diff options
Diffstat (limited to 'npc/guild/payg/payg_treas.txt')
-rw-r--r-- | npc/guild/payg/payg_treas.txt | 162 |
1 files changed, 0 insertions, 162 deletions
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt deleted file mode 100644 index d0e174215..000000000 --- a/npc/guild/payg/payg_treas.txt +++ /dev/null @@ -1,162 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Treasure Rooms for Payon Guild Castles -//===== By: ================================================== -//= jAthena - kalen (1.0) -//= 1.1 by Akaru, ho|yAnge|X, and Valaris -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= v1.2 Optimized with functions.[kobra_k88] -//= 1.3 Removed announces when you open chests. [L0ne_W0lf] -//============================================================ - - -//<================================ Castle 1 ================================>\\ - -// Treasure Spawn ---------------------------------------------------------- -payg_cas01,1,1,0 script Treasure_Py01 -1,{ -OnRecvCastlePy01: - end; -OnInit: - if($boxNumPy01 == 0) end; - set $@bxPy01, $boxNumPy01; - callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,1; - end; - -OnDied: - set $boxNumPy01, $boxNumPy01 -1; - end; -} - -// Treasure Room Switch --------------------------------------------------- -payg_cas01,295,8,0 script Switch#TresPy01 111,{ - callfunc "F_GldTreasSw", "payg_cas01",120,59; - end; -} - -// Treasure Room Protection ------------------------------------------------ -payg_cas01,291,8,0 script ban_warp#6 -1,6,6,{ -OnTouch: - callfunc "F_TreasProtect", "payg_cas01", "payon",100,100; - end; -} - -//<================================ Castle 2 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas02,1,1,0 script Treasure_Py02 -1,{ -OnRecvCastlePy02: - end; -OnInit: - if($boxNumPy02 == 0) end; - set $@bxPy02, $boxNumPy02; - callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,1; - end; - -OnDied: - set $boxNumPy02, $boxNumPy02 -1; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas02,149,148,0 script Switch#TresPy02 111,{ - callfunc "F_GldTreasSw", "payg_cas02",22,261; - end; -} - -// Treasure Room Protection ------------------------------------------------ -payg_cas02,145,144,0 script ban_warp#7 -1,6,6,{ -OnTouch: - callfunc "F_TreasProtect", "payg_cas02", "payon",100,100; - end; -} - -//<================================ Castle 3 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas03,158,168,0 script Treasure_Py03 -1,{ -OnRecvCastlePy03: - end; -OnInit: - if($boxNumPy03 == 0) end; - set $@bxPy03, $boxNumPy03; - callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,1; - end; - -OnDied: - set $boxNumPy03, $boxNumPy03 -1; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas03,163,167,0 script Switch#TresPy03 111,{ - callfunc "F_GldTreasSw", "payg_cas03",11,278; - end; -} - -// Treasure Room Protection ------------------------------------------------ -payg_cas03,159,168,0 script ban_warp#8 -1,6,6,{ -OnTouch: - callfunc "F_TreasProtect", "payg_cas03", "payon",100,100; - end; -} - -//<================================ Castle 4 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas04,146,48,0 script Treasure_Py04 -1,{ -OnRecvCastlePy04: - end; -OnInit: - if($boxNumPy04 == 0) end; - set $@bxPy04, $boxNumPy04; - callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,1; - end; - -OnDied: - set $boxNumPy04, $boxNumPy04 -1; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas04,151,47,0 script Switch#TresPy04 111,{ - callfunc "F_GldTreasSw", "payg_cas04",38,285; - end; -} - -// Treasure Room Protection ------------------------------------------------ -payg_cas04,147,48,0 script ban_warp#9 -1,6,6,{ -OnTouch: - callfunc "F_TreasProtect", "payg_cas04", "payon",100,100; - end; -} - -//<================================ Castle 5 ================================>\\ -// Treasure Spawn ---------------------------------------------------------- -payg_cas05,156,131,0 script Treasure_Py05 -1,{ -OnRecvCastlePy05: - end; -OnInit: - if($boxNumPy05 == 0) end; - set $@bxPy05, $boxNumPy05; - callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,1; - end; - -OnDied: - set $boxNumPy05, $boxNumPy05 -1; - end; -} - -// Treasure Room Switch ---------------------------------------------------- -payg_cas05,161,136,0 script Switch#TresPy05 111,{ - callfunc "F_GldTreasSw", "payg_cas05",277,250; - end; -} - -// Treasure Room Protection ------------------------------------------------ -payg_cas05,157,132,0 script ban_warp#10 -1,6,6,{ -OnTouch: - callfunc "F_TreasProtect", "payg_cas05", "payon",100,100; - end; -} |