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-rw-r--r--npc/jobs/1-1/mage.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index 56a0f58cb..8ed741ae2 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -79,10 +79,10 @@ L_BeMage:
if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Mage.";
if(SkillPoint > 0) close;
- mes ".....The color's not quit right.... there is a little to much percipitate..... hmmm......";
+ mes ".....The color's not quit right.... there is a little to much precipitate..... hmmm......";
next;
mes "[Expert Mage]";
- mes "Well it's not perfect but it seems you worked very hard on this so...... alright! I'll let you pass! You are now officialy qualified to become a mage!";
+ mes "Well it's not perfect but it seems you worked very hard on this so...... alright! I'll let you pass! You are now officially qualified to become a mage!";
emotion e_no1;
next;
mes "[Expert Mage]";
@@ -98,7 +98,7 @@ L_BeMage:
callfunc "F_ClearJobVar"; // clears all job variables for the current player
mes "[Expert Mage]";
- mes "'Welcome to My World~ teh hehe. I've always wanted to say that. Anyways, congratulations!. You're one of us now so let's be friends okays!";
+ mes "'Welcome to My World~ teh hehe. I've always wanted to say that. Anyways, congratulations! You're one of us now so let's be friends okays!";
emotion e_heh;
next;
mes "[Expert Mage]";
@@ -107,7 +107,7 @@ L_BeMage:
L_Retry:
mes "I'm sorry but the solution you have is no good. I'm afraid that you didn't pass the test. You can try again though.";
- mes "Let me exlpain the test for you once more okays.";
+ mes "Let me explain the test for you once more okays.";
emotion e_swt;
next;
delitem 1090,1;//Items: Unknown_Test_Tube,
@@ -286,7 +286,7 @@ geffen_in.gat,164,112,1 script Mixing Machine 111,{
L_Input:
input @INPUT;
mes "[Mixing Machine]";
- mes "You have inputed the number ^5555FF"+@INPUT+". Is this correct?";
+ mes "You have inputted the number ^5555FF"+@INPUT+". Is this correct?";
next;
menu "Yes.",-, "No.",L_Input;