diff options
Diffstat (limited to 'npc/instances/SealedShrine.txt')
-rw-r--r-- | npc/instances/SealedShrine.txt | 50 |
1 files changed, 20 insertions, 30 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index bbe83f01b..f6a028dd9 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -20,6 +20,8 @@ //= Changed quest 3046 to 3040. This is the correct quest id. //= Removed checking quest 3045, unofficial check. //= 1.7 Fixed a checkquest condition never setting quest. [L0ne_W0lf] +//= 1.8 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ // Sealed Catacomb Entrance @@ -91,9 +93,6 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ if (BaseLevel > 74) { set .@party_id,getcharid(1); - getpartymember(.@party_id),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; mes "[Friar Patrick]"; mes "Do you mean you'll go to the shrine and reseal Baphomet?"; @@ -104,14 +103,13 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ // Two hour play limit //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2,75)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } if (.@ins_bapho_check == -1) { - if ((getpartyleader(.@party_id,2) == getcharid(0)) && (.@partymembercount > 1) && (.@loggedin > 1)) { + if (getpartyleader(.@party_id,2) == getcharid(0)) { set .@instance, instance_create("Sealed Catacombs", .@party_id); if (.@instance < 0) { mes "[Friar Patrick]"; @@ -197,7 +195,7 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ mes "Once the party leader is permitted, the rest of the party can enter. This is a rule of this monastery, so please understand."; } } - else if ((.@ins_bapho_check == 0) || (.@ins_bapho_check == 1)) { + else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because Baphomet's Curse still remains. Baphomet's Curse disappears only after a certain amount of time has passed."; } @@ -264,10 +262,6 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{ case 1: set .@party_id,getcharid(1); - getpartymember(.@party_id); - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - set .@instance, instance_id(1); instance_attach(.@instance); @@ -276,26 +270,22 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{ // Two hour play limit //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); + if(!instance_check_party(.@party_id,2,75)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; + } + if (.@ins_bapho_check == -1) { if (has_instance("1@cata") == "") { mes "It's cold to the touch. It doesn't respond."; } - //else if (ret == 2) { - // mes "It's cold to the touch. It doesn't respond."; - // close; - //} - else if ((has_instance("1@cata") != "") && (.@partymembercount < 2)) { - mes "[Friar Patrick]"; - mes "To enter this dangerous place, you can't go alone. Come again after you join a party."; - } - //else if (ret == 0) { else { mapannounce "monk_test","[" + strcharinfo(0) + "] member of the [" + getpartyname(.@party_id) + "] party has entered the Sealed Shrine.",bc_map,"0x00ff99"; if (checkquest(3040) == -1) setquest 3040; warp "1@cata",100,224; } } - else if ((.@ins_bapho_check == 0) || (.@ins_bapho_check == 1)) { + else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because the curse of Baphomet still remains."; mes "The curse of Baphomet disappears after a certain amount of time after you entered."; @@ -329,7 +319,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 826,{ mes "[Rust Blackhand]"; mes "You're not a monk, then what do you want?"; next; - if ((.@new_maje == 0) || (.@new_maje == 1)) { + if (.@new_maje == 0 || .@new_maje == 1) { mes "[Rust Blackhand]"; mes "Did you bring all of the ingredients?"; next; @@ -1916,7 +1906,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -1955,7 +1945,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -1994,7 +1984,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -2033,7 +2023,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -2072,7 +2062,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; |