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-rw-r--r--npc/guild/prtg/prtg_ev_agit.txt159
1 files changed, 0 insertions, 159 deletions
diff --git a/npc/guild/prtg/prtg_ev_agit.txt b/npc/guild/prtg/prtg_ev_agit.txt
deleted file mode 100644
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--- a/npc/guild/prtg/prtg_ev_agit.txt
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@@ -1,159 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Prontera Guild Wars Events
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers of Prontera Guild Wars
-//===== Additional Comments: =================================
-//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
-//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
-//= (from r11630 bureport:369) [FlavioJS]
-//============================================================
-
-
-// Castle 1 ================================================================
-prtg_cas01,197,197,0 script Agit_Pt01 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01";
- end;
-OnRecvCastlePt01:
- RequestGuildInfo GetCastleData("prtg_cas01",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas01","Pt01",197,197;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas01","Pt01";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas01","Pt01";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas01",197,197,"Emperium",1288,1,"Agit_Pt01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas01","Pt01";
- end;
-}
-
-// Castle 2 ================================================================
-prtg_cas02,158,174,0 script Agit_Pt02 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02";
- end;
-OnRecvCastlePt02:
- RequestGuildInfo GetCastleData("prtg_cas02",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas02","Pt02",158,174;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas02","Pt02";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas02","Pt02";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas02",158,174,"Emperium",1288,1,"Agit_Pt02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas02","Pt02";
- end;
-}
-
-// Castle 3 ================================================================
-prtg_cas03,17,221,0 script Agit_Pt03 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03";
- end;
-OnRecvCastlePt03:
- RequestGuildInfo GetCastleData("prtg_cas03",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas03","Pt03",17,221;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas03","Pt03";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas03","Pt03";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas03",17,221,"Emperium",1288,1,"Agit_Pt03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas03","Pt03";
- end;
-}
-
-// Castle 4 ================================================================
-prtg_cas04,292,14,0 script Agit_Pt04 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04";
- end;
-OnRecvCastlePt04:
- RequestGuildInfo GetCastleData("prtg_cas04",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas04","Pt04",292,14;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas04","Pt04";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas04","Pt04";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas04",292,14,"Emperium",1288,1,"Agit_Pt04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas04","Pt04";
- end;
-}
-
-// Castle 5 ================================================================
-prtg_cas05,266,266,0 script Agit_Pt05 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05";
- end;
-OnRecvCastlePt05:
- RequestGuildInfo GetCastleData("prtg_cas05",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas05","Pt05",266,266;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas05","Pt05";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas05","Pt05";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas05",266,266,"Emperium",1288,1,"Agit_Pt05::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas05","Pt05";
- end;
-}