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Diffstat (limited to 'npc/guild2/schg_cas03.txt')
-rw-r--r--npc/guild2/schg_cas03.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt
index 71be08f1c..6717aeab4 100644
--- a/npc/guild2/schg_cas03.txt
+++ b/npc/guild2/schg_cas03.txt
@@ -39,8 +39,8 @@ OnRecvCastlesc03:
}
end;
-OnAgitStart:
- if (agitcheck()) {
+OnAgitStart2:
+ if (agitcheck2()) {
MapRespawnGuildID "schg_cas03",GetCastleData("schg_cas03",1),2;
GvgOn "schg_cas03";
donpcevent "manager#sch03_02::Onstart";
@@ -53,7 +53,7 @@ OnAgitStart:
}
end;
-OnAgitEnd:
+OnAgitEnd2:
GvgOff "schg_cas03";
if (GetCastleData("schg_cas03",1)) {
KillMonster "schg_cas03","Steward#sch03::OnStartArena";
@@ -94,7 +94,7 @@ Onreset:
donpcevent "Control Device01#sch03::OnDisable";
donpcevent "Control Device02#sch03::OnDisable";
donpcevent "Control Device03#sch03::OnDisable";
- if (agitcheck()) {
+ if (agitcheck2()) {
setarray $agit_sc03[0],0,0,1,1,1,0;
}
end;
@@ -187,7 +187,7 @@ schg_cas03,287,226,5 script Elzee#sch03_01 868,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "[Elzee]";
mes "I am Elzee, guardian of";
mes "this stronghold. For now,";
@@ -792,7 +792,7 @@ schg_cas03,242,309,0 script 1st Guardian Stone#sch03 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1101,7 +1101,7 @@ schg_cas03,376,250,0 script 2nd Guardian Stone#sch03 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1448,7 +1448,7 @@ schg_cas03,335,298,0 script Control Device01#sch03 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1685,7 +1685,7 @@ schg_cas03,200,227,0 script Control Device02#sch03 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1924,7 +1924,7 @@ schg_cas03,273,205,0 script Control Device03#sch03 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -2645,7 +2645,7 @@ OnStartArena:
else if (.msg == 2) {
announce "The [" + getguildname(.@gid) + "] conquered the [Nithafjoll 3] stronghold of "+GetCastleName("schg_cas03"),bc_all;
mapannounce "schg_cas03","The emperium has been shattered!",bc_map,"0x00FF00";
- if (agitcheck()) {
+ if (agitcheck2()) {
donpcevent "Manager#sch03_02::Onreset";
initnpctimer;
}