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-rw-r--r--npc/jobs/2-1/blacksmith.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 48685f3f3..3660dbd6f 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -37,6 +37,7 @@
//= 2.4e Touched up a few issues as pointed out by Ultramage. [L0ne_W0lf]
//= 2.5 Krongast is in Lighthalzen. (DarkValmir) [L0ne_W0lf]
//= 2.6 Fixed 4 bugs [Lupus]
+//= 2.6a Typo fix [Yommy]
//==============================================================
ein_in01,18,28,4 script Guildsman#BLS 731,{
@@ -90,7 +91,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{
mes "Oh, are you interested in having a weapon forged? I'm sorry to disappoint you, but I actually have a lot of business to attend to.";
close;
}
- else if (Baselass == Job_Archer) {
+ else if (BaseClass == Job_Archer) {
mes "[Altiregen]";
mes "Oh...";
mes "There's not much we can offer you here. And you can't really help out around here unless you know how to make stuff...";
@@ -101,7 +102,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{
mes "Oh? What's a magic user doing here? I'm surprised. Usually this kind of rough work is beneath you intellectual types.";
close;
}
- else if (Baseclass == Job_Acolyte) {
+ else if (BaseClass == Job_Acolyte) {
mes "[Altiregen]";
mes "Oh! Am I correct in assuming you're a member of the Clergy? Would you please bless me before you leave!";
close;