diff options
Diffstat (limited to 'npc/guild2/arug_cas02.txt')
-rw-r--r-- | npc/guild2/arug_cas02.txt | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index b9ef36da3..d200f57ae 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -21,6 +21,7 @@ //= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf] //= 1.7 Another two fixes [Yommy] //= 1.8 Corrected copy/paste error. [L0ne_W0lf] +//= 1.9 Implemented new Wall System. [Zephyrus] //============================================================ arug_cas02,1,1,0 script Manager#aru02_02 111,{ @@ -587,7 +588,7 @@ OnGuardianStoneDied: end; OnTimer300000: - donpcevent "1st Guardian Stone#aru02::OnGuardian"; + donpcevent "1st Guardian Stone#aru02::OnEnable"; setarray $agit_ar02[0],2; //Global Variable stopnpctimer; end; @@ -896,7 +897,7 @@ OnGuardianStoneDied: end; OnTimer300000: - donpcevent "2nd Guardian Stone#aru02::OnGuardian"; + donpcevent "2nd Guardian Stone#aru02::OnEnable"; setarray $agit_ar02[1],2; //Global Variable stopnpctimer; end; @@ -1172,11 +1173,9 @@ OnDisable: end; } -// Barrier Summoners arug_cas02,2,1,0 script #aru02_RL00 -1,{ OnEnable: - setcell "arug_cas02",136,136,143,136,cell_walkable,0; - setcell "arug_cas02",136,136,143,136,cell_shootable,0; + setwall "arug_cas02",136,136,8,6,0,"aru02_RL00"; guardian "arug_cas02",137,137," ",1905,"#aru02_RL00::OnBarrierDestroyed"; //24; guardian "arug_cas02",139,137," ",1905,"#aru02_RL00::OnBarrierDestroyed"; //25; guardian "arug_cas02",141,137," ",1905,"#aru02_RL00::OnBarrierDestroyed"; //26; @@ -1184,8 +1183,7 @@ OnEnable: end; OnDisable: - setcell "arug_cas02",136,136,143,136,cell_walkable,1; - setcell "arug_cas02",136,136,143,136,cell_shootable,1; + delwall "aru02_RL00"; killmonster "arug_cas02","#aru02_RL00::OnBarrierDestroyed"; end; @@ -1196,7 +1194,7 @@ OnBarrierDestroyed: arug_cas02,2,2,0 script #aru02_RL01 -1,{ OnEnable: set .MyMobCount,6; - setcell "arug_cas02",150,223,161,223,cell_walkable,0; + setwall "arug_cas02",150,223,12,6,1,"aru02_RL01"; guardian "arug_cas02",151,222," ",1905,"#aru02_RL01::OnBarrierDestroyed"; //28; guardian "arug_cas02",153,222," ",1905,"#aru02_RL01::OnBarrierDestroyed"; //29; guardian "arug_cas02",155,222," ",1905,"#aru02_RL01::OnBarrierDestroyed"; //30; @@ -1210,12 +1208,12 @@ OnBarrierDestroyed: if (.MyMobCount == 0) { setarray $agit_ar02[2],1; mapannounce "arug_cas02","The 1st Fortress Gate is destroyed.",bc_map,"0x00ff00"; - setcell "arug_cas02",150,223,161,223,cell_walkable,1; + delwall "aru02_RL01"; } end; OnDisable: - setcell "arug_cas02",150,223,161,223,cell_walkable,1; + delwall "aru02_RL01"; killmonster "arug_cas02","#aru02_RL01::OnBarrierDestroyed"; end; } @@ -1223,7 +1221,7 @@ OnDisable: arug_cas02,2,3,0 script #aru02_RL02 -1,{ OnEnable: set .MyMobCount,6; - setcell "arug_cas02",125,342,125,349,cell_walkable,0; + setwall "arug_cas02",125,342,8,0,1,"aru02_RL02"; guardian "arug_cas02",126,343," ",1905,"#aru02_RL02::OnBarrierDestroyed"; //34; guardian "arug_cas02",126,345," ",1905,"#aru02_RL02::OnBarrierDestroyed"; //35; guardian "arug_cas02",126,347," ",1905,"#aru02_RL02::OnBarrierDestroyed"; //36; @@ -1237,12 +1235,12 @@ OnBarrierDestroyed: if (.MyMobCount == 0) { setarray $agit_ar02[3],1; mapannounce "arug_cas02","The 2nd Fortress Gate is destroyed.",bc_map,"0x00ff00"; - setcell "arug_cas02",125,342,125,349,cell_walkable,1; + delwall "aru02_RL02"; } end; OnDisable: - setcell "arug_cas02",125,342,125,349,cell_walkable,1; + delwall "aru02_RL02"; killmonster "arug_cas02","#aru02_RL02::OnBarrierDestroyed"; end; } @@ -1250,7 +1248,7 @@ OnDisable: arug_cas02,2,4,0 script #aru02_RL03 -1,{ OnEnable: set .MyMobCount,4; - setcell "arug_cas02",38,314,49,314,cell_walkable,0; + setwall "arug_cas02",38,314,12,6,1,"aru02_RL03"; guardian "arug_cas02",40,315," ",1905,"#aru02_RL03::OnBarrierDestroyed"; //40; guardian "arug_cas02",42,315," ",1905,"#aru02_RL03::OnBarrierDestroyed"; //41; guardian "arug_cas02",44,315," ",1905,"#aru02_RL03::OnBarrierDestroyed"; //42; @@ -1262,12 +1260,12 @@ OnBarrierDestroyed: if (.MyMobCount == 0) { setarray $agit_ar02[4],1; mapannounce "arug_cas02","The 3rd Fortress Gate is destroyed!",bc_map,"0x00ff00"; - setcell "arug_cas02",38,314,49,314,cell_walkable,1; + delwall "aru02_RL03"; } end; OnDisable: - setcell "arug_cas02",38,314,49,314,cell_walkable,1; + delwall "aru02_RL03"; killmonster "arug_cas02","#aru02_RL03::OnBarrierDestroyed"; end; } @@ -2467,7 +2465,7 @@ arug_cas02,303,341,3 script Steward#aru02 55,{ mes "allow her to stay with us."; close; } - disablenpc "Kafra Employee#arug_cas02"; + disablenpc "Kafra Employee#aru02"; SetCastleData "arug_cas02",9,0; mes "[ Steward ]"; mes "That Kafra Employee"; @@ -2634,6 +2632,7 @@ OnTimer10000: // Guild Kafra arug_cas02,354,326,3 script Kafra Employee#aru02 117,{ + cutin "kafra_01",2; set .@GID, GetCastleData("arug_cas02",1); if (getcharid(2) == .@GID && getgdskilllv(.@GID,10001)) { mes "[Kafra Employee]"; |