diff options
Diffstat (limited to 'npc/jobs/2-1-1/WhiteSmith.txt')
-rw-r--r-- | npc/jobs/2-1-1/WhiteSmith.txt | 117 |
1 files changed, 15 insertions, 102 deletions
diff --git a/npc/jobs/2-1-1/WhiteSmith.txt b/npc/jobs/2-1-1/WhiteSmith.txt index b289c0232..103cd65b5 100644 --- a/npc/jobs/2-1-1/WhiteSmith.txt +++ b/npc/jobs/2-1-1/WhiteSmith.txt @@ -1,106 +1,19 @@ -// Advance Class jobchanger after kRO Normals. -// Checks if the player have any questskills, cart\falcon, level and such. -// Made by Nana. +//===== eAthena Script ======================================= +//= Advance Class jobchanger after kRO Normals. +//===== By: ================================================== +//= Nana +//= finished, optimized and tested by Lupus +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 1.0 + +//===== Description: ========================================= +//= Advance Class jobchanger after kRO Normals. +//===== Additional Comments: ================================= +//= v1.1 Made all into functions, additional checks, etc. [Lupus] +//============================================================ // -== White Smith ==- valkyrie.gat,44,51,6 script White Smith 725,{ - if(getskilllv(153) > 0) set @qsk,1; - if(getskilllv(154) > 0) set @qsk1,1; - if(getskilllv(155) > 0) set @qsk2,1; - if(checkcart(0) > 0) goto L_Cart; - if(readparam(12) > 0) goto Skill_Points; - if(readparam(19) >= 4008) goto L_Advance; - if((readparam(19) == 4001) && (readparam(55) >= 10)) goto L_HNov; - if((readparam(19) == 4007) && (readparam(55) >= 45)) goto L_HMERC; - if(readparam(19) < 7) goto L_Class; - if(readparam(19) == 4001) goto L_Class1; - if(readparam(19) == 4007) goto L_Class; - if((readparam(11) >= 99) && (readparam(55) >= 50) && (readparam(19) >= 7)) goto L_Change; - if((readparam(11) < 99) && (readparam(55) < 50)) goto L_Levels; - mes "[White Smith]"; - mes "Hi there..."; - close; - -L_Change: - mes "[White Smith]"; - mes "Hello there "+strcharinfo(0)+"!"; - mes "You've made a brave choice in coming here to be reborn and stepping forth into the ranks of White Smith,"; - mes "I wish you good fortune in the near future!"; - jobchange 24; - resetlvl(1); - close; - -L_Cart: - mes "[White Smith]"; - mes "Please un-equip that cart before continuing."; - close; - -L_Class1: - mes "[White Smith]"; - mes "You're not ready to become an High Merchant yet."; - close; - -L_Class: - mes "[White Smith]"; - mes "You've come far to get here. unfortunately, you're not ready to become an White Smith yet."; - close; - -L_Levels: - mes "[White Smith]"; - mes "You're doing great! keep up the good work. You'll eventually get to the point where you can be an White Smith"; - close; - -L_HNov: - mes "[White Smith]"; - mes "Tread lightly ahead as you're about to enter the distinguished world of Ragnarok."; - mes "Must great fortune follow you!"; - jobchange 29; - next; - mes "[White Smith]"; - mes "Let me just add in the missing Quest Skills you lost under the Reborn process if you had any, "+strcharinfo(0)+"."; - next; - if(@qsk > 0) goto qsk; - if(@qsk1 > 0) goto qsk1; - if(@qsk2 > 0) goto qsk2; - next; -qsk: - skill 153,1,0; - set @qsk,0; - if(@qsk1 > 0) goto qsk1; - if(@qsk2 > 0) goto qsk2; - goto L_HNov_2; -qsk1: - skill 154,1,0; - set @qsk1,0; - if(@qsk > 0) goto qsk; - if(@qsk2 > 0) goto qsk2; - goto L_HNov_2; -qsk2: - skill 155,1,0; - set @qsk2,0; - if(@qsk > 0) goto qsk; - if(@qsk1 > 0) goto qsk1; - goto L_HNov_2; - -L_HNov_2: - mes "[White Smith]"; - mes "Now when the formalities are fixed, I congratulate you on your Advancement to High Merchant"; - close; -L_HMERC: - mes "[White Smith]"; - mes "Congratulations!"; - mes "You're not finally after alot of hard work, able to enter the halls of Valkyrie as an White Smith!"; - jobchange 34; - close; - -Skill_Points: - mes "[White Smith]"; - mes "Please use all of your skillpoints before proceeding."; - close; - -L_Advance: - mes "[White Smith]"; - mes "Hey there! You are already an Reborn. You cannot reach any higher"; - mes "*whistles*"; - close; + callfunc "F_Rebirth",29,"Merchant High",34,"White Smith",153,154,155,0; } |