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-rw-r--r--npc/instances/SealedShrine.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index 4750f2105..a6cf12a33 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -437,7 +437,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
}
//== Sealed Shrine Interior ================================
-1@cata,1,2,0 script ins_baphomet_lotto -1,{
+1@cata,1,2,0 script ins_baphomet_lotto FAKE_NPC,{
OnInstanceInit:
// Pick one "true" Gravestone and 12 "false" Gravestones.
.@true = rand(1,13);
@@ -448,14 +448,14 @@ OnInstanceInit:
end;
}
-1@cata,3,2,0 script ins_baphomet_lotto2 -1,{
+1@cata,3,2,0 script ins_baphomet_lotto2 FAKE_NPC,{
OnEnable:
for (.@i = 1; .@i <= 12; ++.@i)
enablenpc instance_npcname("Bobbing Torch#"+.@i);
end;
}
-1@cata,4,2,0 script ins_baphomet_lotto3 -1,{
+1@cata,4,2,0 script ins_baphomet_lotto3 FAKE_NPC,{
OnEnable:
.@label$ = instance_npcname("ins_baphomet_lotto3")+"::OnMyMobDead";
.@map$ = instance_mapname("1@cata");
@@ -837,7 +837,7 @@ OnInstanceInit:
}
//== Gravestones ===========================================
-- script Gravestone#SS1 -1,{
+- script Gravestone#SS1 FAKE_NPC,{
if ('ins_baphomet == 1) {
getitem Soul_Pendant,1;
'ins_baphomet = 2;
@@ -866,7 +866,7 @@ OnInstanceInit:
1@cata,127,32,0 duplicate(Gravestone#SS1) Gravestone#1F_12T CLEAR_NPC
1@cata,267,30,0 duplicate(Gravestone#SS1) Gravestone#1F_13T CLEAR_NPC
-- script Gravestone#SS2 -1,{
+- script Gravestone#SS2 FAKE_NPC,{
mes "I can only feel gloom from this Gravestone.";
close;
}
@@ -885,7 +885,7 @@ OnInstanceInit:
1@cata,267,30,0 duplicate(Gravestone#SS2) Gravestone#1F_13F CLEAR_NPC
//== Bobbing Torches =======================================
-- script Bobbing Torch#SS -1,{
+- script Bobbing Torch#SS FAKE_NPC,{
.@party_id = getcharid(1);
if (getpartyleader(.@party_id,2) == getcharid(0)) {
if (('ins_baphomet == 3) && (countitem(Essence_Of_Fire) < 11)) {
@@ -935,7 +935,7 @@ OnInstanceInit:
1@cata,71,42,0 duplicate(Bobbing Torch#SS) Bobbing Torch#11 CLEAR_NPC
1@cata,155,14,0 duplicate(Bobbing Torch#SS) Bobbing Torch#12 CLEAR_NPC
-1@cata,1,1,0 script ins_baphomet_1f_timer -1,{
+1@cata,1,1,0 script ins_baphomet_1f_timer FAKE_NPC,{
OnInstanceInit:
disablenpc instance_npcname("ins_baphomet_1f_timer");
end;
@@ -976,14 +976,14 @@ OnTimer3500000:
end;
}
-2@cata,80,144,0 script ins_2f_enter -1,3,3,{
+2@cata,80,144,0 script ins_2f_enter FAKE_NPC,3,3,{
OnTouch:
donpcevent instance_npcname("ins_2f_enter_broad")+"::OnEnable";
disablenpc instance_npcname("ins_2f_enter");
end;
}
-2@cata,1,1,0 script ins_2f_enter_broad -1,{
+2@cata,1,1,0 script ins_2f_enter_broad FAKE_NPC,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname("ins_2f_enter_broad");
@@ -1013,7 +1013,7 @@ OnTimer18000:
end;
}
-2@cata,50,67,0 script slave_left -1,5,5,{
+2@cata,50,67,0 script slave_left FAKE_NPC,5,5,{
OnTouch:
.@map$ = instance_mapname("2@cata");
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
@@ -1037,7 +1037,7 @@ OnTouch:
end;
}
-2@cata,109,67,0 script slave_right -1,5,5,{
+2@cata,109,67,0 script slave_right FAKE_NPC,5,5,{
OnTouch:
.@map$ = instance_mapname("2@cata");
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
@@ -1061,7 +1061,7 @@ OnTouch:
end;
}
-2@cata,79,39,0 script slave_down -1,5,5,{
+2@cata,79,39,0 script slave_down FAKE_NPC,5,5,{
OnTouch:
.@map$ = instance_mapname("2@cata");
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
@@ -1086,7 +1086,7 @@ OnTouch:
}
//== Magical Seals =========================================
-- script Magical Seal#SS -1,{
+- script Magical Seal#SS FAKE_NPC,{
.@seal_check = questprogress(3041,PLAYTIME);
if (.@seal_check == 1) {
specialeffect2 EF_SILENCEATTACK;
@@ -1186,7 +1186,7 @@ OnInstanceInit:
end;
}
-2@cata,1,2,0 script ins_2f_hero_broad -1,{
+2@cata,1,2,0 script ins_2f_hero_broad FAKE_NPC,{
OnEnable:
enablenpc instance_npcname("ins_2f_hero_broad");
initnpctimer;
@@ -1225,7 +1225,7 @@ OnTimer17000:
end;
}
-2@cata,3,3,0 script control_baphomet -1,{
+2@cata,3,3,0 script control_baphomet FAKE_NPC,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname("control_baphomet");
@@ -1260,7 +1260,7 @@ OnMyMobDead:
end;
}
-2@cata,2,2,0 script ins_2f_hero_broad2 -1,{
+2@cata,2,2,0 script ins_2f_hero_broad2 FAKE_NPC,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname("ins_2f_hero_broad2");
@@ -1308,7 +1308,7 @@ OnTimer26000:
end;
}
-2@cata,4,1,0 script 2f_callmon_pattern_c -1,{
+2@cata,4,1,0 script 2f_callmon_pattern_c FAKE_NPC,{
OnInstanceInit:
disablenpc instance_npcname("2f_callmon_pattern_c");
end;
@@ -1333,7 +1333,7 @@ OnTimer3600000:
end;
}
-2@cata,4,2,0 script 2f_callmon_pattern -1,{
+2@cata,4,2,0 script 2f_callmon_pattern FAKE_NPC,{
OnInstanceInit:
disablenpc instance_npcname("2f_callmon_pattern");
end;
@@ -1357,7 +1357,7 @@ OnTimer300000:
end;
}
-2@cata,3,1,0 script ins_2f_hero_pattern_c -1,{
+2@cata,3,1,0 script ins_2f_hero_pattern_c FAKE_NPC,{
OnInstanceInit:
disablenpc instance_npcname("ins_2f_hero_pattern_c");
end;
@@ -1393,7 +1393,7 @@ OnTimer3605000:
end;
}
-2@cata,3,2,0 script ins_2f_hero_pattern -1,{
+2@cata,3,2,0 script ins_2f_hero_pattern FAKE_NPC,{
OnInstanceInit:
disablenpc instance_npcname("ins_2f_hero_pattern");
end;
@@ -1455,7 +1455,7 @@ OnTimer70000:
end;
}
-1@cata,1,1,0 script ins_1f_spawn_mobs -1,{
+1@cata,1,1,0 script ins_1f_spawn_mobs FAKE_NPC,{
OnInstanceInit:
.@map$ = instance_mapname("1@cata");
monster .@map$,0,0,"Zombie Master",1298,10;