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-rw-r--r--npc/instances/SealedShrine.txt20
1 files changed, 12 insertions, 8 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index 82267be7a..5bbe81d27 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -121,7 +121,7 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{
}
else {
for (.@i = 1; .@i <= 2; ++.@i) {
- if( instance_attachmap("" + .@i + "@cata", .@instance) == "" )
+ if( instance_attachmap(.@i + "@cata", .@instance) == "" )
break;
}
if( .@i < 2 ) {
@@ -272,7 +272,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
mes "[Rust Blackhand]";
mes "Did you bring all of the ingredients?";
next;
- if ((countitem(6004) > 0) && (countitem(2256) > 0) && (countitem(7799) > 29) && (countitem(7798) > 49) && (Zeny > 990000)) {
+ if (countitem(6004) && countitem(2256) && (countitem(7799) > 29) && (countitem(7798) > 49) && (Zeny >= 990000)) {
mes "[Rust Blackhand]";
mes "kkk... You prepared the ingredients well. Why don't you leave it there and wait?";
next;
@@ -348,7 +348,9 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
next;
mes "[Rust Blackhand]";
mes "You'll never know how great this hat is until you get one. If you understood, go and get the ingredients.";
- changequest 3042,3043;
+ if (questprogress(3042))
+ erasequest 3042;
+ setquest 3043;
close;
case 2:
mes "[Rust Blackhand]";
@@ -364,12 +366,12 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
close;
}
}
- else if (!.@new_maje && countitem(6004) == 0) {
+ else if (!.@new_maje && !countitem(6004)) {
mes "[Rust Blackhand]";
mes "If you don't have business with me, go away! As you see, I make equipment for the Brothers at the monastery, not for adventurers like you. Do you understand?";
close;
}
- else if (.@new_maje == 2 && countitem(6004) > 0) {
+ else if (.@new_maje == 2 && countitem(6004)) {
switch(select("About the Cursed Baphomet Doll:Stop talking.")) {
case 1:
mes "[Rust Blackhand]";
@@ -403,8 +405,10 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
next;
mes "[Rust Blackhand]";
mes "You'll never know how great this hat is until you get one. If you understood, go and get the ingredients.";
- //recall_completequest 3043
- changequest 3042,3043;
+ if (questprogress(3042))
+ erasequest 3042;
+ erasequest 3043;
+ setquest 3043;
close;
case 2:
mes "[Rust Blackhand]";
@@ -420,7 +424,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
close;
}
}
- else if (.@new_maje == 2 && countitem(6004) == 0) {
+ else if (.@new_maje == 2 && !countitem(6004)) {
mes "[Rust Blackhand]";
mes "Why are you hanging around here? If you don't want a ^4d4dffGigantic Magestic Goat^000000, go away.";
close;