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Diffstat (limited to 'npc/guild2/schg_cas01.txt')
-rw-r--r--npc/guild2/schg_cas01.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/schg_cas01.txt b/npc/guild2/schg_cas01.txt
index 8492b78e9..daff2fd2a 100644
--- a/npc/guild2/schg_cas01.txt
+++ b/npc/guild2/schg_cas01.txt
@@ -35,8 +35,8 @@ OnRecvCastleSc01:
}
end;
-OnAgitStart:
- if (agitcheck()) {
+OnAgitStart2:
+ if (agitcheck2()) {
MapRespawnGuildID "schg_cas01",GetCastleData("schg_cas01",1),2;
GvgOn "schg_cas01";
donpcevent "Manager#sch01_02::Onstart";
@@ -49,7 +49,7 @@ OnAgitStart:
}
end;
-OnAgitEnd:
+OnAgitEnd2:
GvgOff "schg_cas01";
if (GetCastleData("schg_cas01",1)) {
KillMonster "schg_cas01","Steward#sch01::OnStartArena";
@@ -90,7 +90,7 @@ Onreset:
donpcevent "Control Device01#sch01::OnDisable";
donpcevent "Control Device02#sch01::OnDisable";
donpcevent "Control Device03#sch01::OnDisable";
- if (agitcheck()) {
+ if (agitcheck2()) {
setarray $agit_sc01[0],0,0,1,1,1,0;
}
end;
@@ -183,7 +183,7 @@ schg_cas01,123,306,3 script Ef#sch01_01 868,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "[Ef]";
mes "I am Ef, guardian of";
mes "this stronghold. For now,";
@@ -788,7 +788,7 @@ schg_cas01,27,36,0 script 1st Guardian Stone#sch01 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1097,7 +1097,7 @@ schg_cas01,208,75,0 script 2nd Guardian Stone#sch01 844,{
close;
}
else {
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFIt is impossible to";
mes "rebuild the Guardian";
mes "Stone because the";
@@ -1448,7 +1448,7 @@ schg_cas01,124,52,0 script Control Device01#sch01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1685,7 +1685,7 @@ schg_cas01,128,157,0 script Control Device02#sch01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -1924,7 +1924,7 @@ schg_cas01,109,247,0 script Control Device03#sch01 111,{
mes "you're just about done";
mes "with repairing the gate.^000000";
next;
- if (agitcheck() == 0) {
+ if (agitcheck2() == 0) {
mes "^3355FFUnfortunately, the Fortress";
mes "Gate can't be reconstructed:";
mes "the Emperium is no longer here.^000000";
@@ -2651,7 +2651,7 @@ OnStartArena:
else if (.msg == 2) {
announce "The [" + getguildname(.@gid) + "] conquered the [Nithafjoll 1] stronghold of "+GetCastleName("schg_cas01"),bc_all;
mapannounce "schg_cas01","The emperium has been shattered!",bc_map,"0x00FF00";
- if (agitcheck()) {
+ if (agitcheck2()) {
donpcevent "Manager#sch01_02::Onreset";
initnpctimer;
}