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-rw-r--r--npc/instances/EndlessTower.txt5108
1 files changed, 1240 insertions, 3868 deletions
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt
index 68cf25000..3f6109f3a 100644
--- a/npc/instances/EndlessTower.txt
+++ b/npc/instances/EndlessTower.txt
@@ -1,14 +1,14 @@
//===== Hercules Script ======================================
//= Endless Tower
-//===== By: ==================================================
+//===== By: ==================================================
//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 2.1
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 2.4
+//===== Description: =========================================
//= [Official Conversion]
-//= Endless Tower Memorial Dungeon
+//= Endless Tower Memorial Dungeon.
//= Consists of 101 floors.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Removed a disablenpc from #102FShadowDust1. (bugreport:4415)
//= 1.2 Added ends to several NPCs which would allow you to restart timers.
@@ -28,11 +28,21 @@
//= 1.8 Adjusted Instance Attach Map to Validate ALL Maps, instead of
//= only 1@tower -> 5@tower (bugreport:4983)
//= 1.9 Added 'instance_check_party' command to the script for proper checking if
-//= the invoking party meets the requirements to join the Memorial Dungeon.
+//= the invoking party meets the requirements to join the Memorial Dungeon.
//= 2.0 Fixed broken else/if chaining. [Joseph]
//= 2.1 Updated to match latest official script. [Euphy]
+//= 2.2 Instance system rewrite. [Euphy]
+//= 2.3 Added some missing announcements. [Euphy]
+//= 2.4 Added GM management function. [Euphy]
+//============================================================
+
+1@tower mapflag src4instance
+2@tower mapflag src4instance
+3@tower mapflag src4instance
+4@tower mapflag src4instance
+5@tower mapflag src4instance
+6@tower mapflag src4instance
//============================================================
-
alberta,214,77,6 script Captain Janssen 709,{
if (checkweight(1201,1) == 0) {
mes "^008800Wait here!!";
@@ -67,8 +77,7 @@ alberta,214,77,6 script Captain Janssen 709,{
mes "^0000ffAt least half of his story sounded grossly exaggerated, but something caught your ear: he insists that a humongous tower exists on the ocean, and that it's so tall, it scrapes across the sky.^000000";
set in_102tower,2;
close;
- }
- else if (in_102tower == 2) {
+ } else if (in_102tower == 2) {
mes "[Captain Janssen]";
mes "So all I could do was cast anchor at that humongous tower after my fleet was wrecked. At first, we were only going to stay there until the rainstorm was over, but it didn't end as soon as we had hoped.";
next;
@@ -112,8 +121,7 @@ alberta,214,77,6 script Captain Janssen 709,{
mes "Welcome aboard, first mate.";
set in_102tower,3;
close;
- }
- else if (in_102tower == 3) {
+ } else if (in_102tower == 3) {
mes "[Captain Janssen]";
mes "Shall we leave now?";
next;
@@ -130,8 +138,7 @@ alberta,214,77,6 script Captain Janssen 709,{
mes "Sure, no problem. Come back when you're ready.";
close;
}
- }
- else if (in_102tower > 3) {
+ } else if (in_102tower > 3) {
mes "[Captain Janssen]";
mes "Well, to travel the ocean again, we need to restock on goods. If you give me 10,000 Zeny, I'll take care of the rest.";
next;
@@ -144,7 +151,7 @@ alberta,214,77,6 script Captain Janssen 709,{
mes "Sure, no problem. I'll be waiting for your return.";
close;
case 2:
- if (zeny < 10000) {
+ if (Zeny < 10000) {
mes "[Captain Janssen]";
mes "I'm sorry, but you don't have enough money. I need at least 10,000 Zeny to restock our supplies...";
close;
@@ -152,14 +159,13 @@ alberta,214,77,6 script Captain Janssen 709,{
else {
mes "[Captain Janssen]";
mes "Excellent! Now we're good to go. Let's pull up the anchor again!";
- set zeny,zeny-10000;
+ set Zeny, Zeny-10000;
close2;
warp "e_tower",70,114;
end;
}
}
- }
- else {
+ } else {
mes "[Captain Janssen]";
mes "Excuse me, are you an adventurer?";
next;
@@ -181,12 +187,11 @@ alberta,214,77,6 script Captain Janssen 709,{
mes "[Captain Janssen]";
mes "Huh? Are you sure that you don't mind giving me that much money? Wow, thank you so much!";
next;
- if (zeny < 10000) {
+ if (Zeny < 10000) {
mes "[Captain Janssen]";
mes "...I'm sorry, but I don't think you have 10,000 Zeny. Thank you for your kindness, but I need more than that.";
close;
- }
- else {
+ } else {
mes "["+.@name$+"]";
mes "I don't know why you'd need so much money, but here. You can take it.";
next;
@@ -194,7 +199,7 @@ alberta,214,77,6 script Captain Janssen 709,{
next;
mes "[Captain Janssen]";
mes "Thank you so much! Now I can stock up on food and materials for my ship. You're kind, very kind!";
- set zeny,zeny-10000;
+ set Zeny, Zeny-10000;
set in_102tower,1;
close;
}
@@ -205,164 +210,69 @@ alberta,214,77,6 script Captain Janssen 709,{
e_tower,81,105,0 script Tower Protection Stone 406,{
set .@party_id,getcharid(1);
- set .@ins_mas,getpartyleader(.@party_id,2);
set .@p_name$,getpartyname(.@party_id);
- set .@p_reader$,strcharinfo(0);
set .@md_name$,"Endless Tower";
- set .@p_name2$,strcharinfo(0);
set .@etower_timer,checkquest(60200,PLAYTIME); // 1 week
set .@etower_timer2,checkquest(60201,PLAYTIME); // 4 hours
- set .@dun_lim_time,etower_timer+604800; // 1 week
- set .@dun_lim_time2,etower_timer+14400; // 4 hours
- set .@dun_cur_time,gettimetick(2);
- set .@dun_ent_t,(.@dun_lim_time - .@dun_cur_time);
- set .@dun_h,(.@dun_ent_t / 3600);
- set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60;
- set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60));
-
- if(!instance_check_party(.@party_id,2)){
- mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon.";
+ if (!instance_check_party(.@party_id,2)) {
+ mes "Make or join a party with more than 1 member and try again.";
close;
}
-
if (.@etower_timer == -1) {
- if (.@ins_mas == getcharid(0)) {
+ if (getcharid(0) == getpartyleader(.@party_id,2)) {
mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?";
next;
- switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) {
+ switch(select("Generate dungeon "+.@md_name$+":Enter the dungeon:Return to Alberta:Cancel")) {
case 1:
- set .@instance, instance_create(.@md_name$, .@party_id);
+ set .@instance, instance_create(.@md_name$,.@party_id);
if (.@instance < 0) {
- mes "Party Name:"+.@p_name$+"";
- mes "Party Leader:"+.@p_reader$+"";
+ mes "Party Name: "+.@p_name$;
+ mes "Party Leader: "+strcharinfo(0);
mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
- } else {
- mes "^0000ff"+.@md_name$+"^000000 - Try to reserve";
- mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon.";
- // 1,2,3,4,5,6
- for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) {
- if( instance_attachmap(.@i + "@tower", .@instance) == "" ) {
- mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
- instance_destroy(.@instance);
- close;
- }
+ close;
+ }
+ mes "^0000ff"+.@md_name$+"^000000 - Try to reserve";
+ mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon.";
+ for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) {
+ if( instance_attachmap(.@i + "@tower", .@instance) == "" ) {
+ mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
+ instance_destroy(.@instance);
+ close;
}
- instance_attach(.@instance);
- instance_set_timeout 14400,300,.@instance;
- instance_init(.@instance);
- // Spawn the first floor of each map, which will then spawn the rest when cleared.
- donpcevent instance_npcname("#1F Controller", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Immortal Furnace#1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Immortal Furnace#2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Immortal Furnace#3", instance_id())+"::OnInstanceInit";
- // Disable the warps on all floor. (enable as floors are cleared)
- for( set .@i, 1; .@i <= 99; set .@i, .@i + 1 )
- donpcevent instance_npcname(.@i+"FGate102tower", instance_id())+"::OnInstanceInit";
- // Warps activate on timer, so players can't get unlimited Ashes.
- donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnInstanceInit";
- // Disable and ready NPCs for the 100th and 101st floors.
- donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#102Effect1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#102Effect2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#102FShadowDust1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Life Spring#1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Tyrant's Throne#", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Effect30", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Effect31", instance_id())+"::OnInstanceInit";
}
- break;
+ instance_set_timeout 14400,300,.@instance;
+ instance_init(.@instance);
+ close;
case 2:
- if (has_instance("1@tower") == "") {
- mes "The memorial dungeon " + .@md_name$ + " does not exist.";
- mes "The party leader did not generate the dungeon yet.";
- } else if((party_instance_id != 0) && (party_instance_id != getcharid(1))) {
- mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon.";
- next;
- mes "It is dangerous here. Let me move you to Alberta.";
- close2;
- warp "alberta",223,36;
- end;
- } else {
- mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
- set party_instance_id,getcharid(1);
- set etower_timer,gettimetick(2);
- setquest 60200;
- setquest 60201;
- warp "1@tower",52,354;
- end;
- }
- break;
+ callsub L_Enter,0,1;
case 3:
mes "I will move you to Alberta.";
close2;
warp "alberta",223,36;
end;
case 4:
- break;
- }
- close;
- } else {
- switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) {
- case 1:
- if (has_instance("1@tower") == "") {
- mes "The memorial dungeon " + .@md_name$ + " does not exist.";
- mes "The party leader did not generate the dungeon yet.";
- } else if((party_instance_id != 0) && (party_instance_id != getcharid(1))) {
- mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon.";
- next;
- mes "It is dangerous here. Let me move you to Alberta.";
- close2;
- warp "alberta",223,36;
- end;
- } else {
- mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
- set party_instance_id,getcharid(1);
- set etower_timer,gettimetick(2);
- setquest 60200;
- setquest 60201;
- warp "1@tower",52,354;
- end;
- }
- break;
- case 2:
- mes "I will move you to Alberta.";
- close2;
- warp "alberta",223,36;
- end;
- case 3:
- break;
+ close;
}
- close;
+ }
+ switch(select("Enter the "+.@md_name$+":Return to Alberta:Cancel")) {
+ case 1:
+ callsub L_Enter,1,1;
+ case 2:
+ mes "I will move you to Alberta.";
+ close2;
+ warp "alberta",223,36;
+ end;
+ case 3:
+ end;
}
} else if ((.@etower_timer >= 0) && (.@etower_timer2 < 2)) {
mes "If you have the dungeon generated already, you can enter it. ";
next;
- switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) {
+ switch(select("Enter the "+.@md_name$+":Return to Alberta:Cancel")) {
case 1:
- if (has_instance("1@tower") == "") {
- mes "The memorial dungeon " + .@md_name$ + " does not exist.";
- mes "The party leader did not generate the dungeon yet.";
- } else if((party_instance_id != 0) && (party_instance_id != getcharid(1))) {
- mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon.";
- next;
- mes "It is dangerous here. Let me move you to Alberta.";
- close2;
- warp "alberta",223,36;
- end;
- } else {
- mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12;
- set party_instance_id,getcharid(1);
- warp "1@tower",52,354;
- end;
- }
- break;
+ callsub L_Enter,0,0;
case 2:
mes "I will move you to Alberta.";
close2;
@@ -373,6 +283,15 @@ e_tower,81,105,0 script Tower Protection Stone 406,{
}
close;
} else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) {
+
+ set .@dun_lim_time,etower_timer+604800; // 1 week
+ set .@dun_lim_time2,etower_timer+14400; // 4 hours
+ set .@dun_cur_time,gettimetick(2);
+ set .@dun_ent_t,(.@dun_lim_time - .@dun_cur_time);
+ set .@dun_h,(.@dun_ent_t / 3600);
+ set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60;
+ set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60));
+
mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon.";
next;
mes "It is dangerous here. Let me move you to Alberta.";
@@ -383,27 +302,45 @@ e_tower,81,105,0 script Tower Protection Stone 406,{
set etower_timer,0;
erasequest 60200;
erasequest 60201;
- set party_instance_id,0;
mes "^0000ffThe records and after effects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000";
close;
}
- mes "Make or join a party with more than 1 member and try again.";
- close;
+
+L_Enter:
+ if (has_instance("1@tower") == "") {
+ mes "The memorial dungeon " + .@md_name$ + " does not exist.";
+ mes "The party leader did not generate the dungeon yet.";
+ close;
+ } else {
+ mapannounce "e_tower", strcharinfo(0)+" of the party, "+.@p_name$+", is entering the dungeon, Endless Tower.",bc_map,"0x00ff99",FW_NORMAL,12;
+ if (getarg(1)) {
+ set etower_timer,gettimetick(2);
+ setquest 60200;
+ setquest 60201;
+ }
+ warp "1@tower",52,354;
+ if (getarg(0) == 0)
+ close;
+ else
+ end;
+ }
}
e_tower,30,30,2 script Huge Vortex 844,2,2,{
+ end;
OnTouch:
mapannounce "e_tower","[ " + strcharinfo(0) + " ], seems to be engulfed by a huge vortex",bc_map,"0x00ff99",FW_NORMAL,12;
warp "alberta",223,36;
end;
}
-/*
-e_tower,1,1,2 script #102Administrator Mode104 844,{
+// Original name: "#102Administrator Mode104"
+e_tower,1,1,2 script #102Administrator Mode 844,{
+ callfunc "F_GM_NPC";
mes "Please enter the password";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
+ if (.@i == 1) {
switch(select("Generate Purification Stone:Remove Purification Stone:Cancel")) {
case 1:
mes "Create the Purification Stone that stays for 30 minutes.";
@@ -418,8 +355,7 @@ e_tower,1,1,2 script #102Administrator Mode104 844,{
break;
}
close;
- }
- else {
+ } else {
mes "Enter the password exactly.";
close;
}
@@ -457,1000 +393,999 @@ OnTimer1800000:
}
e_tower,151,185,4 script Purification Stone#et2 844,{
+ callfunc "F_GM_NPC";
set etower_timer,0;
mes "^0000ffThe records and aftereffects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000";
- close;
+ close2;
warp "e_tower",75,108;
end;
}
-*/
-// Levels 1-25
+// Core Functions
//============================================================
-1@tower,50,360,0 script Immortal Brazier# 844,{
- mes "- A Message is Engraved on the Brazier -";
- mes "The one who scatters the ashes of the darkness in this place shall become one step closer to Nacht Sieger, the Hegemon King of the Darkness...";
- next;
- set .@move_name$,strcharinfo(0);
- switch(select("26th Level:51st Level:76th Level")) {
+function script F_Tower_Monster {
+
+ set .@level, getarg(0);
+ set .@map$, getarg(1);
+ set .@label$, getarg(2);
+
+ switch(.@level) {
case 1:
- if (countitem(6000) < 1) {
- mes "-Warning-";
- mes "To warp to the 26th Level, you need 1 Ashes of the Darkness.";
- close;
- }
- else {
- delitem 6000,1; //Dark_Ashes
- instance_announce -1, .@move_name$ + ". You will be warped to the 26th Level.",bc_map,"0x00ff99";
- warp "2@tower",52,354;
- }
+ areamonster .@map$,7,351,17,387,"Metaling",1613,15,.@label$;
+ areamonster .@map$,7,351,17,387,"Marin",1242,5,.@label$;
+ areamonster .@map$,7,351,17,387,"Poporing",1031,5,.@label$;
+ areamonster .@map$,7,351,17,387,"Drops",1113,5,.@label$;
+ areamonster .@map$,7,351,17,387,"Mastering",1090,1,.@label$;
+ areamonster .@map$,7,351,17,387,"Poring",1002,5,.@label$;
break;
case 2:
- if (countitem(6000) < 2) {
- mes "-Warning-";
- mes "To warp to the 51st Level, you need 2 Ashes of the Darkness.";
- close;
- }
- else {
- delitem 6000,2; //Dark_Ashes
- instance_announce -1, .@move_name$ + ". You will be warped to the 51st Level.",bc_map,"0x00ff99";
- warp "3@tower",52,354;
- }
+ areamonster .@map$,93,351,103,387,"Desert Wolf",1106,20,.@label$;
+ areamonster .@map$,93,351,103,387,"Vagabond Wolf",1092,1,.@label$;
+ areamonster .@map$,93,351,103,387,"Baby Desert Wolf",1107,10,.@label$;
break;
case 3:
- if (countitem(6000) < 3) {
- mes "-Warning-";
- mes "To warp to the 76th Level, you need 3 Ashes of the Darkness.";
- close;
- }
- else {
- delitem 6000,3; //Dark_Ashes
- instance_announce -1, .@move_name$ + ". You will be warped to the 76th Level.",bc_map,"0x00ff99";
- warp "4@tower",52,354;
+ areamonster .@map$,181,351,191,387,"Archer Skeleton",1016,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Skel Worker",1169,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Soldier Skeleton",1028,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Orc Skeleton",1152,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Pirate Skeleton",1071,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Skeleton",1076,5,.@label$;
+ break;
+ case 4:
+ areamonster .@map$,267,351,277,387,"Argiope",1099,15,.@label$;
+ areamonster .@map$,267,351,277,387,"Mantis",1139,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Argos",1100,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Vocal",1088,1,.@label$;
+ areamonster .@map$,267,351,277,387,"Rocker",1052,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Hornet",1004,5,.@label$;
+ break;
+ case 5:
+ areamonster .@map$,352,351,362,387,"Golden Thief Bug",1086,1,.@label$;
+ areamonster .@map$,352,351,362,387,"Thief Bug Male",1054,15,.@label$;
+ areamonster .@map$,352,351,362,387,"Thief Bug Female",1053,15,.@label$;
+ areamonster .@map$,352,351,362,387,"Thief Bug",1051,15,.@label$;
+ areamonster .@map$,352,351,362,387,"Thief Bug Egg",1048,5,.@label$;
+ break;
+ case 6:
+ areamonster .@map$,9,267,19,303,"Dragon Egg",1721,5,.@label$;
+ areamonster .@map$,9,267,19,303,"Thief Bug Egg",1048,5,.@label$;
+ areamonster .@map$,9,267,19,303,"Ant Egg",1097,5,.@label$;
+ areamonster .@map$,9,267,19,303,"Pupa",1008,5,.@label$;
+ break;
+ case 7:
+ areamonster .@map$,93,267,103,303,"Explosion",1383,15,.@label$;
+ areamonster .@map$,93,267,103,303,"Drainliar",1111,15,.@label$;
+ areamonster .@map$,93,267,103,303,"Anopheles",1627,15,.@label$;
+ areamonster .@map$,93,267,103,303,"Farmiliar",1005,15,.@label$;
+ break;
+ case 8:
+ areamonster .@map$,181,267,191,303,"Firelock Soldier",1403,15,.@label$;
+ areamonster .@map$,181,267,191,303,"Cruiser",1248,15,.@label$;
+ break;
+ case 9:
+ areamonster .@map$,267,267,277,303,"Obsidian",1615,15,.@label$;
+ areamonster .@map$,267,267,277,303,"Golem",1040,15,.@label$;
+ areamonster .@map$,267,267,277,303,"Stapo",1784,10,.@label$;
+ break;
+ case 10:
+ areamonster .@map$,352,267,362,303,"Mistress",1059,1,.@label$;
+ areamonster .@map$,352,267,362,303,"Giant Hornet",1303,25,.@label$;
+ areamonster .@map$,352,267,362,303,"Hornet",1004,20,.@label$;
+ break;
+ case 11:
+ areamonster .@map$,9,180,19,216,"Dryad",1493,15,.@label$;
+ areamonster .@map$,9,180,19,216,"Parasite",1500,15,.@label$;
+ areamonster .@map$,9,180,19,216,"Hermit Plant",1413,15,.@label$;
+ areamonster .@map$,9,180,19,216,"Rafflesia",1162,5,.@label$;
+ break;
+ case 12:
+ areamonster .@map$,93,180,103,216,"Demon Pungus",1378,25,.@label$;
+ areamonster .@map$,93,180,103,216,"Punk",1199,25,.@label$;
+ break;
+ case 13:
+ areamonster .@map$,181,180,191,216,"Yao Yun",1512,15,.@label$;
+ areamonster .@map$,181,180,191,216,"Bongunn",1188,15,.@label$;
+ areamonster .@map$,181,180,191,216,"Munak",1026,10,.@label$;
+ break;
+ case 14:
+ areamonster .@map$,267,180,277,216,"High Orc",1213,15,.@label$;
+ areamonster .@map$,267,180,277,216,"Orc Archer",1189,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Orc Lady",1273,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Orc Warrior",1023,5,.@label$;
+ areamonster .@map$,267,180,277,216,"Orc Baby",1686,5,.@label$;
+ break;
+ case 15:
+ areamonster .@map$,352,180,362,216,"Maya",1147,1,.@label$;
+ areamonster .@map$,352,180,362,216,"Phreeoni",1159,1,.@label$;
+ areamonster .@map$,352,180,362,216,"Deniro",1105,15,.@label$;
+ areamonster .@map$,352,180,362,216,"Pierre",1160,15,.@label$;
+ areamonster .@map$,352,180,362,216,"Andre",1095,15,.@label$;
+ areamonster .@map$,352,180,362,216,"Ant Egg",1097,5,.@label$;
+ break;
+ case 16:
+ areamonster .@map$,9,96,19,132,"Raydric Archer",1276,10,.@label$;
+ areamonster .@map$,9,96,19,132,"Orc Archer",1189,10,.@label$;
+ areamonster .@map$,9,96,19,132,"Gargoyle",1253,10,.@label$;
+ areamonster .@map$,9,96,19,132,"Archer Skeleton",1016,10,.@label$;
+ break;
+ case 17:
+ areamonster .@map$,93,96,103,132,"Merman",1264,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Baphomet Jr.",1101,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Strouf",1065,15,.@label$;
+ areamonster .@map$,93,96,103,132,"Hill Wind",1629,5,.@label$;
+ break;
+ case 18:
+ areamonster .@map$,181,96,191,132,"Cramp",1209,25,.@label$;
+ areamonster .@map$,181,96,191,132,"Tarou",1175,15,.@label$;
+ break;
+ case 19:
+ areamonster .@map$,267,96,277,132,"Deviace",1108,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Megalodon",1064,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Swordfish",1069,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Phen",1158,10,.@label$;
+ break;
+ case 20:
+ areamonster .@map$,352,96,362,132,"Drake",1112,1,.@label$;
+ areamonster .@map$,352,96,362,132,"Pirate Skeleton",1071,50,.@label$;
+ break;
+ case 21:
+ areamonster .@map$,9,9,19,45,"Plasma",1693,10,.@label$;
+ areamonster .@map$,9,9,19,45,"Plasma",1696,10,.@label$;
+ areamonster .@map$,9,9,19,45,"Plasma",1695,5,.@label$;
+ areamonster .@map$,9,9,19,45,"Plasma",1697,5,.@label$;
+ areamonster .@map$,9,9,19,45,"Plasma",1694,5,.@label$;
+ break;
+ case 22:
+ areamonster .@map$,93,9,103,45,"Muscipular",1780,15,.@label$;
+ areamonster .@map$,93,9,103,45,"Drosera",1781,15,.@label$;
+ areamonster .@map$,93,9,103,45,"Flora",1118,15,.@label$;
+ areamonster .@map$,93,9,103,45,"Hydra",1068,15,.@label$;
+ areamonster .@map$,93,9,103,45,"Mandragora",1020,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Rafflesia",1162,10,.@label$;
+ break;
+ case 23:
+ areamonster .@map$,181,9,191,45,"Penomena",1216,15,.@label$;
+ areamonster .@map$,181,9,191,45,"Obeaune",1044,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Marse",1144,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Swordfish",1069,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Hydra",1068,5,.@label$;
+ break;
+ case 24:
+ areamonster .@map$,267,9,277,45,"Joker",1131,15,.@label$;
+ areamonster .@map$,267,9,277,45,"Carat",1267,15,.@label$;
+ areamonster .@map$,267,9,277,45,"Jakk",1130,10,.@label$;
+ break;
+ case 25:
+ areamonster .@map$,352,9,362,45,"Cat o' Nine Tails",1307,15,.@label$;
+ areamonster .@map$,352,9,362,45,"Moonlight",1150,1,.@label$;
+ areamonster .@map$,352,9,362,45,"Nine Tail",1180,15,.@label$;
+ break;
+ case 26:
+ areamonster .@map$,9,351,19,387,"Gibbet",1503,10,.@label$;
+ areamonster .@map$,9,351,19,387,"Enchanted Peach Tree",1410,10,.@label$;
+ areamonster .@map$,9,351,19,387,"Wooden Golem",1497,10,.@label$;
+ areamonster .@map$,9,351,19,387,"Stone Shooter",1495,10,.@label$;
+ areamonster .@map$,9,351,19,387,"Elder Willow",1033,5,.@label$;
+ break;
+ case 27:
+ areamonster .@map$,93,351,103,387,"Goblin Archer",1258,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Goblin",1122,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Goblin",1123,5,.@label$;
+ areamonster .@map$,93,351,103,387,"Goblin",1124,5,.@label$;
+ areamonster .@map$,93,351,103,387,"Gobin",1125,5,.@label$;
+ areamonster .@map$,93,351,103,387,"Goblin",1126,5,.@label$;
+ break;
+ case 28:
+ areamonster .@map$,181,351,191,387,"Arclouse",1194,30,.@label$;
+ areamonster .@map$,181,351,191,387,"Neraid",1255,15,.@label$;
+ areamonster .@map$,181,351,191,387,"Pest",1256,15,.@label$;
+ areamonster .@map$,181,351,191,387,"Kukre",1070,10,.@label$;
+ break;
+ case 29:
+ areamonster .@map$,267,351,277,387,"Dark Frame",1260,10,.@label$;
+ areamonster .@map$,267,351,277,387,"The Paper",1375,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Hylozoist",1510,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Quve",1508,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Lude",1509,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Whisper",1179,10,.@label$;
+ break;
+ case 30:
+ areamonster .@map$,352,351,362,387,"White Lady",1630,1,.@label$;
+ areamonster .@map$,352,351,362,387,"Evil Nymph",1416,30,.@label$;
+ break;
+ case 31:
+ areamonster .@map$,9,267,19,303,"Gig",1387,20,.@label$;
+ areamonster .@map$,9,267,19,303,"Iron Fist",1212,15,.@label$;
+ areamonster .@map$,9,267,19,303,"Argiope",1099,10,.@label$;
+ areamonster .@map$,9,267,19,303,"Scorpion",1001,5,.@label$;
+ break;
+ case 32:
+ areamonster .@map$,93,267,103,303,"Goblin Leader",1299,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin Archer",1258,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin",1122,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin",1123,5,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin",1124,5,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin",1125,5,.@label$;
+ areamonster .@map$,93,267,103,303,"Goblin",1126,5,.@label$;
+ break;
+ case 33:
+ areamonster .@map$,181,267,191,303,"Kobold Leader",1296,1,.@label$;
+ areamonster .@map$,181,267,191,303,"Kobold",1133,15,.@label$;
+ areamonster .@map$,181,267,191,303,"Kobold_Archer",1282,15,.@label$;
+ areamonster .@map$,181,267,191,303,"Kobold",1134,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Kobold",1135,5,.@label$;
+ break;
+ case 34:
+ areamonster .@map$,267,267,277,303,"Flame Skull",1869,20,.@label$;
+ areamonster .@map$,267,267,277,303,"Whisper",1179,10,.@label$;
+ areamonster .@map$,267,267,277,303,"Giant Whisper",1186,10,.@label$;
+ break;
+ case 35:
+ areamonster .@map$,352,267,362,303,"Turtle General",1312,1,.@label$;
+ areamonster .@map$,352,267,362,303,"Freezer",1319,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Solider",1316,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Heater",1318,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Permeter",1314,10,.@label$;
+ break;
+ case 36:
+ areamonster .@map$,9,180,19,216,"Anolian",1206,30,.@label$;
+ areamonster .@map$,9,180,19,216,"Grove",1687,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Alligator",1271,10,.@label$;
+ break;
+ case 37:
+ areamonster .@map$,93,180,103,216,"Clock Tower Manager",1270,10,.@label$;
+ areamonster .@map$,93,180,103,216,"Clock",1269,10,.@label$;
+ areamonster .@map$,93,180,103,216,"Alarm",1193,30,.@label$;
+ break;
+ case 38:
+ areamonster .@map$,181,180,191,216,"Death Word",1698,25,.@label$;
+ areamonster .@map$,181,180,191,216,"Rideword",1195,25,.@label$;
+ break;
+ case 39:
+ areamonster .@map$,267,180,277,216,"Evil Nymph",1416,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Mao Gui",1513,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Taoist Hermit",1412,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Zhu Po Long",1514,10,.@label$;
+ areamonster .@map$,267,180,277,216,"Jin Guai",1517,5,.@label$;
+ break;
+ case 40:
+ areamonster .@map$,352,180,362,216,"Samurai Specter",1492,1,.@label$;
+ areamonster .@map$,352,180,362,216,"Shinobi",1401,10,.@label$;
+ areamonster .@map$,352,180,362,216,"Tengu",1405,10,.@label$;
+ areamonster .@map$,352,180,362,216,"Firelock Soldier",1403,5,.@label$;
+ areamonster .@map$,352,180,362,216,"Miyabi Doll",1404,10,.@label$;
+ areamonster .@map$,352,180,362,216,"Karakasa",1400,5,.@label$;
+ break;
+ case 41:
+ areamonster .@map$,9,96,19,132,"Kraben",1587,50,.@label$;
+ break;
+ case 42:
+ areamonster .@map$,93,96,103,132,"Sleeper",1386,20,.@label$;
+ areamonster .@map$,93,96,103,132,"Sting",1207,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Mi Gao",1516,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Sandman",1165,5,.@label$;
+ areamonster .@map$,93,96,103,132,"Hode",1127,5,.@label$;
+ break;
+ case 43:
+ areamonster .@map$,181,96,191,132,"Medusa",1148,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Sidewinder",1037,40,.@label$;
+ areamonster .@map$,181,96,191,132,"Anacondaq",1030,5,.@label$;
+ areamonster .@map$,181,96,191,132,"Boa",1025,5,.@label$;
+ break;
+ case 44:
+ areamonster .@map$,267,96,277,132,"Hatii Baby",1515,20,.@label$;
+ areamonster .@map$,267,96,277,132,"Baphomet Jr.",1101,20,.@label$;
+ areamonster .@map$,267,96,277,132,"Orc Baby",1686,1,.@label$;
+ areamonster .@map$,267,96,277,132,"Baby Desert Wolf",1107,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Savage Babe",1167,10,.@label$;
+ break;
+ case 45:
+ areamonster .@map$,352,96,362,132,"Osiris",1038,1,.@label$;
+ areamonster .@map$,352,96,362,132,"Ancient Mummy",1297,15,.@label$;
+ areamonster .@map$,352,96,362,132,"Verit",1032,15,.@label$;
+ areamonster .@map$,352,96,362,132,"Mummy",1041,20,.@label$;
+ break;
+ case 46:
+ areamonster .@map$,9,9,19,45,"Seeker",1774,20,.@label$;
+ areamonster .@map$,9,9,19,45,"Beholder",1633,20,.@label$;
+ break;
+ case 47:
+ areamonster .@map$,93,9,103,45,"Deleter",1384,20,.@label$;
+ areamonster .@map$,93,9,103,45,"Deleter",1385,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Petite",1156,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Petite",1155,10,.@label$;
+ break;
+ case 48:
+ areamonster .@map$,181,9,191,45,"Ancient Worm",1305,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Ancient Mummy",1297,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Ancient Mimic",1699,10,.@label$;
+ break;
+ case 49:
+ areamonster .@map$,267,9,277,45,"Grizzly",1381,20,.@label$;
+ areamonster .@map$,267,9,277,45,"Leib Olmai",1306,7,.@label$;
+ areamonster .@map$,267,9,277,45,"Zipper Bear",1417,5,.@label$;
+ areamonster .@map$,267,9,277,45,"Sasquatch",1243,5,.@label$;
+ areamonster .@map$,267,9,277,45,"Bigfoot",1060,5,.@label$;
+ break;
+ case 50:
+ areamonster .@map$,352,9,362,45,"Pharaoh",1157,1,.@label$;
+ areamonster .@map$,352,9,362,45,"Amon Ra",1511,1,.@label$;
+ areamonster .@map$,352,9,362,45,"Anubis",1098,10,.@label$;
+ areamonster .@map$,352,9,362,45,"Marduk",1140,10,.@label$;
+ areamonster .@map$,352,9,362,45,"Matyr",1146,10,.@label$;
+ break;
+ case 51:
+ areamonster .@map$,9,351,19,387,"Mini Demon",1292,20,.@label$;
+ areamonster .@map$,9,351,19,387,"Diabolic",1382,20,.@label$;
+ areamonster .@map$,9,351,19,387,"Deviruchi",1109,10,.@label$;
+ break;
+ case 52:
+ areamonster .@map$,93,351,103,387,"Harpy",1376,20,.@label$;
+ areamonster .@map$,93,351,103,387,"Grand Peco",1369,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Bloody Butterfly",1408,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Gargoyle",1253,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Hill Wind",1680,5,.@label$;
+ areamonster .@map$,93,351,103,387,"Hill Wind",1629,5,.@label$;
+ break;
+ case 53:
+ areamonster .@map$,181,351,191,387,"Assaulter",1315,25,.@label$;
+ areamonster .@map$,181,351,191,387,"Shinobi",1401,30,.@label$;
+ break;
+ case 54:
+ areamonster .@map$,267,351,277,387,"Chepet",1250,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Mariontte",1143,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Miyabi Doll",1404,10,.@label$;
+ break;
+ case 55:
+ areamonster .@map$,352,351,362,387,"Medusa",1148,25,.@label$;
+ areamonster .@map$,352,351,362,387,"Evil Snake Lord",1418,1,.@label$;
+ areamonster .@map$,352,351,362,387,"Isis",1029,15,.@label$;
+ areamonster .@map$,352,351,362,387,"Sidewinder",1037,15,.@label$;
+ break;
+ case 56:
+ areamonster .@map$,9,267,19,303,"Freezer",1319,10,.@label$;
+ areamonster .@map$,9,267,19,303,"Hatii Baby",1515,10,.@label$;
+ areamonster .@map$,9,267,19,303,"Ice Titan",1777,15,.@label$;
+ areamonster .@map$,9,267,19,303,"Snowier",1775,10,.@label$;
+ areamonster .@map$,9,267,19,303,"Gazeti",1778,10,.@label$;
+ break;
+ case 57:
+ areamonster .@map$,93,267,103,303,"Arc Angeling",1388,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Deviling",1582,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Angeling",1096,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Ghostring",1120,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Mastering",1090,1,.@label$;
+ areamonster .@map$,93,267,103,303,"Metaling",1613,25,.@label$;
+ areamonster .@map$,93,267,103,303,"Marin",1242,5,.@label$;
+ areamonster .@map$,93,267,103,303,"Poporing",1031,5,.@label$;
+ areamonster .@map$,93,267,103,303,"Drops",1113,5,.@label$;
+ break;
+ case 58:
+ areamonster .@map$,181,267,191,303,"Phendark",1202,20,.@label$;
+ areamonster .@map$,181,267,191,303,"Rybio",1201,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Zombie Prisoner",1197,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Skeleton Prisoner",1196,5,.@label$;
+ areamonster .@map$,181,267,191,303,"Injustice",1257,5,.@label$;
+ break;
+ case 59:
+ areamonster .@map$,267,267,277,303,"Ancient Mimic",1699,30,.@label$;
+ areamonster .@map$,267,267,277,303,"Mimic",1191,20,.@label$;
+ areamonster .@map$,267,267,277,303,"Mystcase",1249,10,.@label$;
+ break;
+ case 60:
+ areamonster .@map$,352,267,362,303,"Egnigem Cenia",1658,1,.@label$;
+ areamonster .@map$,352,267,362,303,"Doppelganger",1046,1,.@label$;
+ areamonster .@map$,352,267,362,303,"Armeyer Dinze",1654,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Wickebine Tres",1653,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Laurell Winder",1657,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Kavach Icarus",1656,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Errende Ebecee",1655,10,.@label$;
+ areamonster .@map$,352,267,362,303,"Egnigem Cenia",1652,10,.@label$;
+ break;
+ case 61:
+ areamonster .@map$,9,180,19,216,"Agav",1769,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Echio",1770,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Isilla",1772,5,.@label$;
+ areamonster .@map$,9,180,19,216,"Mobster",1313,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Pasana",1154,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Vanberk",1771,5,.@label$;
+ break;
+ case 62:
+ areamonster .@map$,93,180,103,216,"Wanderer",1208,35,.@label$;
+ break;
+ case 63:
+ areamonster .@map$,181,180,191,216,"Ragged Zombie",1865,20,.@label$;
+ areamonster .@map$,181,180,191,216,"Zombie Master",1298,10,.@label$;
+ areamonster .@map$,181,180,191,216,"Zombie Prisoner",1197,5,.@label$;
+ areamonster .@map$,181,180,191,216,"Orc Zombie",1153,5,.@label$;
+ areamonster .@map$,181,180,191,216,"Zombie",1015,5,.@label$;
+ break;
+ case 64:
+ areamonster .@map$,267,180,277,216,"Ungoliant",1618,30,.@label$;
+ areamonster .@map$,267,180,277,216,"Ancient Worm",1305,2,.@label$;
+ areamonster .@map$,267,180,277,216,"Caterpillar",1300,2,.@label$;
+ areamonster .@map$,267,180,277,216,"Creamy Fear",1293,2,.@label$;
+ areamonster .@map$,267,180,277,216,"Killer Mantis",1294,2,.@label$;
+ areamonster .@map$,267,180,277,216,"Giant Hornet",1303,2,.@label$;
+ break;
+ case 65:
+ areamonster .@map$,352,180,362,216,"Atros",1785,1,.@label$;
+ areamonster .@map$,352,180,362,216,"Galion",1783,20,.@label$;
+ break;
+ case 66:
+ areamonster .@map$,9,96,19,132,"Incubus",1374,20,.@label$;
+ areamonster .@map$,9,96,19,132,"Aliot",1736,20,.@label$;
+ areamonster .@map$,9,96,19,132,"Injustice",1257,10,.@label$;
+ break;
+ case 67:
+ areamonster .@map$,93,96,103,132,"Acidus",1716,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Acidus",1713,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Deleter",1384,5,.@label$;
+ areamonster .@map$,93,96,103,132,"Mutant Dragonoid",1262,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Petite",1156,5,.@label$;
+ break;
+ case 68:
+ areamonster .@map$,181,96,191,132,"Lava Golem",1366,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Stalactic Golem",1278,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Ice Titan",1777,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Wooden Golem",1497,5,.@label$;
+ areamonster .@map$,181,96,191,132,"Golem",1040,5,.@label$;
+ break;
+ case 69:
+ areamonster .@map$,267,96,277,132,"Dame of Sentinel",1700,20,.@label$;
+ areamonster .@map$,267,96,277,132,"Mistress of Shelter",1701,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Baroness of Retribution",1702,10,.@label$;
+ areamonster .@map$,267,96,277,132,"Lady Solace",1703,10,.@label$;
+ areamonster .@map$,267,96,277,132,"False Angel",1371,10,.@label$;
+ break;
+ case 70:
+ areamonster .@map$,352,96,362,132,"Orc Hero",1087,1,.@label$;
+ areamonster .@map$,352,96,362,132,"Orc Lord",1190,1,.@label$;
+ areamonster .@map$,352,96,362,132,"Orc Baby",1686,20,.@label$;
+ break;
+ case 71:
+ areamonster .@map$,9,9,19,45,"Succubus",1370,20,.@label$;
+ areamonster .@map$,9,9,19,45,"Nightmare Terror",1379,20,.@label$;
+ areamonster .@map$,9,9,19,45,"Incubus",1374,20,.@label$;
+ areamonster .@map$,9,9,19,45,"Nightmare",1061,5,.@label$;
+ break;
+ case 72:
+ areamonster .@map$,93,9,103,45,"Margaretha Sorin",1637,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Permeter",1314,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Errende Ebecee",1655,10,.@label$;
+ areamonster .@map$,93,9,103,45,"Enchanted Peach Tree",1410,10,.@label$;
+ break;
+ case 73:
+ areamonster .@map$,181,9,191,45,"Succubus",1370,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Loli Ruri",1505,20,.@label$;
+ areamonster .@map$,181,9,191,45,"Aliza",1737,10,.@label$;
+ areamonster .@map$,181,9,191,45,"Zealotus",1200,5,.@label$;
+ areamonster .@map$,181,9,191,45,"Alice",1275,5,.@label$;
+ areamonster .@map$,181,9,191,45,"Green Maiden",1631,10,.@label$;
+ break;
+ case 74:
+ areamonster .@map$,267,9,277,45,"Dimik",1671,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Dimik",1673,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Dimik",1672,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Venatu",1677,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Dimik",1670,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Archdam",1668,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Venatu",1678,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Venatu",1679,6,.@label$;
+ areamonster .@map$,267,9,277,45,"Venatu",1676,6,.@label$;
+ break;
+ case 75:
+ areamonster .@map$,352,9,362,45,"Baphomet",1039,1,.@label$;
+ areamonster .@map$,352,9,362,45,"Dark Lord",1272,1,.@label$;
+ areamonster .@map$,352,9,362,45,"Baphomet Jr.",1101,20,.@label$;
+ areamonster .@map$,352,9,362,45,"Dark Illusion",1302,10,.@label$;
+ break;
+ case 76:
+ areamonster .@map$,9,351,19,387,"Abysmal Knight",1219,30,.@label$;
+ areamonster .@map$,9,351,19,387,"Nightmare Terror",1379,20,.@label$;
+ areamonster .@map$,9,351,19,387,"Nightmare",1061,10,.@label$;
+ break;
+ case 77:
+ areamonster .@map$,93,351,103,387,"Banshee",1867,30,.@label$;
+ areamonster .@map$,93,351,103,387,"Wraith Dead",1291,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Evil Druid",1117,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Wraith",1192,10,.@label$;
+ areamonster .@map$,93,351,103,387,"Wind Ghost",1263,10,.@label$;
+ break;
+ case 78:
+ areamonster .@map$,181,351,191,387,"Sword Master",1829,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Bloody Knight",1268,10,.@label$;
+ areamonster .@map$,181,351,191,387,"Abysmal Knight",1219,5,.@label$;
+ areamonster .@map$,181,351,191,387,"Dullahan",1504,10,.@label$;
+ areamonster .@map$,181,351,191,387,"Raydric",1163,20,.@label$;
+ break;
+ case 79:
+ areamonster .@map$,267,351,277,387,"Hydro",1720,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Ferus",1714,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Ferus",1717,10,.@label$;
+ areamonster .@map$,267,351,277,387,"Deleter",1385,5,.@label$;
+ areamonster .@map$,267,351,277,387,"Petite",1155,5,.@label$;
+ break;
+ case 80:
+ areamonster .@map$,352,351,362,387,"Falling Bishop",1871,1,.@label$;
+ areamonster .@map$,352,351,362,387,"Necromancer",1870,15,.@label$;
+ break;
+ case 81:
+ areamonster .@map$,9,267,19,303,"Mysteltainn",1203,20,.@label$;
+ areamonster .@map$,9,267,19,303,"Ogretooth",1204,20,.@label$;
+ areamonster .@map$,9,267,19,303,"Executioner",1205,20,.@label$;
+ break;
+ case 82:
+ areamonster .@map$,93,267,103,303,"Bloody Knight",1268,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Agav",1769,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Bloody Murderer",1507,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Skogul",1752,10,.@label$;
+ areamonster .@map$,93,267,103,303,"Injustice",1257,10,.@label$;
+ break;
+ case 83:
+ areamonster .@map$,181,267,191,303,"Skeggiold",1754,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Dark Illusion",1302,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Gryphon",1259,10,.@label$;
+ areamonster .@map$,181,267,191,303,"Chimera",1283,10,.@label$;
+ break;
+ case 84:
+ areamonster .@map$,267,267,277,303,"Succubus",1370,10,.@label$;
+ areamonster .@map$,267,267,277,303,"Dark Illusion",1302,20,.@label$;
+ areamonster .@map$,267,267,277,303,"Owl Duke",1320,10,.@label$;
+ areamonster .@map$,267,267,277,303,"Owl Baron",1295,10,.@label$;
+ areamonster .@map$,267,267,277,303,"Incubus",1374,10,.@label$;
+ break;
+ case 85:
+ areamonster .@map$,352,267,362,303,"Ifrit",1832,1,.@label$;
+ break;
+ case 86:
+ areamonster .@map$,9,180,19,216,"Hydro",1720,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Gryphon",1259,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Chimera",1283,10,.@label$;
+ areamonster .@map$,9,180,19,216,"Majoruros",1310,10,.@label$;
+ break;
+ case 87:
+ areamonster .@map$,93,180,103,216,"Salamander",1831,15,.@label$;
+ areamonster .@map$,93,180,103,216,"Kasa",1833,20,.@label$;
+ areamonster .@map$,93,180,103,216,"Lava Golem",1366,15,.@label$;
+ areamonster .@map$,93,180,103,216,"Gajomart",1309,10,.@label$;
+ break;
+ case 88:
+ areamonster .@map$,181,180,191,216,"Necromancer",1870,15,.@label$;
+ areamonster .@map$,181,180,191,216,"Anubis",1098,15,.@label$;
+ areamonster .@map$,181,180,191,216,"Wraith Dead",1291,10,.@label$;
+ areamonster .@map$,181,180,191,216,"Ancient Mummy",1297,10,.@label$;
+ areamonster .@map$,181,180,191,216,"Khalitzburg",1132,10,.@label$;
+ break;
+ case 89:
+ areamonster .@map$,267,180,277,216,"Odium of Thanatos",1704,6,.@label$;
+ areamonster .@map$,267,180,277,216,"Despero of Thanatos",1705,6,.@label$;
+ areamonster .@map$,267,180,277,216,"Maero of Thanatos",1706,6,.@label$;
+ areamonster .@map$,267,180,277,216,"Dolor of Thanatos",1707,6,.@label$;
+ break;
+ case 90:
+ areamonster .@map$,352,180,362,216,"Valkyrie Randgris",1751,1,.@label$;
+ areamonster .@map$,352,180,362,216,"Baroness of Retribution",1702,10,.@label$;
+ areamonster .@map$,352,180,362,216,"Lady Solace",1703,10,.@label$;
+ areamonster .@map$,352,180,362,216,"False Angel",1371,10,.@label$;
+ break;
+ case 91:
+ areamonster .@map$,9,96,19,132,"Cecil Damon",1638,10,.@label$;
+ areamonster .@map$,9,96,19,132,"Bow Master",1830,10,.@label$;
+ areamonster .@map$,9,96,19,132,"Kavac",1656,30,.@label$;
+ break;
+ case 92:
+ areamonster .@map$,93,96,103,132,"Kathryne Keyron",1639,15,.@label$;
+ areamonster .@map$,93,96,103,132,"Elder",1377,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Laurell Weinder",1657,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Wind Ghost",1263,10,.@label$;
+ areamonster .@map$,93,96,103,132,"Marduk",1140,10,.@label$;
+ break;
+ case 93:
+ areamonster .@map$,181,96,191,132,"Seyren Windsor",1634,15,.@label$;
+ areamonster .@map$,181,96,191,132,"Bloody Knight",1268,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Abysmal Knight",1219,10,.@label$;
+ areamonster .@map$,181,96,191,132,"Wanderer",1208,10,.@label$;
+ break;
+ case 94:
+ areamonster .@map$,267,96,277,132,"Sword Master",1829,15,.@label$;
+ areamonster .@map$,267,96,277,132,"Bow Master",1830,15,.@label$;
+ break;
+ case 95:
+ areamonster .@map$,352,96,362,132,"Beelzebub",1873,1,.@label$;
+ areamonster .@map$,352,96,362,132,"Hunter Fly",1035,30,.@label$;
+ areamonster .@map$,352,96,362,132,"Steel Chonchon",1042,5,.@label$;
+ areamonster .@map$,352,96,362,132,"Dragon FLy",1091,5,.@label$;
+ areamonster .@map$,352,96,362,132,"Chonchon",1011,5,.@label$;
+ break;
+ case 96:
+ areamonster .@map$,9,9,19,45,"Valkyrie",1765,5,.@label$;
+ areamonster .@map$,9,9,19,45,"Skeggiold",1755,10,.@label$;
+ areamonster .@map$,9,9,19,45,"Skeggiold",1754,10,.@label$;
+ break;
+ case 97:
+ areamonster .@map$,93,9,103,45,"Incarnation of Morroc",1918,5,.@label$;
+ areamonster .@map$,93,9,103,45,"Incarnation of Morroc",1919,5,.@label$;
+ areamonster .@map$,93,9,103,45,"Incarnation of Morroc",1920,5,.@label$;
+ areamonster .@map$,93,9,103,45,"Incarnation of Morroc",1921,5,.@label$;
+ break;
+ case 98:
+ areamonster .@map$,181,9,191,45,"Kathryne Keyron",1639,2,.@label$;
+ areamonster .@map$,181,9,191,45,"Seyren Windsor",1634,2,.@label$;
+ areamonster .@map$,181,9,191,45,"Margaretha Sorin",1637,2,.@label$;
+ areamonster .@map$,181,9,191,45,"Eremes Guile",1635,2,.@label$;
+ areamonster .@map$,181,9,191,45,"Howard Alt-Eisen",1636,2,.@label$;
+ areamonster .@map$,181,9,191,45,"Cecil Damon",1638,2,.@label$;
+ break;
+ case 99:
+ for(set .@i,1; .@i<=7; set .@i,.@i+1) {
+ set .@mob_ran,rand(1,30);
+ if (.@mob_ran == 1)
+ areamonster .@map$,267,9,277,45,"Kathryne Keyron",1639,2,.@label$;
+ else if (.@mob_ran == 2)
+ areamonster .@map$,267,9,277,45,"Seyren Windsor",1634,2,.@label$;
+ else if (.@mob_ran == 3)
+ areamonster .@map$,267,9,277,45,"Margaretha Sorin",1637,2,.@label$;
+ else if (.@mob_ran == 4)
+ areamonster .@map$,267,9,277,45,"Eremes Guile",1635,2,.@label$;
+ else if (.@mob_ran == 5)
+ areamonster .@map$,267,9,277,45,"Howard Alt-Eisen",1636,2,.@label$;
+ else if (.@mob_ran == 6)
+ areamonster .@map$,267,9,277,45,"Cecil Damon",1638,2,.@label$;
+ else if (.@mob_ran == 7)
+ areamonster .@map$,267,9,277,45,"Incarnation of Morroc",1918,5,.@label$;
+ else if (.@mob_ran == 8)
+ areamonster .@map$,267,9,277,45,"Incarnation of Morroc",1919,5,.@label$;
+ else if (.@mob_ran == 9)
+ areamonster .@map$,267,9,277,45,"Incarnation of Morroc",1920,5,.@label$;
+ else if (.@mob_ran == 10)
+ areamonster .@map$,267,9,277,45,"Incarnation of Morroc",1921,5,.@label$;
+ else if (.@mob_ran == 11)
+ areamonster .@map$,267,9,277,45,"Valkyrie",1765,5,.@label$;
+ else if (.@mob_ran == 12)
+ areamonster .@map$,267,9,277,45,"Skeggiold",1755,10,.@label$;
+ else if (.@mob_ran == 13)
+ areamonster .@map$,267,9,277,45,"Skeggiold",1754,10,.@label$;
+ else if (.@mob_ran == 14)
+ areamonster .@map$,267,9,277,45,"Seyren Windsor",1634,15,.@label$;
+ else if (.@mob_ran == 15)
+ areamonster .@map$,267,9,277,45,"Bloody Knight",1268,10,.@label$;
+ else if (.@mob_ran == 16)
+ areamonster .@map$,267,9,277,45,"Abysmal Knight",1219,10,.@label$;
+ else if (.@mob_ran == 17)
+ areamonster .@map$,267,9,277,45,"Wanderer",1208,10,.@label$;
+ else if (.@mob_ran == 18)
+ areamonster .@map$,267,9,277,45,"Sword Master",1829,15,.@label$;
+ else if (.@mob_ran == 19)
+ areamonster .@map$,267,9,277,45,"Bow Master",1830,15,.@label$;
+ else if (.@mob_ran == 20)
+ areamonster .@map$,267,9,277,45,"Kathryne Keyron",1639,15,.@label$;
+ else if (.@mob_ran == 21)
+ areamonster .@map$,267,9,277,45,"Elder",1377,10,.@label$;
+ else if (.@mob_ran == 22)
+ areamonster .@map$,267,9,277,45,"Laurell Weinder",1657,10,.@label$;
+ else if (.@mob_ran == 23)
+ areamonster .@map$,267,9,277,45,"Wind Ghost",1263,10,.@label$;
+ else if (.@mob_ran == 24)
+ areamonster .@map$,267,9,277,45,"Marduk",1140,10,.@label$;
+ else if (.@mob_ran == 25)
+ areamonster .@map$,267,9,277,45,"Cecil Damon",1638,10,.@label$;
+ else if (.@mob_ran == 26)
+ areamonster .@map$,267,9,277,45,"Bow Master",1830,10,.@label$;
+ else if (.@mob_ran == 27)
+ areamonster .@map$,267,9,277,45,"Kavach Icarus",1656,30,.@label$;
+ else if (.@mob_ran == 28)
+ areamonster .@map$,267,9,277,45,"Baroness of Retribution",1702,10,.@label$;
+ else if (.@mob_ran == 29)
+ areamonster .@map$,267,9,277,45,"Lady Solace",1703,10,.@label$;
+ else
+ areamonster .@map$,267,9,277,45,"False Angel",1371,10,.@label$;
}
break;
}
- end;
-}
-
-1@tower,29,365,1 script #1F Controller 844,{
- end;
-
-OnInstanceInit:
- areamonster "1@tower",7,351,17,387,"Metaling",1613,15,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",7,351,17,387,"Marin",1242,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",7,351,17,387,"Poporing",1031,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",7,351,17,387,"Drops",1113,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",7,351,17,387,"Mastering",1090,1,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",7,351,17,387,"Poring",1002,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 1
- }
- else
- instance_announce -1, "Remaining Monsters on the 1st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 1st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("1FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,12,393,0 script 1FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("1FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("1FGate102tower", instance_id());
- areamonster "1@tower",93,351,103,387,"Desert Wolf",1106,20,instance_npcname("1FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,351,103,387,"Vagabond Wolf",1092,1,instance_npcname("1FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,351,103,387,"Baby Desert Wolf",1107,10,instance_npcname("1FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",136,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("1FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 2
- }
- else
- instance_announce -1, "Remaining Monsters on the 2nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 2nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("2FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,96,393,0 script 2FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("2FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("2FGate102tower", instance_id());
- areamonster "1@tower",181,351,191,387,"Archer Skeleton",1016,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,351,191,387,"Skel Worker",1169,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,351,191,387,"Soldier Skeleton",1028,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,351,191,387,"Orc Skeleton",1152,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,351,191,387,"Pirate Skeleton",1071,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,351,191,387,"Skeleton",1076,5,instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",224,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("2FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 3
- }
- else
- instance_announce -1, "Remaining Monsters on the 3rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 3rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("3FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,184,393,0 script 3FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("3FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("3FGate102tower", instance_id());
- areamonster "1@tower",267,351,277,387,"Argiope",1099,15,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,351,277,387,"Mantis",1139,5,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,351,277,387,"Argos",1100,5,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,351,277,387,"Vocal",1088,1,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,351,277,387,"Rocker",1052,5,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,351,277,387,"Hornet",1004,5,instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",310,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("3FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 4
- }
- else
- instance_announce -1, "Remaining Monsters on the 4th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 4th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("4FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,270,393,0 script 4FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("4FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("4FGate102tower", instance_id());
- areamonster "1@tower",352,351,362,387,"Golden Thief Bug",1086,1,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,351,362,387,"Thief Bug Male",1054,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,351,362,387,"Thief Bug Female",1053,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,351,362,387,"Thief Bug",1051,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,351,362,387,"Thief Bug Egg",1048,5,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",395,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 5
- }
- else
- instance_announce -1, "Remaining Monsters on the 5th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 5th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("5FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,355,393,0 script 5FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("5FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("5FGate102tower", instance_id());
- areamonster "1@tower",9,267,19,303,"Dragon Egg",1721,5,instance_npcname("5FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,267,19,303,"Thief Bug Egg",1048,5,instance_npcname("5FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,267,19,303,"Ant Egg",1097,5,instance_npcname("5FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,267,19,303,"Pupa",1008,5,instance_npcname("5FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",52,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("5FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 6
- }
- else
- instance_announce -1, "Remaining Monsters on the 6th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 6th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("6FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,12,309,0 script 6FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("6FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("6FGate102tower", instance_id());
- areamonster "1@tower",93,267,103,303,"Explosion",1383,15,instance_npcname("6FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,267,103,303,"Drainliar",1111,15,instance_npcname("6FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,267,103,303,"Anopheles",1627,15,instance_npcname("6FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,267,103,303,"Farmiliar",1005,15,instance_npcname("6FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",136,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("6FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 7
- }
- else
- instance_announce -1, "Remaining Monsters on the 7th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 7th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("7FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,96,309,0 script 7FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("7FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("7FGate102tower", instance_id());
- areamonster "1@tower",181,267,191,303,"Firelock Soldier",1403,15,instance_npcname("7FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,267,191,303,"Cruiser",1248,15,instance_npcname("7FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",224,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("7FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 8
- }
- else
- instance_announce -1, "Remaining Monsters on the 8th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 8th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("8FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,184,309,0 script 8FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("8FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("8FGate102tower", instance_id());
- areamonster "1@tower",267,267,277,303,"Obsidian",1615,15,instance_npcname("8FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,267,277,303,"Golem",1040,15,instance_npcname("8FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,267,277,303,"Stapo",1784,10,instance_npcname("8FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",310,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("8FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 9
- }
- else
- instance_announce -1, "Remaining Monsters on the 9th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 9th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("9FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,270,309,0 script 9FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("9FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("9FGate102tower", instance_id());
- areamonster "1@tower",352,267,362,303,"Mistress",1059,1,instance_npcname("9FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,267,362,303,"Giant Hornet",1303,25,instance_npcname("9FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,267,362,303,"Hornet",1004,20,instance_npcname("9FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",395,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("9FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 10
- }
- else
- instance_announce -1, "Remaining Monsters on the 10th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 10th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("10FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,355,309,0 script 10FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("10FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("10FGate102tower", instance_id());
- areamonster "1@tower",9,180,19,216,"Dryad",1493,15,instance_npcname("10FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,180,19,216,"Parasite",1500,15,instance_npcname("10FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,180,19,216,"Hermit Plant",1413,15,instance_npcname("10FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,180,19,216,"Rafflesia",1162,5,instance_npcname("10FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",52,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("10FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 11
- }
- else
- instance_announce -1, "Remaining Monsters on the 11th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 11th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("11FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
+ return;
+}
+
+function script F_Tower_Warp {
+
+ set .@level, getarg(0);
+ set .@map$, getarg(1);
+
+ switch(.@level) {
+ case 2: warp .@map$,136,354; break;
+ case 3: warp .@map$,224,354; break;
+ case 4: warp .@map$,310,354; break;
+ case 5: warp .@map$,395,354; break;
+ case 6: warp .@map$,52,270; break;
+ case 7: warp .@map$,136,270; break;
+ case 8: warp .@map$,224,270; break;
+ case 9: warp .@map$,310,270; break;
+ case 10: warp .@map$,395,270; break;
+ case 11: warp .@map$,52,183; break;
+ case 12: warp .@map$,136,183; break;
+ case 13: warp .@map$,224,183; break;
+ case 14: warp .@map$,310,183; break;
+ case 15: warp .@map$,395,183; break;
+ case 16: warp .@map$,52,99; break;
+ case 17: warp .@map$,136,99; break;
+ case 18: warp .@map$,224,99; break;
+ case 19: warp .@map$,310,99; break;
+ case 20: warp .@map$,395,99; break;
+ case 21: warp .@map$,52,12; break;
+ case 22: warp .@map$,136,12; break;
+ case 23: warp .@map$,224,12; break;
+ case 24: warp .@map$,310,12; break;
+ case 25: warp .@map$,395,12; break;
+
+ case 27: warp .@map$,136,354; break;
+ case 28: warp .@map$,224,354; break;
+ case 29: warp .@map$,310,354; break;
+ case 30: warp .@map$,395,354; break;
+ case 31: warp .@map$,52,270; break;
+ case 32: warp .@map$,136,270; break;
+ case 33: warp .@map$,224,270; break;
+ case 34: warp .@map$,310,270; break;
+ case 35: warp .@map$,395,270; break;
+ case 36: warp .@map$,52,183; break;
+ case 37: warp .@map$,136,183; break;
+ case 38: warp .@map$,224,183; break;
+ case 39: warp .@map$,310,183; break;
+ case 40: warp .@map$,395,183; break;
+ case 41: warp .@map$,52,99; break;
+ case 42: warp .@map$,136,99; break;
+ case 43: warp .@map$,224,99; break;
+ case 44: warp .@map$,310,99; break;
+ case 45: warp .@map$,395,99; break;
+ case 46: warp .@map$,52,12; break;
+ case 47: warp .@map$,136,12; break;
+ case 48: warp .@map$,224,12; break;
+ case 49: warp .@map$,310,12; break;
+ case 50: warp .@map$,395,12; break;
+
+ case 52: warp .@map$,136,354; break;
+ case 53: warp .@map$,224,354; break;
+ case 54: warp .@map$,310,354; break;
+ case 55: warp .@map$,395,354; break;
+ case 56: warp .@map$,52,270; break;
+ case 57: warp .@map$,136,270; break;
+ case 58: warp .@map$,224,270; break;
+ case 59: warp .@map$,310,270; break;
+ case 60: warp .@map$,395,270; break;
+ case 61: warp .@map$,52,183; break;
+ case 62: warp .@map$,136,183; break;
+ case 63: warp .@map$,224,183; break;
+ case 64: warp .@map$,310,183; break;
+ case 65: warp .@map$,395,183; break;
+ case 66: warp .@map$,52,99; break;
+ case 67: warp .@map$,136,99; break;
+ case 68: warp .@map$,224,99; break;
+ case 69: warp .@map$,310,99; break;
+ case 70: warp .@map$,395,99; break;
+ case 71: warp .@map$,52,12; break;
+ case 72: warp .@map$,136,12; break;
+ case 73: warp .@map$,224,12; break;
+ case 74: warp .@map$,310,12; break;
+ case 75: warp .@map$,395,12; break;
+
+ case 77: warp .@map$,136,354; break;
+ case 78: warp .@map$,224,354; break;
+ case 79: warp .@map$,310,354; break;
+ case 80: warp .@map$,395,354; break;
+ case 81: warp .@map$,52,270; break;
+ case 82: warp .@map$,136,270; break;
+ case 83: warp .@map$,224,270; break;
+ case 84: warp .@map$,310,270; break;
+ case 85: warp .@map$,395,270; break;
+ case 86: warp .@map$,52,183; break;
+ case 87: warp .@map$,136,183; break;
+ case 88: warp .@map$,224,183; break;
+ case 89: warp .@map$,310,183; break;
+ case 90: warp .@map$,395,183; break;
+ case 91: warp .@map$,52,99; break;
+ case 92: warp .@map$,136,99; break;
+ case 93: warp .@map$,224,99; break;
+ case 94: warp .@map$,310,99; break;
+ case 95: warp .@map$,395,99; break;
+ case 96: warp .@map$,52,12; break;
+ case 97: warp .@map$,136,12; break;
+ case 98: warp .@map$,224,12; break;
+ case 99: warp .@map$,309,12; break;
+ }
+ return;
}
-1@tower,12,222,0 script 11FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("11FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("11FGate102tower", instance_id());
- areamonster "1@tower",93,180,103,216,"Demon Pungus",1378,25,instance_npcname("11FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,180,103,216,"Punk",1199,25,instance_npcname("11FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",136,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("11FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 12
- }
- else
- instance_announce -1, "Remaining Monsters on the 12th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 12th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("12FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,96,222,0 script 12FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("12FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("12FGate102tower", instance_id());
- areamonster "1@tower",181,180,191,216,"Yao Yun",1512,15,instance_npcname("12FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,180,191,216,"Bongunn",1188,15,instance_npcname("12FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,180,191,216,"Munak",1026,10,instance_npcname("12FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",224,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("12FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 13
- }
- else
- instance_announce -1, "Remaining Monsters on the 13th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 13th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("13FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,184,222,0 script 13FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("13FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("13FGate102tower", instance_id());
- areamonster "1@tower",267,180,277,216,"High Orc",1213,15,instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,180,277,216,"Orc Archer",1189,10,instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,180,277,216,"Orc Lady",1273,10,instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,180,277,216,"Orc Warrior",1023,5,instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,180,277,216,"Orc Baby",1686,5,instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",310,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("13FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 14
- }
- else
- instance_announce -1, "Remaining Monsters on the 14th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 14th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("14FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,270,222,0 script 14FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("14FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("14FGate102tower", instance_id());
- areamonster "1@tower",352,180,362,216,"Maya",1147,1,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,180,362,216,"Phreeoni",1159,1,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,180,362,216,"Deniro",1105,15,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,180,362,216,"Pierre",1160,15,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,180,362,216,"Andre",1095,15,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,180,362,216,"Ant Egg",1097,5,instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
-
- warp "1@tower",395,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("14FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 15
- }
- else
- instance_announce -1, "Remaining Monsters on the 15th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 15th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("15FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,355,222,0 script 15FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("15FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("15FGate102tower", instance_id());
- areamonster "1@tower",9,96,19,132,"Raydric Archer",1276,10,instance_npcname("15FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,96,19,132,"Orc Archer",1189,10,instance_npcname("15FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,96,19,132,"Gargoyle",1253,10,instance_npcname("15FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,96,19,132,"Archer Skeleton",1016,10,instance_npcname("15FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",52,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("15FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 16
- }
- else
- instance_announce -1, "Remaining Monsters on the 16th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 16th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("16FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,12,138,0 script 16FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("16FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("16FGate102tower", instance_id());
- areamonster "1@tower",93,96,103,132,"Merman",1264,10,instance_npcname("16FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,96,103,132,"Baphomet Jr.",1101,10,instance_npcname("16FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,96,103,132,"Strouf",1065,15,instance_npcname("16FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,96,103,132,"Hill Wind",1629,5,instance_npcname("16FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",136,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("16FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 17
- }
- else
- instance_announce -1, "Remaining Monsters on the 17th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 17th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("17FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,96,138,0 script 17FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("17FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("17FGate102tower", instance_id());
- areamonster "1@tower",181,96,191,132,"Cramp",1209,25,instance_npcname("17FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,96,191,132,"Tarou",1175,15,instance_npcname("17FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",224,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("17FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 18
- }
- else
- instance_announce -1, "Remaining Monsters on the 18th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 18th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("18FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,184,138,0 script 18FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("18FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("18FGate102tower", instance_id());
- areamonster "1@tower",267,96,277,132,"Deviace",1108,10,instance_npcname("18FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,96,277,132,"Megalodon",1064,10,instance_npcname("18FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,96,277,132,"Swordfish",1069,10,instance_npcname("18FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,96,277,132,"Phen",1158,10,instance_npcname("18FGate102tower", instance_id())+"::OnMyMobDead";
- end;
+// Levels 1-25
+//============================================================
+1@tower,50,360,0 script Immortal Brazier# 844,{
+ mes "- A Message is Engraved on the Brazier -";
+ mes "The one who scatters the ashes of the darkness in this place shall become one step closer to Nacht Sieger, the Hegemon King of the Darkness...";
+ next;
-OnTouch_:
- warp "1@tower",310,99;
- end;
+ setarray .@level$[1],"26th","51st","76th";
+ setarray .@map$[1],"2@tower","3@tower","4@tower";
+ set .@i, select("26th Level:51st Level:76th Level");
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("18FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 19
+ if (countitem(6000) < .@i) {
+ mes "-Warning-";
+ mes "To warp to the "+.@level$[.@i]+" Level, you need "+.@i+" Ashes of the Darkness.";
+ close;
}
- else
- instance_announce -1, "Remaining Monsters on the 19th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 19th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("19FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-1@tower,270,138,0 script 19FGate102tower 45,2,2,{
- end;
+ delitem 6000,.@i; //Dark_Ashes
+ mapannounce instance_mapname("1@tower"), strcharinfo(0)+". You will be warped to the "+.@level$[.@i]+" Level.",bc_map,"0x00ff99";
+ warp instance_mapname(.@map$[.@i]),52,354;
+ close;
OnInstanceInit:
- disablenpc instance_npcname("19FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("19FGate102tower", instance_id());
- areamonster "1@tower",352,96,362,132,"Drake",1112,1,instance_npcname("19FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,96,362,132,"Pirate Skeleton",1071,50,instance_npcname("19FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",395,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("19FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 20
- }
- else
- instance_announce -1, "Remaining Monsters on the 20th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ initnpctimer;
end;
-OnTimer5000:
- instance_announce -1, "All Monsters on the 20th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("20FGate102tower", instance_id())+"::OnEnable";
+OnTimer10000:
+ mapannounce instance_mapname("1@tower"), "Notice : Taming a monster does not count towards defeating them.",bc_map,"0xff0000";
stopnpctimer;
end;
}
-1@tower,355,138,0 script 20FGate102tower 45,2,2,{
+1@tower,29,365,1 script #1F Controller 844,{
end;
OnInstanceInit:
- disablenpc instance_npcname("20FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("20FGate102tower", instance_id());
- areamonster "1@tower",9,9,19,45,"Plasma",1693,10,instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,9,19,45,"Plasma",1696,10,instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,9,19,45,"Plasma",1695,5,instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,9,19,45,"Plasma",1697,5,instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",9,9,19,45,"Plasma",1694,5,instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",52,12;
+ callfunc "F_Tower_Monster",
+ 1,
+ instance_mapname("1@tower"),
+ instance_npcname("#1F Controller")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("20FGate102tower", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("1@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("#1F Controller")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
- //SetItemPartyInMap in_102floor 21
- }
- else
- instance_announce -1, "Remaining Monsters on the 21st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ //SetItemPartyInMap in_102floor 1
+ } else
+ mapannounce .@map$, "Remaining Monsters on the 1st Level - "+.@mob_dead_num,bc_map,"0x00ff99";
end;
OnTimer5000:
- instance_announce -1, "All Monsters on the 21st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("21FGate102tower", instance_id())+"::OnEnable";
+ mapannounce instance_mapname("1@tower"), "All Monsters on the 1st Level have been defeated.",bc_map,"0xffff00";
+ donpcevent instance_npcname("1FGate102tower")+"::OnEnable";
stopnpctimer;
end;
}
-1@tower,12,51,0 script 21FGate102tower 45,2,2,{
+1@tower,12,393,0 script 1FGate102tower 45,2,2,{
end;
OnInstanceInit:
- disablenpc instance_npcname("21FGate102tower", instance_id());
+ disablenpc instance_npcname(strnpcinfo(0));
end;
OnEnable:
- enablenpc instance_npcname("21FGate102tower", instance_id());
- areamonster "1@tower",93,9,103,45,"Muscipular",1780,15,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,9,103,45,"Drosera",1781,15,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,9,103,45,"Flora",1118,15,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,9,103,45,"Hydra",1068,15,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,9,103,45,"Mandragora",1020,10,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",93,9,103,45,"Rafflesia",1162,10,instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname(strnpcinfo(0));
+ callfunc "F_Tower_Monster",
+ atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1,
+ strnpcinfo(4),
+ instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
end;
OnTouch_:
- warp "1@tower",136,12;
+ callfunc "F_Tower_Warp",
+ atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1,
+ strnpcinfo(4);
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("21FGate102tower", instance_id())+"::OnMyMobDead");
+ set .@map$, strnpcinfo(4);
+ set .@level, atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1;
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
- //SetItemPartyInMap in_102floor 22
- }
- else
- instance_announce -1, "Remaining Monsters on the 22nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ //SetItemPartyInMap in_102floor .@level
+ } else
+ mapannounce .@map$, "Remaining Monsters on the "+callsub(L_Display,.@level)+" Level - "+.@mob_dead_num,bc_map,"0x00ff99";
end;
OnTimer5000:
- instance_announce -1, "All Monsters on the 22nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("22FGate102tower", instance_id())+"::OnEnable";
+ set .@level, atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1;
+ mapannounce strnpcinfo(4), "All Monsters on the "+callsub(L_Display,.@level)+" Level have been defeated.",bc_map,"0xffff00";
+ donpcevent instance_npcname(.@level+"FGate102tower")+"::OnEnable";
stopnpctimer;
end;
-}
-
-1@tower,96,51,0 script 22FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("22FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("22FGate102tower", instance_id());
- areamonster "1@tower",181,9,191,45,"Penomena",1216,15,instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,9,191,45,"Obeaune",1044,10,instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,9,191,45,"Marse",1144,10,instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,9,191,45,"Swordfish",1069,10,instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",181,9,191,45,"Hydra",1068,5,instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "1@tower",224,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("22FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 23
- }
- else
- instance_announce -1, "Remaining Monsters on the 23rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-OnTimer5000:
- instance_announce -1, "All Monsters on the 23rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("23FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
+L_Display:
+ // Display level properly.
+ set .@mod, getarg(0) % 10;
+ if (.@mod == 1 && getarg(0) != 11) return getarg(0)+"st";
+ else if (.@mod == 2 && getarg(0) != 12) return getarg(0)+"nd";
+ else if (.@mod == 3 && getarg(0) != 13) return getarg(0)+"rd";
+ else return getarg(0)+"th";
}
+1@tower,96,393,0 duplicate(1FGate102tower) 2FGate102tower 45,2,2
+1@tower,184,393,0 duplicate(1FGate102tower) 3FGate102tower 45,2,2
+1@tower,270,393,0 duplicate(1FGate102tower) 4FGate102tower 45,2,2
+1@tower,355,393,0 duplicate(1FGate102tower) 5FGate102tower 45,2,2
+1@tower,12,309,0 duplicate(1FGate102tower) 6FGate102tower 45,2,2
+1@tower,96,309,0 duplicate(1FGate102tower) 7FGate102tower 45,2,2
+1@tower,184,309,0 duplicate(1FGate102tower) 8FGate102tower 45,2,2
+1@tower,270,309,0 duplicate(1FGate102tower) 9FGate102tower 45,2,2
+1@tower,355,309,0 duplicate(1FGate102tower) 10FGate102tower 45,2,2
+1@tower,12,222,0 duplicate(1FGate102tower) 11FGate102tower 45,2,2
+1@tower,96,222,0 duplicate(1FGate102tower) 12FGate102tower 45,2,2
+1@tower,184,222,0 duplicate(1FGate102tower) 13FGate102tower 45,2,2
+1@tower,270,222,0 duplicate(1FGate102tower) 14FGate102tower 45,2,2
+1@tower,355,222,0 duplicate(1FGate102tower) 15FGate102tower 45,2,2
+1@tower,12,138,0 duplicate(1FGate102tower) 16FGate102tower 45,2,2
+1@tower,96,138,0 duplicate(1FGate102tower) 17FGate102tower 45,2,2
+1@tower,184,138,0 duplicate(1FGate102tower) 18FGate102tower 45,2,2
+1@tower,270,138,0 duplicate(1FGate102tower) 19FGate102tower 45,2,2
+1@tower,355,138,0 duplicate(1FGate102tower) 20FGate102tower 45,2,2
+1@tower,12,51,0 duplicate(1FGate102tower) 21FGate102tower 45,2,2
+1@tower,96,51,0 duplicate(1FGate102tower) 22FGate102tower 45,2,2
+1@tower,184,51,0 duplicate(1FGate102tower) 23FGate102tower 45,2,2
+1@tower,270,51,0 duplicate(1FGate102tower) 24FGate102tower 45,2,2
-1@tower,184,51,0 script 23FGate102tower 45,2,2,{
+1@tower,355,51,0 script 25FGate102tower 45,2,2,{
end;
OnInstanceInit:
- disablenpc instance_npcname("23FGate102tower", instance_id());
+ disablenpc instance_npcname("25FGate102tower");
end;
OnEnable:
- enablenpc instance_npcname("23FGate102tower", instance_id());
- areamonster "1@tower",267,9,277,45,"Joker",1131,15,instance_npcname("23FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,9,277,45,"Carat",1267,15,instance_npcname("23FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",267,9,277,45,"Jakk",1130,10,instance_npcname("23FGate102tower", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("25FGate102tower");
+ initnpctimer;
end;
OnTouch_:
- warp "1@tower",310,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("23FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 24
- }
- else
- instance_announce -1, "Remaining Monsters on the 24th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ getitem 6000,1; //Dark_Ashes
+ warp instance_mapname("2@tower"),52,354;
end;
-OnTimer5000:
- instance_announce -1, "All Monsters on the 24th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("24FGate102tower", instance_id())+"::OnEnable";
+OnTimer120000:
+ disablenpc instance_npcname("25FGate102tower");
+ donpcevent instance_npcname("25FGate102tower-2")+"::OnEnable";
stopnpctimer;
end;
}
-1@tower,270,51,0 script 24FGate102tower 45,2,2,{
+1@tower,355,51,0 script 25FGate102tower-2 45,2,2,{
end;
OnInstanceInit:
- disablenpc instance_npcname("24FGate102tower", instance_id());
+ disablenpc instance_npcname("25FGate102tower-2");
end;
OnEnable:
- enablenpc instance_npcname("24FGate102tower", instance_id());
- areamonster "1@tower",352,9,362,45,"Cat o' Nine Tails",1307,15,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,9,362,45,"Moonlight",1150,1,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "1@tower",352,9,362,45,"Nine Tail",1180,15,instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("25FGate102tower-2");
end;
OnTouch_:
- warp "1@tower",395,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("1@tower",instance_npcname("24FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 25
- }
- else
- instance_announce -1, "Remaining Monsters on the 25th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 25th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("25FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
+ warp instance_mapname("2@tower"),52,354;
end;
}
-1@tower,355,51,0 script 25FGate102tower 45,2,2,{
+1@tower,71,4,0 script #Broadcast Mode1 844,{
end;
OnInstanceInit:
- disablenpc instance_npcname("25FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("25FGate102tower", instance_id());
initnpctimer;
end;
-OnTouch_:
- getitem 6000,1; //Dark_Ashes
- warp "2@tower",52,354;
+OnTimer15000:
+OnTimer60000:
+ mapannounce instance_mapname("1@tower"), "Notice : In any abnormal situation where you defeat a monster, you can't advance to the next level!",bc_map,"0xff0000";
end;
-
OnTimer120000:
- disablenpc instance_npcname("25FGate102tower", instance_id());
- donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnEnable";
+ mapannounce instance_mapname("1@tower"), "Notice : In any abnormal situation where you defeat a monster, you can't advance to the next level!",bc_map,"0xff0000";
stopnpctimer;
end;
}
-1@tower,355,51,0 script 25FGate102tower-2 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("25FGate102tower-2", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("25FGate102tower-2", instance_id());
- end;
-
-OnTouch_:
- warp "2@tower",52,354;
- end;
-}
-
-/*
1@tower,71,1,0 script #Manager Mode1 844,{
+ callfunc "F_GM_NPC";
mes "Please enter the password.";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
+ if (.@i == 1) {
mes "This NPC manages the tower from the 1st to the 25th Level.";
mes "Please enter the Level number to open.";
mes "(i.g.: 1F->1, 25F->25)";
@@ -1459,13 +1394,12 @@ OnTouch_:
if (.@input < 1 || .@input > 25)
mes "You can only enter a number from 1 to 25.";
else {
- donpcevent instance_npcname(.@input+"FGate102tower", instance_id())+"::OnEnable";
+ donpcevent instance_npcname(.@input+"FGate102tower")+"::OnEnable";
mes "*** Level "+ .@input + " is now being opened. ***";
}
}
close;
}
-*/
// Levels 26-50
//============================================================
@@ -1473,917 +1407,75 @@ OnTouch_:
end;
OnInstanceInit:
- areamonster "2@tower",9,351,19,387,"Gibbet",1503,10,instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,351,19,387,"Enchanted Peach Tree",1410,10,instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,351,19,387,"Wooden Golem",1497,10,instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,351,19,387,"Stone Shooter",1495,10,instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,351,19,387,"Elder Willow",1033,5,instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead";
+ callfunc "F_Tower_Monster",
+ 26,
+ instance_mapname("2@tower"),
+ instance_npcname("Immortal Furnace#1")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("Immortal Furnace#1", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("2@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("Immortal Furnace#1")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
//SetItemPartyInMap in_102floor 26
}
else
- instance_announce -1, "Remaining Monsters on the 26th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 26th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("26FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,12,393,0 script 26FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("26FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("26FGate102tower", instance_id());
- areamonster "2@tower",93,351,103,387,"Goblin Archer",1258,10,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,351,103,387,"Goblin",1122,10,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,351,103,387,"Goblin",1123,5,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,351,103,387,"Goblin",1124,5,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,351,103,387,"Gobin",1125,5,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,351,103,387,"Goblin",1126,5,instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",136,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("26FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 27
- }
- else
- instance_announce -1, "Remaining Monsters on the 27th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 27th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("27FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,96,393,0 script 27FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("27FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("27FGate102tower", instance_id());
- areamonster "2@tower",181,351,191,387,"Arclouse",1194,30,instance_npcname("27FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,351,191,387,"Neraid",1255,15,instance_npcname("27FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,351,191,387,"Pest",1256,15,instance_npcname("27FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,351,191,387,"Kukre",1070,10,instance_npcname("27FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",224,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("27FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 28
- }
- else
- instance_announce -1, "Remaining Monsters on the 28th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 28th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("28FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,184,393,0 script 28FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("28FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("28FGate102tower", instance_id());
- areamonster "2@tower",267,351,277,387,"Dark Frame",1260,10,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,351,277,387,"The Paper",1375,10,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,351,277,387,"Hylozoist",1510,10,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,351,277,387,"Quve",1508,5,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,351,277,387,"Lude",1509,5,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,351,277,387,"Whisper",1179,10,instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",310,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("28FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 29
- }
- else
- instance_announce -1, "Remaining Monsters on the 29th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 29th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("29FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,270,393,0 script 29FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("29FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("29FGate102tower", instance_id());
- areamonster "2@tower",352,351,362,387,"White Lady",1630,1,instance_npcname("29FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,351,362,387,"Evil Nymph",1416,30,instance_npcname("29FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",395,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("29FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 30
- }
- else
- instance_announce -1, "Remaining Monsters on the 30th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 30th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("30FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,355,393,0 script 30FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("30FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("30FGate102tower", instance_id());
- areamonster "2@tower",9,267,19,303,"Gig",1387,20,instance_npcname("30FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,267,19,303,"Iron Fist",1212,15,instance_npcname("30FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,267,19,303,"Argiope",1099,10,instance_npcname("30FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,267,19,303,"Scorpion",1001,5,instance_npcname("30FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",52,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("30FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 31
- }
- else
- instance_announce -1, "Remaining Monsters on the 31st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 31st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("31FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,12,309,0 script 31FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("31FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("31FGate102tower", instance_id());
- areamonster "2@tower",93,267,103,303,"Goblin Leader",1299,1,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin Archer",1258,10,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin",1122,10,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin",1123,5,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin",1124,5,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin",1125,5,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,267,103,303,"Goblin",1126,5,instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",136,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("31FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 32
- }
- else
- instance_announce -1, "Remaining Monsters on the 32nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 32nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("32FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,96,309,0 script 32FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("32FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("32FGate102tower", instance_id());
- areamonster "2@tower",181,267,191,303,"Kobold Leader",1296,1,instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,267,191,303,"Kobold",1133,15,instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,267,191,303,"Kobold_Archer",1282,15,instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,267,191,303,"Kobold",1134,10,instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,267,191,303,"Kobold",1135,5,instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",224,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("32FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 33
- }
- else
- instance_announce -1, "Remaining Monsters on the 33rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 33rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("33FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,184,309,0 script 33FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("33FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("33FGate102tower", instance_id());
- areamonster "2@tower",267,267,277,303,"Flame Skull",1869,20,instance_npcname("33FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,267,277,303,"Whisper",1179,10,instance_npcname("33FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,267,277,303,"Giant Whisper",1186,10,instance_npcname("33FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",310,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("33FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 34
- }
- else
- instance_announce -1, "Remaining Monsters on the 34th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 34th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("34FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,270,309,0 script 34FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("34FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("34FGate102tower", instance_id());
- areamonster "2@tower",352,267,362,303,"Turtle General",1312,1,instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,267,362,303,"Freezer",1319,10,instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,267,362,303,"Solider",1316,10,instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,267,362,303,"Heater",1318,10,instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,267,362,303,"Permeter",1314,10,instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",395,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("34FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 35
- }
- else
- instance_announce -1, "Remaining Monsters on the 35th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 35th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("35FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,355,309,0 script 35FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("35FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("35FGate102tower", instance_id());
- areamonster "2@tower",9,180,19,216,"Anolian",1206,30,instance_npcname("35FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,180,19,216,"Grove",1687,10,instance_npcname("35FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,180,19,216,"Alligator",1271,10,instance_npcname("35FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",52,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("35FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 36
- }
- else
- instance_announce -1, "Remaining Monsters on the 36th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 36th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("36FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,12,222,0 script 36FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("36FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("36FGate102tower", instance_id());
- areamonster "2@tower",93,180,103,216,"Clock Tower Manager",1270,10,instance_npcname("36FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,180,103,216,"Clock",1269,10,instance_npcname("36FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,180,103,216,"Alarm",1193,30,instance_npcname("36FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",136,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("36FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 37
- }
- else
- instance_announce -1, "Remaining Monsters on the 37th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 37th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("37FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,96,222,0 script 37FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("37FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("37FGate102tower", instance_id());
- areamonster "2@tower",181,180,191,216,"Death Word",1698,25,instance_npcname("37FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,180,191,216,"Rideword",1195,25,instance_npcname("37FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",224,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("37FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 38
- }
- else
- instance_announce -1, "Remaining Monsters on the 38th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 38th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("38FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,184,222,0 script 38FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("38FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("38FGate102tower", instance_id());
- areamonster "2@tower",267,180,277,216,"Evil Nymph",1416,10,instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,180,277,216,"Mao Gui",1513,10,instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,180,277,216,"Taoist Hermit",1412,10,instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,180,277,216,"Zhu Po Long",1514,10,instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,180,277,216,"Jin Guai",1517,5,instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",310,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("38FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 39
- }
- else
- instance_announce -1, "Remaining Monsters on the 39th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 39th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("39FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,270,222,0 script 39FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("39FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("39FGate102tower", instance_id());
- areamonster "2@tower",352,180,362,216,"Samurai Specter",1492,1,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,180,362,216,"Shinobi",1401,10,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,180,362,216,"Tengu",1405,10,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,180,362,216,"Firelock Soldier",1403,5,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,180,362,216,"Miyabi Doll",1404,10,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,180,362,216,"Karakasa",1400,5,instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",395,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("39FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 40
- }
- else
- instance_announce -1, "Remaining Monsters on the 40th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 40th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("40FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,355,222,0 script 40FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("40FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("40FGate102tower", instance_id());
- areamonster "2@tower",9,96,19,132,"Kraben",1587,50,instance_npcname("40FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",52,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("40FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 41
- }
- else
- instance_announce -1, "Remaining Monsters on the 41st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 41st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("41FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,12,138,0 script 41FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("41FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("41FGate102tower", instance_id());
- areamonster "2@tower",93,96,103,132,"Sleeper",1386,20,instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,96,103,132,"Sting",1207,10,instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,96,103,132,"Mi Gao",1516,10,instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,96,103,132,"Sandman",1165,5,instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,96,103,132,"Hode",1127,5,instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",136,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("41FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 42
- }
- else
- instance_announce -1, "Remaining Monsters on the 42nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 42nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("42FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,96,138,0 script 42FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("42FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("42FGate102tower", instance_id());
- areamonster "2@tower",181,96,191,132,"Medusa",1148,10,instance_npcname("42FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,96,191,132,"Sidewinder",1037,40,instance_npcname("42FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,96,191,132,"Anacondaq",1030,5,instance_npcname("42FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,96,191,132,"Boa",1025,5,instance_npcname("42FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",224,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("42FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 43
- }
- else
- instance_announce -1, "Remaining Monsters on the 43rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 43rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("43FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,184,138,0 script 43FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("43FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("43FGate102tower", instance_id());
- areamonster "2@tower",267,96,277,132,"Hatii Baby",1515,20,instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,96,277,132,"Baphomet Jr.",1101,20,instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,96,277,132,"Orc Baby",1686,1,instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,96,277,132,"Baby Desert Wolf",1107,10,instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,96,277,132,"Savage Babe",1167,10,instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",310,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("43FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 44
- }
- else
- instance_announce -1, "Remaining Monsters on the 44th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 44th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("44FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,270,138,0 script 44FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("44FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("44FGate102tower", instance_id());
- areamonster "2@tower",352,96,362,132,"Osiris",1038,1,instance_npcname("44FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,96,362,132,"Ancient Mummy",1297,15,instance_npcname("44FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,96,362,132,"Verit",1032,15,instance_npcname("44FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,96,362,132,"Mummy",1041,20,instance_npcname("44FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",395,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("44FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 45
- }
- else
- instance_announce -1, "Remaining Monsters on the 45th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 45th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("45FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,355,138,0 script 45FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("45FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("45FGate102tower", instance_id());
- areamonster "2@tower",9,9,19,45,"Seeker",1774,20,instance_npcname("45FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",9,9,19,45,"Beholder",1633,20,instance_npcname("45FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",52,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("45FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 46
- }
- else
- instance_announce -1, "Remaining Monsters on the 46th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 46th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("46FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,12,51,0 script 46FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("46FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("46FGate102tower", instance_id());
- areamonster "2@tower",93,9,103,45,"Deleter",1384,20,instance_npcname("46FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,9,103,45,"Deleter",1385,10,instance_npcname("46FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,9,103,45,"Petite",1156,10,instance_npcname("46FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",93,9,103,45,"Petite",1155,10,instance_npcname("46FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",136,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("46FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 47
- }
- else
- instance_announce -1, "Remaining Monsters on the 47 Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 47th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("47FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,96,51,0 script 47FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("47FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("47FGate102tower", instance_id());
- areamonster "2@tower",181,9,191,45,"Ancient Worm",1305,10,instance_npcname("47FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,9,191,45,"Ancient Mummy",1297,10,instance_npcname("47FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",181,9,191,45,"Ancient Mimic",1699,10,instance_npcname("47FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",224,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("47FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 48
- }
- else
- instance_announce -1, "Remaining Monsters on the 48th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ mapannounce .@map$, "Remaining Monsters on the 26th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
end;
OnTimer5000:
- instance_announce -1, "All Monsters on the 48th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("48FGate102tower", instance_id())+"::OnEnable";
+ mapannounce instance_mapname("2@tower"), "All Monsters on the 26th Level have been defeated.",bc_map,"0xffff00";
+ donpcevent instance_npcname("26FGate102tower")+"::OnEnable";
stopnpctimer;
end;
}
-2@tower,184,51,0 script 48FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("48FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("48FGate102tower", instance_id());
- areamonster "2@tower",267,9,277,45,"Grizzly",1381,20,instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,9,277,45,"Leib Olmai",1306,7,instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,9,277,45,"Zipper Bear",1417,5,instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,9,277,45,"Sasquatch",1243,5,instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",267,9,277,45,"Bigfoot",1060,5,instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",310,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("48FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 49
- }
- else
- instance_announce -1, "Remaining Monsters on the 49th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 49th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("49FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-2@tower,270,51,0 script 49FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("49FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("49FGate102tower", instance_id());
- areamonster "2@tower",352,9,362,45,"Pharaoh",1157,1,instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,9,362,45,"Amon Ra",1511,1,instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,9,362,45,"Anubis",1098,10,instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,9,362,45,"Marduk",1140,10,instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "2@tower",352,9,362,45,"Matyr",1146,10,instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "2@tower",395,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("2@tower",instance_npcname("49FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 50
- }
- else
- instance_announce -1, "Remaining Monsters on the 50th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 50th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("50FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
+2@tower,12,393,0 duplicate(1FGate102tower) 26FGate102tower 45,2,2
+2@tower,96,393,0 duplicate(1FGate102tower) 27FGate102tower 45,2,2
+2@tower,184,393,0 duplicate(1FGate102tower) 28FGate102tower 45,2,2
+2@tower,270,393,0 duplicate(1FGate102tower) 29FGate102tower 45,2,2
+2@tower,355,393,0 duplicate(1FGate102tower) 30FGate102tower 45,2,2
+2@tower,12,309,0 duplicate(1FGate102tower) 31FGate102tower 45,2,2
+2@tower,96,309,0 duplicate(1FGate102tower) 32FGate102tower 45,2,2
+2@tower,184,309,0 duplicate(1FGate102tower) 33FGate102tower 45,2,2
+2@tower,270,309,0 duplicate(1FGate102tower) 34FGate102tower 45,2,2
+2@tower,355,309,0 duplicate(1FGate102tower) 35FGate102tower 45,2,2
+2@tower,12,222,0 duplicate(1FGate102tower) 36FGate102tower 45,2,2
+2@tower,96,222,0 duplicate(1FGate102tower) 37FGate102tower 45,2,2
+2@tower,184,222,0 duplicate(1FGate102tower) 38FGate102tower 45,2,2
+2@tower,270,222,0 duplicate(1FGate102tower) 39FGate102tower 45,2,2
+2@tower,355,222,0 duplicate(1FGate102tower) 40FGate102tower 45,2,2
+2@tower,12,138,0 duplicate(1FGate102tower) 41FGate102tower 45,2,2
+2@tower,96,138,0 duplicate(1FGate102tower) 42FGate102tower 45,2,2
+2@tower,184,138,0 duplicate(1FGate102tower) 43FGate102tower 45,2,2
+2@tower,270,138,0 duplicate(1FGate102tower) 44FGate102tower 45,2,2
+2@tower,355,138,0 duplicate(1FGate102tower) 45FGate102tower 45,2,2
+2@tower,12,51,0 duplicate(1FGate102tower) 46FGate102tower 45,2,2
+2@tower,96,51,0 duplicate(1FGate102tower) 47FGate102tower 45,2,2
+2@tower,184,51,0 duplicate(1FGate102tower) 48FGate102tower 45,2,2
+2@tower,270,51,0 duplicate(1FGate102tower) 49FGate102tower 45,2,2
2@tower,355,51,0 script 50FGate102tower 45,2,2,{
end;
OnInstanceInit:
- disablenpc instance_npcname("50FGate102tower", instance_id());
+ disablenpc instance_npcname("50FGate102tower");
end;
OnEnable:
- enablenpc instance_npcname("50FGate102tower", instance_id());
+ enablenpc instance_npcname("50FGate102tower");
initnpctimer;
end;
OnTouch_:
getitem 6000,1; //Dark_Ashes
- warp "3@tower",52,354;
+ warp instance_mapname("3@tower"),52,354;
end;
OnTimer120000:
- disablenpc instance_npcname("50FGate102tower", instance_id());
- donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnEnable";
+ disablenpc instance_npcname("50FGate102tower");
+ donpcevent instance_npcname("50FGate102tower-2")+"::OnEnable";
stopnpctimer;
end;
}
@@ -2392,24 +1484,24 @@ OnTimer120000:
end;
OnInstanceInit:
- disablenpc instance_npcname("50FGate102tower-2", instance_id());
+ disablenpc instance_npcname("50FGate102tower-2");
end;
OnEnable:
- enablenpc instance_npcname("50FGate102tower-2", instance_id());
+ enablenpc instance_npcname("50FGate102tower-2");
end;
OnTouch_:
- warp "3@tower",52,354;
+ warp instance_mapname("3@tower"),52,354;
end;
}
-/*
2@tower,71,1,0 script #Manager Mode2 844,{
+ callfunc "F_GM_NPC";
mes "Please enter the password.";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
+ if (.@i == 1) {
mes "This NPC manages the tower from the 26st to the 50th Level.";
mes "Please enter the Level number to open.";
mes "(i.g.: 26F->26, 50F->50)";
@@ -2418,13 +1510,12 @@ OnTouch_:
if (.@onput < 26 || .@input > 50)
mes "You can only enter a number from 26 to 50.";
else {
- donpcevent instance_npcname(.@input+"FGate102tower", instance_id())+"::OnEnable";
+ donpcevent instance_npcname(.@input+"FGate102tower")+"::OnEnable";
mes "*** Level "+ .@input + " is now being opened. ***";
}
}
close;
}
-*/
// Levels 51-75
//============================================================
@@ -2432,929 +1523,75 @@ OnTouch_:
end;
OnInstanceInit:
- areamonster "3@tower",9,351,19,387,"Mini Demon",1292,20,instance_npcname("Immortal Furnace#2", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,351,19,387,"Diabolic",1382,20,instance_npcname("Immortal Furnace#2", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,351,19,387,"Deviruchi",1109,10,instance_npcname("Immortal Furnace#2", instance_id())+"::OnMyMobDead";
+ callfunc "F_Tower_Monster",
+ 51,
+ instance_mapname("3@tower"),
+ instance_npcname("Immortal Furnace#2")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("Immortal Furnace#2", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("3@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("Immortal Furnace#2")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
//SetItemPartyInMap in_102floor 51
}
else
- instance_announce -1, "Remaining Monsters on the 51st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 51st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("51FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,12,393,0 script 51FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("51FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("51FGate102tower", instance_id());
- areamonster "3@tower",93,351,103,387,"Harpy",1376,20,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,351,103,387,"Grand Peco",1369,10,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,351,103,387,"Bloody Butterfly",1408,10,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,351,103,387,"Gargoyle",1253,10,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,351,103,387,"Hill Wind",1680,5,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,351,103,387,"Hill Wind",1629,5,instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",136,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("51FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 52
- }
- else
- instance_announce -1, "Remaining Monsters on the 52nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 52nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("52FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,96,393,0 script 52FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("52FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("52FGate102tower", instance_id());
- areamonster "3@tower",181,351,191,387,"Assaulter",1315,25,instance_npcname("52FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,351,191,387,"Shinobi",1401,30,instance_npcname("52FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",224,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("52FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 53
- }
- else
- instance_announce -1, "Remaining Monsters on the 53rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 53rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("53FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,184,393,0 script 53FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("53FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("53FGate102tower", instance_id());
- areamonster "3@tower",267,351,277,387,"Chepet",1250,10,instance_npcname("53FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,351,277,387,"Mariontte",1143,10,instance_npcname("53FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,351,277,387,"Miyabi Doll",1404,10,instance_npcname("53FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",310,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("53FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 54
- }
- else
- instance_announce -1, "Remaining Monsters on the 54th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 54th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("54FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,270,393,0 script 54FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("54FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("54FGate102tower", instance_id());
- areamonster "3@tower",352,351,362,387,"Medusa",1148,25,instance_npcname("54FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,351,362,387,"Evil Snake Lord",1418,1,instance_npcname("54FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,351,362,387,"Isis",1029,15,instance_npcname("54FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,351,362,387,"Sidewinder",1037,15,instance_npcname("54FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",395,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("54FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 55
- }
- else
- instance_announce -1, "Remaining Monsters on the 55th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 55th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("55FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,355,393,0 script 55FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("55FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("55FGate102tower", instance_id());
- areamonster "3@tower",9,267,19,303,"Freezer",1319,10,instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,267,19,303,"Hatii Baby",1515,10,instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,267,19,303,"Ice Titan",1777,15,instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,267,19,303,"Snowier",1775,10,instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,267,19,303,"Gazeti",1778,10,instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",52,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("55FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 56
- }
- else
- instance_announce -1, "Remaining Monsters on the 56th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 56th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("56FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,12,309,0 script 56FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("56FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("56FGate102tower", instance_id());
- areamonster "3@tower",93,267,103,303,"Arc Angeling",1388,1,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Deviling",1582,1,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Angeling",1096,1,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Ghostring",1120,1,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Mastering",1090,1,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Metaling",1613,25,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Marin",1242,5,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Poporing",1031,5,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,267,103,303,"Drops",1113,5,instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",136,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("56FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 57
- }
- else
- instance_announce -1, "Remaining Monsters on the 57th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 57th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("57FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,96,309,0 script 57FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("57FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("57FGate102tower", instance_id());
- areamonster "3@tower",181,267,191,303,"Phendark",1202,20,instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,267,191,303,"Rybio",1201,10,instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,267,191,303,"Zombie Prisoner",1197,10,instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,267,191,303,"Skeleton Prisoner",1196,5,instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,267,191,303,"Injustice",1257,5,instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",224,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("57FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 58
- }
- else
- instance_announce -1, "Remaining Monsters on the 58th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 58th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("58FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,184,309,0 script 58FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("58FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("58FGate102tower", instance_id());
- areamonster "3@tower",267,267,277,303,"Ancient Mimic",1699,30,instance_npcname("58FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,267,277,303,"Mimic",1191,20,instance_npcname("58FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,267,277,303,"Mystcase",1249,10,instance_npcname("58FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",310,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("58FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 59
- }
- else
- instance_announce -1, "Remaining Monsters on the 59th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 59th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("59FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,270,309,0 script 59FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("59FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("59FGate102tower", instance_id());
- areamonster "3@tower",352,267,362,303,"Egnigem Cenia",1658,1,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Doppelganger",1046,1,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Armeyer Dinze",1654,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Wickebine Tres",1653,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Laurell Winder",1657,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Kavach Icarus",1656,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Errende Ebecee",1655,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,267,362,303,"Egnigem Cenia",1652,10,instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",395,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("59FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 60
- }
- else
- instance_announce -1, "Remaining Monsters on the 60th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 60th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("60FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,355,309,0 script 60FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("60FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("60FGate102tower", instance_id());
- areamonster "3@tower",9,180,19,216,"Agav",1769,10,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,180,19,216,"Echio",1770,10,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,180,19,216,"Isilla",1772,5,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,180,19,216,"Mobster",1313,10,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,180,19,216,"Pasana",1154,10,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,180,19,216,"Vanberk",1771,5,instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",52,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("60FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 61
- }
- else
- instance_announce -1, "Remaining Monsters on the 61st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 61st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("61FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,12,222,0 script 61FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("61FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("61FGate102tower", instance_id());
- areamonster "3@tower",93,180,103,216,"Wanderer",1208,35,instance_npcname("61FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",136,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("61FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 62
- }
- else
- instance_announce -1, "Remaining Monsters on the 62nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 62nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("62FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,96,222,0 script 62FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("62FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("62FGate102tower", instance_id());
- areamonster "3@tower",181,180,191,216,"Ragged Zombie",1865,20,instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,180,191,216,"Zombie Master",1298,10,instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,180,191,216,"Zombie Prisoner",1197,5,instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,180,191,216,"Orc Zombie",1153,5,instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,180,191,216,"Zombie",1015,5,instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",224,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("62FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 63
- }
- else
- instance_announce -1, "Remaining Monsters on the 63rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 63rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("63FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,184,222,0 script 63FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("63FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("63FGate102tower", instance_id());
- areamonster "3@tower",267,180,277,216,"Ungoliant",1618,30,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,180,277,216,"Ancient Worm",1305,2,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,180,277,216,"Caterpillar",1300,2,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,180,277,216,"Creamy Fear",1293,2,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,180,277,216,"Killer Mantis",1294,2,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,180,277,216,"Giant Hornet",1303,2,instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",310,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("63FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 64
- }
- else
- instance_announce -1, "Remaining Monsters on the 64th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 64th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("64FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,270,222,0 script 64FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("64FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("64FGate102tower", instance_id());
- areamonster "3@tower",352,180,362,216,"Atros",1785,1,instance_npcname("64FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,180,362,216,"Galion",1783,20,instance_npcname("64FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",395,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("64FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 65
- }
- else
- instance_announce -1, "Remaining Monsters on the 65th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ mapannounce .@map$, "Remaining Monsters on the 51st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
end;
OnTimer5000:
- instance_announce -1, "All Monsters on the 65th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("65FGate102tower", instance_id())+"::OnEnable";
+ mapannounce instance_mapname("3@tower"), "All Monsters on the 51st Level have been defeated.",bc_map,"0xffff00";
+ donpcevent instance_npcname("51FGate102tower")+"::OnEnable";
stopnpctimer;
end;
}
-3@tower,355,222,0 script 65FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("65FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("65FGate102tower", instance_id());
- areamonster "3@tower",9,96,19,132,"Incubus",1374,20,instance_npcname("65FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,96,19,132,"Aliot",1736,20,instance_npcname("65FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,96,19,132,"Injustice",1257,10,instance_npcname("65FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",52,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("65FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 66
- }
- else
- instance_announce -1, "Remaining Monsters on the 66th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 66th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("66FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,12,138,0 script 66FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("66FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("66FGate102tower", instance_id());
- areamonster "3@tower",93,96,103,132,"Acidus",1716,10,instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,96,103,132,"Acidus",1713,10,instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,96,103,132,"Deleter",1384,5,instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,96,103,132,"Mutant Dragonoid",1262,10,instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,96,103,132,"Petite",1156,5,instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",136,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("66FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 67
- }
- else
- instance_announce -1, "Remaining Monsters on the 67th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 67th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("67FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,96,138,0 script 67FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("67FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("67FGate102tower", instance_id());
- areamonster "3@tower",181,96,191,132,"Lava Golem",1366,10,instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,96,191,132,"Stalactic Golem",1278,10,instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,96,191,132,"Ice Titan",1777,10,instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,96,191,132,"Wooden Golem",1497,5,instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,96,191,132,"Golem",1040,5,instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",224,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("67FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 68
- }
- else
- instance_announce -1, "Remaining Monsters on the 68th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 68th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("68FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,184,138,0 script 68FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("68FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("68FGate102tower", instance_id());
- areamonster "3@tower",267,96,277,132,"Dame of Sentinel",1700,20,instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,96,277,132,"Mistress of Shelter",1701,10,instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,96,277,132,"Baroness of Retribution",1702,10,instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,96,277,132,"Lady Solace",1703,10,instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,96,277,132,"False Angel",1371,10,instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",310,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("68FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 69
- }
- else
- instance_announce -1, "Remaining Monsters on the 69th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 69th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("69FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,270,138,0 script 69FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("69FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("69FGate102tower", instance_id());
- areamonster "3@tower",352,96,362,132,"Orc Hero",1087,1,instance_npcname("69FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,96,362,132,"Orc Lord",1190,1,instance_npcname("69FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,96,362,132,"Orc Baby",1686,20,instance_npcname("69FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",395,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("69FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 70
- }
- else
- instance_announce -1, "Remaining Monsters on the 70th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 70th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("70FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,355,138,0 script 70FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("70FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("70FGate102tower", instance_id());
- areamonster "3@tower",9,9,19,45,"Succubus",1370,20,instance_npcname("70FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,9,19,45,"Nightmare Terror",1379,20,instance_npcname("70FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,9,19,45,"Incubus",1374,20,instance_npcname("70FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",9,9,19,45,"Nightmare",1061,5,instance_npcname("70FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",52,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("70FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 71
- }
- else
- instance_announce -1, "Remaining Monsters on the 71st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 71st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("71FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,12,51,0 script 71FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("71FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("71FGate102tower", instance_id());
- areamonster "3@tower",93,9,103,45,"Margaretha Sorin",1637,10,instance_npcname("71FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,9,103,45,"Permeter",1314,10,instance_npcname("71FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,9,103,45,"Errende Ebecee",1655,10,instance_npcname("71FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",93,9,103,45,"Enchanted Peach Tree",1410,10,instance_npcname("71FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",136,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("71FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 72
- }
- else
- instance_announce -1, "Remaining Monsters on the 72nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 72nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("72FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,96,51,0 script 72FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("72FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("72FGate102tower", instance_id());
- areamonster "3@tower",181,9,191,45,"Succubus",1370,10,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,9,191,45,"Loli Ruri",1505,20,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,9,191,45,"Aliza",1737,10,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,9,191,45,"Zealotus",1200,5,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,9,191,45,"Alice",1275,5,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",181,9,191,45,"Green Maiden",1631,10,instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",224,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("72FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 73
- }
- else
- instance_announce -1, "Remaining Monsters on the 73rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 73rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("73FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,184,51,0 script 73FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("73FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("73FGate102tower", instance_id());
- areamonster "3@tower",267,9,277,45,"Dimik",1671,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Dimik",1673,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Dimik",1672,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Venatu",1677,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Dimik",1670,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Archdam",1668,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Venatu",1678,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Venatu",1679,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",267,9,277,45,"Venatu",1676,6,instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",310,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("73FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 74
- }
- else
- instance_announce -1, "Remaining Monsters on the 74th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 74th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("74FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-3@tower,270,51,0 script 74FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("74FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("74FGate102tower", instance_id());
- areamonster "3@tower",352,9,362,45,"Baphomet",1039,1,instance_npcname("74FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,9,362,45,"Dark Lord",1272,1,instance_npcname("74FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,9,362,45,"Baphomet Jr.",1101,20,instance_npcname("74FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "3@tower",352,9,362,45,"Dark Illusion",1302,10,instance_npcname("74FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "3@tower",395,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("3@tower",instance_npcname("74FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 75
- }
- else
- instance_announce -1, "Remaining Monsters on the 75th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1, "All Monsters on the 75th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("75FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
+3@tower,12,393,0 duplicate(1FGate102tower) 51FGate102tower 45,2,2
+3@tower,96,393,0 duplicate(1FGate102tower) 52FGate102tower 45,2,2
+3@tower,184,393,0 duplicate(1FGate102tower) 53FGate102tower 45,2,2
+3@tower,270,393,0 duplicate(1FGate102tower) 54FGate102tower 45,2,2
+3@tower,355,393,0 duplicate(1FGate102tower) 55FGate102tower 45,2,2
+3@tower,12,309,0 duplicate(1FGate102tower) 56FGate102tower 45,2,2
+3@tower,96,309,0 duplicate(1FGate102tower) 57FGate102tower 45,2,2
+3@tower,184,309,0 duplicate(1FGate102tower) 58FGate102tower 45,2,2
+3@tower,270,309,0 duplicate(1FGate102tower) 59FGate102tower 45,2,2
+3@tower,355,309,0 duplicate(1FGate102tower) 60FGate102tower 45,2,2
+3@tower,12,222,0 duplicate(1FGate102tower) 61FGate102tower 45,2,2
+3@tower,96,222,0 duplicate(1FGate102tower) 62FGate102tower 45,2,2
+3@tower,184,222,0 duplicate(1FGate102tower) 63FGate102tower 45,2,2
+3@tower,270,222,0 duplicate(1FGate102tower) 64FGate102tower 45,2,2
+3@tower,355,222,0 duplicate(1FGate102tower) 65FGate102tower 45,2,2
+3@tower,12,138,0 duplicate(1FGate102tower) 66FGate102tower 45,2,2
+3@tower,96,138,0 duplicate(1FGate102tower) 67FGate102tower 45,2,2
+3@tower,184,138,0 duplicate(1FGate102tower) 68FGate102tower 45,2,2
+3@tower,270,138,0 duplicate(1FGate102tower) 69FGate102tower 45,2,2
+3@tower,355,138,0 duplicate(1FGate102tower) 70FGate102tower 45,2,2
+3@tower,12,51,0 duplicate(1FGate102tower) 71FGate102tower 45,2,2
+3@tower,96,51,0 duplicate(1FGate102tower) 72FGate102tower 45,2,2
+3@tower,184,51,0 duplicate(1FGate102tower) 73FGate102tower 45,2,2
+3@tower,270,51,0 duplicate(1FGate102tower) 74FGate102tower 45,2,2
3@tower,355,51,0 script 75FGate102tower 45,1,1,{
end;
OnInstanceInit:
- disablenpc instance_npcname("75FGate102tower", instance_id());
+ disablenpc instance_npcname("75FGate102tower");
end;
OnEnable:
- enablenpc instance_npcname("75FGate102tower", instance_id());
+ enablenpc instance_npcname("75FGate102tower");
initnpctimer;
end;
OnTouch_:
getitem 6000,1; //Dark_Ashes
- warp "4@tower",52,354;
+ warp instance_mapname("4@tower"),52,354;
end;
OnTimer120000:
- disablenpc instance_npcname("75FGate102tower", instance_id());
- donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnEnable";
+ disablenpc instance_npcname("75FGate102tower");
+ donpcevent instance_npcname("75FGate102tower-2")+"::OnEnable";
stopnpctimer;
end;
}
@@ -3363,24 +1600,24 @@ OnTimer120000:
end;
OnInstanceInit:
- disablenpc instance_npcname("75FGate102tower-2", instance_id());
+ disablenpc instance_npcname("75FGate102tower-2");
end;
OnEnable:
- enablenpc instance_npcname("75FGate102tower-2", instance_id());
+ enablenpc instance_npcname("75FGate102tower-2");
end;
OnTouch_:
- warp "4@tower",52,354;
+ warp instance_mapname("4@tower"),52,354;
end;
}
-/*
3@tower,71,1,0 script #Manager Mode3 844,{
+ callfunc "F_GM_NPC";
mes "Please enter the password.";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
+ if (.@i == 1) {
mes "This NPC manages the tower from the 51st to the 75th Level.";
mes "Please enter the Level number to open.";
mes "(i.g.: 51F->51, 75F->75)";
@@ -3389,13 +1626,12 @@ OnTouch_:
if (.@input < 51 || .@input > 75)
mes "You can only enter a number from 51 to 75.";
else {
- donpcevent instance_npcname(.@input+"FGate102tower", instance_id())+"::OnEnable";
+ donpcevent instance_npcname(.@input+"FGate102tower")+"::OnEnable";
mes "*** Level "+ .@input + " is now being opened. ***";
}
}
close;
}
-*/
// Levels 76-99
//============================================================
@@ -3403,935 +1639,74 @@ OnTouch_:
end;
OnInstanceInit:
- areamonster "4@tower",9,351,19,387,"Abysmal Knight",1219,30,instance_npcname("Immortal Furnace#3", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,351,19,387,"Nightmare Terror",1379,20,instance_npcname("Immortal Furnace#3", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,351,19,387,"Nightmare",1061,10,instance_npcname("Immortal Furnace#3", instance_id())+"::OnMyMobDead";
+ callfunc "F_Tower_Monster",
+ 76,
+ instance_mapname("4@tower"),
+ instance_npcname("Immortal Furnace#3")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("Immortal Furnace#3", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("4@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("Immortal Furnace#3")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
//SetItemPartyInMap in_102floor 76
}
else
- instance_announce -1,"Remaining Monsters on the 76th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 76th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("76FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,12,393,0 script 76FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("76FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("76FGate102tower", instance_id());
- areamonster "4@tower",93,351,103,387,"Banshee",1867,30,instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,351,103,387,"Wraith Dead",1291,10,instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,351,103,387,"Evil Druid",1117,10,instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,351,103,387,"Wraith",1192,10,instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,351,103,387,"Wind Ghost",1263,10,instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",136,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("76FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 77
- }
- else
- instance_announce -1,"Remaining Monsters on the 77th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 77th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("77FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,96,393,0 script 77FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("77FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("77FGate102tower", instance_id());
- areamonster "4@tower",181,351,191,387,"Sword Master",1829,5,instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,351,191,387,"Bloody Knight",1268,10,instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,351,191,387,"Abysmal Knight",1219,5,instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,351,191,387,"Dullahan",1504,10,instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,351,191,387,"Raydric",1163,20,instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",224,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("77FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 78
- }
- else
- instance_announce -1,"Remaining Monsters on the 78th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the Level 78th have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("78FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,184,393,0 script 78FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("78FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("78FGate102tower", instance_id());
- areamonster "4@tower",267,351,277,387,"Hydro",1720,10,instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,351,277,387,"Ferus",1714,10,instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,351,277,387,"Ferus",1717,10,instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,351,277,387,"Deleter",1385,5,instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,351,277,387,"Petite",1155,5,instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",310,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("78FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 79
- }
- else
- instance_announce -1,"Remaining Monsters on the 79th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
+ mapannounce .@map$,"Remaining Monsters on the 76th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
end;
OnTimer5000:
- instance_announce -1,"All Monsters on the 79th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("79FGate102tower", instance_id())+"::OnEnable";
+ mapannounce instance_mapname("4@tower"),"All Monsters on the 76th Level have been defeated.",bc_map,"0xffff00";
+ donpcevent instance_npcname("76FGate102tower")+"::OnEnable";
stopnpctimer;
end;
}
-4@tower,270,393,0 script 79FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("79FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("79FGate102tower", instance_id());
- areamonster "4@tower",352,351,362,387,"Falling Bishop",1871,1,instance_npcname("79FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,351,362,387,"Necromancer",1870,15,instance_npcname("79FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",395,354;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("79FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 80
- }
- else
- instance_announce -1,"Remaining Monsters on the 80th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 80th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("80FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,355,393,0 script 80FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("80FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("80FGate102tower", instance_id());
- areamonster "4@tower",9,267,19,303,"Mysteltainn",1203,20,instance_npcname("80FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,267,19,303,"Ogretooth",1204,20,instance_npcname("80FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,267,19,303,"Executioner",1205,20,instance_npcname("80FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",52,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("80FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 81
- }
- else
- instance_announce -1,"Remaining Monsters on the 81st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 81st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("81FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,12,309,0 script 81FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("81FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("81FGate102tower", instance_id());
- areamonster "4@tower",93,267,103,303,"Bloody Knight",1268,10,instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,267,103,303,"Agav",1769,10,instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,267,103,303,"Bloody Murderer",1507,10,instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,267,103,303,"Skogul",1752,10,instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,267,103,303,"Injustice",1257,10,instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",136,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("81FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 82
- }
- else
- instance_announce -1,"Remaining Monsters on the 82nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 82nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("82FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,96,309,0 script 82FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("82FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("82FGate102tower", instance_id());
- areamonster "4@tower",181,267,191,303,"Skeggiold",1754,10,instance_npcname("82FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,267,191,303,"Dark Illusion",1302,10,instance_npcname("82FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,267,191,303,"Gryphon",1259,10,instance_npcname("82FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,267,191,303,"Chimera",1283,10,instance_npcname("82FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",224,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("82FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 83
- }
- else
- instance_announce -1,"Remaining Monsters on the 83rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 83rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("83FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,184,309,0 script 83FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("83FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("83FGate102tower", instance_id());
- areamonster "4@tower",267,267,277,303,"Succubus",1370,10,instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,267,277,303,"Dark Illusion",1302,20,instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,267,277,303,"Owl Duke",1320,10,instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,267,277,303,"Owl Baron",1295,10,instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,267,277,303,"Incubus",1374,10,instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",310,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("83FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 84
- }
- else
- instance_announce -1,"Remaining Monsters on the 84th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 84th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("84FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,270,309,0 script 84FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("84FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("84FGate102tower", instance_id());
- areamonster "4@tower",352,267,362,303,"Ifrit",1832,1,instance_npcname("84FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",395,270;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("84FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 85
- }
- else
- instance_announce -1,"Remaining Monsters on the 85th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 85th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("85FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,355,309,0 script 85FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("85FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("85FGate102tower", instance_id());
- areamonster "4@tower",9,180,19,216,"Hydro",1720,10,instance_npcname("85FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,180,19,216,"Gryphon",1259,10,instance_npcname("85FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,180,19,216,"Chimera",1283,10,instance_npcname("85FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,180,19,216,"Majoruros",1310,10,instance_npcname("85FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",52,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("85FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 86
- }
- else
- instance_announce -1,"Remaining Monsters on the 86th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 86th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("86FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,12,222,0 script 86FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("86FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("86FGate102tower", instance_id());
- areamonster "4@tower",93,180,103,216,"Salamander",1831,15,instance_npcname("86FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,180,103,216,"Kasa",1833,20,instance_npcname("86FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,180,103,216,"Lava Golem",1366,15,instance_npcname("86FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,180,103,216,"Gajomart",1309,10,instance_npcname("86FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",136,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("86FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 87
- }
- else
- instance_announce -1,"Remaining Monsters on the 87th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 87th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("87FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,96,222,0 script 87FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("87FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("87FGate102tower", instance_id());
- areamonster "4@tower",181,180,191,216,"Necromancer",1870,15,instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,180,191,216,"Anubis",1098,15,instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,180,191,216,"Wraith Dead",1291,10,instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,180,191,216,"Ancient Mummy",1297,10,instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,180,191,216,"Khalitzburg",1132,10,instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",224,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("87FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 88
- }
- else
- instance_announce -1,"Remaining Monsters on the 88th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 88th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("88FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,184,222,0 script 88FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("88FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("88FGate102tower", instance_id());
- areamonster "4@tower",267,180,277,216,"Odium of Thanatos",1704,6,instance_npcname("88FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,180,277,216,"Despero of Thanatos",1705,6,instance_npcname("88FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,180,277,216,"Maero of Thanatos",1706,6,instance_npcname("88FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,180,277,216,"Dolor of Thanatos",1707,6,instance_npcname("88FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",310,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("88FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 89
- }
- else
- instance_announce -1,"Remaining Monsters on the 89th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 89th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("89FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,270,222,0 script 89FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("89FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("89FGate102tower", instance_id());
- areamonster "4@tower",352,180,362,216,"Valkyrie Randgris",1751,1,instance_npcname("89FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,180,362,216,"Baroness of Retribution",1702,10,instance_npcname("89FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,180,362,216,"Lady Solace",1703,10,instance_npcname("89FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,180,362,216,"False Angel",1371,10,instance_npcname("89FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",395,183;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("89FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 90
- }
- else
- instance_announce -1,"Remaining Monsters on the 90th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 90th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("90FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,355,222,0 script 90FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("90FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("90FGate102tower", instance_id());
- areamonster "4@tower",9,96,19,132,"Cecil Damon",1638,10,instance_npcname("90FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,96,19,132,"Bow Master",1830,10,instance_npcname("90FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,96,19,132,"Kavac",1656,30,instance_npcname("90FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",52,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("90FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 91
- }
- else
- instance_announce -1,"Remaining Monsters on the 91st Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 91st Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("91FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,12,138,0 script 91FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("91FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("91FGate102tower", instance_id());
- areamonster "4@tower",93,96,103,132,"Kathryne Keyron",1639,15,instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,96,103,132,"Elder",1377,10,instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,96,103,132,"Laurell Weinder",1657,10,instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,96,103,132,"Wind Ghost",1263,10,instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,96,103,132,"Marduk",1140,10,instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",136,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("91FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 92
- }
- else
- instance_announce -1,"Remaining Monsters on the 92nd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 92nd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("92FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,96,138,0 script 92FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("92FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("92FGate102tower", instance_id());
- areamonster "4@tower",181,96,191,132,"Seyren Windsor",1634,15,instance_npcname("92FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,96,191,132,"Bloody Knight",1268,10,instance_npcname("92FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,96,191,132,"Abysmal Knight",1219,10,instance_npcname("92FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,96,191,132,"Wanderer",1208,10,instance_npcname("92FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",224,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("92FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 93
- }
- else
- instance_announce -1,"Remaining Monsters on the 93rd Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 93rd Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("93FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,184,138,0 script 93FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("93FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("93FGate102tower", instance_id());
- areamonster "4@tower",267,96,277,132,"Sword Master",1829,15,instance_npcname("93FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",267,96,277,132,"Bow Master",1830,15,instance_npcname("93FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",310,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("93FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 94
- }
- else
- instance_announce -1,"Remaining Monsters on the 94th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 94th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("94FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,270,138,0 script 94FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("94FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("94FGate102tower", instance_id());
- areamonster "4@tower",352,96,362,132,"Beelzebub",1873,1,instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,96,362,132,"Hunter Fly",1035,30,instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,96,362,132,"Steel Chonchon",1042,5,instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,96,362,132,"Dragon FLy",1091,5,instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",352,96,362,132,"Chonchon",1011,5,instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",395,99;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("94FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 95
- }
- else
- instance_announce -1,"Remaining Monsters on the 95th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 95th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("95FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,355,138,0 script 95FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("95FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("95FGate102tower", instance_id());
- areamonster "4@tower",9,9,19,45,"Valkyrie",1765,5,instance_npcname("95FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,9,19,45,"Skeggiold",1755,10,instance_npcname("95FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",9,9,19,45,"Skeggiold",1754,10,instance_npcname("95FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",52,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("95FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 96
- }
- else
- instance_announce -1,"Remaining Monsters on the 96th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 96th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("96FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,12,51,0 script 96FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("96FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("96FGate102tower", instance_id());
- areamonster "4@tower",93,9,103,45,"Incarnation of Morroc",1918,5,instance_npcname("96FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,9,103,45,"Incarnation of Morroc",1919,5,instance_npcname("96FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,9,103,45,"Incarnation of Morroc",1920,5,instance_npcname("96FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",93,9,103,45,"Incarnation of Morroc",1921,5,instance_npcname("96FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",136,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("96FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 97
- }
- else
- instance_announce -1,"Remaining Monsters on the 97th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 97th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("97FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,96,51,0 script 97FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("97FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("97FGate102tower", instance_id());
- areamonster "4@tower",181,9,191,45,"Kathryne Keyron",1639,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,9,191,45,"Seyren Windsor",1634,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,9,191,45,"Margaretha Sorin",1637,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,9,191,45,"Eremes Guile",1635,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,9,191,45,"Howard Alt-Eisen",1636,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- areamonster "4@tower",181,9,191,45,"Cecil Damon",1638,2,instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead";
- end;
-
-OnTouch_:
- warp "4@tower",224,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("97FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 98
- }
- else
- instance_announce -1,"Remaining Monsters on the 98th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 98th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("98FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
-
-4@tower,184,51,0 script 98FGate102tower 45,2,2,{
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("98FGate102tower", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("98FGate102tower", instance_id());
- for( set .@i, 1; .@i <= 7; set .@i, .@i + 1 ) {
- set .@mob_ran,rand(1,30);
- if (.@mob_ran == 1)
- areamonster "4@tower",267,9,277,45,"Kathryne Keyron",1639,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 2)
- areamonster "4@tower",267,9,277,45,"Seyren Windsor",1634,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 3)
- areamonster "4@tower",267,9,277,45,"Margaretha Sorin",1637,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 4)
- areamonster "4@tower",267,9,277,45,"Eremes Guile",1635,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 5)
- areamonster "4@tower",267,9,277,45,"Howard Alt-Eisen",1636,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 6)
- areamonster "4@tower",267,9,277,45,"Cecil Damon",1638,2,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 7)
- areamonster "4@tower",267,9,277,45,"Incarnation of Morroc",1918,5,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 8)
- areamonster "4@tower",267,9,277,45,"Incarnation of Morroc",1919,5,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 9)
- areamonster "4@tower",267,9,277,45,"Incarnation of Morroc",1920,5,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 10)
- areamonster "4@tower",267,9,277,45,"Incarnation of Morroc",1921,5,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 11)
- areamonster "4@tower",267,9,277,45,"Valkyrie",1765,5,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 12)
- areamonster "4@tower",267,9,277,45,"Skeggiold",1755,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 13)
- areamonster "4@tower",267,9,277,45,"Skeggiold",1754,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 14)
- areamonster "4@tower",267,9,277,45,"Seyren Windsor",1634,15,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 15)
- areamonster "4@tower",267,9,277,45,"Bloody Knight",1268,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 16)
- areamonster "4@tower",267,9,277,45,"Abysmal Knight",1219,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 17)
- areamonster "4@tower",267,9,277,45,"Wanderer",1208,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 18)
- areamonster "4@tower",267,9,277,45,"Sword Master",1829,15,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 19)
- areamonster "4@tower",267,9,277,45,"Bow Master",1830,15,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 20)
- areamonster "4@tower",267,9,277,45,"Kathryne Keyron",1639,15,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 21)
- areamonster "4@tower",267,9,277,45,"Elder",1377,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 22)
- areamonster "4@tower",267,9,277,45,"Laurell Weinder",1657,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 23)
- areamonster "4@tower",267,9,277,45,"Wind Ghost",1263,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 24)
- areamonster "4@tower",267,9,277,45,"Marduk",1140,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 25)
- areamonster "4@tower",267,9,277,45,"Cecil Damon",1638,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 26)
- areamonster "4@tower",267,9,277,45,"Bow Master",1830,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 27)
- areamonster "4@tower",267,9,277,45,"Kavach Icarus",1656,30,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 28)
- areamonster "4@tower",267,9,277,45,"Baroness of Retribution",1702,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else if (.@mob_ran == 29)
- areamonster "4@tower",267,9,277,45,"Lady Solace",1703,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- else
- areamonster "4@tower",267,9,277,45,"False Angel",1371,10,instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead";
- }
- end;
-
-OnTouch_:
- warp "4@tower",309,12;
- end;
-
-OnMyMobDead:
- set .@mob_dead_num,mobcount("4@tower",instance_npcname("98FGate102tower", instance_id())+"::OnMyMobDead");
- if (.@mob_dead_num < 1) {
- initnpctimer;
- //SetItemPartyInMap in_102floor 99
- }
- else
- instance_announce -1,"Remaining Monsters on the 99th Level - " + .@mob_dead_num,bc_map,"0x00ff99";
- end;
-
-OnTimer5000:
- instance_announce -1,"All Monsters on the 99th Level have been defeated.",bc_map,"0xffff00";
- donpcevent instance_npcname("99FGate102tower", instance_id())+"::OnEnable";
- stopnpctimer;
- end;
-}
+4@tower,12,393,0 duplicate(1FGate102tower) 76FGate102tower 45,2,2
+4@tower,96,393,0 duplicate(1FGate102tower) 77FGate102tower 45,2,2
+4@tower,184,393,0 duplicate(1FGate102tower) 78FGate102tower 45,2,2
+4@tower,270,393,0 duplicate(1FGate102tower) 79FGate102tower 45,2,2
+4@tower,355,393,0 duplicate(1FGate102tower) 80FGate102tower 45,2,2
+4@tower,12,309,0 duplicate(1FGate102tower) 81FGate102tower 45,2,2
+4@tower,96,309,0 duplicate(1FGate102tower) 82FGate102tower 45,2,2
+4@tower,184,309,0 duplicate(1FGate102tower) 83FGate102tower 45,2,2
+4@tower,270,309,0 duplicate(1FGate102tower) 84FGate102tower 45,2,2
+4@tower,355,309,0 duplicate(1FGate102tower) 85FGate102tower 45,2,2
+4@tower,12,222,0 duplicate(1FGate102tower) 86FGate102tower 45,2,2
+4@tower,96,222,0 duplicate(1FGate102tower) 87FGate102tower 45,2,2
+4@tower,184,222,0 duplicate(1FGate102tower) 88FGate102tower 45,2,2
+4@tower,270,222,0 duplicate(1FGate102tower) 89FGate102tower 45,2,2
+4@tower,355,222,0 duplicate(1FGate102tower) 90FGate102tower 45,2,2
+4@tower,12,138,0 duplicate(1FGate102tower) 91FGate102tower 45,2,2
+4@tower,96,138,0 duplicate(1FGate102tower) 92FGate102tower 45,2,2
+4@tower,184,138,0 duplicate(1FGate102tower) 93FGate102tower 45,2,2
+4@tower,270,138,0 duplicate(1FGate102tower) 94FGate102tower 45,2,2
+4@tower,355,138,0 duplicate(1FGate102tower) 95FGate102tower 45,2,2
+4@tower,12,51,0 duplicate(1FGate102tower) 96FGate102tower 45,2,2
+4@tower,96,51,0 duplicate(1FGate102tower) 97FGate102tower 45,2,2
+4@tower,184,51,0 duplicate(1FGate102tower) 98FGate102tower 45,2,2
4@tower,271,51,0 script 99FGate102tower 45,2,2,{
end;
OnInstanceInit:
- disablenpc instance_npcname("99FGate102tower", instance_id());
+ disablenpc instance_npcname("99FGate102tower");
end;
OnEnable:
- enablenpc instance_npcname("99FGate102tower", instance_id());
+ enablenpc instance_npcname("99FGate102tower");
initnpctimer;
end;
OnTouch_:
getitem 6000,1; //Dark_Ashes
- warp "5@tower",101,72;
+ warp instance_mapname("5@tower"),101,72;
end;
OnTimer120000:
- disablenpc instance_npcname("99FGate102tower", instance_id());
- donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnEnable";
+ disablenpc instance_npcname("99FGate102tower");
+ donpcevent instance_npcname("99FGate102tower-2")+"::OnEnable";
stopnpctimer;
end;
}
@@ -4340,24 +1715,24 @@ OnTimer120000:
end;
OnInstanceInit:
- disablenpc instance_npcname("99FGate102tower-2", instance_id());
+ disablenpc instance_npcname("99FGate102tower-2");
end;
OnEnable:
- enablenpc instance_npcname("99FGate102tower-2", instance_id());
+ enablenpc instance_npcname("99FGate102tower-2");
end;
OnTouch_:
- warp "5@tower",101,72;
+ warp instance_mapname("5@tower"),101,72;
end;
}
-/*
4@tower,71,1,0 script #Manager Mode4 844,{
+ callfunc "F_GM_NPC";
mes "Please enter the password.";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
+ if (.@i == 1) {
mes "This NPC manages the tower from the 76th to the 99th Level.";
mes "Please enter the Level number to open.";
mes "(i.g.: 76F->76, 99F->99)";
@@ -4366,13 +1741,12 @@ OnTouch_:
if (.@input < 76 || .@input > 99)
mes "You can only enter a number from 76 to 99.";
else {
- donpcevent instance_npcname(.@input+"FGate102tower", instance_id())+"::OnEnable";
+ donpcevent instance_npcname(.@input+"FGate102tower")+"::OnEnable";
mes "*** Level "+ .@input + " is now being opened. ***";
}
}
close;
}
-*/
// Level 100
//============================================================
@@ -4413,21 +1787,18 @@ OnTouch_:
mes "[Mysterious Voice]";
mes "I now allow you to come receive an audience from me. Come to me, to Nacht Sieger the Hegemon-King of the Darkness!";
close2;
- warp "6@tower",32,12;
+ warp instance_mapname("6@tower"),32,12;
}
end;
OnInstanceInit:
- disablenpc instance_npcname("Lucid Crystal#102", instance_id());
- end;
-
OnDisable:
- disablenpc instance_npcname("Lucid Crystal#102", instance_id());
+ disablenpc instance_npcname("Lucid Crystal#102");
end;
OnEnable:
- enablenpc instance_npcname("Lucid Crystal#102", instance_id());
- donpcevent instance_npcname("#102Effect1", instance_id())+"::OnEnable";
+ enablenpc instance_npcname("Lucid Crystal#102");
+ donpcevent instance_npcname("#102Effect1")+"::OnEnable";
end;
}
@@ -4435,22 +1806,22 @@ OnEnable:
end;
OnInstanceInit:
- disablenpc instance_npcname("#102Effect1", instance_id());
+ disablenpc instance_npcname("#102Effect1");
end;
OnDisable:
- disablenpc instance_npcname("#102Effect1", instance_id());
+ disablenpc instance_npcname("#102Effect1");
end;
OnEnable:
- enablenpc instance_npcname("#102Effect1", instance_id());
+ enablenpc instance_npcname("#102Effect1");
initnpctimer;
end;
OnTimer500:
specialeffect EF_ENHANCE;
stopnpctimer;
- donpcevent instance_npcname("#102Effect2", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#102Effect2")+"::OnEnable";
end;
}
@@ -4458,22 +1829,22 @@ OnTimer500:
end;
OnInstanceInit:
- disablenpc instance_npcname("#102Effect2", instance_id());
+ disablenpc instance_npcname("#102Effect2");
end;
OnDisable:
- disablenpc instance_npcname("#102Effect2", instance_id());
+ disablenpc instance_npcname("#102Effect2");
end;
OnEnable:
- enablenpc instance_npcname("#102Effect2", instance_id());
+ enablenpc instance_npcname("#102Effect2");
initnpctimer;
end;
OnTimer500:
specialeffect EF_ENHANCE;
stopnpctimer;
- donpcevent instance_npcname("#102Effect1", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#102Effect1")+"::OnEnable";
end;
}
@@ -4481,16 +1852,17 @@ OnTimer500:
end;
OnInstanceInit:
- donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnEnable";
- monster "5@tower",83,85,"Entweihen Crothen",1957,1,instance_npcname("#102FShadowDust1", instance_id())+"::OnMyMobDead";
+ donpcevent instance_npcname("#102FShadowDust")+"::OnEnable";
+ monster instance_mapname("5@tower"),83,85,"Entweihen Crothen",1957,1,instance_npcname("#102FShadowDust1")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("5@tower",instance_npcname("#102FShadowDust1", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("5@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("#102FShadowDust1")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce -1, "Mysterious Voice: Who are you to dare intrude upon my sanctuary?!",bc_map,"0xffff00";
- donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnDisable";
- donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnEnable";
+ mapannounce .@map$, "Mysterious Voice: Who are you to dare intrude upon my sanctuary?!",bc_map,"0xffff00";
+ donpcevent instance_npcname("#102FShadowDust")+"::OnDisable";
+ donpcevent instance_npcname("Lucid Crystal#102")+"::OnEnable";
//SetItemPartyInMap in_102floor 100
}
end;
@@ -4500,83 +1872,76 @@ OnMyMobDead:
end;
OnInstanceInit:
- disablenpc instance_npcname("#102FShadowDust", instance_id());
+ disablenpc instance_npcname("#102FShadowDust");
end;
OnDisable:
- killmonsterall "5@tower";
- end;
-
-OnEnable:
- monster "5@tower",72,93,"Thorny Skeleton",1958,1;
- monster "5@tower",70,87,"Thorn of Magic",1960,1;
- monster "5@tower",68,83,"Thorn of Pureness",1961,1;
- monster "5@tower",70,80,"Thorny Skeleton",1958,1;
- monster "5@tower",74,81,"Thorn of Magic",1960,1;
- monster "5@tower",78,72,"Thorn of Magic",1960,1;
- monster "5@tower",81,70,"Thorny Skeleton",1958,1;
- monster "5@tower",78,84,"Thorn of Recovery",1959,1;
- monster "5@tower",85,72,"Thorn of Magic",1960,1;
- monster "5@tower",91,74,"Thorny Skeleton",1958,1;
- monster "5@tower",79,77,"Thorn of Pureness",1961,1;
- monster "5@tower",82,80,"Thorn of Recovery",1959,1;
- monster "5@tower",87,83,"Thorn of Recovery",1959,1;
- monster "5@tower",80,92,"Thorn of Pureness",1961,1;
- monster "5@tower",81,89,"Thorny Skeleton",1958,1;
- monster "5@tower",85,93,"Thorn of Magic",1960,1;
- monster "5@tower",86,90,"Thorn of Recovery",1959,1;
- monster "5@tower",88,88,"Thorny Skeleton",1958,1;
- monster "5@tower",91,87,"Thorn of Magic",1960,1;
- monster "5@tower",95,94,"Thorn of Magic",1960,1;
- monster "5@tower",91,96,"Thorny Skeleton",1958,1;
- monster "5@tower",90,82,"Thorn of Pureness",1961,1;
- monster "5@tower",96,98,"Thorn of Magic",1960,1;
- monster "5@tower",83,76,"Thorny Skeleton",1958,1;
- monster "5@tower",74,85,"Thorny Skeleton",1958,1;
- set .@mob_ran,rand(1,3);
- if (.@mob_ran == 1)
- monster "5@tower",82,85,"Thorny Skeleton",1958,1;
- else if (.@mob_ran == 2)
- monster "5@tower",82,85,"Thorn of Magic",1960,1;
- else
- monster "5@tower",82,85,"Thorn of Pureness",1961,1;
- set .@mob_ran2,rand(1,3);
- if (.@mob_ran2 == 1)
- monster "5@tower",84,85,"Thorny Skeleton",1958,1;
- else if (.@mob_ran2 == 2)
- monster "5@tower",84,85,"Thorn of Magic",1960,1;
- else
- monster "5@tower",84,85,"Thorn of Pureness",1961,1;
+ killmonsterall instance_mapname("5@tower");
+ end;
+
+OnEnable:
+ set .@map$, instance_mapname("5@tower");
+ monster .@map$,72,93,"Thorny Skeleton",1958,1;
+ monster .@map$,70,87,"Thorn of Magic",1960,1;
+ monster .@map$,68,83,"Thorn of Pureness",1961,1;
+ monster .@map$,70,80,"Thorny Skeleton",1958,1;
+ monster .@map$,74,81,"Thorn of Magic",1960,1;
+ monster .@map$,78,72,"Thorn of Magic",1960,1;
+ monster .@map$,81,70,"Thorny Skeleton",1958,1;
+ monster .@map$,78,84,"Thorn of Recovery",1959,1;
+ monster .@map$,85,72,"Thorn of Magic",1960,1;
+ monster .@map$,91,74,"Thorny Skeleton",1958,1;
+ monster .@map$,79,77,"Thorn of Pureness",1961,1;
+ monster .@map$,82,80,"Thorn of Recovery",1959,1;
+ monster .@map$,87,83,"Thorn of Recovery",1959,1;
+ monster .@map$,80,92,"Thorn of Pureness",1961,1;
+ monster .@map$,81,89,"Thorny Skeleton",1958,1;
+ monster .@map$,85,93,"Thorn of Magic",1960,1;
+ monster .@map$,86,90,"Thorn of Recovery",1959,1;
+ monster .@map$,88,88,"Thorny Skeleton",1958,1;
+ monster .@map$,91,87,"Thorn of Magic",1960,1;
+ monster .@map$,95,94,"Thorn of Magic",1960,1;
+ monster .@map$,91,96,"Thorny Skeleton",1958,1;
+ monster .@map$,90,82,"Thorn of Pureness",1961,1;
+ monster .@map$,96,98,"Thorn of Magic",1960,1;
+ monster .@map$,83,76,"Thorny Skeleton",1958,1;
+ monster .@map$,74,85,"Thorny Skeleton",1958,1;
+ switch(rand(1,3)) {
+ case 1: monster .@map$,82,85,"Thorny Skeleton",1958,1; break;
+ case 2: monster .@map$,82,85,"Thorn of Magic",1960,1; break;
+ case 3: monster .@map$,82,85,"Thorn of Pureness",1961,1; break;
+ }
+ switch(rand(1,3)) {
+ case 1: monster .@map$,84,85,"Thorny Skeleton",1958,1; break;
+ case 2: monster .@map$,84,85,"Thorn of Magic",1960,1; break;
+ case 3: monster .@map$,84,85,"Thorn of Pureness",1961,1; break;
+ }
end;
}
-/*
5@tower,71,1,0 script #Manager Mode5 844,{
+ callfunc "F_GM_NPC";
mes "This NPC manages the crystal on the 100th Level. Please enter the password.";
- input .@inputstr$;
+ set .@i, callfunc("F_GM_NPC","dmc2008",1);
next;
- if (.@inputstr$ == "dmc2008") {
- donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnEnable";
+ if (.@i == 1) {
+ donpcevent instance_npcname("Lucid Crystal#102")+"::OnEnable";
mes "The 100th Level's crystal has been activated.";
- }
- else
+ } else
mes "Please enter the correct password.";
close;
-} */
+}
// Level 101
//============================================================
6@tower,45,89,2 script Life Spring#1 844,{
- set .@pc_hp,MaxHp-Hp;
- set .@pc_sp,MaxSp-Sp;
mes "^0066ffYou took a sip of the spring's clear water, and you feel invigorated.^000000";
- percentheal .@pc_hp,.@pc_sp;
+ heal (MaxHp-Hp),(MaxSp-Sp);
close;
OnInstanceInit:
- donpcevent instance_npcname("Life Spring#2", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Life Spring#2")+"::OnEnable";
end;
-
}
6@tower,45,89,2 script Life Spring#2 844,{
@@ -4589,7 +1954,7 @@ OnEnable:
OnTimer2000:
stopnpctimer;
- donpcevent instance_npcname("Life Spring#3", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Life Spring#3")+"::OnEnable";
end;
}
@@ -4603,7 +1968,7 @@ OnEnable:
OnTimer2000:
stopnpctimer;
- donpcevent instance_npcname("Life Spring#2", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Life Spring#2")+"::OnEnable";
end;
}
@@ -4613,14 +1978,14 @@ OnTimer2000:
end;
OnInstanceInit:
- areamonster "6@tower",154,73,156,75,"Watcher's Son",1627,10,instance_npcname("Tyrant's Throne#", instance_id())+"::OnMyMobDead";
+ areamonster instance_mapname("6@tower"),154,73,156,75,"Watcher's Son",1627,10,instance_npcname("Tyrant's Throne#")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("6@tower",instance_npcname("Tyrant's Throne#", instance_id())+"::OnMyMobDead");
+ set .@mob_dead_num,mobcount(instance_mapname("6@tower"),instance_npcname("Tyrant's Throne#")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- donpcevent instance_npcname("#1st Beeper", instance_id())+"::OnEnable";
- disablenpc instance_npcname("Tyrant's Throne#", instance_id());
+ donpcevent instance_npcname("#1st Beeper")+"::OnEnable";
+ disablenpc instance_npcname("Tyrant's Throne#");
}
end;
}
@@ -4633,36 +1998,38 @@ OnEnable:
end;
OnTimer500:
- instance_announce -1,"Guests, huh? I hope you've come here knowing that you'll be buried in this place. If you didn't know, well... it's too late!",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Guests, huh? I hope you've come here knowing that you'll be buried in this place. If you didn't know, well... it's too late!",bc_map,"0x00ffcc";
end;
OnTimer5500:
- instance_announce -1,"This is why you adventurers always end up dead.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"This is why you adventurers always end up dead.",bc_map,"0x00ffcc";
end;
OnTimer10500:
- instance_announce -1,"I may applaud you for your courage... Of course, I intend to play with you a little bit first.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"I may applaud you for your courage... Of course, I intend to play with you a little bit first.",bc_map,"0x00ffcc";
end;
OnTimer15500:
- instance_announce -1,"You know, I like watching humans running around in fear.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"You know, I like watching humans running around in fear.",bc_map,"0x00ffcc";
end;
OnTimer20500:
- instance_announce -1,"Let's see who runs fastest. Are you ready?",bc_map,"0x00ffcc";
+ set .@map$, instance_mapname("6@tower");
+ mapannounce .@map$,"Let's see who runs fastest. Are you ready?",bc_map,"0x00ffcc";
stopnpctimer;
- areamonster "6@tower",151,66,153,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
- areamonster "6@tower",158,66,160,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,151,66,153,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper")+"::OnMyMobDead";
+ areamonster .@map$,158,66,160,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("6@tower",instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("6@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("#1st Beeper")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- donpcevent instance_npcname("#2nd Beeper", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#2nd Beeper")+"::OnEnable";
//SetItemPartyInMap in_102floor 101
}
else
- instance_announce -1,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
+ mapannounce .@map$,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
end;
}
@@ -4674,28 +2041,30 @@ OnEnable:
end;
OnTimer500:
- instance_announce -1,"Well, I guess they aren't too challenging for you.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Well, I guess they aren't too challenging for you.",bc_map,"0x00ffcc";
end;
OnTimer5500:
- instance_announce -1,"Let's speed up a little bit, shall we?",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Let's speed up a little bit, shall we?",bc_map,"0x00ffcc";
end;
OnTimer10500:
- instance_announce -1,"I demand an encore!",bc_map,"0x00ffcc";
+ set .@map$, instance_mapname("6@tower");
+ mapannounce .@map$,"I demand an encore!",bc_map,"0x00ffcc";
stopnpctimer;
- areamonster "6@tower",151,66,153,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
- areamonster "6@tower",158,66,160,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,151,66,153,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper")+"::OnMyMobDead";
+ areamonster .@map$,158,66,160,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("6@tower",instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("6@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("#2nd Beeper")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- donpcevent instance_npcname("#3rd Beeper", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#3rd Beeper")+"::OnEnable";
//SetItemPartyInMap in_102floor 102
}
else
- instance_announce -1,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
+ mapannounce .@map$,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
end;
}
@@ -4707,28 +2076,30 @@ OnEnable:
end;
OnTimer500:
- instance_announce -1,"Yes, this is getting exciting!",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Yes, this is getting exciting!",bc_map,"0x00ffcc";
end;
OnTimer5500:
- instance_announce -1,"I'll remember you as one of a few that have managed to entertain me.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"I'll remember you as one of a few that have managed to entertain me.",bc_map,"0x00ffcc";
end;
OnTimer10500:
- instance_announce -1,"How would you like to play one more round?",bc_map,"0x00ffcc";
+ set .@map$, instance_mapname("6@tower");
+ mapannounce .@map$,"How would you like to play one more round?",bc_map,"0x00ffcc";
stopnpctimer;
- areamonster "6@tower",151,66,153,106,"Sword Edge Guardian",1132,20,instance_npcname("#3rd Beeper", instance_id())+"::OnMyMobDead";
- areamonster "6@tower",158,66,160,106,"Sword Edge Guardian",1132,20,instance_npcname("#3rd Beeper", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,151,66,153,106,"Sword Edge Guardian",1132,20,instance_npcname("#3rd Beeper")+"::OnMyMobDead";
+ areamonster .@map$,158,66,160,106,"Sword Edge Guardian",1132,20,instance_npcname("#3rd Beeper")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@mob_dead_num,mobcount("6@tower",instance_npcname("#3rd Beeper", instance_id())+"::OnMyMobDead");
+ set .@map$, instance_mapname("6@tower");
+ set .@mob_dead_num,mobcount(.@map$,instance_npcname("#3rd Beeper")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- donpcevent instance_npcname("#4th Beeper", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#4th Beeper")+"::OnEnable";
//SetItemPartyInMap in_102floor 103
}
else
- instance_announce -1,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
+ mapannounce .@map$,"Remaining Targets " + .@mob_dead_num + "ea",bc_map,"0x00ff99";
end;
}
@@ -4740,21 +2111,22 @@ OnEnable:
end;
OnTimer500:
- instance_announce -1,"Okay, the time has come to make my appearance!",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Okay, the time has come to make my appearance!",bc_map,"0x00ffcc";
end;
OnTimer5500:
- instance_announce -1,"Do you want to know who I am?",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Do you want to know who I am?",bc_map,"0x00ffcc";
end;
OnTimer10500:
- instance_announce -1,"You'll soon know. Mine is the face of death!",bc_map,"0x00ffcc";
+ set .@map$, instance_mapname("6@tower");
+ mapannounce .@map$,"You'll soon know. Mine is the face of death!",bc_map,"0x00ffcc";
stopnpctimer;
- monster "6@tower",156,147,"Nacht Sieger",1956,1,instance_npcname("#4th Beeper", instance_id())+"::OnMyMobDead";
+ monster .@map$,156,147,"Nacht Sieger",1956,1,instance_npcname("#4th Beeper")+"::OnMyMobDead";
end;
OnMyMobDead:
- donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Lost Soul#102")+"::OnEnable";
end;
}
@@ -4814,26 +2186,26 @@ OnMyMobDead:
end;
OnInstanceInit:
- disablenpc instance_npcname("Lost Soul#102", instance_id());
+ disablenpc instance_npcname("Lost Soul#102");
end;
OnEnable:
initnpctimer;
- enablenpc instance_npcname("Lost Soul#102", instance_id());
- donpcevent instance_npcname("#Effect30", instance_id())+"::OnEnable";
+ enablenpc instance_npcname("Lost Soul#102");
+ donpcevent instance_npcname("#Effect30")+"::OnEnable";
//SetItemPartyInMap in_102floor 104
end;
OnTimer500:
- instance_announce -1,"This... This can't be happening! I can't be defeated!",bc_map,"0xffff00";
+ mapannounce instance_mapname("6@tower"),"This... This can't be happening! I can't be defeated!",bc_map,"0xffff00";
end;
OnTimer5500:
- instance_announce -1,"Nooo! My soul... My shell...! Nooo~!",bc_map,"0xffff00";
+ mapannounce instance_mapname("6@tower"),"Nooo! My soul... My shell...! Nooo~!",bc_map,"0xffff00";
end;
OnTimer10500:
- instance_announce -1,"Nacht Sieger's body has turned into dark ashes that scattered in the wind.",bc_map,"0x00ffcc";
+ mapannounce instance_mapname("6@tower"),"Nacht Sieger's body has turned into dark ashes that scattered in the wind.",bc_map,"0x00ffcc";
stopnpctimer;
end;
}
@@ -4842,7 +2214,7 @@ OnTimer10500:
end;
OnInstanceInit:
- disablenpc instance_npcname("#Effect30", instance_id());
+ disablenpc instance_npcname("#Effect30");
end;
OnEnable:
@@ -4852,7 +2224,7 @@ OnEnable:
OnTimer1000:
stopnpctimer;
- donpcevent instance_npcname("#Effect31", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#Effect31")+"::OnEnable";
end;
}
@@ -4860,7 +2232,7 @@ OnTimer1000:
end;
OnInstanceInit:
- disablenpc instance_npcname("#Effect31", instance_id());
+ disablenpc instance_npcname("#Effect31");
end;
OnEnable:
@@ -4870,6 +2242,6 @@ OnEnable:
OnTimer1000:
stopnpctimer;
- donpcevent instance_npcname("#Effect30", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#Effect30")+"::OnEnable";
end;
-}
+} \ No newline at end of file