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-rw-r--r--npc/jobs/1-1/thief.txt38
1 files changed, 19 insertions, 19 deletions
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 11ad20913..3f34947a1 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -49,7 +49,7 @@ M_Menu:
next;
mes "[Thief Guide]";
mes "Hahahaha... I can still remember the look on that guy's face...";
- emotion 18;
+ emotion e_heh;
next;
mes "[Thief Guide]";
mes "But anyways... I assume you're here to become a thief...";
@@ -61,7 +61,7 @@ M_Menu:
sM_0b:
mes "[Thief Guide]";
mes "Wow... thanks... now get the HELL OUTA HERE!!";
- emotion 6;
+ emotion e_an;
close;
sM_0c:
mes "[Thief Guide]";
@@ -77,7 +77,7 @@ M_Menu:
M_End:
mes "[Thief Guide]";
mes "Must you people keep wasting my time!!?";
- emotion 32;
+ emotion e_pif;
close;
L_Test:
@@ -129,7 +129,7 @@ M_Menu:
next;
mes "[Thief Guide]";
mes " If you don't have any questions... then GET moving!";
- emotion 27;
+ emotion e_go;
set job_thief_q,1;
close;
@@ -145,32 +145,32 @@ M_Menu:
mes "[Thief Guide]";
mes "..... What are you doing here? You're supposed to be gathering mushrooms remember??";
mes "Don't tell me you forget what to do??? Jeeze... do you want me to explain it to you one more time?......";
- emotion 20;
+ emotion e_hmm;
next;
menu "Heh.. yeah I guess..",sM_1a, "Nope.",sM_1b;
sM_1a:
mes "[Thief Guide]";
mes "(~sigh~) There's always someone who gets left behind.... This is the last time so listen CAREFULLY!!....";
- emotion 32;
+ emotion e_pif;
next;
goto L_Explain;
sM_1b:
mes "[Thief Guide]";
mes ".... Then what is it??? Do you have something to tell me? YOUR the one who came TO ME...";
mes "What... you wanna a piece of me?? HUH!!??";
- emotion 7;
+ emotion e_ag;
close;
sL_1:
mes "[Thief Guide]";
mes "What? You actually went and stole some mushrooms?? Are you some kinda idiot?";
mes "Haha... I can't believe you listened to me..... ";
- emotion 1;
+ emotion e_what;
next;
mes "[Thief Guide]";
mes ".... Psych!! Just kidding... heheheh! Speak with the guy next to me about rating the mushrooms you swiped.";
- emotion 18;
+ emotion e_heh;
close;
L_1:
@@ -185,7 +185,7 @@ M_Menu:
next;
mes "[Thief Guide]";
mes "...... You won't take my place, will you? If you have any ambition like that, I will kick your ^ff0000'ASS OUT OF YOUR BUTT'^000000!"; //this is just too much lol.
- emotion 0;
+ emotion e_gasp;
next;
mes "[Thief Guide]";
mes " Still, in order to pass the test you need to go get some mushrooms.";
@@ -196,21 +196,21 @@ M_Menu:
next;
mes "[Thief Guide]";
mes " Eeewww! Yuuuckk! Still, in order to pass the test you need to go get some mushrooms.";
- emotion 16;
+ emotion e_wah;
close;
}
// -- Test Grader --
moc_prydb1.gat,42,133,2 script Comrade Brad 118,{
- callfunc "F_ToHigh",30,"Thief High",36,"Assassin Cross",149,150,151,152,"Brad";
+ callfunc "F_ToHigh",Job_Thief_High,"Thief High",Job_Assassin_Cross,"Assassin Cross",149,150,151,152,"Brad";
if(BaseJob == 0) goto L_Novice;
if(BaseJob == 6) goto L_Thief;
L_Other:
mes "[Brad]";
mes "Hey~ Hey~!! You don't look like a Thief. What the heck? You'd BETTER NOT be trying to start someting on THIEF TERRITORY!!";
- emotion 23;
+ emotion e_omg;
close;
L_Thief:
mes "[Brad]";
@@ -263,7 +263,7 @@ L_4:
L_Final:
mes "[Comrade Brad]";
mes "Congratulations ^ff0000"+strcharinfo(0)+"^000000, you passed the official Thief Test! You can now become a Thief!!";
- emotion 21;
+ emotion e_no1;
next;
if(SkillPoint > 0) goto sL_SkPoint;
delitem 1069, countitem(1069);//Items: Orange_Net_Mushroom,
@@ -283,7 +283,7 @@ L_4:
mes "[Comrade Brad]";
mes "However, If you bring disgrace to our Guild, or ever betray us, we will not hesitate to have you......";
mes "how shall I say..... ^ff0000'REMOVED'^000000 from the Thief Guild.";
- emotion 29;
+ emotion e_gg;
next;
mes "[Comrade Brad]";
mes "Good luck and always remeber the ^0000cc'Thief Motto'^000000: ^ff0000DON'T Get Caught^000000l!";
@@ -333,18 +333,18 @@ L_Other:
mes "[Irrelevent Man]";
mes "Hey!! DON'T LOOK AT ME like that! I'M NOT some WACKO okay!!!";
set @s_flag, @s_flag+1;
- emotion 6;
+ emotion e_an;
close;
L_1e:
mes "[Irrelevant Man]";
mes "Dude! I got nothin to say with you! Mind your own business! Sheesh!!";
- emotion 32;
+ emotion e_pif;
close;
L_Thief:
mes "[Irrelevant Man]";
mes "Yah Hoo! Look at you! You became a Kool Thief!";
- emotion 21;
+ emotion e_no1;
next;
mes "[Irrelevant Man]";
mes "Don't worry about Shibu's Farm. Let the newbies handle that. Why don't ya go out and kill some stronger monsters.";
@@ -396,7 +396,7 @@ L_2:
L_3:
mes "[Irrelevant Man]";
mes "Muhahahaha~~ WHAT???~~ You HAVEN'T PASSED the Test yet? Are you some sort of Idiot!! Kakakaka!!";
- emotion 18;
+ emotion e_heh;
next;
mes "[Irrelevant Man]";
mes "Just kidding..... NOT!!. Anywho I'll let ya back in!";