diff options
Diffstat (limited to 'npc/guild/payg/payg_treas.txt')
-rw-r--r-- | npc/guild/payg/payg_treas.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt index 10a1f0d7d..1ea06c266 100644 --- a/npc/guild/payg/payg_treas.txt +++ b/npc/guild/payg/payg_treas.txt @@ -17,7 +17,7 @@ //<================================ Castle 1 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas01.gat,1,1,0 script Treasure_Py01 -1,{ +payg_cas01,1,1,0 script Treasure_Py01 -1,{ OnRecvCastlePy01: end; OnInit: @@ -27,14 +27,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas01","Treasure Chest Broken Open",17; set $boxNumPy01, $boxNumPy01 -1; - if($boxNumPy01 == 0) mapannounce "payg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy01 == 0) mapannounce "payg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------------------------- -payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{ +payg_cas01,295,8,0 script Switch#TresPy01 111,{ callfunc "F_GldTreasSw", "payg_cas01",120,59; end; } @@ -42,7 +42,7 @@ payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas02.gat,1,1,0 script Treasure_Py02 -1,{ +payg_cas02,1,1,0 script Treasure_Py02 -1,{ OnRecvCastlePy02: end; OnInit: @@ -52,14 +52,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas02","Treasure Chest Broken Open",17; set $boxNumPy02, $boxNumPy02 -1; - if($boxNumPy02 == 0) mapannounce "payg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy02 == 0) mapannounce "payg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{ +payg_cas02,149,148,0 script Switch#TresPy02 111,{ callfunc "F_GldTreasSw", "payg_cas02",22,261; end; } @@ -67,7 +67,7 @@ payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{ //<================================ Castle 3 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas03.gat,158,168,0 script Treasure_Py03 -1,{ +payg_cas03,158,168,0 script Treasure_Py03 -1,{ OnRecvCastlePy03: end; OnInit: @@ -77,14 +77,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas03","Treasure Chest Broken Open",17; set $boxNumPy03, $boxNumPy03 -1; - if($boxNumPy03 == 0) mapannounce "payg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy03 == 0) mapannounce "payg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{ +payg_cas03,163,167,0 script Switch#TresPy03 111,{ callfunc "F_GldTreasSw", "payg_cas03",11,278; end; } @@ -92,7 +92,7 @@ payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{ //<================================ Castle 4 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas04.gat,146,48,0 script Treasure_Py04 -1,{ +payg_cas04,146,48,0 script Treasure_Py04 -1,{ OnRecvCastlePy04: end; OnInit: @@ -102,14 +102,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas04","Treasure Chest Broken Open",17; set $boxNumPy04, $boxNumPy04 -1; - if($boxNumPy04 == 0) mapannounce "payg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy04 == 0) mapannounce "payg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{ +payg_cas04,151,47,0 script Switch#TresPy04 111,{ callfunc "F_GldTreasSw", "payg_cas04",38,285; end; } @@ -117,7 +117,7 @@ payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{ //<================================ Castle 5 ================================>\\ // Treasure Spawn ---------------------------------------------------------- -payg_cas05.gat,156,131,0 script Treasure_Py05 -1,{ +payg_cas05,156,131,0 script Treasure_Py05 -1,{ OnRecvCastlePy05: end; OnInit: @@ -127,14 +127,14 @@ OnInit: end; OnDied: - mapannounce "payg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "payg_cas05","Treasure Chest Broken Open",17; set $boxNumPy05, $boxNumPy05 -1; - if($boxNumPy05 == 0) mapannounce "payg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumPy05 == 0) mapannounce "payg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -payg_cas05.gat,161,136,0 script Switch#TresPy05 111,{ +payg_cas05,161,136,0 script Switch#TresPy05 111,{ callfunc "F_GldTreasSw", "payg_cas05",277,250; end; -} +}
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