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+//===== eAthena Script =======================================
+//= War of Emperium (Payon)
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= NPCs that relate to Payon Guild Castle 3
+//===== Additional Comments: =================================
+//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
+//============================================================
+
+// Guild Flag (Town)
+//============================================================
+payon,166,177,3 script Holy Shadow#f3-1::HolyShadow 722,{
+ end;
+
+OnRecvCastlePy03:
+ FlagEmblem GetCastleData("payg_cas03",1);
+ end;
+}
+
+payon,113,322,4 duplicate(HolyShadow) Holy Shadow#f3-2 722
+
+// Guild Flag (Outside Castle)
+//============================================================
+pay_gld,321,298,2 script Holy Shadow#f3-3::HolyShadow2 722,{
+ set .@GID, GetCastleData("payg_cas03",1);
+ if (.@GID == 0) {
+ mes " [ Edict of the Divine Rune Midgard Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ }
+ else {
+ if (getcharid(2) == .@GID) {
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if (select("Return to the guild castle.:Quit.") == 1) {
+ if (getcharid(2) == GetCastleData("payg_cas03",1)) {
+ warp "payg_cas03",9,263;
+ end;
+ }
+ }
+ close;
+ }
+ mes "[ Edict of the Divine Rune Midgard Kingdom ]";
+ mes " ";
+ mes "1. Following the ordinance of the";
+ mes "Divine Rune Midgard Kingdom,";
+ mes "we approve that this place is in";
+ mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
+ mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
+ mes "If there is anyone who objects to this,";
+ mes " prove your strength and honor with a steel blade in your hand.";
+ }
+ close;
+
+OnRecvCastlePy03:
+ FlagEmblem GetCastleData("payg_cas03",1);
+ end;
+}
+
+pay_gld,321,289,2 duplicate(HolyShadow2) Holy Shadow#f3-4 722
+pay_gld,327,304,1 duplicate(HolyShadow2) Holy Shadow#f3-5 722
+pay_gld,333,254,4 duplicate(HolyShadow2) Holy Shadow#f3-6 722
+
+// Guild Flag (Inside Castle)
+//============================================================
+payg_cas03,236,54,2 script Holy Shadow#f3-7::HolyShadow3 722,{
+ set .@GID, GetCastleData("payg_cas03",1);
+ if (.@GID == 0) {
+ mes " [ Edict of the Divine Rune Midgard Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ }
+ else {
+ mes "[ Edict of the Divine Rune Midgard Kingdom ]";
+ mes " ";
+ mes "1. Following the ordinance of the";
+ mes "Divine Rune Midgard Kingdom,";
+ mes "we approve that this place is in";
+ mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
+ mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
+ mes "If there is anyone who objects to this,";
+ mes " prove your strength and honor with a steel blade in your hand.";
+ }
+ close;
+
+OnRecvCastlePy03:
+ FlagEmblem GetCastleData("payg_cas03",1);
+ end;
+}
+
+payg_cas03,236,45,2 duplicate(HolyShadow3) Holy Shadow#f3-8 722
+payg_cas03,259,66,4 duplicate(HolyShadow3) Holy Shadow#f3-9 722
+payg_cas03,266,66,4 duplicate(HolyShadow3) Holy Shadow#f3-10 722
+payg_cas03,34,31,4 duplicate(HolyShadow3) Holy Shadow#f3-11 722
+payg_cas03,43,31,4 duplicate(HolyShadow3) Holy Shadow#f3-12 722
+
+// AGIT Manager
+//============================================================
+payg_cas03,269,265,0 duplicate(Gld_Agit_Manager) Agit#payg_cas03 -1
+
+// Steward
+//============================================================
+payg_cas03,10,277,0 duplicate(Gld_Mngr_Template) Gheriot#payg_cas03 55
+
+// Guardians
+//============================================================
+payg_cas03,10,277,0 duplicate(Gld_Guard_Template) Guardian#payg_cas03 -1
+
+// Kafra Staff
+//============================================================
+payg_cas03,9,263,5 duplicate(Gld_Kafra_Template) Kafra Staff#payg_cas03 117
+
+// Master's Room Exit
+//============================================================
+payg_cas03,163,167,0 script #switch_Py03 111,{
+ mes " ";
+ mes "There's a small lever. Will you pull it? ";
+ next;
+ switch(select("Pull.:Do not.")) {
+ case 1:
+ warp "payg_cas03",11,278;
+ break;
+ case 2:
+ break;
+ }
+ end;
+}
+
+// Guild Treasure Protection
+//============================================================
+payg_cas03,159,168,0 duplicate(Gld_Trea_Protect) ban_warp#payg_cas03 -1,6,6
+
+// Guild Treasure Spawns
+//============================================================
+payg_cas03,159,168,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas03 -1
+
+// Guild Dungeon Switch
+//============================================================
+payg_cas03,20,44,0 duplicate(Gld_Dun_Template) #payg_cas03 111