diff options
Diffstat (limited to 'npc/guild2/schg_cas01.txt')
-rw-r--r-- | npc/guild2/schg_cas01.txt | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/schg_cas01.txt b/npc/guild2/schg_cas01.txt index 8492b78e9..daff2fd2a 100644 --- a/npc/guild2/schg_cas01.txt +++ b/npc/guild2/schg_cas01.txt @@ -35,8 +35,8 @@ OnRecvCastleSc01: } end; -OnAgitStart: - if (agitcheck()) { +OnAgitStart2: + if (agitcheck2()) { MapRespawnGuildID "schg_cas01",GetCastleData("schg_cas01",1),2; GvgOn "schg_cas01"; donpcevent "Manager#sch01_02::Onstart"; @@ -49,7 +49,7 @@ OnAgitStart: } end; -OnAgitEnd: +OnAgitEnd2: GvgOff "schg_cas01"; if (GetCastleData("schg_cas01",1)) { KillMonster "schg_cas01","Steward#sch01::OnStartArena"; @@ -90,7 +90,7 @@ Onreset: donpcevent "Control Device01#sch01::OnDisable"; donpcevent "Control Device02#sch01::OnDisable"; donpcevent "Control Device03#sch01::OnDisable"; - if (agitcheck()) { + if (agitcheck2()) { setarray $agit_sc01[0],0,0,1,1,1,0; } end; @@ -183,7 +183,7 @@ schg_cas01,123,306,3 script Ef#sch01_01 868,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "[Ef]"; mes "I am Ef, guardian of"; mes "this stronghold. For now,"; @@ -788,7 +788,7 @@ schg_cas01,27,36,0 script 1st Guardian Stone#sch01 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1097,7 +1097,7 @@ schg_cas01,208,75,0 script 2nd Guardian Stone#sch01 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1448,7 +1448,7 @@ schg_cas01,124,52,0 script Control Device01#sch01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1685,7 +1685,7 @@ schg_cas01,128,157,0 script Control Device02#sch01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1924,7 +1924,7 @@ schg_cas01,109,247,0 script Control Device03#sch01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -2651,7 +2651,7 @@ OnStartArena: else if (.msg == 2) { announce "The [" + getguildname(.@gid) + "] conquered the [Nithafjoll 1] stronghold of "+GetCastleName("schg_cas01"),bc_all; mapannounce "schg_cas01","The emperium has been shattered!",bc_map,"0x00FF00"; - if (agitcheck()) { + if (agitcheck2()) { donpcevent "Manager#sch01_02::Onreset"; initnpctimer; } |