diff options
Diffstat (limited to 'npc/guild2/arug_cas01.txt')
-rw-r--r-- | npc/guild2/arug_cas01.txt | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt index 5fa19ff70..e9cf38751 100644 --- a/npc/guild2/arug_cas01.txt +++ b/npc/guild2/arug_cas01.txt @@ -34,8 +34,8 @@ OnRecvCastleAr01: } end; -OnAgitStart: - if (agitcheck()) { +OnAgitStart2: + if (agitcheck2()) { MapRespawnGuildID "arug_cas01",GetCastleData("arug_cas01",1),2; GvgOn "arug_cas01"; donpcevent "Manager#aru01_02::Onstart"; @@ -48,7 +48,7 @@ OnAgitStart: } end; -OnAgitEnd: +OnAgitEnd2: GvgOff "arug_cas01"; if (GetCastleData("arug_cas01",1)) { KillMonster "arug_cas01","Steward#aru01::OnStartArena"; @@ -89,7 +89,7 @@ Onreset: donpcevent "Control Device01#aru01::OnDisable"; donpcevent "Control Device02#aru01::OnDisable"; donpcevent "Control Device03#aru01::OnDisable"; - if (agitcheck()) { + if (agitcheck2()) { setarray $agit_ar01[0],0,0,1,1,1,0; } end; @@ -182,7 +182,7 @@ arug_cas01,112,193,1 script Brace#aru01_01 868,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "[Brace]"; mes "I am Brace, guardian of"; mes "this stronghold. For now,"; @@ -787,7 +787,7 @@ arug_cas01,211,234,0 script 1st Guardian Stone#aru01 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1096,7 +1096,7 @@ arug_cas01,308,189,0 script 2nd Guardian Stone#aru01 844,{ close; } else { - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFIt is impossible to"; mes "rebuild the Guardian"; mes "Stone because the"; @@ -1444,7 +1444,7 @@ arug_cas01,247,52,0 script Control Device01#aru01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1681,7 +1681,7 @@ arug_cas01,118,131,0 script Control Device02#aru01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -1920,7 +1920,7 @@ arug_cas01,82,172,0 script Control Device03#aru01 111,{ mes "you're just about done"; mes "with repairing the gate.^000000"; next; - if (agitcheck() == 0) { + if (agitcheck2() == 0) { mes "^3355FFUnfortunately, the Fortress"; mes "Gate can't be reconstructed:"; mes "the Emperium is no longer here.^000000"; @@ -2645,7 +2645,7 @@ OnStartArena: else if (.msg == 2) { announce "The [" + getguildname(.@gid) + "] conquered the [Valfreyja 1] stronghold of " + GetCastleName("arug_cas01"),bc_all; mapannounce "arug_cas01","The emperium has been shattered!",bc_map,"0x00FF00"; - if (agitcheck()) { + if (agitcheck2()) { donpcevent "Manager#aru01_02::Onreset"; initnpctimer; } |