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-rw-r--r--npc/jobs/2-1-1/WhiteSmith.txt160
1 files changed, 103 insertions, 57 deletions
diff --git a/npc/jobs/2-1-1/WhiteSmith.txt b/npc/jobs/2-1-1/WhiteSmith.txt
index d65900f69..29b483eda 100644
--- a/npc/jobs/2-1-1/WhiteSmith.txt
+++ b/npc/jobs/2-1-1/WhiteSmith.txt
@@ -1,60 +1,106 @@
-//Whitesmith Made by Evera/Lorri
-valkyrie.gat,44,50,6 script Whitesmith 731,{
- if ((readparam(11) >= 99) && (readparam(19) == 10) && (readparam(55) >= 50)) goto Lnovice;
- if ((readparam(19) == 4001) && (readparam(55) >= 10)) goto Lh1;
- if ((readparam(19) == 4001) && (readparam(55) < 10)) goto LCem;
- if ((readparam(19) == 4006) && (readparam(55) >= 40)) goto Lh2;
- if ((readparam(19) == 4006) && (readparam(55) < 40)) goto LCem;
- if (readparam(19) == 4010) goto Lcrazy;
- if (readparam(12) != 0) goto Lskpt;
- mes "[Whitesmith]";
- mes "Hello";
- mes "I am not currently available for forging, please ask another forger.";
- close;
-Lnovice:
- mes "[Whitesmith]";
- mes "Hm. You weild your hammer pretty good. You wanna become a whitesmith?";
- mes "There is a catch though, you have to go back through novice and merchant.";
- mes "You wanna do it?";
- menu "Yes",Lnovice2,"No",Lcancel;
-Lnovice2:
- mes "We shall start the ceremony....";
- next;
- jobchange 24;// Job: Job_Novice_High
+// Advance Class jobchanger after kRO Normals.
+// Checks if the player have any questskills, cart\falcon, level and such.
+// Made by Nana.
+
+// -== White Smith ==-
+valkyrie.gat,44,58,6 script White Smith 725,{
+ if(getskilllv(153) > 0) set @qsk,1;
+ if(getskilllv(154) > 0) set @qsk1,1;
+ if(getskilllv(155) > 0) set @qsk2,1;
+ if(checkcart(0) > 0) goto L_Cart;
+ if(readparam(12) > 0) goto Skill_Points;
+ if(readparam(19) >= 4008) goto L_Advance;
+ if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov;
+ if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC;
+ if(readparam(19) < 7) goto L_Class;
+ if(readparam(19) == 4001) goto L_Class1;
+ if(readparam(19) == 4007) goto L_Class;
+ if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change;
+ if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels;
+ mes "[White Smith]";
+ mes "Hi there...";
+ close;
+
+L_Change:
+ mes "[White Smith]";
+ mes "Hello there "+strcharinfo(0)+"!";
+ mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of White Smith,";
+ mes "I wish you good fortune in the near future!";
+ jobchange 24;
resetlvl(1);
close;
-Lh1:
- mes "[Whitesmith]";
- mes "Ready to become a high merchant?";
- menu "Yes",Lh12,"No",Lcancel;
-Lh12:
- mes "[Whitesmith]";
- mes "You're on your way to making upgraded items.";
+
+L_Cart:
+ mes "[White Smith]";
+ mes "Please un-equip that cart before continuing.";
+ close;
+
+L_Class1:
+ mes "[White Smith]";
+ mes "You're not ready to become an High Merchant yet.";
+ close;
+
+L_Class:
+ mes "[White Smith]";
+ mes "You've come far to get here. unfortunately, you're not ready to become an White Smith yet.";
+ close;
+
+L_Levels:
+ mes "[White Smith]";
+ mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an White Smith";
+ close;
+
+L_HNov:
+ mes "[White Smith]";
+ mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok.";
+ mes "Must great fortune follow you!";
+ jobchange 29;
next;
- jobchange 29;// Job: Job_Merchant_High
- close;
-Lh2:
- mes "[Whitesmith]";
- mes "Hey, you've grown a lot. Will you become a whitesmith?";
- menu "Yes",Lh22,"No",Lcancel;
-Lh22:
- mes "[Whitesmith]";
- mes "The magic enchants and suppresses you.";
- jobchange 34;// Job: Job_Whitesmith
- close;
-Lcrazy:
- mes "[Whitesmith]";
- mes "Hm. You look like me.";
- close;
-Lskpt:
- mes "[Whitesmith]";
- mes "Use your skillpoints first";
- close;
-LCem:
- mes "[Whitesmith]";
- mes "You're not ready to go to the next level";
- close;
-Lcancel:
- mes "Bye";
- close;
-}
+ mes "[White Smith]";
+ mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+".";
+ next;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ next;
+qsk:
+ skill 153,1,0;
+ set @qsk,0;
+ if(@qsk1 > 0) goto qsk1;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk1:
+ skill 154,1,0;
+ set @qsk1,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk2 > 0) goto qsk2;
+ goto L_HNov_2;
+qsk2:
+ skill 155,1,0;
+ set @qsk2,0;
+ if(@qsk > 0) goto qsk;
+ if(@qsk1 > 0) goto qsk1;
+ goto L_HNov_2;
+
+L_HNov_2:
+ mes "[White Smith]";
+ mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant";
+ close;
+L_HMERC:
+ mes "[White Smith]";
+ mes "Congratulations!";
+ mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an White Smith!";
+ jobchange 34;
+ close;
+
+Skill_Points:
+ mes "[White Smith]";
+ mes "Please use all of your skillpoints before proceeding.";
+ close;
+
+L_Advance:
+ mes "[White Smith]";
+ mes "Hey there! You are already an Reborn. You cannot reach any higher";
+ mes "*whistles*";
+ close;
+} \ No newline at end of file