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-rw-r--r--npc/jobs/2-1-1/AssassinCross.txt160
-rw-r--r--npc/jobs/2-1-1/HighPriest.txt119
-rw-r--r--npc/jobs/2-1-1/HighWizard.txt118
-rw-r--r--npc/jobs/2-1-1/LordKnight.txt139
-rw-r--r--npc/jobs/2-1-1/Sniper.txt132
-rw-r--r--npc/jobs/2-1-1/WhiteSmith.txt160
6 files changed, 531 insertions, 297 deletions
diff --git a/npc/jobs/2-1-1/AssassinCross.txt b/npc/jobs/2-1-1/AssassinCross.txt
index d46fa2d70..adf202371 100644
--- a/npc/jobs/2-1-1/AssassinCross.txt
+++ b/npc/jobs/2-1-1/AssassinCross.txt
@@ -1,70 +1,118 @@
-//Assasin Cross Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Assassin Cross ==-
valkyrie.gat,44,58,6 script Assassin Cross 725,{
- if ((readparam(11)>=99) && (readparam(19)==12) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19)==4001) && (readparam(55) >= 10)) goto Lhtheif;
- if ((readparam(19)==4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19)==4007) && (readparam(55) >= 40)) goto Lhsin;
- if ((readparam(19)==4007) && (readparam(55) < 40)) goto LCem;
- if ((readparam(19)) && (readparam(19))) goto LCongrats;
- if (readparam(19)==4013) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Assasin Cross]";
- mes "Who are you?";
- mes "Meet all the req. first.";
+ if(getskilllv(149) > 0) set @qsk,1;
+ if(getskilllv(150) > 0) set @qsk1,1;
+ if(getskilllv(151) > 0) set @qsk2,1;
+ if(getskilllv(152) > 0) set @qsk3,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HTHF;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Assassin Cross]";
+ mes "Hi there...";
close;
-Lnovice:
- mes "[Assasin Cross]";
- mes "Now, here's the deal. I change you into a High Novice.";
- mes "You come back to become a High Theif, then become an Assassin Cross.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+
+L_Change:
+ mes "[Assassin Cross]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Assassin Cross,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lhtheif:
- mes "[Assasin Cross]";
- mes "Wanna become a High Theif?";
- menu "Yes",Lhtheif2,"No",Lcancel;
-Lhtheif2:
- mes "[Assasin Cross]";
- mes "We shall start the ceremony....";
- next;
- jobchange 30;// Job: Job_Thief_High
- close;
-Lhsin:
- mes "[Assasin Cross]";
- mes "Ready to become a Assassin Cross?";
- menu "Yes",Lhsin2,"No",Lcancel;
-Lhsin2:
- mes "[Assasin Cross]";
- mes "We shall start the ceremony....";
- jobchange 36;// Job: Job_Assassin_Cross
+
+L_Cart:
+ mes "[Assassin Cross]";
+ mes "Please un-equip that cart before continuing.";
close;
-Lcrazy:
+
+L_Class1:
mes "[Assassin Cross]";
- mes "We shall start the ceremony....";
- next;
+ mes "You're not ready to become an High thief yet.";
+ close;
+
+L_Class:
mes "[Assassin Cross]";
- mes "You've already gone to the next level";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Assassin Cross yet.";
close;
-Lskpt:
- mes "[Assasin Cross]";
- mes "Use your skillpoints first";
+
+L_Levels:
+ mes "[Assassin Cross]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Assassin Cross";
close;
-LCem:
- mes "We shall start the ceremony....";
+
+L_HNov:
+ mes "[Assassin Cross]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 30;
+ next;
+ mes "[Assassin Cross]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
next;
+qsk:
+ skill 149,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk1:
+ skill 150,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk2:
+ skill 151,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk3 > 0) goto qsk3;
+ goto L_HNov_2;
+qsk3:
+ skill 152,1,0;
+ set @qsk3,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Assassin Cross]";
- mes "You're not ready to go to the next level";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Thief";
close;
-LCongrats:
- mes "Congratulations on your victory.";
- mes "May you and others have honor and glory!";
+L_HTHF:
+ mes "[Assassin Cross]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Assassin Cross!";
+ jobchange 36;
+ close;
+
+Skill_Points:
+ mes "[Assassin Cross]";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-Lcancel:
- mes "Bye";
+
+L_Advance:
+ mes "[Assassin Cross]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/HighPriest.txt b/npc/jobs/2-1-1/HighPriest.txt
index ba569125e..db0c4c21b 100644
--- a/npc/jobs/2-1-1/HighPriest.txt
+++ b/npc/jobs/2-1-1/HighPriest.txt
@@ -1,61 +1,88 @@
-//High Priest Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== High Priest ==-
valkyrie.gat,44,42,6 script High Priest 60,{
- if ((readparam(11) >= 99) && (readparam(19) == 8) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4005) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4005) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4009) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[High Priest]";
- mes "Hello";
- mes "God bless you.";
- close;
-Lnovice:
- mes "[High Priest]";
- mes "Hi! I'm a little different from you, have you noticed?";
- mes "If you devote yourself entirely you can be just like me.";
- mes "There is a catch though, you have to go back through novice and acolyte.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(156) > 0) set @qsk;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4005) && (readparam(55) >= 45)) goto L_HACO;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4005) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[High Priest]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[High Priest]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Priest,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[High Priest]";
- mes "Ready to become a high acolyte?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[High Priest]";
- mes "God please bestow this enlightened soul with a drip of your mighty power.";
- next;
- jobchange 28;// Job: Job_Acolyte_High
+ mes "You're not ready to become an Acolyte High yet...";
+ close;
+
+L_Class:
+ mes "[High Priest]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an High Priest yet.";
+ close;
+
+L_Levels:
+ mes "[High Priest]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Priest";
close;
-Lh2:
+
+L_HNov:
mes "[High Priest]";
- mes "Your holy power grows stronger. Will you become a high priest?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 28;
+ next;
+ mes "[High Priest]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 156,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[High Priest]";
- mes "God please bestow this enlightened soul with a drip of your mighty power.";
- jobchange 32;// Job: Job_High_Priest
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to Acolyte High";
close;
-Lcrazy:
+L_HACO:
mes "[High Priest]";
- mes "Nice day isn't it?";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Priest!";
+ jobchange 32;
close;
-Lskpt:
+
+Skill_Points:
mes "[High Priest]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[High Priest]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/HighWizard.txt b/npc/jobs/2-1-1/HighWizard.txt
index 356c287b4..acf51c225 100644
--- a/npc/jobs/2-1-1/HighWizard.txt
+++ b/npc/jobs/2-1-1/HighWizard.txt
@@ -1,60 +1,88 @@
-//High Wizard Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== High Wizard ==-
valkyrie.gat,44,47,6 script High Wizard 735,{
- if ((readparam(11) >= 99) && (readparam(19) == 9) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4003) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4003) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4010) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[High Wizard]";
- mes "Hello";
- mes "The magic surrounds you.";
- close;
-Lnovice:
- mes "[High Wizard]";
- mes "Hey you! It appears that your intelligence is very high. Would you like to become a high wizard like me?";
- mes "There is a catch though, you have to go back through novice and mage.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(157) > 0) set @qsk,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4003) && (readparam(55) >= 45)) goto L_HMAG;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4003) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[High Wizard]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[High Wizard]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of High Wizard,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
+
+L_Cart:
mes "[High Wizard]";
- mes "Ready to become a high mage?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[High Wizard]";
- mes "The magic enchants and suppresses you.";
- next;
- jobchange 26;// Job: Job_Mage_High
+ mes "You're not ready to become an High Mage yet.";
+ close;
+
+L_Class:
+ mes "[High Wizard]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an High Wizard yet.";
+ close;
+
+L_Levels:
+ mes "[High Wizard]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an High Wizard";
close;
-Lh2:
+
+L_HNov:
mes "[High Wizard]";
- mes "The magic grows strong in you. You appear ready. Will you become a high wizard?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 26;
+ next;
+ mes "[High Wizard]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ next;
+qsk:
+ skill 157,1,0;
+ set @qsk,0;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[High Wizard]";
- mes "The magic enchants and suppresses you.";
- jobchange 33;// Job: Job_High_Wizard
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Mage";
close;
-Lcrazy:
+L_HMAG:
mes "[High Wizard]";
- mes "I cannot bestow you with more of my magic.";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an High Wizard!";
+ jobchange 33;
close;
-Lskpt:
+
+Skill_Points:
mes "[High Wizard]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[High Wizard]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/LordKnight.txt b/npc/jobs/2-1-1/LordKnight.txt
index 705d55b52..9dbeaa345 100644
--- a/npc/jobs/2-1-1/LordKnight.txt
+++ b/npc/jobs/2-1-1/LordKnight.txt
@@ -1,62 +1,107 @@
-//Lord Knight Made by Evera/Lorri
-//Fixed by PoW
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Lord Knight ==-
valkyrie.gat,44,39,6 script Lord Knight 56,{
- if ((readparam(11) >= 99) && (readparam(19) == 7) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(11) >= 99) && (readparam(19) == 13) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lhsword;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4002) && (readparam(55) >= 40)) goto Lhkni;
- if ((readparam(19) == 4002) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4008) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Lord Knight]";
- mes "Hello";
- mes "It's a nice day, isnt it?";
- close;
-Lnovice:
- mes "[Lord Knight]";
- mes "The honor a knight carries is high, but there is something beyond that. The lord knight.";
- mes "You come back to become a High Swordsman, then become a Lord Knight.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+ if(getskilllv(144) > 0) set @qsk,1;
+ if(getskilllv(145) > 0) set @qsk1,1;
+ if(getskilllv(146) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4002) && (readparam(55) >= 45)) goto L_HSWM;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4002) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[Lord Knight]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[Lord Knight]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Lord Knight,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lhsword:
+
+L_Cart:
mes "[Lord Knight]";
- mes "Ready to become a high swordsman??";
- menu "Yes",Lhsword2,"No",Lcancel;
-Lhsword2:
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Lord Knight]";
- mes "By the vow of my sword, here is the one bestowed upon with the truthful heart";
- next;
- jobchange 25;// Job: Job_Swordman_High
+ mes "You're not ready to become an High Swordsman yet.";
+ close;
+
+L_Class:
+ mes "[Lord Knight]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Lord Knight yet.";
+ close;
+
+L_Levels:
+ mes "[Lord Knight]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Lord Knight";
close;
-Lhkni:
+
+L_HNov:
mes "[Lord Knight]";
- mes "The final step in a knight's quest for honor. Will you become a lord knight?";
- menu "Yes",Lhkni2,"No",Lcancel;
-Lhkni2:
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 25;
+ next;
+ mes "[Lord Knight]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 144,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 145,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 146,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
mes "[Lord Knight]";
- mes "By the vow of my sword, here is the one bestowed upon with the truthful heart";
- jobchange 31;// Job: Job_Lord_Knight
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Swordsman";
close;
-Lcrazy:
+L_HSWM:
mes "[Lord Knight]";
- mes "Nice day isn't it?";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Lord Knight!";
+ jobchange 31;
close;
-Lskpt:
+
+Skill_Points:
mes "[Lord Knight]";
- mes "Use your skillpoints first";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-LCem:
+
+L_Advance:
mes "[Lord Knight]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/Sniper.txt b/npc/jobs/2-1-1/Sniper.txt
index 32468bfae..3b39fb628 100644
--- a/npc/jobs/2-1-1/Sniper.txt
+++ b/npc/jobs/2-1-1/Sniper.txt
@@ -1,64 +1,104 @@
-//Sniper Made by Evera/Lorri
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== Sniper ==-
valkyrie.gat,44,55,6 script Sniper 727,{
- if ((readparam(11) >= 99) && (Class == 11) && (JobLevel >= 50)) goto Lnovice;
- if ((Class == 4001) && (readparam(55) >= 10)) goto Lharcher;
- if ((Class == 4001) && (readparam(55) < 10)) goto LCem;
- if ((Class == 4004) && (readparam(55) >= 40)) goto Lhsni;
- if ((Class == 4004) && (readparam(55) < 40)) goto LCem;
- if (Class == 4012) goto Lcrazy;
+ if(getskilllv(147) > 0) set @qsk,1;
+ if(getskilllv(148) > 0) set @qsk1,1;
+ if(checkfalcon(0) > 0) goto L_Falcon;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4004) && (readparam(55) >= 45)) goto L_HARC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4004) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
mes "[Sniper]";
- mes "Who are you?";
- mes "Only the archer class can become a Sniper...";
- mes "Meet all the requirements first.";
+ mes "Hi there...";
close;
-Lnovice:
+
+L_Change:
mes "[Sniper]";
- mes "Now, here's the deal. I change you into a High Novice.";
- mes "You come back to become a Sniper, then become a sniper.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- if (readparam(12) != 0) goto Lskpt;
- mes "By the tip of my arrow.. The distance it moves...";
- next;
- jobchange 24;// Job: Job_Novice_High
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of Sniper,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lharcher:
+
+L_Cart:
mes "[Sniper]";
- mes "Wanna become a High Arhcer?";
- menu "Yes",Lhtheif2,"No",Lcancel;
-Lhtheif2:
- if (readparam(12) != 0) goto Lskpt;
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
mes "[Sniper]";
- mes "By the tip of my arrow.. The distance it moves...";
- next;
- jobchange 27;// Job: Job_Archer_High
+ mes "You're not ready to become an High Archer yet.";
+ close;
+
+L_Class:
+ mes "[Sniper]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an Sniper yet.";
+ close;
+
+L_Levels:
+ mes "[Sniper]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an Sniper";
close;
-Lhsni:
+
+L_HNov:
mes "[Sniper]";
- mes "Ready to become a sniper, like me??";
- menu "Yes",Lhsni2,"No",Lcancel;
-Lhsni2:
- if (readparam(12) != 0) goto Lskpt;
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 27;
+ next;
+ mes "[Sniper]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ if(@qsk3 > 0) goto qsk3;
+ next;
+qsk:
+ skill 147,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+qsk1:
+ skill 148,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[Sniper]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Archer";
+ close;
+L_HARC:
mes "[Sniper]";
- mes "By the tip of my arrow.. The distance it moves...";
- jobchange 35;// Job: Job_Sniper
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an Sniper!";
+ jobchange 35;
close;
-Lcrazy:
+
+Skill_Points:
mes "[Sniper]";
- mes "You're already a Sniper!";
- mes "How are you doing?";
+ mes "Please use all of your skillpoints before proceeding.";
close;
-Lskpt:
+
+L_Advance:
mes "[Sniper]";
- mes "Please finish up your skillpoints first";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
close;
-LCem:
+
+L_Falcon:
mes "[Sniper]";
- mes "Please train your arrows to move faster.";
- close;
-Lcancel:
- mes "Bye";
+ mes "Please take your Falcon off before proceeding "+strcharinfo(0)+".";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1-1/WhiteSmith.txt b/npc/jobs/2-1-1/WhiteSmith.txt
index d65900f69..29b483eda 100644
--- a/npc/jobs/2-1-1/WhiteSmith.txt
+++ b/npc/jobs/2-1-1/WhiteSmith.txt
@@ -1,60 +1,106 @@
-//Whitesmith Made by Evera/Lorri
-valkyrie.gat,44,50,6 script Whitesmith 731,{
- if ((readparam(11) >= 99) && (readparam(19) == 10) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4010) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Whitesmith]";
- mes "Hello";
- mes "I am not currently available for forging, please ask another forger.";
- close;
-Lnovice:
- mes "[Whitesmith]";
- mes "Hm. You weild your hammer pretty good. You wanna become a whitesmith?";
- mes "There is a catch though, you have to go back through novice and merchant.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== White Smith ==-
+valkyrie.gat,44,58,6 script White Smith 725,{
+ if(getskilllv(153) > 0) set @qsk,1;
+ if(getskilllv(154) > 0) set @qsk1,1;
+ if(getskilllv(155) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[White Smith]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[White Smith]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of White Smith,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
- mes "[Whitesmith]";
- mes "Ready to become a high merchant?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
- mes "[Whitesmith]";
- mes "You're on your way to making upgraded items.";
+
+L_Cart:
+ mes "[White Smith]";
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
+ mes "[White Smith]";
+ mes "You're not ready to become an High Merchant yet.";
+ close;
+
+L_Class:
+ mes "[White Smith]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an White Smith yet.";
+ close;
+
+L_Levels:
+ mes "[White Smith]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an White Smith";
+ close;
+
+L_HNov:
+ mes "[White Smith]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 29;
next;
- jobchange 29;// Job: Job_Merchant_High
- close;
-Lh2:
- mes "[Whitesmith]";
- mes "Hey, you've grown a lot. Will you become a whitesmith?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
- mes "[Whitesmith]";
- mes "The magic enchants and suppresses you.";
- jobchange 34;// Job: Job_Whitesmith
- close;
-Lcrazy:
- mes "[Whitesmith]";
- mes "Hm. You look like me.";
- close;
-Lskpt:
- mes "[Whitesmith]";
- mes "Use your skillpoints first";
- close;
-LCem:
- mes "[Whitesmith]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
- close;
-}
+ mes "[White Smith]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ next;
+qsk:
+ skill 153,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 154,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 155,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[White Smith]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant";
+ close;
+L_HMERC:
+ mes "[White Smith]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an White Smith!";
+ jobchange 34;
+ close;
+
+Skill_Points:
+ mes "[White Smith]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
+
+L_Advance:
+ mes "[White Smith]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
+ close;
+} \ No newline at end of file