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-rw-r--r--npc/jobs/1-1/swordman.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt
index 2e5c0c63c..76ec9d464 100644
--- a/npc/jobs/1-1/swordman.txt
+++ b/npc/jobs/1-1/swordman.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -17,6 +17,7 @@
//= and are limited to 7min to complete the quest [Fredzilla]
//= v1.5 Optimised and moved first checker to Jfunc1-1 [massdriller]
//= 1.6 Fixed possible EXP abuse [Lupus]
+//= 1.7 Now saves/restores all quest skills [Lupus]
//============================================================
@@ -55,7 +56,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{
// == Npcs ==
// -- Master Swordsman --
izlude_in.gat,74,172,5 script Master Swordsman 119,{
- callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Lord Knight",144,145,146,0,"Master Swordsman";
+ callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Master Swordsman";
mes "[Master Swordsman]";
if(BaseJob==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";