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-rw-r--r--npc/guild2/schg_cas02.txt19
1 files changed, 10 insertions, 9 deletions
diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt
index 83554d79d..2b0224030 100644
--- a/npc/guild2/schg_cas02.txt
+++ b/npc/guild2/schg_cas02.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -16,6 +16,7 @@
//= 1.4 Fixed 3rd Control Device wasting supplies. [L0ne_W0lf]
//= 1.5 Fixed double message in defense investing. [L0ne_W0lf]
//= Corrected a minor typo in the guild steward.
+//= 1.6 Fixed a guardian spawning NPCs. [L0ne_W0lf]
//============================================================
schg_cas02,1,1,0 script Manager#sch02_02 111,{
@@ -398,22 +399,22 @@ schg_cas02,1,1,0 script #sch02_gard01 -1,{
OnEnable:
set .@Defence,GetCastleData("schg_cas02",3);
guardian "schg_cas02",326,83,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //0;
- if ((.@Defense > 10) && (.@Defense < 31)) {
+ if ((.@defence > 10) && (.@defence < 31)) {
set .MyMobCount,2;
guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1;
}
- else if ((.@Defense > 30) && (.@Defense < 51)) {
+ else if ((.@defence > 30) && (.@defence < 51)) {
set .MyMobCount,3;
guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1;
guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2;
}
- else if ((.@Defense > 50) && (.@Defense < 71)) {
+ else if ((.@defence > 50) && (.@defence < 71)) {
set .MyMobCount,4;
guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1;
guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2;
guardian "schg_cas02",296,82,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //3;
}
- else if (.@Defense > 70) {
+ else if (.@defence > 70) {
set .MyMobCount,5;
guardian "schg_cas02",337,95,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //1;
guardian "schg_cas02",334,119,"Guardian Soldier",1899,"#sch02_gard01::OnGuardianDied"; //2;
@@ -476,22 +477,22 @@ schg_cas02,1,2,0 script #sch02_gard02 -1,{
OnEnable:
set .@Defence,GetCastleData("schg_cas02",3);
guardian "schg_cas02",359,85,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //11;
- if ((.@Defense > 10) && (.@Defense < 31)) {
+ if ((.@defence > 10) && (.@defence < 31)) {
set .MyMobCount,2;
guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12;
}
- else if ((.@Defense > 30) && (.@Defense < 51)) {
+ else if ((.@defence > 30) && (.@defence < 51)) {
set .MyMobCount,3;
guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12;
guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13;
}
- else if ((.@Defense > 50) && (.@Defense < 71)) {
+ else if ((.@defence > 50) && (.@defence < 71)) {
set .MyMobCount,4;
guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12;
guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13;
guardian "schg_cas02",317,183,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //14;
}
- else if (.@Defense > 70) {
+ else if (.@defence > 70) {
set .MyMobCount,5;
guardian "schg_cas02",300,119,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //12;
guardian "schg_cas02",337,154,"Guardian Soldier",1899,"#sch02_gard02::OnGuardianDied"; //13;