diff options
Diffstat (limited to 'npc/guild2')
-rw-r--r-- | npc/guild2/agit_main_se.txt | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/npc/guild2/agit_main_se.txt b/npc/guild2/agit_main_se.txt index 0c15e3a70..45c847d5d 100644 --- a/npc/guild2/agit_main_se.txt +++ b/npc/guild2/agit_main_se.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Euphy //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Description: ========================================= //= Like agit_main, this file is required //= for SE castles to function. @@ -13,6 +13,7 @@ //= 1.1 Fixed an incorrect label execution. [Euphy] //= 1.2 Hopefully fixed a processing error. [Euphy] //= 1.3 Fixed barricade issue in schg_cas02. [Cookie] +//= 1.4 Added OnGuildBreak event and a spawn check. [Euphy] //============================================================ // Core, triggers all other events @@ -64,6 +65,17 @@ OnAgitEnd2: } end; +OnGuildBreak: + if (strnpcinfo(2) == "template") end; + killmonster strnpcinfo(2),"gard1#"+strnpcinfo(2)+"::OnGuardianDied"; + killmonster strnpcinfo(2),"gard2#"+strnpcinfo(2)+"::OnGuardianDied"; + disablenpc "Kafra Employee#"+substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9); + setcastledata strnpcinfo(2),1,0; + sleep 7000; + announce "Guild Base ["+getcastlename(strnpcinfo(2))+"] has been abandoned.",0; + donpcevent strnpcinfo(0)+"::OnRecvCastle2"; + end; + OnStart: // $agit_ar0x[] - $agit_sc0x[] // 1st Guardian stone, 2nd Guardian stone, Barrier 1, Barrier 2, Barrier 3, Summon Guardians @@ -76,7 +88,10 @@ OnStart: for(set .@i,0; .@i<4; set .@i,.@i+1) donpcevent "RL"+.@i+"#"+strnpcinfo(2)+"::OnEnable"; } + OnEmpSpawn: + set .@str$, substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9); + if (mobcount(strnpcinfo(2),"Steward#"+.@str$+"::OnStartArena")) end; if (compare(strnpcinfo(2),"arug")) { if (strnpcinfo(2) == "arug_cas01") setarray .@i[0],87,219; else if (strnpcinfo(2) == "arug_cas02") setarray .@i[0],89,256; @@ -87,7 +102,7 @@ OnEmpSpawn: else if (strnpcinfo(2) == "schg_cas03") setarray .@i[0],338,202; else setarray .@i[0],120,272; // Castles 1,4,5 are identical. } - monster strnpcinfo(2),.@i[0],.@i[1],"Emperium",1288,1,"Steward#"+substr(strnpcinfo(2),0,1)+substr(strnpcinfo(2),8,9)+"::OnStartArena"; + monster strnpcinfo(2),.@i[0],.@i[1],"Emperium",1288,1,"Steward#"+.@str$+"::OnStartArena"; end; OnReset: |