,69,107,5 script Lady Amy Beatris 728, -{ +prt_in.gat,69,107,5 script Lady Amy Beatris 728,{ mes "[Lady Amy Beatris]"; if (class == Job_Knight) goto L_Knight; if (class == Job_Novice) goto L_Novice; @@ -1348,8 +1338,7 @@ M_Menu: //<------------------------------------------------------------------------------------------- Sir Edmund (5th Test) --------------------------------------------------------------------------------------------->\\ -prt_in.gat,70,99,5 script Sir Edmund 734, -{ +prt_in.gat,70,99,5 script Sir Edmund 734,{ mes "[Sir Edmund]"; if (class == Job_Knight) goto L_Knight; if (class == Job_Swordman) goto L_Sword; @@ -1456,8 +1445,7 @@ L_Test: } // Test ----------------------------- -job_knt.gat,1,1,1 script ev_Test -1, -{ +job_knt.gat,1,1,1 script ev_Test -1,{ killmonster "job_knt.gat","ev_Test::OnMyMobDead"; monster "job_knt.gat",141,57,"Poring",1002,1,"ev_Test::OnMyMobDead"; monster "job_knt.gat",145,57,"Poring",1002,1,"ev_Test::OnMyMobDead"; |