diff options
Diffstat (limited to 'npc/jobs/2-1/blacksmith.txt')
-rw-r--r-- | npc/jobs/2-1/blacksmith.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index bc209b8d8..d65fa802d 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -7,7 +7,7 @@ //= Optimized and further edited by kobra_k88. //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 2.4 +//= 2.4b //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -31,6 +31,7 @@ //= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf] //= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf] +//= 2.4b Further bug fixes with teh hel of Barron-Monster. [L0ne_W0lf] //============================================================== ein_in01,18,28,4 script Guildsman#BLS 731,{ @@ -580,7 +581,7 @@ L_AskQuestions: mes "everything that"; mes "I requested?"; next; - if (countitem(.@items[0]) > .@items[1] && countitem(.@items[2]) > .@items[3] && countitem(.@items[4]) > .@items[5] && countitem(.@items[6]) > .@items[7]) { + if (countitem(.@items[0]) >= .@items[1] && countitem(.@items[2]) >= .@items[3] && countitem(.@items[4]) >= .@items[5] && countitem(.@items[6]) >= .@items[7]) { mes "[Geschupenschte]"; mes "Wait..."; mes "Didn't I tell you"; @@ -593,7 +594,7 @@ L_AskQuestions: mes "Now, just give me a second."; next; mes "[Geschupenschte]"; - mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items960)+"^000000, you should really only have an "+getitemname(.@items960)+" that you bought from an NPC shop in your inventory."; + mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items[6])+"^000000, you should really only have an "+getitemname(.@items[6])+" that you bought from an NPC shop in your inventory."; next; if (select("Oh, could you give me a second?:Oh, I brought what you asked for.") == 1) { mes "[Geschupenschte]"; |