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-rw-r--r--npc/guild/prtg_cas02.txt149
1 files changed, 75 insertions, 74 deletions
diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt
index 12dcb6eee..1fe55faa1 100644
--- a/npc/guild/prtg_cas02.txt
+++ b/npc/guild/prtg_cas02.txt
@@ -3,34 +3,29 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
+//= 1.4
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
-//= NPCs that relate to Prontera Guild Castle 1
+//= NPCs that relate to Prontera Guild Castle 2
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
+//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
+//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.4 Partially rewrote Script. [Masao]
//============================================================
-// Guild Flag (Town)
+// Guild Flags (Outside Castle)
//============================================================
-prontera,146,194,3 script Swanhild#p2-1::Swanhild 722,{
- end;
-
-OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
- end;
-}
+- script Swanhild#1::OutsideFlagsPR2 722,{
-// Guild Flag (Outside Castle)
-//============================================================
-prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{
set .@GID, GetCastleData("prtg_cas02",1);
+
if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
@@ -39,33 +34,33 @@ prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
+ close;
}
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("prtg_cas02",1)) {
- warp "prtg_cas02",71,36;
- //warp "prtg_cas02",169,55;
- end;
- }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == GetCastleData("prtg_cas02",1)) {
+ warp "prtg_cas02",169,55;
+ end;
}
- close;
+ end;
}
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
+ close;
}
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePt02:
@@ -73,13 +68,14 @@ OnRecvCastlePt02:
end;
}
-prt_gld,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722
-prt_gld,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722
-prt_gld,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722
+prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 722
+prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 722
+prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 722
+prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 722
-// Guild Flag (Inside Castle)
+// Guild Flags (Inside Castle)
//============================================================
-prtg_cas02,40,227,4 script Swanhild#p2-6::Swanhild3 722,{
+- script Swanhild#5::InsideFlagsPR2 722,{
end;
OnRecvCastlePt02:
@@ -87,53 +83,58 @@ OnRecvCastlePt02:
end;
}
-prtg_cas02,46,227,4 duplicate(Swanhild3) Swanhild#p2-7 722
-prtg_cas02,11,219,4 duplicate(Swanhild3) Swanhild#p2-8 722
-prtg_cas02,11,214,4 duplicate(Swanhild3) Swanhild#p2-9 722
-prtg_cas02,20,219,4 duplicate(Swanhild3) Swanhild#p2-10 722
-prtg_cas02,20,214,4 duplicate(Swanhild3) Swanhild#p2-11 722
-prtg_cas02,79,227,8 duplicate(Swanhild3) Swanhild#p2-12 722
-prtg_cas02,70,227,8 duplicate(Swanhild3) Swanhild#p2-13 722
-prtg_cas02,38,189,8 duplicate(Swanhild3) Swanhild#p2-14 722
-prtg_cas02,34,189,8 duplicate(Swanhild3) Swanhild#p2-15 722
-prtg_cas02,153,161,4 duplicate(Swanhild3) Swanhild#p2-16 722
-prtg_cas02,162,161,4 duplicate(Swanhild3) Swanhild#p2-17 722
+prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 722
+prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 722
+prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 722
+prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 722
+prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 722
+prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 722
+prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 722
+prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 722
+prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 722
+prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 722
+prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 722
+prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 722
-// AGIT Manager
+// Guild Flag (Town)
//============================================================
-prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1
+prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 722
-// Steward
+// Kafra Employee
//============================================================
-prtg_cas02,94,61,4 duplicate(Gld_Mngr_Template) Roy#prtg_cas02 55
+prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 117
-// Guardians
+// Steward
//============================================================
-prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1
+prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 55
-// Kafra Staff
+// Treasure Room Exit
//============================================================
-prtg_cas02,71,36,4 duplicate(Gld_Kafra_Template) Kafra Staff#prtg_cas02 117
+prtg_cas02,207,228,0 script #Lever_PR02 111,{
-// Master's Room Exit
-//============================================================
-prtg_cas02,207,228,0 script #switch_Pt02 111,{
mes " ";
- mes "There's a small lever. Will you pull it? ";
+ mes "There's a small lever. Will you pull it?";
next;
- if(select("Pull.:Do not.") == 2) close;
- warp "prtg_cas02",94,62;
- end;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "prtg_cas02",94,62;
+ end;
+ }
+ close;
}
-// Guild Treasure Protection
+// Guild Dungeon Switch
//============================================================
-prtg_cas02,202,228,0 duplicate(Gld_Trea_Protect) ban_warp#prtg_cas02 -1,6,6
+prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 111
// Guild Treasure Spawns
//============================================================
prtg_cas02,202,228,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas02 -1
-// Guild Dungeon Switch
+// AGIT Manager
+//============================================================
+prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1
+
+// Guardians
//============================================================
-prtg_cas02,84,72,0 duplicate(Gld_Dun_Template) #prtg_cas02 111
+prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1 \ No newline at end of file