diff options
Diffstat (limited to 'npc/guild2')
-rw-r--r-- | npc/guild2/arug_cas02.txt | 5 | ||||
-rw-r--r-- | npc/guild2/arug_cas03.txt | 5 | ||||
-rw-r--r-- | npc/guild2/arug_cas04.txt | 5 | ||||
-rw-r--r-- | npc/guild2/arug_cas05.txt | 5 |
4 files changed, 12 insertions, 8 deletions
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index 4505dc66b..b9ef36da3 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 1.5 Fixed error with control devices. [L0ne_W0lf] //= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf] //= 1.7 Another two fixes [Yommy] +//= 1.8 Corrected copy/paste error. [L0ne_W0lf] //============================================================ arug_cas02,1,1,0 script Manager#aru02_02 111,{ @@ -1467,7 +1468,7 @@ arug_cas02,143,228,0 script Control Device01#aru02 111,{ donpcevent "#aru02_RL01::OnEnable"; disablenpc "Control Device01#aru02"; mapannounce "arug_cas02","The 1st Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; - setarray $agit_ar01[2],0; + setarray $agit_ar02[2],0; end; } else { diff --git a/npc/guild2/arug_cas03.txt b/npc/guild2/arug_cas03.txt index 0578f2aa2..72de5f541 100644 --- a/npc/guild2/arug_cas03.txt +++ b/npc/guild2/arug_cas03.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -19,6 +19,7 @@ //= Treasure will now be killed before spawning. //= Should take care of event-not-found error. //= 1.5 Fixed error with control devices. [L0ne_W0lf] +//= 1.6 Corrected copy/paste error. [L0ne_W0lf] //============================================================ arug_cas03,1,1,0 script Manager#aru03_02 111,{ @@ -1466,7 +1467,7 @@ arug_cas03,136,158,0 script Control Device01#aru03 111,{ donpcevent "#aru03_RL01::OnEnable"; disablenpc "Control Device01#aru03"; mapannounce "arug_cas03","The 1st Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; - setarray $agit_ar01[2],0; + setarray $agit_ar03[2],0; end; } else { diff --git a/npc/guild2/arug_cas04.txt b/npc/guild2/arug_cas04.txt index c863a4aae..c2c45f6a5 100644 --- a/npc/guild2/arug_cas04.txt +++ b/npc/guild2/arug_cas04.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.5 Fixed error with control devices. [L0ne_W0lf] +//= 1.6 Corrected copy/paste error. [L0ne_W0lf] //============================================================ arug_cas04,1,1,0 script Manager#aru04_02 111,{ @@ -1465,7 +1466,7 @@ arug_cas04,143,158,0 script Control Device01#aru04 111,{ donpcevent "#aru04_RL01::OnEnable"; disablenpc "Control Device01#aru04"; mapannounce "arug_cas04","The 1st Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; - setarray $agit_ar01[2],0; + setarray $agit_ar04[2],0; end; } else { diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt index ab23d11b0..3f5c767b6 100644 --- a/npc/guild2/arug_cas05.txt +++ b/npc/guild2/arug_cas05.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.5 Fixed error with control devices. [L0ne_W0lf] +//= 1.6 Corrected copy/paste error. [L0ne_W0lf] //============================================================ arug_cas05,1,1,0 script Manager#aru05_02 111,{ @@ -1465,7 +1466,7 @@ arug_cas05,136,158,0 script Control Device01#aru05 111,{ donpcevent "#aru05_RL01::OnEnable"; disablenpc "Control Device01#aru05"; mapannounce "arug_cas05","The 1st Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; - setarray $agit_ar01[2],0; + setarray $agit_ar05[2],0; end; } else { |