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-rw-r--r--npc/instances/SealedShrine.txt23
1 files changed, 12 insertions, 11 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index db5f837f6..99d168870 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -14,6 +14,7 @@
//= 1.1 Added setquest for instance cooldown. [L0ne_W0lf]
//= 1.2 Fixed Torch#12 not being disabled. (bugreport:4044) [L0ne_w0lf]
//= 1.3 Fixed cutins not being removed. (bugreport:4117) [L0ne_w0lf]
+//= 1.4 Fixed some typos. [Gepard]
//============================================================
// Sealed Catacomb Entrance
@@ -43,7 +44,7 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{
mes "[Friar Patrick]";
mes "The very place where the great Devil who once demolished this world is sleeping.";
next;
- switch(select("Tell me more.:Stop talikng.")) {
+ switch(select("Tell me more.:Stop talking.")) {
case 1:
cutin "ins_cata_pri_n",2;
mes "[Friar Patrick]";
@@ -183,7 +184,7 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{
mes "And one more thing... In this cursed area, some skills, which are protected by outer physical power, are prohibited by the effect of the seal.";
next;
mes "[Friar Patrick]";
- mes "For example, the skills like^0000FFSafety wall, Assumptio^000000... So you'd better to prepare enoughly before enter the grave.";
+ mes "For example, the skills like ^0000FFSafety wall, Assumptio^000000... So you'd better to prepare enoughly before enter the grave.";
close2;
cutin "",255;
}
@@ -764,7 +765,7 @@ OnMyMobDead:
if ('ins_baphomet == 0) {
mes "The gravestone is trembling...";
next;
- mes "By touching the gravestone, I hear a voice";
+ mes "By touching the gravestone, I hear a voice.";
next;
specialeffect2 EF_CONE;
mes "[Voice of the Gravestone]";
@@ -998,7 +999,7 @@ OnTouch:
else if (('ins_baphomet == 3) && (getpartyleader(.@party_id,2) == getcharid(0))) {
cutin "ins_cata_champ_n",2;
mes "[Soul of Ancient Hero]";
- mes "Did you get 10^0000FFEssence of Fire^000000 and ^0000FFToken of Apostle^000000?";
+ mes "Did you get 10 ^0000FFEssence of Fire^000000 and ^0000FFToken of Apostle^000000?";
next;
if ((countitem(6001) > 9) && (countitem(6002) > 0)) {
delitem 6001,countitem(6001); //Essence_Of_Fire
@@ -1090,7 +1091,7 @@ OnTouch:
}
else {
mes "[Soul of Ancient Hero]";
- mes "Where is your Token_of_Apostle? I said you should carry the Token_of_Apostle to pass this gate.";
+ mes "Where is your Token of Apostle? I said you should carry the Token of Apostle to pass this gate.";
close;
}
}
@@ -2240,7 +2241,7 @@ OnMyMobDead:
set 'ins_baphomet,7;
setquest 3040;
erasequest 3041;
- instance_announce 0, "Baphomet : No! Nonono!I get this insult again from these trivial bugs... No...",bc_map,"0xdb7093";
+ instance_announce 0, "Baphomet : No! Nonono! I get this insult again from these trivial bugs... No...",bc_map,"0xdb7093";
enablenpc instance_npcname("Soul of Ancient Hero#2F", instance_id());
disablenpc instance_npcname("slave_down", instance_id());
disablenpc instance_npcname("slave_left", instance_id());
@@ -2400,7 +2401,7 @@ OnTimer70000:
disablenpc instance_npcname("Magical Seal#10", instance_id());
break;
case 2:
- instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 2o'clock is running out. Go to the direction of 2o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
+ instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 2 o'clock is running out. Go to the direction of 2o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
disablenpc instance_npcname("Magical Seal#0", instance_id());
enablenpc instance_npcname("Magical Seal#2", instance_id());
disablenpc instance_npcname("Magical Seal#4", instance_id());
@@ -2408,7 +2409,7 @@ OnTimer70000:
disablenpc instance_npcname("Magical Seal#10", instance_id());
break;
case 3:
- instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 4o'clock is running out. Go to the direction of 4o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
+ instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 4 o'clock is running out. Go to the direction of 4o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
disablenpc instance_npcname("Magical Seal#0", instance_id());
disablenpc instance_npcname("Magical Seal#2", instance_id());
enablenpc instance_npcname("Magical Seal#4", instance_id());
@@ -2416,7 +2417,7 @@ OnTimer70000:
disablenpc instance_npcname("Magical Seal#10", instance_id());
break;
case 4:
- instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 8o'clock is running out. Go to the direction of 8o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
+ instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 8 o'clock is running out. Go to the direction of 8o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
disablenpc instance_npcname("Magical Seal#0", instance_id());
disablenpc instance_npcname("Magical Seal#2", instance_id());
disablenpc instance_npcname("Magical Seal#4", instance_id());
@@ -2424,7 +2425,7 @@ OnTimer70000:
disablenpc instance_npcname("Magical Seal#10", instance_id());
break;
case 5:
- instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 10o'clock is running out. Go to the direction of 10o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
+ instance_announce 0, "Soul of Ancient Hero : The magical power of the seal in the direction of 10 o'clock is running out. Go to the direction of 10o'clock and put the magical power in the seal.",bc_map,"0xFFFF00";
disablenpc instance_npcname("Magical Seal#0", instance_id());
disablenpc instance_npcname("Magical Seal#2", instance_id());
disablenpc instance_npcname("Magical Seal#4", instance_id());