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-rw-r--r--npc/jobs/1-1/acolyte.txt5
-rw-r--r--npc/jobs/1-1/archer.txt5
-rw-r--r--npc/jobs/1-1/mage.txt5
-rw-r--r--npc/jobs/1-1/merchant.txt5
-rw-r--r--npc/jobs/1-1/swordman.txt5
-rw-r--r--npc/jobs/1-1/thief.txt3
6 files changed, 17 insertions, 11 deletions
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index e34f7bd4c..52a7a4207 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -15,12 +15,13 @@
//= v1.2a Added instant job change for High Novice [Lupus]
//= v1.3 Added Baby Class support [Lupus]
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
+//= 1.5 Now saves/restores all quest skills [Lupus]
//============================================================
// -- Father Mareusis --
prt_church.gat,184,41,4 script Father Mareusis 60,{
- callfunc "F_ToHigh",Job_Acolyte_High,"Acolyte High",Job_High_Priest,"High Priest",156,0,0,0,"Father Mareusis";
+ callfunc "F_ToHigh",Job_Acolyte_High,"Acolyte High",Job_High_Priest,"Father Mareusis";
mes "[Father Mareusis]";
if(BaseJob==Job_Novice && job_acolyte_q > 0) goto L_Check;
mes "What is it you are looking for?";
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index 87d390105..1f57a5227 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -13,12 +13,13 @@
//= v1.1 Added instant job change for High Novice [Lupus]
//= v1.3 Added Baby Class support [Lupus]
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
+//= 1.5 Now saves/restores all quest skills [Lupus]
//============================================================
// -- Archer Guildsman --
payon_in02.gat,64,71,4 script Archer Guildsman 59,{
- callfunc "F_ToHigh",Job_Archer_High,"High Archer",Job_Sniper,"Sniper",147,148,0,0,"Archer Guildsman";
+ callfunc "F_ToHigh",Job_Archer_High,"High Archer",Job_Sniper,"Archer Guildsman";
mes "[Archer Guildsman]";
if(BaseJob==Job_Novice && job_archer_q == 1) goto L_Check;
mes "Good Day. How may I help you?";
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index 8ed741ae2..e6ce82f2b 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -14,12 +14,13 @@
//= v1.2 Added instant job change for High Novice [Lupus]
//= 1.3 Added Baby Class support [Lupus]
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
+//= 1.5 Now saves/restores all quest skills [Lupus]
//============================================================
// -- Expert Mage --
geffen_in.gat,164,124,4 script Expert Mage 123,{
- callfunc "F_ToHigh",Job_Mage_High,"High Mage",Job_High_Wizard,"High Wizard",157,0,0,0,"Expert Mage";
+ callfunc "F_ToHigh",Job_Mage_High,"High Mage",Job_High_Wizard,"Expert Mage";
if(BaseJob==Job_Novice && job_magician_q >= 1) goto L_BeMage;
mes "[Expert Mage]";
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 1d155ef64..cec41e4f3 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -14,13 +14,14 @@
//= v1.3 Added Baby Class support [Lupus]
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
//= 1.5 Changed Prontera->Izlude teleport price to 600 [Lupus]
+//= 1.6 Now saves/restores all quest skills [Lupus]
//============================================================
// == Guild NPCs ==
// -- Mahnsoo --
alberta_in.gat,53,43,6 script Chief Mahnsoo 86,{
- callfunc "F_ToHigh",Job_Merchant_High,"Merchant High",Job_Whitesmith,"White Smith",153,154,155,0,"Chief Mahnsoo";
+ callfunc "F_ToHigh",Job_Merchant_High,"Merchant High",Job_Whitesmith,"Chief Mahnsoo";
mes "[Chief Mahnsoo]";
if(BaseJob==Job_Novice && job_merchant_q3 == 4) goto L_MakeMerc;
if(BaseJob==Job_Novice && job_merchant_q3 == 3) goto L_GiveRecpt;
diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt
index 2e5c0c63c..76ec9d464 100644
--- a/npc/jobs/1-1/swordman.txt
+++ b/npc/jobs/1-1/swordman.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -17,6 +17,7 @@
//= and are limited to 7min to complete the quest [Fredzilla]
//= v1.5 Optimised and moved first checker to Jfunc1-1 [massdriller]
//= 1.6 Fixed possible EXP abuse [Lupus]
+//= 1.7 Now saves/restores all quest skills [Lupus]
//============================================================
@@ -55,7 +56,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{
// == Npcs ==
// -- Master Swordsman --
izlude_in.gat,74,172,5 script Master Swordsman 119,{
- callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Lord Knight",144,145,146,0,"Master Swordsman";
+ callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Master Swordsman";
mes "[Master Swordsman]";
if(BaseJob==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 0d1361927..0359458ad 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -14,6 +14,7 @@
//= 1.3 Added Baby Class support [Lupus]
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
//= Fixed possible EXP abuse [Lupus]
+//= 1.5 Now saves/restores all quest skills [Lupus]
//============================================================
@@ -208,7 +209,7 @@ M_Menu:
// -- Test Grader --
moc_prydb1.gat,42,133,2 script Comrade Brad 118,{
- callfunc "F_ToHigh",Job_Thief_High,"Thief High",Job_Assassin_Cross,"Assassin Cross",149,150,151,152,"Brad";
+ callfunc "F_ToHigh",Job_Thief_High,"Thief High",Job_Assassin_Cross,"Brad";
if(BaseJob == 0) goto L_Novice;
if(BaseJob == 6) goto L_Thief;