diff options
Diffstat (limited to 'npc/guild2')
-rw-r--r-- | npc/guild2/arug_cas02.txt | 7 | ||||
-rw-r--r-- | npc/guild2/schg_cas03.txt | 27 |
2 files changed, 18 insertions, 16 deletions
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index 1128a1c0a..c0f22f093 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.5 Fixed error with control devices. [L0ne_W0lf] +//= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf] //============================================================ arug_cas02,1,1,0 script Manager#aru02_02 111,{ @@ -2847,10 +2848,10 @@ aru_gld,120,83,5 script Cyr#flag_Ar02_3 722,{ mes "The Holy Kingdom of"; mes "Arunafeltz decrees that"; mes "this stronghold is owned"; - mes "by the ^FF0000" + guildName + "^000000 Guild."; + mes "by the ^FF0000" + getGuildName(.@GID) + "^000000 Guild."; next; mes "[ Arunafeltz Royal Edict ]"; - mes "^FF0000" + guildMaster + "^000000 is"; + mes "^FF0000" + getGuildMaster(.@GID) + "^000000 is"; mes "Guild Master of ^FF0000" + guildName + "^000000."; mes "Any that object must claim this"; mes "stronghold through strength of"; diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt index 9b3b0f5e2..71be08f1c 100644 --- a/npc/guild2/schg_cas03.txt +++ b/npc/guild2/schg_cas03.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -22,6 +22,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.7 Fixed a typo when disabling a control device. [L0ne_W0lf] +//= 1.8 Changed the treasure box spawn from 1939 to 1940. [L0ne_W0lf] //============================================================ schg_cas03,1,1,0 script Manager#sch03_02 111,{ @@ -115,48 +116,48 @@ OnClock0001: set .@Treasure,GetCastleData("schg_cas03",2)/5+4; if (.@Treasure) { - monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; - monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 5) end; - monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 6) end; monster "schg_cas03",194,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 7) end; - monster "schg_cas03",189,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 8) end; monster "schg_cas03",190,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 9) end; - monster "schg_cas03",191,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 10) end; monster "schg_cas03",192,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 11) end; - monster "schg_cas03",193,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 12) end; monster "schg_cas03",194,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 13) end; - monster "schg_cas03",189,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 14) end; monster "schg_cas03",190,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 15) end; - monster "schg_cas03",191,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 16) end; monster "schg_cas03",192,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 17) end; - monster "schg_cas03",193,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 18) end; monster "schg_cas03",194,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 19) end; - monster "schg_cas03",189,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 20) end; monster "schg_cas03",190,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 21) end; - monster "schg_cas03",191,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 22) end; monster "schg_cas03",192,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 23) end; - monster "schg_cas03",193,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 24) end; monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; } |