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-rw-r--r--npc/guild/payg_cas02.txt134
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diff --git a/npc/guild/payg_cas02.txt b/npc/guild/payg_cas02.txt
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--- a/npc/guild/payg_cas02.txt
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-//===== Hercules Script ======================================
-//= War of Emperium (Payon)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
-//= NPCs that relate to Payon Guild Castle 2
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
-//= Fixed position of Guild dungeon switch.
-//= 1.3 Partially rewrote Script. [Masao]
-//= 1.4 Fixed names [Streusel]
-//============================================================
-
-// Guild Flags (Outside Castle)
-//============================================================
-- script Scarlet Palace#1::OutsideFlagsPA2 GUILD_FLAG,{
-
- .@GID = getcastledata("payg_cas02",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(2) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.:Quit.") == 1) {
- close2;
- if (getcharid(2) == getcastledata("payg_cas02",1)) {
- warp "payg_cas02",278,251;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastlePy02:
- flagemblem getcastledata("payg_cas02",1);
- end;
-}
-
-pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 GUILD_FLAG
-pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 GUILD_FLAG
-pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 GUILD_FLAG
-pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 GUILD_FLAG
-
-// Guild Flags (Inside Castle)
-//============================================================
-- script Scarlet Palace#5::InsideFlagsPA2 GUILD_FLAG,{
- end;
-
-OnRecvCastlePy02:
- flagemblem getcastledata("payg_cas02",1);
- end;
-}
-
-payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 GUILD_FLAG
-payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 GUILD_FLAG
-payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 GUILD_FLAG
-payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 GUILD_FLAG
-payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 GUILD_FLAG
-payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 GUILD_FLAG
-
-// Guild Flag (Town)
-//============================================================
-payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 GUILD_FLAG
-payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 GUILD_FLAG
-
-// Kafra Employee
-//============================================================
-payg_cas02,22,275,5 duplicate(guildkafra) Kafra Staff#payg_cas02 4_F_KAFRA1
-
-// Steward
-//============================================================
-payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 1_M_JOBTESTER
-
-// Treasure Room Exit
-//============================================================
-payg_cas02,149,149,0 script #lever_PA02 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.:Do not.") == 1) {
- close2;
- warp "payg_cas02",22,261;
- end;
- }
- close;
-}
-
-// Guild Dungeon Switch
-//============================================================
-payg_cas02,278,247,0 duplicate(gdlever) #payg_cas02 HIDDEN_NPC
-
-// Guild Treasure Spawns
-//============================================================
-payg_cas02,145,144,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas02 -1
-
-// AGIT Manager
-//============================================================
-payg_cas02,39,25,0 duplicate(Gld_Agit_Manager) Agit#payg_cas02 -1
-
-// Guardians
-//============================================================
-payg_cas02,22,260,7 duplicate(Gld_Guard_Template) Guardian#payg_cas02 -1