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-rw-r--r--npc/instances/EndlessTower.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt
index 3082cfdce..52c558a2a 100644
--- a/npc/instances/EndlessTower.txt
+++ b/npc/instances/EndlessTower.txt
@@ -1254,27 +1254,27 @@ OnTimer5000:
end;
OnInstanceInit:
- disablenpc instance_npcname(strnpcinfo(0));
+ disablenpc instance_npcname(strnpcinfo(NPC_NAME));
end;
OnEnable:
- enablenpc instance_npcname(strnpcinfo(0));
+ enablenpc instance_npcname(strnpcinfo(NPC_NAME));
callfunc "F_Tower_Monster",
- atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1,
- strnpcinfo(4),
- instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
+ atoi(replacestr(strnpcinfo(NPC_NAME),"FGate102tower","")) + 1,
+ strnpcinfo(NPC_MAP),
+ instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead";
end;
OnTouch_:
callfunc "F_Tower_Warp",
- atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1,
- strnpcinfo(4);
+ atoi(replacestr(strnpcinfo(NPC_NAME),"FGate102tower","")) + 1,
+ strnpcinfo(NPC_MAP);
end;
OnMyMobDead:
- .@map$ = strnpcinfo(4);
- .@level = atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1;
- .@mob_dead_num = mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead");
+ .@map$ = strnpcinfo(NPC_MAP);
+ .@level = atoi(replacestr(strnpcinfo(NPC_NAME),"FGate102tower","")) + 1;
+ .@mob_dead_num = mobcount(.@map$,instance_npcname(strnpcinfo(NPC_NAME))+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
initnpctimer;
//SetItemPartyInMap in_102floor .@level
@@ -1283,8 +1283,8 @@ OnMyMobDead:
end;
OnTimer5000:
- .@level = atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1;
- mapannounce strnpcinfo(4), "All Monsters on the "+callsub(L_Display,.@level)+" Level have been defeated.",bc_map,"0xffff00";
+ .@level = atoi(replacestr(strnpcinfo(NPC_NAME),"FGate102tower","")) + 1;
+ mapannounce strnpcinfo(NPC_MAP), "All Monsters on the "+callsub(L_Display,.@level)+" Level have been defeated.",bc_map,"0xffff00";
donpcevent instance_npcname(.@level+"FGate102tower")+"::OnEnable";
stopnpctimer;
end;