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-rw-r--r--npc/guild2/agit_main_se.txt39
-rw-r--r--npc/guild2/agit_start_se.txt4
-rw-r--r--npc/guild2/arug_cas01.txt82
-rw-r--r--npc/guild2/arug_cas02.txt80
-rw-r--r--npc/guild2/arug_cas03.txt76
-rw-r--r--npc/guild2/arug_cas04.txt88
-rw-r--r--npc/guild2/arug_cas05.txt88
-rw-r--r--npc/guild2/guild_flags.txt60
-rw-r--r--npc/guild2/schg_cas01.txt78
-rw-r--r--npc/guild2/schg_cas02.txt74
-rw-r--r--npc/guild2/schg_cas03.txt80
-rw-r--r--npc/guild2/schg_cas04.txt80
-rw-r--r--npc/guild2/schg_cas05.txt84
13 files changed, 457 insertions, 456 deletions
diff --git a/npc/guild2/agit_main_se.txt b/npc/guild2/agit_main_se.txt
index cea4d2223..ecd06d836 100644
--- a/npc/guild2/agit_main_se.txt
+++ b/npc/guild2/agit_main_se.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
-//= 1.4
+//= 1.4a
//===== Description: =========================================
//= Like agit_main, this file is required
//= for SE castles to function.
@@ -14,6 +14,7 @@
//= 1.2 Hopefully fixed a processing error. [Euphy]
//= 1.3 Fixed barricade issue in schg_cas02. [Cookie]
//= 1.4 Added OnGuildBreak event and a spawn check. [Euphy]
+//= 1.4a Fixed Guardian Stone respawns. [Euphy]
//============================================================
// Core, triggers all other events
@@ -48,7 +49,6 @@ OnAgitStart2:
if (agitcheck2()) {
maprespawnguildid strnpcinfo(2),getcastledata(strnpcinfo(2),1),2;
gvgon strnpcinfo(2);
- setmapflag strnpcinfo(2),mf_zone,"GvG2";
donpcevent strnpcinfo(0)+"::OnStart";
}
else for(set .@i,0; .@i<4; set .@i,.@i+1)
@@ -58,7 +58,6 @@ OnAgitStart2:
OnAgitEnd2:
if (strnpcinfo(2) == "template") end;
gvgoff strnpcinfo(2);
- removemapflag strnpcinfo(2),mf_zone;
if (getcastledata(strnpcinfo(2),1)) {
set .@str$,substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9);
killmonster strnpcinfo(2),"Steward#"+.@str$+"::OnStartArena";
@@ -109,8 +108,8 @@ OnEmpSpawn:
OnReset:
set .@str$, substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9);
- donpcevent "df1#"+strnpcinfo(2)+"::OnEnable";
- donpcevent "df2#"+strnpcinfo(2)+"::OnEnable";
+ donpcevent "df1#"+strnpcinfo(2)+"::OnDisable";
+ donpcevent "df2#"+strnpcinfo(2)+"::OnDisable";
donpcevent "gard1#"+strnpcinfo(2)+"::OnReset";
donpcevent "gard2#"+strnpcinfo(2)+"::OnReset";
donpcevent "1st Guardian Stone#"+.@str$+"::OnDisable";
@@ -144,8 +143,8 @@ OnClock0001:
setcastledata strnpcinfo(2),4,0;
}
if (getcastledata(strnpcinfo(2),5)) {
- set .@Defence,getcastledata(strnpcinfo(2),3);
- setcastledata strnpcinfo(2),3,.@Defence+getcastledata(strnpcinfo(2),5);
+ set .@defence,getcastledata(strnpcinfo(2),3);
+ setcastledata strnpcinfo(2),3,.@defence+getcastledata(strnpcinfo(2),5);
if (getcastledata(strnpcinfo(2),3) > 100) setcastledata strnpcinfo(2),3,100;
setcastledata strnpcinfo(2),5,0;
}
@@ -331,7 +330,7 @@ OnTreasureDied:
mes "for the guild today.";
close;
}
- set Zeny, Zeny-.@eco_invest;
+ Zeny -= .@eco_invest;
setcastledata strnpcinfo(4),4,getcastledata(strnpcinfo(4),4)+1;
mes "[ Steward ]";
mes "A wise use of the guild's";
@@ -345,11 +344,11 @@ OnTreasureDied:
close;
}
case 3:
- set .@Defence,getcastledata(strnpcinfo(4),3);
+ set .@defence,getcastledata(strnpcinfo(4),3);
setarray .@cost[0],10000,20000,40000,70000,110000,160000,220000,290000,370000,460000,560000,670000,790000,920000,1060000,1210000,1370000,1540000,1720000,1910000;
set .@j,0;
for(set .@i,6; .@i<101; set .@i,.@i+5) {
- if (.@Defence < .@i) {
+ if (.@defence < .@i) {
set .@def_invest,.@cost[.@j];
break;
}
@@ -419,7 +418,7 @@ OnTreasureDied:
mes "for the guild today.";
close;
}
- set Zeny, Zeny-.@def_invest;
+ Zeny -= .@def_invest;
setcastledata strnpcinfo(4),5,getcastledata(strnpcinfo(4),5)+1;
mes "[ Steward ]";
mes "A wise use of the guild's";
@@ -511,7 +510,7 @@ OnTreasureDied:
mes "funds to pay the contract fee.";
close;
}
- set Zeny, Zeny-10000;
+ Zeny -= 10000;
enablenpc "Kafra Employee#"+strnpcinfo(2);
setcastledata strnpcinfo(4),9,1;
mes "[ Steward ]";
@@ -608,9 +607,9 @@ OnStartArena:
if (.@Economy < 0) set .@Economy, 0;
setcastledata strnpcinfo(4),2,.@Economy;
// Lower Castle Defence
- set .@Defence,getcastledata(strnpcinfo(4),3)-5;
- if (.@Defence < 0) set .@Defence, 0;
- setcastledata strnpcinfo(4),3,.@Defence;
+ set .@defence,getcastledata(strnpcinfo(4),3)-5;
+ if (.@defence < 0) set .@defence, 0;
+ setcastledata strnpcinfo(4),3,.@defence;
// Set new owner
setcastledata strnpcinfo(4),1,.@GID;
// Clear castle's data.
@@ -841,7 +840,7 @@ OnInit:
if (getcharid(2) == .@GID && getgdskilllv(.@GID,10001)) {
mes "[Kafra Employee]";
mes "Welcome, proud member";
- mes "of the ^FF0000"+GetGuildName(.@GID)+"^000000 Guild!";
+ mes "of the ^FF0000"+getguildname(.@GID)+"^000000 Guild!";
mes "The Kafra Corporation is ready";
mes "to assist you wherever you go!";
next;
@@ -872,7 +871,7 @@ OnInit:
cutin "kafra_01",255;
end;
}
- set Zeny, Zeny-200;
+ Zeny -= 200;
warp "rachel",115,125;
end;
case 2:
@@ -910,7 +909,7 @@ OnInit:
cutin "kafra_01",255;
end;
}
- set Zeny, Zeny-800;
+ Zeny -= 800;
setcart;
break;
case 2:
@@ -966,6 +965,7 @@ OnInit:
mes "5 Red Gemstones";
next;
mes "^3355FFDo you want to continue?^000000";
+ next;
if(select("No:Continue") == 1) {
mes "^3355FFWork canceled.^000000";
close;
@@ -1503,8 +1503,9 @@ OnGuardianStoneDied:
end;
OnTimer300000:
+ set .@num, atoi(charat(strnpcinfo(1),2));
set .@str$,substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9);
- donpcevent "1st Guardian Stone#"+.@str$+"::OnEnable";
+ donpcevent ((.@num == 1)?"1st":"2nd")+" Guardian Stone#"+.@str$+"::OnEnable";
setd "$agit_"+.@str$+"["+(atoi(charat(strnpcinfo(1),2))-1)+"]",2;
stopnpctimer;
end;
diff --git a/npc/guild2/agit_start_se.txt b/npc/guild2/agit_start_se.txt
index ec9de3d9b..39c3ae1ea 100644
--- a/npc/guild2/agit_start_se.txt
+++ b/npc/guild2/agit_start_se.txt
@@ -31,7 +31,7 @@ OnAgitInit2:
(gettime(4)==4) && (gettime(3)>=18 && gettime(3)<21) ||
(gettime(4)==6) && (gettime(3)>=22 && gettime(3)<23)) {
if (!agitcheck2()) {
- AgitStart2;
+ agitstart2;
}
end;
}
@@ -41,7 +41,7 @@ OnAgitInit2:
(gettime(4)==4) && (gettime(3)==21) ||
(gettime(4)==6) && (gettime(3)==23)) {
if (agitcheck2()) {
- AgitEnd2;
+ agitend2;
}
end;
}
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt
index 1f54b54ee..be190c77f 100644
--- a/npc/guild2/arug_cas01.txt
+++ b/npc/guild2/arug_cas01.txt
@@ -18,58 +18,58 @@
- duplicate(RL#template) RL2#arug_cas01 -1
- duplicate(RL#template) RL3#arug_cas01 -1
-arug_cas01,92,380,3 duplicate(Steward#template) Steward#ar01 55
-arug_cas01,112,193,1 duplicate(Guardian#template) Brace#ar01 868
-arug_cas01,31,362,3 duplicate(Kafra#template) Kafra Employee#ar01 117
-arug_cas01,211,234,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar01 844
-arug_cas01,308,189,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar01 844
-arug_cas01,247,52,0 duplicate(Control#template) Control Device01#ar01 111
-arug_cas01,118,131,0 duplicate(Control#template) Control Device02#ar01 111
-arug_cas01,82,172,0 duplicate(Control#template) Control Device03#ar01 111
-arug_cas01,259,371,0 duplicate(Switch#template) #aru01_switch 111
-arug_cas01,157,345,3 duplicate(Sunflower#template) Mysterious Sunflower#06 977
+arug_cas01,92,380,3 duplicate(Steward#template) Steward#ar01 1_M_JOBTESTER
+arug_cas01,112,193,1 duplicate(Guardian#template) Brace#ar01 4_M_LGTGUARD
+arug_cas01,31,362,3 duplicate(Kafra#template) Kafra Employee#ar01 4_F_KAFRA1
+arug_cas01,211,234,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar01 CLEAR_NPC
+arug_cas01,308,189,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar01 CLEAR_NPC
+arug_cas01,247,52,0 duplicate(Control#template) Control Device01#ar01 HIDDEN_NPC
+arug_cas01,118,131,0 duplicate(Control#template) Control Device02#ar01 HIDDEN_NPC
+arug_cas01,82,172,0 duplicate(Control#template) Control Device03#ar01 HIDDEN_NPC
+arug_cas01,259,371,0 duplicate(Switch#template) #aru01_switch HIDDEN_NPC
+arug_cas01,157,345,3 duplicate(Sunflower#template) Mysterious Sunflower#06 4_RED_FLOWER
-arug_cas01,74,232,0 script LF-01#arug_cas01 111,{ callfunc "LinkFlag","First Gate House",158,237,"Second Gate House",297,248; }
-arug_cas01,77,232,0 script LF-02#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 1-1",197,144,"Defense Area 1-2",245,103; }
-arug_cas01,80,232,0 script LF-03#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 2-1",256,35,"Defense Area 2-2",186,26; }
-arug_cas01,83,232,0 script LF-04#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 2-3",146,65,"Defense Area 2-4",176,111; }
-arug_cas01,86,232,0 script LF-05#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 3-1",94,126,"Defense Area 3-2",126,126; }
-arug_cas01,89,232,0 script LF-06#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 3-3",68,171,"Defense Area 3-4",105,182; }
-arug_cas01,92,232,0 script LF-07#arug_cas01 111,{ callfunc "LinkFlag","Gate House Fork",233,130; }
-arug_cas01,95,232,0 script LF-08#arug_cas01 111,{ callfunc "LinkFlag","Area 1-1",197,144,"Area 2-1",256,35,"Area 3-1",146,65; }
-arug_cas01,98,232,0 script LF-09#arug_cas01 111,{ callfunc "LinkFlag","Area 1-2",245,103,"Area 2-2",186,26,"Area 3-3",68,171; }
-arug_cas01,101,232,0 script LF-10#arug_cas01 111,{ callfunc "LinkFlag","Convenience Facility",121,357; }
-arug_cas01,72,176,0 script Mardol#LF_ar01_1::LF_ar01_1 111,{ callfunc "LinkFlag","Emperium Center",67,193; }
-arug_cas01,103,186,0 duplicate(LF_ar01_1) Mardol#LF_ar01_2 111
-arug_cas01,92,126,4 script Mardol#LF_ar01_3::LF_ar01_2 111,{
+arug_cas01,74,232,0 script LF-01#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",158,237,"Second Gate House",297,248; }
+arug_cas01,77,232,0 script LF-02#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",197,144,"Defense Area 1-2",245,103; }
+arug_cas01,80,232,0 script LF-03#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",256,35,"Defense Area 2-2",186,26; }
+arug_cas01,83,232,0 script LF-04#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",146,65,"Defense Area 2-4",176,111; }
+arug_cas01,86,232,0 script LF-05#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",94,126,"Defense Area 3-2",126,126; }
+arug_cas01,89,232,0 script LF-06#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-3",68,171,"Defense Area 3-4",105,182; }
+arug_cas01,92,232,0 script LF-07#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Gate House Fork",233,130; }
+arug_cas01,95,232,0 script LF-08#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-1",197,144,"Area 2-1",256,35,"Area 3-1",146,65; }
+arug_cas01,98,232,0 script LF-09#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",245,103,"Area 2-2",186,26,"Area 3-3",68,171; }
+arug_cas01,101,232,0 script LF-10#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",121,357; }
+arug_cas01,72,176,0 script Mardol#LF_ar01_1::LF_ar01_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",67,193; }
+arug_cas01,103,186,0 duplicate(LF_ar01_1) Mardol#LF_ar01_2 HIDDEN_NPC
+arug_cas01,92,126,4 script Mardol#LF_ar01_3::LF_ar01_2 HIDDEN_NPC,{
callfunc "LinkFlag","Emperium Center",67,193;
end;
OnAgitInit2:
OnRecvCastleAr01:
- FlagEmblem GetCastleData("arug_cas01",1);
+ flagemblem getcastledata("arug_cas01",1);
end;
}
-arug_cas01,127,126,4 duplicate(LF_ar01_2) Mardol#LF_ar01_3 111
-arug_cas01,150,102,0 duplicate(LF_ar01_1) Mardol#LF_ar01_4 111
-arug_cas01,208,68,0 duplicate(LF_ar01_1) Mardol#LF_ar01_5 111
-arug_cas01,249,52,0 duplicate(LF_ar01_1) Mardol#LF_ar01_6 111
-arug_cas01,234,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_7 111
-arug_cas01,249,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_8 111
-arug_cas01,204,142,0 duplicate(LF_ar01_1) Mardol#LF_ar01_9 111
-arug_cas01,183,244,0 duplicate(LF_ar01_1) Mardol#LF_ar01_10 111
-arug_cas01,292,219,0 duplicate(LF_ar01_1) Mardol#LF_ar01_11 111
-arug_cas01,102,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_12 722
-arug_cas01,117,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_13 722
-arug_cas01,233,140,4 duplicate(LF_ar01_2) Mardol#LF_ar01_14 722
+arug_cas01,127,126,4 duplicate(LF_ar01_2) Mardol#LF_ar01_3 HIDDEN_NPC
+arug_cas01,150,102,0 duplicate(LF_ar01_1) Mardol#LF_ar01_4 HIDDEN_NPC
+arug_cas01,208,68,0 duplicate(LF_ar01_1) Mardol#LF_ar01_5 HIDDEN_NPC
+arug_cas01,249,52,0 duplicate(LF_ar01_1) Mardol#LF_ar01_6 HIDDEN_NPC
+arug_cas01,234,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_7 HIDDEN_NPC
+arug_cas01,249,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_8 HIDDEN_NPC
+arug_cas01,204,142,0 duplicate(LF_ar01_1) Mardol#LF_ar01_9 HIDDEN_NPC
+arug_cas01,183,244,0 duplicate(LF_ar01_1) Mardol#LF_ar01_10 HIDDEN_NPC
+arug_cas01,292,219,0 duplicate(LF_ar01_1) Mardol#LF_ar01_11 HIDDEN_NPC
+arug_cas01,102,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_12 GUILD_FLAG
+arug_cas01,117,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_13 GUILD_FLAG
+arug_cas01,233,140,4 duplicate(LF_ar01_2) Mardol#LF_ar01_14 GUILD_FLAG
-aru_gld,164,270,4 script Mardol#flag_Ar01_1::Ar01_Flag 722,{
+aru_gld,164,270,4 script Mardol#flag_Ar01_1::Ar01_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas01",1;
end;
OnAgitInit2:
OnRecvCastleAr01:
- FlagEmblem GetCastleData("arug_cas01",1);
+ flagemblem getcastledata("arug_cas01",1);
end;
}
-aru_gld,142,235,4 duplicate(Ar01_Flag) Mardol#flag_Ar01_2 722
-aru_gld,164,245,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_3 722
-aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 722
+aru_gld,142,235,4 duplicate(Ar01_Flag) Mardol#flag_Ar01_2 GUILD_FLAG
+aru_gld,164,245,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_3 GUILD_FLAG
+aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 GUILD_FLAG
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt
index 006443d14..bf7f639eb 100644
--- a/npc/guild2/arug_cas02.txt
+++ b/npc/guild2/arug_cas02.txt
@@ -18,63 +18,63 @@
- duplicate(RL#template) RL2#arug_cas02 -1
- duplicate(RL#template) RL3#arug_cas02 -1
-arug_cas02,303,341,3 duplicate(Steward#template) Steward#ar02 55
-arug_cas02,38,259,5 duplicate(Guardian#template) Yumenes#ar02 868
-arug_cas02,354,326,3 duplicate(Kafra#template) Kafra Employee#ar02 117
-arug_cas02,33,168,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar02 844
-arug_cas02,245,168,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar02 844
-arug_cas02,143,228,0 duplicate(Control#template) Control Device01#ar02 111
-arug_cas02,118,356,0 duplicate(Control#template) Control Device02#ar02 111
-arug_cas02,56,308,0 duplicate(Control#template) Control Device03#ar02 111
-arug_cas02,386,227,0 duplicate(Switch#template) #aru02_switch 111
-arug_cas02,350,294,3 duplicate(Sunflower#template) Mysterious Sunflower#07 977
+arug_cas02,303,341,3 duplicate(Steward#template) Steward#ar02 1_M_JOBTESTER
+arug_cas02,38,259,5 duplicate(Guardian#template) Yumenes#ar02 4_M_LGTGUARD
+arug_cas02,354,326,3 duplicate(Kafra#template) Kafra Employee#ar02 4_F_KAFRA1
+arug_cas02,33,168,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar02 CLEAR_NPC
+arug_cas02,245,168,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar02 CLEAR_NPC
+arug_cas02,143,228,0 duplicate(Control#template) Control Device01#ar02 HIDDEN_NPC
+arug_cas02,118,356,0 duplicate(Control#template) Control Device02#ar02 HIDDEN_NPC
+arug_cas02,56,308,0 duplicate(Control#template) Control Device03#ar02 HIDDEN_NPC
+arug_cas02,386,227,0 duplicate(Switch#template) #aru02_switch HIDDEN_NPC
+arug_cas02,350,294,3 duplicate(Sunflower#template) Mysterious Sunflower#07 4_RED_FLOWER
-arug_cas02,98,270,0 script LF-01#arug_cas02 111,{ callfunc "LinkFlag","First Gate House",10,187,"Second Gate House",268,187; }
-arug_cas02,98,266,0 script LF-02#arug_cas02 111,{ callfunc "LinkFlag","Defense Area 1-1",66,31,"Defense Area 1-2",212,31; }
-arug_cas02,98,262,0 script LF-03#arug_cas02 111,{ callfunc "LinkFlag","Defense Area 1-3",90,120,"Defense Area 1-4",188,119; }
-arug_cas02,98,258,0 script LF-04#arug_cas02 111,{ callfunc "LinkFlag","Defense Area 2-1",119,183,"Defense Area 2-2",159,183; }
-arug_cas02,98,253,0 script LF-05#arug_cas02 111,{ callfunc "LinkFlag","Defense Area 2-3",156,324,"Defense Area 2-4",174,372; }
-arug_cas02,98,249,0 script LF-06#arug_cas02 111,{ callfunc "LinkFlag","Defense Area 3-1",28,325,"Defense Area 3-2",57,325; }
-arug_cas02,98,245,0 script LF-07#arug_cas02 111,{ callfunc "LinkFlag","Center 2nd Area",156,263,"Center 3rd Area",43,354; }
-arug_cas02,98,241,0 script LF-08#arug_cas02 111,{ callfunc "LinkFlag","Convenience Facility",387,323; }
-arug_cas02,216,92,0 script Cyr#LF_ar02_1::LF_ar02_1 111,{ callfunc "LinkFlag","Emperium Center",43,256; }
-arug_cas02,63,92,0 duplicate(LF_ar02_1) Cyr#LF_ar02_2 111
-arug_cas02,127,133,4 duplicate(LF_ar02_1) Cyr#LF_ar02_3 111
-arug_cas02,152,133,4 duplicate(LF_ar02_1) Cyr#LF_ar02_4 111
-arug_cas02,149,218,0 duplicate(LF_ar02_1) Cyr#LF_ar02_5 111
-arug_cas02,162,218,0 duplicate(LF_ar02_1) Cyr#LF_ar02_6 111
-arug_cas02,128,350,0 duplicate(LF_ar02_1) Cyr#LF_ar02_7 111
-arug_cas02,128,341,0 duplicate(LF_ar02_1) Cyr#LF_ar02_8 111
-arug_cas02,49,317,0 duplicate(LF_ar02_1) Cyr#LF_ar02_9 111
-arug_cas02,30,317,0 duplicate(LF_ar02_1) Cyr#LF_ar02_10 111
-arug_cas02,9,190,0 duplicate(LF_ar02_1) Cyr#LF_ar02_11 111
-arug_cas02,271,190,0 duplicate(LF_ar02_1) Cyr#LF_ar02_12 111
-arug_cas02,129,178,4 script Cyr#LF_ar02_13::LF_ar02_2 722,{
+arug_cas02,98,270,0 script LF-01#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",10,187,"Second Gate House",268,187; }
+arug_cas02,98,266,0 script LF-02#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",66,31,"Defense Area 1-2",212,31; }
+arug_cas02,98,262,0 script LF-03#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-3",90,120,"Defense Area 1-4",188,119; }
+arug_cas02,98,258,0 script LF-04#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",119,183,"Defense Area 2-2",159,183; }
+arug_cas02,98,253,0 script LF-05#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",156,324,"Defense Area 2-4",174,372; }
+arug_cas02,98,249,0 script LF-06#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",28,325,"Defense Area 3-2",57,325; }
+arug_cas02,98,245,0 script LF-07#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Center 2nd Area",156,263,"Center 3rd Area",43,354; }
+arug_cas02,98,241,0 script LF-08#arug_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",387,323; }
+arug_cas02,216,92,0 script Cyr#LF_ar02_1::LF_ar02_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",43,256; }
+arug_cas02,63,92,0 duplicate(LF_ar02_1) Cyr#LF_ar02_2 HIDDEN_NPC
+arug_cas02,127,133,4 duplicate(LF_ar02_1) Cyr#LF_ar02_3 HIDDEN_NPC
+arug_cas02,152,133,4 duplicate(LF_ar02_1) Cyr#LF_ar02_4 HIDDEN_NPC
+arug_cas02,149,218,0 duplicate(LF_ar02_1) Cyr#LF_ar02_5 HIDDEN_NPC
+arug_cas02,162,218,0 duplicate(LF_ar02_1) Cyr#LF_ar02_6 HIDDEN_NPC
+arug_cas02,128,350,0 duplicate(LF_ar02_1) Cyr#LF_ar02_7 HIDDEN_NPC
+arug_cas02,128,341,0 duplicate(LF_ar02_1) Cyr#LF_ar02_8 HIDDEN_NPC
+arug_cas02,49,317,0 duplicate(LF_ar02_1) Cyr#LF_ar02_9 HIDDEN_NPC
+arug_cas02,30,317,0 duplicate(LF_ar02_1) Cyr#LF_ar02_10 HIDDEN_NPC
+arug_cas02,9,190,0 duplicate(LF_ar02_1) Cyr#LF_ar02_11 HIDDEN_NPC
+arug_cas02,271,190,0 duplicate(LF_ar02_1) Cyr#LF_ar02_12 HIDDEN_NPC
+arug_cas02,129,178,4 script Cyr#LF_ar02_13::LF_ar02_2 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",43,256;
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
-arug_cas02,149,178,4 duplicate(LF_ar02_2) Cyr#LF_ar02_14 722
-arug_cas02,132,38,4 duplicate(LF_ar02_2) Cyr#LF_ar02_15 722
-arug_cas02,147,38,4 duplicate(LF_ar02_2) Cyr#LF_ar02_16 722
+arug_cas02,149,178,4 duplicate(LF_ar02_2) Cyr#LF_ar02_14 GUILD_FLAG
+arug_cas02,132,38,4 duplicate(LF_ar02_2) Cyr#LF_ar02_15 GUILD_FLAG
+arug_cas02,147,38,4 duplicate(LF_ar02_2) Cyr#LF_ar02_16 GUILD_FLAG
-aru_gld,80,41,6 script Cyr#flag_Ar02_1::Ar02_Flag 722,{
+aru_gld,80,41,6 script Cyr#flag_Ar02_1::Ar02_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas02",1;
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
-aru_gld,80,52,6 duplicate(Ar02_Flag) Cyr#flag_Ar02_2 722
-aru_gld,120,83,5 script Cyr#flag_Ar02_3 722,{
+aru_gld,80,52,6 duplicate(Ar02_Flag) Cyr#flag_Ar02_2 GUILD_FLAG
+aru_gld,120,83,5 script Cyr#flag_Ar02_3 GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas02",0;
end;
OnAgitInit2:
OnRecvCastleAr02:
- FlagEmblem GetCastleData("arug_cas02",1);
+ flagemblem getcastledata("arug_cas02",1);
end;
}
diff --git a/npc/guild2/arug_cas03.txt b/npc/guild2/arug_cas03.txt
index 93144fd36..0a1665566 100644
--- a/npc/guild2/arug_cas03.txt
+++ b/npc/guild2/arug_cas03.txt
@@ -18,55 +18,55 @@
- duplicate(RL#template) RL2#arug_cas03 -1
- duplicate(RL#template) RL3#arug_cas03 -1
-arug_cas03,328,98,3 duplicate(Steward#template) Steward#ar03 55
-arug_cas03,146,315,3 duplicate(Guardian#template) Yehsus#ar03 868
-arug_cas03,315,98,5 duplicate(Kafra#template) Kafra Employee#ar03 117
-arug_cas03,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar03 844
-arug_cas03,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar03 844
-arug_cas03,136,158,0 duplicate(Control#template) Control Device01#ar03 111
-arug_cas03,135,212,0 duplicate(Control#template) Control Device02#ar03 111
-arug_cas03,134,266,0 duplicate(Control#template) Control Device03#ar03 111
-arug_cas03,299,277,0 duplicate(Switch#template) #aru03_switch 111
-arug_cas03,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#08 977
+arug_cas03,328,98,3 duplicate(Steward#template) Steward#ar03 1_M_JOBTESTER
+arug_cas03,146,315,3 duplicate(Guardian#template) Yehsus#ar03 4_M_LGTGUARD
+arug_cas03,315,98,5 duplicate(Kafra#template) Kafra Employee#ar03 4_F_KAFRA1
+arug_cas03,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar03 CLEAR_NPC
+arug_cas03,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar03 CLEAR_NPC
+arug_cas03,136,158,0 duplicate(Control#template) Control Device01#ar03 HIDDEN_NPC
+arug_cas03,135,212,0 duplicate(Control#template) Control Device02#ar03 HIDDEN_NPC
+arug_cas03,134,266,0 duplicate(Control#template) Control Device03#ar03 HIDDEN_NPC
+arug_cas03,299,277,0 duplicate(Switch#template) #aru03_switch HIDDEN_NPC
+arug_cas03,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#08 4_RED_FLOWER
-arug_cas03,122,314,0 script LF-01#arug_cas03 111,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
-arug_cas03,125,314,0 script LF-02#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
-arug_cas03,128,314,0 script LF-03#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
-arug_cas03,131,314,0 script LF-04#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
-arug_cas03,134,314,0 script LF-05#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
-arug_cas03,149,314,0 script LF-06#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
-arug_cas03,152,314,0 script LF-07#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
-arug_cas03,155,314,0 script LF-08#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
-arug_cas03,158,314,0 script LF-09#arug_cas03 111,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
-arug_cas03,161,314,0 script LF-10#arug_cas03 111,{ callfunc "LinkFlag","Convenience Facility",321,57; }
-arug_cas03,45,158,0 script Horn#LF_ar03_01::LF_ar03_01 111,{ callfunc "LinkFlag","Emperium Center",121,318; }
-arug_cas03,226,156,0 duplicate(LF_ar03_01) Horn#LF_ar03_01 111
-arug_cas03,134,62,4 duplicate(LF_ar03_01) Horn#LF_ar03_02 111
-arug_cas03,149,62,4 duplicate(LF_ar03_01) Horn#LF_ar03_03 111
-arug_cas03,123,154,0 duplicate(LF_ar03_01) Horn#LF_ar03_04 111
-arug_cas03,160,154,0 duplicate(LF_ar03_01) Horn#LF_ar03_05 111
-arug_cas03,135,205,0 duplicate(LF_ar03_01) Horn#LF_ar03_06 111
-arug_cas03,148,205,0 duplicate(LF_ar03_01) Horn#LF_ar03_07 111
-arug_cas03,134,260,0 duplicate(LF_ar03_01) Horn#LF_ar03_08 111
-//arug_cas03,204,142,0 duplicate(LF_ar03_01) Horn#LF_ar03_09 111
-arug_cas03,148,103,4 script Horn#LF_ar03_10::LF_ar03_02 722,{
+arug_cas03,122,314,0 script LF-01#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
+arug_cas03,125,314,0 script LF-02#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
+arug_cas03,128,314,0 script LF-03#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
+arug_cas03,131,314,0 script LF-04#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
+arug_cas03,134,314,0 script LF-05#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
+arug_cas03,149,314,0 script LF-06#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
+arug_cas03,152,314,0 script LF-07#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
+arug_cas03,155,314,0 script LF-08#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
+arug_cas03,158,314,0 script LF-09#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
+arug_cas03,161,314,0 script LF-10#arug_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",321,57; }
+arug_cas03,45,158,0 script Horn#LF_ar03_01::LF_ar03_01 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",121,318; }
+arug_cas03,226,156,0 duplicate(LF_ar03_01) Horn#LF_ar03_01 HIDDEN_NPC
+arug_cas03,134,62,4 duplicate(LF_ar03_01) Horn#LF_ar03_02 HIDDEN_NPC
+arug_cas03,149,62,4 duplicate(LF_ar03_01) Horn#LF_ar03_03 HIDDEN_NPC
+arug_cas03,123,154,0 duplicate(LF_ar03_01) Horn#LF_ar03_04 HIDDEN_NPC
+arug_cas03,160,154,0 duplicate(LF_ar03_01) Horn#LF_ar03_05 HIDDEN_NPC
+arug_cas03,135,205,0 duplicate(LF_ar03_01) Horn#LF_ar03_06 HIDDEN_NPC
+arug_cas03,148,205,0 duplicate(LF_ar03_01) Horn#LF_ar03_07 HIDDEN_NPC
+arug_cas03,134,260,0 duplicate(LF_ar03_01) Horn#LF_ar03_08 HIDDEN_NPC
+//arug_cas03,204,142,0 duplicate(LF_ar03_01) Horn#LF_ar03_09 HIDDEN_NPC
+arug_cas03,148,103,4 script Horn#LF_ar03_10::LF_ar03_02 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",121,318;
end;
OnAgitInit2:
OnRecvCastleAr03:
- FlagEmblem GetCastleData("arug_cas03",1);
+ flagemblem getcastledata("arug_cas03",1);
end;
}
-arug_cas03,135,103,4 duplicate(LF_ar03_02) Horn#LF_ar03_11 722
-arug_cas03,63,51,7 duplicate(LF_ar03_02) Horn#LF_ar03_12 722
-arug_cas03,214,51,1 duplicate(LF_ar03_02) Horn#LF_ar03_13 722
+arug_cas03,135,103,4 duplicate(LF_ar03_02) Horn#LF_ar03_11 GUILD_FLAG
+arug_cas03,63,51,7 duplicate(LF_ar03_02) Horn#LF_ar03_12 GUILD_FLAG
+arug_cas03,214,51,1 duplicate(LF_ar03_02) Horn#LF_ar03_13 GUILD_FLAG
-aru_gld,60,174,0 script Horn#flag_Ar03_1::Ar03_Flag 722,{
+aru_gld,60,174,0 script Horn#flag_Ar03_1::Ar03_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas03",1;
end;
OnAgitInit2:
OnRecvCastleAr03:
- FlagEmblem GetCastleData("arug_cas03",1);
+ flagemblem getcastledata("arug_cas03",1);
end;
}
-aru_gld,74,174,0 duplicate(Ar03_Flag) Horn#flag_Ar03_2 722
+aru_gld,74,174,0 duplicate(Ar03_Flag) Horn#flag_Ar03_2 GUILD_FLAG
diff --git a/npc/guild2/arug_cas04.txt b/npc/guild2/arug_cas04.txt
index 6826d0d5e..e6d734684 100644
--- a/npc/guild2/arug_cas04.txt
+++ b/npc/guild2/arug_cas04.txt
@@ -18,64 +18,64 @@
- duplicate(RL#template) RL2#arug_cas04 -1
- duplicate(RL#template) RL3#arug_cas04 -1
-arug_cas04,328,98,3 duplicate(Steward#template) Steward#ar04 55
-arug_cas04,146,315,3 duplicate(Guardian#template) Nios#ar04 868
-arug_cas04,315,98,5 duplicate(Kafra#template) Kafra Employee#ar04 117
-arug_cas04,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar04 844
-arug_cas04,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar04 844
-arug_cas04,136,158,0 duplicate(Control#template) Control Device01#ar04 111
-arug_cas04,135,212,0 duplicate(Control#template) Control Device02#ar04 111
-arug_cas04,134,266,0 duplicate(Control#template) Control Device03#ar04 111
-arug_cas04,299,277,0 duplicate(Switch#template) #aru04_switch 111
-arug_cas04,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#09 977
+arug_cas04,328,98,3 duplicate(Steward#template) Steward#ar04 1_M_JOBTESTER
+arug_cas04,146,315,3 duplicate(Guardian#template) Nios#ar04 4_M_LGTGUARD
+arug_cas04,315,98,5 duplicate(Kafra#template) Kafra Employee#ar04 4_F_KAFRA1
+arug_cas04,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar04 CLEAR_NPC
+arug_cas04,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar04 CLEAR_NPC
+arug_cas04,136,158,0 duplicate(Control#template) Control Device01#ar04 HIDDEN_NPC
+arug_cas04,135,212,0 duplicate(Control#template) Control Device02#ar04 HIDDEN_NPC
+arug_cas04,134,266,0 duplicate(Control#template) Control Device03#ar04 HIDDEN_NPC
+arug_cas04,299,277,0 duplicate(Switch#template) #aru04_switch HIDDEN_NPC
+arug_cas04,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#09 4_RED_FLOWER
-arug_cas04,122,314,0 script LF-01#arug_cas04 111,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
-arug_cas04,125,314,0 script LF-02#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
-arug_cas04,128,314,0 script LF-03#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
-arug_cas04,131,314,0 script LF-04#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
-arug_cas04,134,314,0 script LF-05#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
-arug_cas04,149,314,0 script LF-06#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
-arug_cas04,152,314,0 script LF-07#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
-arug_cas04,155,314,0 script LF-08#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
-arug_cas04,158,314,0 script LF-09#arug_cas04 111,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
-arug_cas04,161,314,0 script LF-10#arug_cas04 111,{ callfunc "LinkFlag","Convenience Facility",321,57; }
-arug_cas04,45,158,0 script Gefn#LF_ar04_01::LF_ar04_01 111,{ callfunc "LinkFlag","Emperium Center",121,318; }
-arug_cas04,226,156,0 duplicate(LF_ar04_01) Gefn#LF_ar04_01 111
-arug_cas04,134,62,4 duplicate(LF_ar04_01) Gefn#LF_ar04_02 111
-arug_cas04,149,62,4 duplicate(LF_ar04_01) Gefn#LF_ar04_03 111
-arug_cas04,123,154,0 duplicate(LF_ar04_01) Gefn#LF_ar04_04 111
-arug_cas04,160,154,0 duplicate(LF_ar04_01) Gefn#LF_ar04_05 111
-arug_cas04,135,205,0 duplicate(LF_ar04_01) Gefn#LF_ar04_06 111
-arug_cas04,148,205,0 duplicate(LF_ar04_01) Gefn#LF_ar04_07 111
-arug_cas04,134,260,0 duplicate(LF_ar04_01) Gefn#LF_ar04_08 111
-//arug_cas04,204,142,0 duplicate(LF_ar04_01) Gefn#LF_ar04_09 111
-arug_cas04,148,103,4 script Gefn#LF_ar04_10::LF_ar04_02 722,{
+arug_cas04,122,314,0 script LF-01#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
+arug_cas04,125,314,0 script LF-02#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
+arug_cas04,128,314,0 script LF-03#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
+arug_cas04,131,314,0 script LF-04#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
+arug_cas04,134,314,0 script LF-05#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
+arug_cas04,149,314,0 script LF-06#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
+arug_cas04,152,314,0 script LF-07#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
+arug_cas04,155,314,0 script LF-08#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
+arug_cas04,158,314,0 script LF-09#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
+arug_cas04,161,314,0 script LF-10#arug_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",321,57; }
+arug_cas04,45,158,0 script Gefn#LF_ar04_01::LF_ar04_01 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",121,318; }
+arug_cas04,226,156,0 duplicate(LF_ar04_01) Gefn#LF_ar04_01 HIDDEN_NPC
+arug_cas04,134,62,4 duplicate(LF_ar04_01) Gefn#LF_ar04_02 HIDDEN_NPC
+arug_cas04,149,62,4 duplicate(LF_ar04_01) Gefn#LF_ar04_03 HIDDEN_NPC
+arug_cas04,123,154,0 duplicate(LF_ar04_01) Gefn#LF_ar04_04 HIDDEN_NPC
+arug_cas04,160,154,0 duplicate(LF_ar04_01) Gefn#LF_ar04_05 HIDDEN_NPC
+arug_cas04,135,205,0 duplicate(LF_ar04_01) Gefn#LF_ar04_06 HIDDEN_NPC
+arug_cas04,148,205,0 duplicate(LF_ar04_01) Gefn#LF_ar04_07 HIDDEN_NPC
+arug_cas04,134,260,0 duplicate(LF_ar04_01) Gefn#LF_ar04_08 HIDDEN_NPC
+//arug_cas04,204,142,0 duplicate(LF_ar04_01) Gefn#LF_ar04_09 HIDDEN_NPC
+arug_cas04,148,103,4 script Gefn#LF_ar04_10::LF_ar04_02 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",121,318;
end;
OnAgitInit2:
-OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+OnRecvCastleAr04:
+ flagemblem getcastledata("arug_cas04",1);
end;
}
-arug_cas04,135,103,4 duplicate(LF_ar04_02) Gefn#LF_ar04_11 722
-arug_cas04,63,51,7 duplicate(LF_ar04_02) Gefn#LF_ar04_12 722
-arug_cas04,214,51,1 duplicate(LF_ar04_02) Gefn#LF_ar04_13 722
+arug_cas04,135,103,4 duplicate(LF_ar04_02) Gefn#LF_ar04_11 GUILD_FLAG
+arug_cas04,63,51,7 duplicate(LF_ar04_02) Gefn#LF_ar04_12 GUILD_FLAG
+arug_cas04,214,51,1 duplicate(LF_ar04_02) Gefn#LF_ar04_13 GUILD_FLAG
-aru_gld,306,359,6 script Gefn#flag_ar04_1::ar04_Flag 722,{
+aru_gld,306,359,6 script Gefn#flag_ar04_1::ar04_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas04",1;
end;
OnAgitInit2:
-OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+OnRecvCastleAr04:
+ flagemblem getcastledata("arug_cas04",1);
end;
}
-aru_gld,306,348,6 duplicate(ar04_Flag) Gefn#flag_ar04_2 722
-aru_gld,301,318,4 script Gefn#flag_ar04_3::ar04_Flag2 722,{
+aru_gld,306,348,6 duplicate(ar04_Flag) Gefn#flag_ar04_2 GUILD_FLAG
+aru_gld,301,318,4 script Gefn#flag_ar04_3::ar04_Flag2 GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas04",0;
end;
OnAgitInit2:
-OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+OnRecvCastleAr04:
+ flagemblem getcastledata("arug_cas04",1);
end;
}
-aru_gld,313,318,4 duplicate(ar04_Flag2) Gefn#flag_ar04_4 722
+aru_gld,313,318,4 duplicate(ar04_Flag2) Gefn#flag_ar04_4 GUILD_FLAG
diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt
index 70b61e3cb..e4848b346 100644
--- a/npc/guild2/arug_cas05.txt
+++ b/npc/guild2/arug_cas05.txt
@@ -18,64 +18,64 @@
- duplicate(RL#template) RL2#arug_cas05 -1
- duplicate(RL#template) RL3#arug_cas05 -1
-arug_cas05,328,98,3 duplicate(Steward#template) Steward#ar05 55
-arug_cas05,146,315,3 duplicate(Guardian#template) Eeos#ar05 868
-arug_cas05,315,98,5 duplicate(Kafra#template) Kafra Employee#ar05 117
-arug_cas05,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar05 844
-arug_cas05,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar05 844
-arug_cas05,136,158,0 duplicate(Control#template) Control Device01#ar05 111
-arug_cas05,135,212,0 duplicate(Control#template) Control Device02#ar05 111
-arug_cas05,134,266,0 duplicate(Control#template) Control Device03#ar05 111
-arug_cas05,299,277,0 duplicate(Switch#template) #aru05_switch 111
-arug_cas05,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#10 977
+arug_cas05,328,98,3 duplicate(Steward#template) Steward#ar05 1_M_JOBTESTER
+arug_cas05,146,315,3 duplicate(Guardian#template) Eeos#ar05 4_M_LGTGUARD
+arug_cas05,315,98,5 duplicate(Kafra#template) Kafra Employee#ar05 4_F_KAFRA1
+arug_cas05,65,171,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar05 CLEAR_NPC
+arug_cas05,212,149,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar05 CLEAR_NPC
+arug_cas05,136,158,0 duplicate(Control#template) Control Device01#ar05 HIDDEN_NPC
+arug_cas05,135,212,0 duplicate(Control#template) Control Device02#ar05 HIDDEN_NPC
+arug_cas05,134,266,0 duplicate(Control#template) Control Device03#ar05 HIDDEN_NPC
+arug_cas05,299,277,0 duplicate(Switch#template) #aru05_switch HIDDEN_NPC
+arug_cas05,312,154,3 duplicate(Sunflower#template) Mysterious Sunflower#10 4_RED_FLOWER
-arug_cas05,122,314,0 script LF-01#arug_cas05 111,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
-arug_cas05,125,314,0 script LF-02#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
-arug_cas05,128,314,0 script LF-03#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
-arug_cas05,131,314,0 script LF-04#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
-arug_cas05,134,314,0 script LF-05#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
-arug_cas05,149,314,0 script LF-06#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
-arug_cas05,152,314,0 script LF-07#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
-arug_cas05,155,314,0 script LF-08#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
-arug_cas05,158,314,0 script LF-09#arug_cas05 111,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
-arug_cas05,161,314,0 script LF-10#arug_cas05 111,{ callfunc "LinkFlag","Convenience Facility",321,57; }
-arug_cas05,45,158,0 script Banadis#LF_ar05_01::LF_ar05_01 111,{ callfunc "LinkFlag","Emperium Center",121,318; }
-arug_cas05,226,156,0 duplicate(LF_ar05_01) Banadis#LF_ar05_01 111
-arug_cas05,134,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_02 111
-arug_cas05,149,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_03 111
-arug_cas05,123,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_04 111
-arug_cas05,160,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_05 111
-arug_cas05,135,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_06 111
-arug_cas05,148,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_07 111
-arug_cas05,134,260,0 duplicate(LF_ar05_01) Banadis#LF_ar05_08 111
-//arug_cas05,204,142,0 duplicate(LF_ar05_01) Banadis#LF_ar05_09 111
-arug_cas05,148,103,4 script Banadis#LF_ar05_10::LF_ar05_02 722,{
+arug_cas05,122,314,0 script LF-01#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",84,158,"Second Gate House",197,136; }
+arug_cas05,125,314,0 script LF-02#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 1-2",211,97; }
+arug_cas05,128,314,0 script LF-03#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-3",112,73,"Defense Area 1-4",171,73; }
+arug_cas05,131,314,0 script LF-04#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",112,152,"Defense Area 2-2",172,152; }
+arug_cas05,134,314,0 script LF-05#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",120,186,"Defense Area 2-4",162,186; }
+arug_cas05,149,314,0 script LF-06#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",116,235,"Defense Area 3-2",164,235; }
+arug_cas05,152,314,0 script LF-07#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",65,94,"Defense Area 2-1",112,152,"Defense Area 3-1",116,235; }
+arug_cas05,155,314,0 script LF-08#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-2",211,97,"Defense Area 2-2",172,152,"Defense Area 3-2",164,235; }
+arug_cas05,158,314,0 script LF-09#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-4",171,73,"Defense Area 2-4",162,186; }
+arug_cas05,161,314,0 script LF-10#arug_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",321,57; }
+arug_cas05,45,158,0 script Banadis#LF_ar05_01::LF_ar05_01 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",121,318; }
+arug_cas05,226,156,0 duplicate(LF_ar05_01) Banadis#LF_ar05_01 HIDDEN_NPC
+arug_cas05,134,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_02 HIDDEN_NPC
+arug_cas05,149,62,4 duplicate(LF_ar05_01) Banadis#LF_ar05_03 HIDDEN_NPC
+arug_cas05,123,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_04 HIDDEN_NPC
+arug_cas05,160,154,0 duplicate(LF_ar05_01) Banadis#LF_ar05_05 HIDDEN_NPC
+arug_cas05,135,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_06 HIDDEN_NPC
+arug_cas05,148,205,0 duplicate(LF_ar05_01) Banadis#LF_ar05_07 HIDDEN_NPC
+arug_cas05,134,260,0 duplicate(LF_ar05_01) Banadis#LF_ar05_08 HIDDEN_NPC
+//arug_cas05,204,142,0 duplicate(LF_ar05_01) Banadis#LF_ar05_09 HIDDEN_NPC
+arug_cas05,148,103,4 script Banadis#LF_ar05_10::LF_ar05_02 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",121,318;
end;
OnAgitInit2:
-OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+OnRecvCastleAr05:
+ flagemblem getcastledata("arug_cas05",1);
end;
}
-arug_cas05,135,103,4 duplicate(LF_ar05_02) Banadis#LF_ar05_11 722
-arug_cas05,63,51,7 duplicate(LF_ar05_02) Banadis#LF_ar05_12 722
-arug_cas05,214,51,1 duplicate(LF_ar05_02) Banadis#LF_ar05_13 722
+arug_cas05,135,103,4 duplicate(LF_ar05_02) Banadis#LF_ar05_11 GUILD_FLAG
+arug_cas05,63,51,7 duplicate(LF_ar05_02) Banadis#LF_ar05_12 GUILD_FLAG
+arug_cas05,214,51,1 duplicate(LF_ar05_02) Banadis#LF_ar05_13 GUILD_FLAG
-aru_gld,289,103,6 script Banadis#flag_ar05_1::ar05_Flag 722,{
+aru_gld,289,103,6 script Banadis#flag_ar05_1::ar05_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas05",1;
end;
OnAgitInit2:
-OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+OnRecvCastleAr05:
+ flagemblem getcastledata("arug_cas05",1);
end;
}
-aru_gld,289,112,6 duplicate(ar05_Flag) Banadis#flag_ar05_2 722
-aru_gld,350,98,6 script Banadis#flag_ar05_3::ar05_Flag2 722,{
+aru_gld,289,112,6 duplicate(ar05_Flag) Banadis#flag_ar05_2 GUILD_FLAG
+aru_gld,350,98,6 script Banadis#flag_ar05_3::ar05_Flag2 GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas05",0;
end;
OnAgitInit2:
-OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+OnRecvCastleAr05:
+ flagemblem getcastledata("arug_cas05",1);
end;
}
-aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 722
+aru_gld,350,88,6 duplicate(ar05_Flag2) Banadis#flag_ar05_4 GUILD_FLAG
diff --git a/npc/guild2/guild_flags.txt b/npc/guild2/guild_flags.txt
index c5cf9bbc1..bfbca227d 100644
--- a/npc/guild2/guild_flags.txt
+++ b/npc/guild2/guild_flags.txt
@@ -11,93 +11,93 @@
//============================================================
// Juno
-yuno,109,167,5 script Himinn 722,{
+yuno,109,167,5 script Himinn GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlesc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+OnRecvCastleSc01:
+ flagemblem getcastledata("schg_cas01",1);
end;
}
-yuno,110,171,5 script Andlangr 722,{
+yuno,110,171,5 script Andlangr GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlesc02:
- FlagEmblem GetCastleData("schg_cas02",1);
+OnRecvCastleSc02:
+ flagemblem getcastledata("schg_cas02",1);
end;
}
-yuno,111,175,5 script Viblainn 722,{
+yuno,111,175,5 script Viblainn GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+OnRecvCastleSc03:
+ flagemblem getcastledata("schg_cas03",1);
end;
}
-yuno,112,179,5 script Hljod 722,{
+yuno,112,179,5 script Hljod GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+OnRecvCastleSc04:
+ flagemblem getcastledata("schg_cas04",1);
end;
}
-yuno,114,183,5 script Skidbladnir 722,{
+yuno,114,183,5 script Skidbladnir GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+OnRecvCastleSc05:
+ flagemblem getcastledata("schg_cas05",1);
end;
}
// Arunafeltz
-rachel,124,120,3 script Mardol 722,{
+rachel,124,120,3 script Mardol GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlear01:
- FlagEmblem GetCastleData("arug_cas01",1);
+OnRecvCastleAr01:
+ flagemblem getcastledata("arug_cas01",1);
end;
}
-rachel,136,120,5 script Cyr 722,{
+rachel,136,120,5 script Cyr GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlear02:
- FlagEmblem GetCastleData("arug_cas02",1);
+OnRecvCastleAr02:
+ flagemblem getcastledata("arug_cas02",1);
end;
}
-rachel,138,126,6 script Horn 722,{
+rachel,138,126,6 script Horn GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlear03:
- FlagEmblem GetCastleData("arug_cas03",1);
+OnRecvCastleAr03:
+ flagemblem getcastledata("arug_cas03",1);
end;
}
-rachel,135,131,7 script Gefn 722,{
+rachel,135,131,7 script Gefn GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlear04:
- FlagEmblem GetCastleData("arug_cas04",1);
+OnRecvCastleAr04:
+ flagemblem getcastledata("arug_cas04",1);
end;
}
-rachel,124,130,1 script Banadis 722,{
+rachel,124,130,1 script Banadis GUILD_FLAG,{
end;
OnAgitInit2:
-OnRecvCastlear05:
- FlagEmblem GetCastleData("arug_cas05",1);
+OnRecvCastleAr05:
+ flagemblem getcastledata("arug_cas05",1);
end;
}
diff --git a/npc/guild2/schg_cas01.txt b/npc/guild2/schg_cas01.txt
index f001f3379..ba9da886b 100644
--- a/npc/guild2/schg_cas01.txt
+++ b/npc/guild2/schg_cas01.txt
@@ -18,55 +18,55 @@
- duplicate(RL#template) RL2#schg_cas01 -1
- duplicate(RL#template) RL3#schg_cas01 -1
-schg_cas01,247,305,3 duplicate(Steward#template) Steward#sc01 55
-schg_cas01,123,306,3 duplicate(Guardian#template) Ef#sc01 868
-schg_cas01,300,287,5 duplicate(Kafra#template) Kafra Employee#sc01 117
-schg_cas01,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc01 844
-schg_cas01,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc01 844
-schg_cas01,124,52,0 duplicate(Control#template) Control Device01#sc01 111
-schg_cas01,128,157,0 duplicate(Control#template) Control Device02#sc01 111
-schg_cas01,109,247,0 duplicate(Control#template) Control Device03#sc01 111
-schg_cas01,391,391,0 duplicate(Switch#template) #sch01_switch 111
-schg_cas01,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#01 976
+schg_cas01,247,305,3 duplicate(Steward#template) Steward#sc01 1_M_JOBTESTER
+schg_cas01,123,306,3 duplicate(Guardian#template) Ef#sc01 4_M_LGTGUARD
+schg_cas01,300,287,5 duplicate(Kafra#template) Kafra Employee#sc01 4_F_KAFRA1
+schg_cas01,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc01 CLEAR_NPC
+schg_cas01,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc01 CLEAR_NPC
+schg_cas01,124,52,0 duplicate(Control#template) Control Device01#sc01 HIDDEN_NPC
+schg_cas01,128,157,0 duplicate(Control#template) Control Device02#sc01 HIDDEN_NPC
+schg_cas01,109,247,0 duplicate(Control#template) Control Device03#sc01 HIDDEN_NPC
+schg_cas01,391,391,0 duplicate(Switch#template) #sch01_switch HIDDEN_NPC
+schg_cas01,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#01 4_BLUE_FLOWER
-schg_cas01,106,302,0 script LF-01#schg_cas01 111,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
-schg_cas01,109,302,0 script LF-02#schg_cas01 111,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
-schg_cas01,112,302,0 script LF-03#schg_cas01 111,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
-schg_cas01,115,302,0 script LF-04#schg_cas01 111,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
-schg_cas01,118,302,0 script LF-05#schg_cas01 111,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
-schg_cas01,121,302,0 script LF-06#schg_cas01 111,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
-schg_cas01,124,302,0 script LF-07#schg_cas01 111,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
-schg_cas01,127,302,0 script LF-08#schg_cas01 111,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
-schg_cas01,130,302,0 script LF-09#schg_cas01 111,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
-schg_cas01,133,302,0 script LF-10#schg_cas01 111,{ callfunc "LinkFlag","Convenience Facility",275,244; }
-schg_cas01,17,45,0 script Himinn#LF_sc01_1::LF_sc01_1 111,{ callfunc "LinkFlag","Emperium Center",120,290; }
-schg_cas01,207,95,0 duplicate(LF_sc01_1) Himinn#LF_sc01_2 111
-schg_cas01,111,46,4 script Himinn#LF_sc01_3::LF_sc01_2 722,{
+schg_cas01,106,302,0 script LF-01#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
+schg_cas01,109,302,0 script LF-02#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
+schg_cas01,112,302,0 script LF-03#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
+schg_cas01,115,302,0 script LF-04#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
+schg_cas01,118,302,0 script LF-05#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
+schg_cas01,121,302,0 script LF-06#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
+schg_cas01,124,302,0 script LF-07#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
+schg_cas01,127,302,0 script LF-08#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
+schg_cas01,130,302,0 script LF-09#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
+schg_cas01,133,302,0 script LF-10#schg_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",275,244; }
+schg_cas01,17,45,0 script Himinn#LF_sc01_1::LF_sc01_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",120,290; }
+schg_cas01,207,95,0 duplicate(LF_sc01_1) Himinn#LF_sc01_2 HIDDEN_NPC
+schg_cas01,111,46,4 script Himinn#LF_sc01_3::LF_sc01_2 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",120,290;
end;
OnAgitInit2:
OnRecvCastleSc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+ flagemblem getcastledata("schg_cas01",1);
end;
}
-schg_cas01,129,46,4 duplicate(LF_sc01_2) Himinn#LF_sc01_4 722
-schg_cas01,99,77,0 duplicate(LF_sc01_1) Himinn#LF_sc01_5 111
-schg_cas01,140,77,0 duplicate(LF_sc01_1) Himinn#LF_sc01_6 111
-schg_cas01,109,150,4 duplicate(LF_sc01_2) Himinn#LF_sc01_7 722
-schg_cas01,130,150,4 duplicate(LF_sc01_2) Himinn#LF_sc01_8 722
-schg_cas01,112,212,0 duplicate(LF_sc01_1) Himinn#LF_sc01_9 111
-schg_cas01,127,212,0 duplicate(LF_sc01_1) Himinn#LF_sc01_10 111
-schg_cas01,113,238,0 duplicate(LF_sc01_1) Himinn#LF_sc01_11 111
-schg_cas01,126,238,0 duplicate(LF_sc01_1) Himinn#LF_sc01_12 111
-schg_cas01,95,247,0 duplicate(LF_sc01_1) Himinn#LF_sc01_13 111
-schg_cas01,144,247,0 duplicate(LF_sc01_1) Himinn#LF_sc01_14 111
+schg_cas01,129,46,4 duplicate(LF_sc01_2) Himinn#LF_sc01_4 GUILD_FLAG
+schg_cas01,99,77,0 duplicate(LF_sc01_1) Himinn#LF_sc01_5 HIDDEN_NPC
+schg_cas01,140,77,0 duplicate(LF_sc01_1) Himinn#LF_sc01_6 HIDDEN_NPC
+schg_cas01,109,150,4 duplicate(LF_sc01_2) Himinn#LF_sc01_7 GUILD_FLAG
+schg_cas01,130,150,4 duplicate(LF_sc01_2) Himinn#LF_sc01_8 GUILD_FLAG
+schg_cas01,112,212,0 duplicate(LF_sc01_1) Himinn#LF_sc01_9 HIDDEN_NPC
+schg_cas01,127,212,0 duplicate(LF_sc01_1) Himinn#LF_sc01_10 HIDDEN_NPC
+schg_cas01,113,238,0 duplicate(LF_sc01_1) Himinn#LF_sc01_11 HIDDEN_NPC
+schg_cas01,126,238,0 duplicate(LF_sc01_1) Himinn#LF_sc01_12 HIDDEN_NPC
+schg_cas01,95,247,0 duplicate(LF_sc01_1) Himinn#LF_sc01_13 HIDDEN_NPC
+schg_cas01,144,247,0 duplicate(LF_sc01_1) Himinn#LF_sc01_14 HIDDEN_NPC
-sch_gld,290,90,0 script Himinn#flag_sc01_1::Sc01_Flag 722,{
+sch_gld,290,90,0 script Himinn#flag_sc01_1::Sc01_Flag GUILD_FLAG,{
callfunc "ReturnFlag","schg_cas01",1;
end;
OnAgitInit2:
-OnRecvCastlesc01:
- FlagEmblem GetCastleData("schg_cas01",1);
+OnRecvCastleSc01:
+ flagemblem getcastledata("schg_cas01",1);
end;
}
-sch_gld,297,90,0 duplicate(Sc01_Flag) Himinn#flag_sc01_2 722
+sch_gld,297,90,0 duplicate(Sc01_Flag) Himinn#flag_sc01_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt
index bf7b457ba..798fb9c8b 100644
--- a/npc/guild2/schg_cas02.txt
+++ b/npc/guild2/schg_cas02.txt
@@ -18,47 +18,47 @@
- duplicate(RL#template) RL2#schg_cas02 -1
- duplicate(RL#template) RL3#schg_cas02 -1
-schg_cas02,105,378,3 duplicate(Steward#template) Steward#sc02 55
-schg_cas02,140,184,3 duplicate(Guardian#template) Endeef#sc02 868
-schg_cas02,131,365,3 duplicate(Kafra#template) Kafra Employee#sc02 117
-schg_cas02,231,57,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc02 844
-schg_cas02,335,231,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc02 844
-schg_cas02,288,97,0 duplicate(Control#template) Control Device01#sc02 111
-schg_cas02,230,209,0 duplicate(Control#template) Control Device02#sc02 111
-schg_cas02,159,143,0 duplicate(Control#template) Control Device03#sc02 111
-schg_cas02,257,369,0 duplicate(Switch#template) #sc02_switch 111
-schg_cas02,174,328,3 duplicate(Sunflower#template) Mysterious Sunflower#02 976
+schg_cas02,105,378,3 duplicate(Steward#template) Steward#sc02 1_M_JOBTESTER
+schg_cas02,140,184,3 duplicate(Guardian#template) Endeef#sc02 4_M_LGTGUARD
+schg_cas02,131,365,3 duplicate(Kafra#template) Kafra Employee#sc02 4_F_KAFRA1
+schg_cas02,231,57,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc02 CLEAR_NPC
+schg_cas02,335,231,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc02 CLEAR_NPC
+schg_cas02,288,97,0 duplicate(Control#template) Control Device01#sc02 HIDDEN_NPC
+schg_cas02,230,209,0 duplicate(Control#template) Control Device02#sc02 HIDDEN_NPC
+schg_cas02,159,143,0 duplicate(Control#template) Control Device03#sc02 HIDDEN_NPC
+schg_cas02,257,369,0 duplicate(Switch#template) #sc02_switch HIDDEN_NPC
+schg_cas02,174,328,3 duplicate(Sunflower#template) Mysterious Sunflower#02 4_BLUE_FLOWER
-schg_cas02,143,198,0 script LF-01#schg_cas02 111,{ callfunc "LinkFlag","First Gate House",235,44,"Second Gate House",302,233; }
-schg_cas02,143,202,0 script LF-02#schg_cas02 111,{ callfunc "LinkFlag","Defense Area 1-1",317,83,"Defense Area 1-2",359,83; }
-schg_cas02,143,206,0 script LF-03#schg_cas02 111,{ callfunc "LinkFlag","Defense Area 2-1",283,79,"Defense Area 2-2",280,122; }
-schg_cas02,145,208,0 script LF-04#schg_cas02 111,{ callfunc "LinkFlag","Defense Area 3-1",215,110,"Defense Area 3-2",255,215; }
-schg_cas02,180,208,0 script LF-05#schg_cas02 111,{ callfunc "LinkFlag","Center 1 Area",338,153,"Center 2 Area",213,226; }
-schg_cas02,182,206,0 script LF-06#schg_cas02 111,{ callfunc "LinkFlag","Defense Area 1-1",317,83,"Defense Area 2-1",283,79,"Defense Area 3-1",215,110; }
-schg_cas02,182,202,0 script LF-07#schg_cas02 111,{ callfunc "LinkFlag","Area 1-2",359,83,"Area 2-2",280,122,"Area 3-2",255,215; }
-schg_cas02,182,198,0 script LF-08#schg_cas02 111,{ callfunc "LinkFlag","Convenience Facility",101,306; }
-schg_cas02,235,222,0 script Andlangr#LF_sc02_1::LF_sc02_1 111,{ callfunc "LinkFlag","Emperium Center",136,188; }
-schg_cas02,157,136,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_2 111
-schg_cas02,168,136,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_3 111
-schg_cas02,320,232,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_4 111
-schg_cas02,295,109,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_5 111
-schg_cas02,295,92,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_6 111
-schg_cas02,285,90,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_7 111
-schg_cas02,285,190,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_8 111
-schg_cas02,238,66,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_9 111
-schg_cas02,230,45,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_10 111
-schg_cas02,233,120,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_11 111
-schg_cas02,247,120,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_12 111
-schg_cas02,261,162,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_13 111
-schg_cas02,244,162,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_14 111
-schg_cas02,235,207,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_15 111
+schg_cas02,143,198,0 script LF-01#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",235,44,"Second Gate House",302,233; }
+schg_cas02,143,202,0 script LF-02#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",317,83,"Defense Area 1-2",359,83; }
+schg_cas02,143,206,0 script LF-03#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",283,79,"Defense Area 2-2",280,122; }
+schg_cas02,145,208,0 script LF-04#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",215,110,"Defense Area 3-2",255,215; }
+schg_cas02,180,208,0 script LF-05#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Center 1 Area",338,153,"Center 2 Area",213,226; }
+schg_cas02,182,206,0 script LF-06#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",317,83,"Defense Area 2-1",283,79,"Defense Area 3-1",215,110; }
+schg_cas02,182,202,0 script LF-07#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",359,83,"Area 2-2",280,122,"Area 3-2",255,215; }
+schg_cas02,182,198,0 script LF-08#schg_cas02 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",101,306; }
+schg_cas02,235,222,0 script Andlangr#LF_sc02_1::LF_sc02_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",136,188; }
+schg_cas02,157,136,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_2 HIDDEN_NPC
+schg_cas02,168,136,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_3 HIDDEN_NPC
+schg_cas02,320,232,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_4 HIDDEN_NPC
+schg_cas02,295,109,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_5 HIDDEN_NPC
+schg_cas02,295,92,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_6 HIDDEN_NPC
+schg_cas02,285,90,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_7 HIDDEN_NPC
+schg_cas02,285,190,4 duplicate(LF_sc02_1) Andlangr#LF_sc02_8 HIDDEN_NPC
+schg_cas02,238,66,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_9 HIDDEN_NPC
+schg_cas02,230,45,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_10 HIDDEN_NPC
+schg_cas02,233,120,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_11 HIDDEN_NPC
+schg_cas02,247,120,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_12 HIDDEN_NPC
+schg_cas02,261,162,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_13 HIDDEN_NPC
+schg_cas02,244,162,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_14 HIDDEN_NPC
+schg_cas02,235,207,0 duplicate(LF_sc02_1) Andlangr#LF_sc02_15 HIDDEN_NPC
-sch_gld,296,247,4 script Andlangr#flag_sc02_1::Sc02_Flag 722,{
+sch_gld,296,247,4 script Andlangr#flag_sc02_1::Sc02_Flag GUILD_FLAG,{
callfunc "ReturnFlag","schg_cas02",1;
end;
OnAgitInit2:
-OnRecvCastlesc02:
- FlagEmblem GetCastleData("schg_cas02",1);
+OnRecvCastleSc02:
+ flagemblem getcastledata("schg_cas02",1);
end;
}
-sch_gld,280,247,4 duplicate(Sc02_Flag) Andlangr#flag_sc02_2 722
+sch_gld,280,247,4 duplicate(Sc02_Flag) Andlangr#flag_sc02_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt
index b473c2702..77d50195e 100644
--- a/npc/guild2/schg_cas03.txt
+++ b/npc/guild2/schg_cas03.txt
@@ -18,55 +18,55 @@
- duplicate(RL#template) RL2#schg_cas03 -1
- duplicate(RL#template) RL3#schg_cas03 -1
-schg_cas03,88,90,3 duplicate(Steward#template) Steward#sc03 55
-schg_cas03,287,226,5 duplicate(Guardian#template) Elzee#sc03 868
-schg_cas03,50,50,3 duplicate(Kafra#template) Kafra Employee#sc03 117
-schg_cas03,242,309,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc03 844
-schg_cas03,376,250,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc03 844
-schg_cas03,335,298,0 duplicate(Control#template) Control Device01#sc03 111
-schg_cas03,200,227,0 duplicate(Control#template) Control Device02#sc03 111
-schg_cas03,273,205,0 duplicate(Control#template) Control Device03#sc03 111
-schg_cas03,199,25,0 duplicate(Switch#template) #sch03_switch 111
-schg_cas03,25,22,3 duplicate(Sunflower#template) Mysterious Sunflower#03 976
+schg_cas03,88,90,3 duplicate(Steward#template) Steward#sc03 1_M_JOBTESTER
+schg_cas03,287,226,5 duplicate(Guardian#template) Elzee#sc03 4_M_LGTGUARD
+schg_cas03,50,50,3 duplicate(Kafra#template) Kafra Employee#sc03 4_F_KAFRA1
+schg_cas03,242,309,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc03 CLEAR_NPC
+schg_cas03,376,250,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc03 CLEAR_NPC
+schg_cas03,335,298,0 duplicate(Control#template) Control Device01#sc03 HIDDEN_NPC
+schg_cas03,200,227,0 duplicate(Control#template) Control Device02#sc03 HIDDEN_NPC
+schg_cas03,273,205,0 duplicate(Control#template) Control Device03#sc03 HIDDEN_NPC
+schg_cas03,199,25,0 duplicate(Switch#template) #sch03_switch HIDDEN_NPC
+schg_cas03,25,22,3 duplicate(Sunflower#template) Mysterious Sunflower#03 4_BLUE_FLOWER
-schg_cas03,346,211,0 script LF-01#schg_cas03 111,{ callfunc "LinkFlag","First Gate House",262,323,"Second Gate House",378,263; }
-schg_cas03,346,207,0 script LF-02#schg_cas03 111,{ callfunc "LinkFlag","Center 1 Area",306,320; }
-schg_cas03,346,203,0 script LF-03#schg_cas03 111,{ callfunc "LinkFlag","Defense Area 2-1",309,292,"Defense Area 2-2",348,292; }
-schg_cas03,346,199,0 script LF-04#schg_cas03 111,{ callfunc "LinkFlag","Center 2 Area",266,263; }
-schg_cas03,346,195,0 script LF-05#schg_cas03 111,{ callfunc "LinkFlag","Defense Area 3-1",226,220,"Defense Area 3-2",185,249; }
-schg_cas03,346,191,0 script LF-06#schg_cas03 111,{ callfunc "LinkFlag","Center 3 Area",271,226; }
-schg_cas03,301,213,0 script LF-07#schg_cas03 111,{ callfunc "LinkFlag","Area 1-2",262,323,"Area 2-2",378,263,"Area 3-2",306,320; }
-schg_cas03,301,209,0 script LF-08#schg_cas03 111,{ callfunc "LinkFlag","Area 2-1",309,292,"Area 2-2",348,292,"Center 2 Area",326,263; }
-schg_cas03,301,194,0 script LF-09#schg_cas03 111,{ callfunc "LinkFlag","Area 3-1",226,220,"Area 3-2",185,249,"Center 3 Area",271,226; }
-schg_cas03,301,190,0 script LF-10#schg_cas03 111,{ callfunc "LinkFlag","Convenience Facility",57,13; }
-schg_cas03,335,305,0 script Vidblainn#LF_sc03_1::LF_sc03_1 111,{ callfunc "LinkFlag","Emperium Center",308,202; }
-schg_cas03,322,305,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_2 111
-schg_cas03,352,248,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_3 111
-schg_cas03,320,283,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_4 111
-schg_cas03,337,283,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_5 111
-schg_cas03,233,320,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_6 111
-schg_cas03,207,239,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_7 111
-schg_cas03,207,228,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_8 111
-schg_cas03,266,206,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_9 111
-schg_cas03,266,197,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_10 111
-schg_cas03,283,206,2 script Vidblainn#LF_sc03_11::LF_sc03_2 722,{
+schg_cas03,346,211,0 script LF-01#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",262,323,"Second Gate House",378,263; }
+schg_cas03,346,207,0 script LF-02#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Center 1 Area",306,320; }
+schg_cas03,346,203,0 script LF-03#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",309,292,"Defense Area 2-2",348,292; }
+schg_cas03,346,199,0 script LF-04#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Center 2 Area",266,263; }
+schg_cas03,346,195,0 script LF-05#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",226,220,"Defense Area 3-2",185,249; }
+schg_cas03,346,191,0 script LF-06#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Center 3 Area",271,226; }
+schg_cas03,301,213,0 script LF-07#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",262,323,"Area 2-2",378,263,"Area 3-2",306,320; }
+schg_cas03,301,209,0 script LF-08#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Area 2-1",309,292,"Area 2-2",348,292,"Center 2 Area",326,263; }
+schg_cas03,301,194,0 script LF-09#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Area 3-1",226,220,"Area 3-2",185,249,"Center 3 Area",271,226; }
+schg_cas03,301,190,0 script LF-10#schg_cas03 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",57,13; }
+schg_cas03,335,305,0 script Vidblainn#LF_sc03_1::LF_sc03_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",308,202; }
+schg_cas03,322,305,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_2 HIDDEN_NPC
+schg_cas03,352,248,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_3 HIDDEN_NPC
+schg_cas03,320,283,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_4 HIDDEN_NPC
+schg_cas03,337,283,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_5 HIDDEN_NPC
+schg_cas03,233,320,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_6 HIDDEN_NPC
+schg_cas03,207,239,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_7 HIDDEN_NPC
+schg_cas03,207,228,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_8 HIDDEN_NPC
+schg_cas03,266,206,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_9 HIDDEN_NPC
+schg_cas03,266,197,0 duplicate(LF_sc03_1) Vidblainn#LF_sc03_10 HIDDEN_NPC
+schg_cas03,283,206,2 script Vidblainn#LF_sc03_11::LF_sc03_2 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",308,202;
end;
OnAgitInit2:
-OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+OnRecvCastleSc03:
+ flagemblem getcastledata("schg_cas03",1);
end;
}
-schg_cas03,283,197,2 duplicate(LF_sc03_2) Vidblainn#LF_sc03_12 722
-schg_cas03,332,323,6 duplicate(LF_sc03_2) Vidblainn#LF_sc03_13 722
-schg_cas03,343,323,2 duplicate(LF_sc03_2) Vidblainn#LF_sc03_14 722
+schg_cas03,283,197,2 duplicate(LF_sc03_2) Vidblainn#LF_sc03_12 GUILD_FLAG
+schg_cas03,332,323,6 duplicate(LF_sc03_2) Vidblainn#LF_sc03_13 GUILD_FLAG
+schg_cas03,343,323,2 duplicate(LF_sc03_2) Vidblainn#LF_sc03_14 GUILD_FLAG
-sch_gld,91,191,0 script Vidblainn#flag_sc03_1::Sc03_Flag 722,{
+sch_gld,91,191,0 script Vidblainn#flag_sc03_1::Sc03_Flag GUILD_FLAG,{
callfunc "ReturnFlag","schg_cas03",1;
end;
OnAgitInit2:
-OnRecvCastlesc03:
- FlagEmblem GetCastleData("schg_cas03",1);
+OnRecvCastleSc03:
+ flagemblem getcastledata("schg_cas03",1);
end;
}
-sch_gld,104,191,0 duplicate(Sc03_Flag) Bidblind#flag_sc03_2 722
+sch_gld,104,191,0 duplicate(Sc03_Flag) Bidblind#flag_sc03_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas04.txt b/npc/guild2/schg_cas04.txt
index 51e21b972..dd81e16c6 100644
--- a/npc/guild2/schg_cas04.txt
+++ b/npc/guild2/schg_cas04.txt
@@ -18,55 +18,55 @@
- duplicate(RL#template) RL2#schg_cas04 -1
- duplicate(RL#template) RL3#schg_cas04 -1
-schg_cas04,247,305,3 duplicate(Steward#template) Steward#sc04 55
-schg_cas04,123,306,3 duplicate(Guardian#template) Ef#sc04 868
-schg_cas04,300,287,5 duplicate(Kafra#template) Kafra Employee#sc04 117
-schg_cas04,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc04 844
-schg_cas04,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc04 844
-schg_cas04,124,52,0 duplicate(Control#template) Control Device01#sc04 111
-schg_cas04,128,157,0 duplicate(Control#template) Control Device02#sc04 111
-schg_cas04,109,247,0 duplicate(Control#template) Control Device03#sc04 111
-schg_cas04,391,391,0 duplicate(Switch#template) #sch04_switch 111
-schg_cas04,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#04 976
+schg_cas04,247,305,3 duplicate(Steward#template) Steward#sc04 1_M_JOBTESTER
+schg_cas04,123,306,3 duplicate(Guardian#template) Ef#sc04 4_M_LGTGUARD
+schg_cas04,300,287,5 duplicate(Kafra#template) Kafra Employee#sc04 4_F_KAFRA1
+schg_cas04,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc04 CLEAR_NPC
+schg_cas04,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc04 CLEAR_NPC
+schg_cas04,124,52,0 duplicate(Control#template) Control Device01#sc04 HIDDEN_NPC
+schg_cas04,128,157,0 duplicate(Control#template) Control Device02#sc04 HIDDEN_NPC
+schg_cas04,109,247,0 duplicate(Control#template) Control Device03#sc04 HIDDEN_NPC
+schg_cas04,391,391,0 duplicate(Switch#template) #sch04_switch HIDDEN_NPC
+schg_cas04,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#04 4_BLUE_FLOWER
-schg_cas04,106,302,0 script LF-01#schg_cas04 111,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
-schg_cas04,109,302,0 script LF-02#schg_cas04 111,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
-schg_cas04,112,302,0 script LF-03#schg_cas04 111,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
-schg_cas04,115,302,0 script LF-04#schg_cas04 111,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
-schg_cas04,118,302,0 script LF-05#schg_cas04 111,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
-schg_cas04,121,302,0 script LF-06#schg_cas04 111,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
-schg_cas04,124,302,0 script LF-07#schg_cas04 111,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
-schg_cas04,127,302,0 script LF-08#schg_cas04 111,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
-schg_cas04,130,302,0 script LF-09#schg_cas04 111,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
-schg_cas04,133,302,0 script LF-10#schg_cas04 111,{ callfunc "LinkFlag","Convenience Facility",275,244; }
-schg_cas04,17,45,0 script Hljod#LF_sc04_1::LF_sc04_1 111,{ callfunc "LinkFlag","Emperium Center",120,290; }
-schg_cas04,207,95,0 duplicate(LF_sc04_1) Hljod#LF_sc04_2 111
-schg_cas04,111,46,4 script Hljod#LF_sc04_3::LF_sc04_2 722,{
+schg_cas04,106,302,0 script LF-01#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
+schg_cas04,109,302,0 script LF-02#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
+schg_cas04,112,302,0 script LF-03#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
+schg_cas04,115,302,0 script LF-04#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
+schg_cas04,118,302,0 script LF-05#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
+schg_cas04,121,302,0 script LF-06#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
+schg_cas04,124,302,0 script LF-07#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
+schg_cas04,127,302,0 script LF-08#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
+schg_cas04,130,302,0 script LF-09#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
+schg_cas04,133,302,0 script LF-10#schg_cas04 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",275,244; }
+schg_cas04,17,45,0 script Hljod#LF_sc04_1::LF_sc04_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",120,290; }
+schg_cas04,207,95,0 duplicate(LF_sc04_1) Hljod#LF_sc04_2 HIDDEN_NPC
+schg_cas04,111,46,4 script Hljod#LF_sc04_3::LF_sc04_2 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",120,290;
end;
OnAgitInit2:
-OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+OnRecvCastleSc04:
+ flagemblem getcastledata("schg_cas04",1);
end;
}
-schg_cas04,129,46,4 duplicate(LF_sc04_2) Hljod#LF_sc04_4 722
-schg_cas04,99,77,0 duplicate(LF_sc04_1) Hljod#LF_sc04_5 111
-schg_cas04,140,77,0 duplicate(LF_sc04_1) Hljod#LF_sc04_6 111
-schg_cas04,109,150,4 duplicate(LF_sc04_2) Hljod#LF_sc04_7 722
-schg_cas04,130,150,4 duplicate(LF_sc04_2) Hljod#LF_sc04_8 722
-schg_cas04,112,212,0 duplicate(LF_sc04_1) Hljod#LF_sc04_9 111
-schg_cas04,127,212,0 duplicate(LF_sc04_1) Hljod#LF_sc04_10 111
-schg_cas04,113,238,0 duplicate(LF_sc04_1) Hljod#LF_sc04_11 111
-schg_cas04,126,238,0 duplicate(LF_sc04_1) Hljod#LF_sc04_12 111
-schg_cas04,95,247,0 duplicate(LF_sc04_1) Hljod#LF_sc04_13 111
-schg_cas04,144,247,0 duplicate(LF_sc04_1) Hljod#LF_sc04_14 111
+schg_cas04,129,46,4 duplicate(LF_sc04_2) Hljod#LF_sc04_4 GUILD_FLAG
+schg_cas04,99,77,0 duplicate(LF_sc04_1) Hljod#LF_sc04_5 HIDDEN_NPC
+schg_cas04,140,77,0 duplicate(LF_sc04_1) Hljod#LF_sc04_6 HIDDEN_NPC
+schg_cas04,109,150,4 duplicate(LF_sc04_2) Hljod#LF_sc04_7 GUILD_FLAG
+schg_cas04,130,150,4 duplicate(LF_sc04_2) Hljod#LF_sc04_8 GUILD_FLAG
+schg_cas04,112,212,0 duplicate(LF_sc04_1) Hljod#LF_sc04_9 HIDDEN_NPC
+schg_cas04,127,212,0 duplicate(LF_sc04_1) Hljod#LF_sc04_10 HIDDEN_NPC
+schg_cas04,113,238,0 duplicate(LF_sc04_1) Hljod#LF_sc04_11 HIDDEN_NPC
+schg_cas04,126,238,0 duplicate(LF_sc04_1) Hljod#LF_sc04_12 HIDDEN_NPC
+schg_cas04,95,247,0 duplicate(LF_sc04_1) Hljod#LF_sc04_13 HIDDEN_NPC
+schg_cas04,144,247,0 duplicate(LF_sc04_1) Hljod#LF_sc04_14 HIDDEN_NPC
-sch_gld,134,97,4 script Hljod#flag_sc04_1::sc04_Flag 722,{
+sch_gld,134,97,4 script Hljod#flag_sc04_1::sc04_Flag GUILD_FLAG,{
callfunc "ReturnFlag","schg_cas04",1;
end;
OnAgitInit2:
-OnRecvCastlesc04:
- FlagEmblem GetCastleData("schg_cas04",1);
+OnRecvCastleSc04:
+ flagemblem getcastledata("schg_cas04",1);
end;
}
-sch_gld,141,97,4 duplicate(sc04_Flag) Hljod#flag_sc04_2 722
+sch_gld,141,97,4 duplicate(sc04_Flag) Hljod#flag_sc04_2 GUILD_FLAG
diff --git a/npc/guild2/schg_cas05.txt b/npc/guild2/schg_cas05.txt
index 6f2b84544..ca69a2dd6 100644
--- a/npc/guild2/schg_cas05.txt
+++ b/npc/guild2/schg_cas05.txt
@@ -18,57 +18,57 @@
- duplicate(RL#template) RL2#schg_cas05 -1
- duplicate(RL#template) RL3#schg_cas05 -1
-schg_cas05,247,305,3 duplicate(Steward#template) Steward#sc05 55
-schg_cas05,123,306,3 duplicate(Guardian#template) Ef#sc05 868
-schg_cas05,300,287,5 duplicate(Kafra#template) Kafra Employee#sc05 117
-schg_cas05,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc05 844
-schg_cas05,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc05 844
-schg_cas05,124,52,0 duplicate(Control#template) Control Device01#sc05 111
-schg_cas05,128,157,0 duplicate(Control#template) Control Device02#sc05 111
-schg_cas05,109,247,0 duplicate(Control#template) Control Device03#sc05 111
-schg_cas05,391,391,0 duplicate(Switch#template) #sch05_switch 111
-schg_cas05,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#05 976
+schg_cas05,247,305,3 duplicate(Steward#template) Steward#sc05 1_M_JOBTESTER
+schg_cas05,123,306,3 duplicate(Guardian#template) Ef#sc05 4_M_LGTGUARD
+schg_cas05,300,287,5 duplicate(Kafra#template) Kafra Employee#sc05 4_F_KAFRA1
+schg_cas05,27,36,0 duplicate(Guardian Stone#template) 1st Guardian Stone#sc05 CLEAR_NPC
+schg_cas05,208,75,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#sc05 CLEAR_NPC
+schg_cas05,124,52,0 duplicate(Control#template) Control Device01#sc05 HIDDEN_NPC
+schg_cas05,128,157,0 duplicate(Control#template) Control Device02#sc05 HIDDEN_NPC
+schg_cas05,109,247,0 duplicate(Control#template) Control Device03#sc05 HIDDEN_NPC
+schg_cas05,391,391,0 duplicate(Switch#template) #sch05_switch HIDDEN_NPC
+schg_cas05,280,391,3 duplicate(Sunflower#template) Mysterious Sunflower#05 4_BLUE_FLOWER
-schg_cas05,106,302,0 script LF-01#schg_cas05 111,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
-schg_cas05,109,302,0 script LF-02#schg_cas05 111,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
-schg_cas05,112,302,0 script LF-03#schg_cas05 111,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
-schg_cas05,115,302,0 script LF-04#schg_cas05 111,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
-schg_cas05,118,302,0 script LF-05#schg_cas05 111,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
-schg_cas05,121,302,0 script LF-06#schg_cas05 111,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
-schg_cas05,124,302,0 script LF-07#schg_cas05 111,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
-schg_cas05,127,302,0 script LF-08#schg_cas05 111,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
-schg_cas05,130,302,0 script LF-09#schg_cas05 111,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
-schg_cas05,133,302,0 script LF-10#schg_cas05 111,{ callfunc "LinkFlag","Convenience Facility",275,244; }
-schg_cas05,17,45,0 script Skidbladnir#LF_sc05_1::LF_sc05_1 111,{ callfunc "LinkFlag","Emperium Center",120,290; }
-schg_cas05,207,95,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_2 111
-schg_cas05,111,46,4 script Skidbladnir#LF_sc05_3::LF_sc05_2 722,{
+schg_cas05,106,302,0 script LF-01#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",19,26,"Second Gate House",219,90; }
+schg_cas05,109,302,0 script LF-02#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",89,43,"Defense Area 1-2",141,45; }
+schg_cas05,112,302,0 script LF-03#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",137,54,"Defense Area 2-2",102,54; }
+schg_cas05,115,302,0 script LF-04#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",94,147,"Defense Area 2-4",163,140; }
+schg_cas05,118,302,0 script LF-05#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",87,220,"Defense Area 2-4",151,220; }
+schg_cas05,121,302,0 script LF-06#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",100,242,"Defense Area 3-2",136,242; }
+schg_cas05,124,302,0 script LF-07#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Center 1 Area",120,168,"Center 2 Area",119,211; }
+schg_cas05,127,302,0 script LF-08#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-1",89,43,"Area 2-1",94,147,"Area 3-1",100,242; }
+schg_cas05,130,302,0 script LF-09#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",141,45,"Area 2-3",163,140,"Area 3-2",136,243; }
+schg_cas05,133,302,0 script LF-10#schg_cas05 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",275,244; }
+schg_cas05,17,45,0 script Skidbladnir#LF_sc05_1::LF_sc05_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",120,290; }
+schg_cas05,207,95,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_2 HIDDEN_NPC
+schg_cas05,111,46,4 script Skidbladnir#LF_sc05_3::LF_sc05_2 GUILD_FLAG,{
callfunc "LinkFlag","Emperium Center",120,290;
end;
OnAgitInit2:
-OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+OnRecvCastleSc05:
+ flagemblem getcastledata("schg_cas05",1);
end;
}
-schg_cas05,129,46,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_4 722
-schg_cas05,99,77,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_5 111
-schg_cas05,140,77,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_6 111
-schg_cas05,109,150,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_7 722
-schg_cas05,130,150,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_8 722
-schg_cas05,112,212,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_9 111
-schg_cas05,127,212,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_10 111
-schg_cas05,113,238,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_11 111
-schg_cas05,126,238,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_12 111
-schg_cas05,95,247,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_13 111
-schg_cas05,144,247,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_14 111
+schg_cas05,129,46,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_4 GUILD_FLAG
+schg_cas05,99,77,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_5 HIDDEN_NPC
+schg_cas05,140,77,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_6 HIDDEN_NPC
+schg_cas05,109,150,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_7 GUILD_FLAG
+schg_cas05,130,150,4 duplicate(LF_sc05_2) Skidbladnir#LF_sc05_8 GUILD_FLAG
+schg_cas05,112,212,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_9 HIDDEN_NPC
+schg_cas05,127,212,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_10 HIDDEN_NPC
+schg_cas05,113,238,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_11 HIDDEN_NPC
+schg_cas05,126,238,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_12 HIDDEN_NPC
+schg_cas05,95,247,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_13 HIDDEN_NPC
+schg_cas05,144,247,0 duplicate(LF_sc05_1) Skidbladnir#LF_sc05_14 HIDDEN_NPC
-sch_gld,101,284,4 script Skidbladnir#flag_sc05_1::sc05_Flag 722,{
+sch_gld,101,284,4 script Skidbladnir#flag_sc05_1::sc05_Flag GUILD_FLAG,{
callfunc "ReturnFlag","schg_cas05",1;
end;
OnAgitInit2:
-OnRecvCastlesc05:
- FlagEmblem GetCastleData("schg_cas05",1);
+OnRecvCastleSc05:
+ flagemblem getcastledata("schg_cas05",1);
end;
}
-sch_gld,91,284,4 duplicate(sc05_Flag) Skidbladnir#flag_sc05_2 722
-sch_gld,66,320,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_3 722
-sch_gld,66,310,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_4 722
+sch_gld,91,284,4 duplicate(sc05_Flag) Skidbladnir#flag_sc05_2 GUILD_FLAG
+sch_gld,66,320,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_3 GUILD_FLAG
+sch_gld,66,310,6 duplicate(sc05_Flag) Skidbladnir#flag_sc05_4 GUILD_FLAG