diff options
Diffstat (limited to 'npc/guild2/schg_cas02.txt')
-rw-r--r-- | npc/guild2/schg_cas02.txt | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt index 83554d79d..2b0224030 100644 --- a/npc/guild2/schg_cas02.txt +++ b/npc/guild2/schg_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -16,6 +16,7 @@ //= 1.4 Fixed 3rd Control Device wasting supplies. [L0ne_W0lf] //= 1.5 Fixed double message in defense investing. [L0ne_W0lf] //= Corrected a minor typo in the guild steward. +//= 1.6 Fixed a guardian spawning NPCs. [L0ne_W0lf] //============================================================ schg_cas02,1,1,0 script Manager#sch02_02 111,{ @@ -398,22 +399,22 @@ schg_cas02,1,1,0 script #sch02_gard01 -1,{ OnEnable: set .@Defence,GetCastleData("schg_cas02",3); guardian "schg_cas02",326,83,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //0; - if ((.@Defense > 10) && (.@Defense < 31)) { + if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1; } - else if ((.@Defense > 30) && (.@Defense < 51)) { + else if ((.@defence > 30) && (.@defence < 51)) { set .MyMobCount,3; guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1; guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2; } - else if ((.@Defense > 50) && (.@Defense < 71)) { + else if ((.@defence > 50) && (.@defence < 71)) { set .MyMobCount,4; guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1; guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2; guardian "schg_cas02",296,82,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //3; } - else if (.@Defense > 70) { + else if (.@defence > 70) { set .MyMobCount,5; guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1; guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2; @@ -476,22 +477,22 @@ schg_cas02,1,2,0 script #sch02_gard02 -1,{ OnEnable: set .@Defence,GetCastleData("schg_cas02",3); guardian "schg_cas02",359,85,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //11; - if ((.@Defense > 10) && (.@Defense < 31)) { + if ((.@defence > 10) && (.@defence < 31)) { set .MyMobCount,2; guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12; } - else if ((.@Defense > 30) && (.@Defense < 51)) { + else if ((.@defence > 30) && (.@defence < 51)) { set .MyMobCount,3; guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12; guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13; } - else if ((.@Defense > 50) && (.@Defense < 71)) { + else if ((.@defence > 50) && (.@defence < 71)) { set .MyMobCount,4; guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12; guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13; guardian "schg_cas02",317,183,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //14; } - else if (.@Defense > 70) { + else if (.@defence > 70) { set .MyMobCount,5; guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12; guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13; |