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-rw-r--r--npc/jobs/1-1/swordman.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/jobs/1-1/swordman.txt b/npc/jobs/1-1/swordman.txt
index bba2e838c..fb6506955 100644
--- a/npc/jobs/1-1/swordman.txt
+++ b/npc/jobs/1-1/swordman.txt
@@ -55,7 +55,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{
// == Npcs ==
// -- Master Swordsman --
izlude_in.gat,74,172,5 script Master Swordsman 119,{
- callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0,"Master Swordsman";
+ callfunc "F_ToHigh",Job_Swordman_High,"Swordman High",Job_Lord_Knight,"Lord Knight",144,145,146,0,"Master Swordsman";
mes "[Master Swordsman]";
if(BaseJob==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
@@ -119,7 +119,7 @@ L_Menu:
mes "[Master Swordsman]";
mes "Aside from this, in my personal opinion, being a 'Swordsman' is greatest job in all the land!";
mes "Muhahahah!!!";
- emotion 18;
+ emotion e_heh;
goto L_Menu;
M_2:
@@ -149,13 +149,13 @@ L_Menu:
O_2b:
mes "[Master Swordsman]";
mes "....but you're already a Swordsman...????";
- emotion 20;
+ emotion e_hmm;
close;
M_End:
mes "[Master Swordsman]";
mes "Enjoy your youth before you lose it~~ Muhahahaha!!!!";
- emotion 18;
+ emotion e_heh;
close;
L_Done:
@@ -197,11 +197,11 @@ OnStart:
L_Other:
mes "Who might you be?! Those who are not Novices are not permitted to go in! Please leave.";
- emotion 1;
+ emotion e_what;
close;
L_Sword:
mes "You're already a Swordsman!! You don't need to take this silly test!";
- emotion 0;
+ emotion e_gasp;
close;
L_Novice:
@@ -211,7 +211,7 @@ L_Novice:
mes "Halt! Do you want to take the Swordsman Test?";
mes "If so, please fill out the swordsman application first.";
mes "Speak with the 'Master Swordsman' for more information.";
- emotion 0;
+ emotion e_gasp;
close;
L_Start: