diff options
Diffstat (limited to 'npc/guild/payg/payg_ev_agit.txt')
-rw-r--r-- | npc/guild/payg/payg_ev_agit.txt | 159 |
1 files changed, 0 insertions, 159 deletions
diff --git a/npc/guild/payg/payg_ev_agit.txt b/npc/guild/payg/payg_ev_agit.txt deleted file mode 100644 index 517a6a829..000000000 --- a/npc/guild/payg/payg_ev_agit.txt +++ /dev/null @@ -1,159 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium - Payon Guild Wars Events -//===== By: ================================================== -//= jAthena (1.0) -//= 1.1 by Akaru and ho|yAnge| -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Event Triggers of Payon Guild Wars -//===== Additional Comments: ================================= -//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88] -//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] -//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf] -//= 1.5 Quick fix "emps not respawning if the emp breaker logs off". -//= (from r11630 bureport:369) [FlavioJS] -//============================================================ - - -// Castle 1 ================================================================ -payg_cas01,139,139,0 script Agit_Py01 -1,{ -OnInterIfInitOnce: - GetCastleData "payg_cas01",0,"::OnRecvCastlePy01"; - end; -OnRecvCastlePy01: - RequestGuildInfo GetCastleData("payg_cas01",1); - end; -OnAgitStart: - callfunc "F_AgitStart","payg_cas01","Py01",139,139; - end; -OnAgitBreak: - callfunc "F_AgitBreak","payg_cas01","Py01"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","payg_cas01","Py01"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "payg_cas01",GetCastleData("payg_cas01",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "payg_cas01",139,139,"Emperium",1288,1,"Agit_Py01::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","payg_cas01","Py01"; - end; -} - -// Castle 2 ================================================================ -payg_cas02,39,25,0 script Agit_Py02 -1,{ -OnInterIfInitOnce: - GetCastleData "payg_cas02",0,"::OnRecvCastlePy02"; - end; -OnRecvCastlePy02: - RequestGuildInfo GetCastleData("payg_cas02",1); - end; -OnAgitStart: - callfunc "F_AgitStart","payg_cas02","Py02",39,25; - end; -OnAgitBreak: - callfunc "F_AgitBreak","payg_cas02","Py02"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","payg_cas02","Py02"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "payg_cas02",GetCastleData("payg_cas02",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "payg_cas02",39,25,"Emperium",1288,1,"Agit_Py02::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","payg_cas02","Py02"; - end; -} - -// Castle 3 ================================================================ -payg_cas03,269,265,0 script Agit_Py03 -1,{ -OnInterIfInitOnce: - GetCastleData "payg_cas03",0,"::OnRecvCastlePy03"; - end; -OnRecvCastlePy03: - RequestGuildInfo GetCastleData("payg_cas03",1); - end; -OnAgitStart: - callfunc "F_AgitStart","payg_cas03","Py03",269,265; - end; -OnAgitBreak: - callfunc "F_AgitBreak","payg_cas03","Py03"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","payg_cas03","Py03"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "payg_cas03",GetCastleData("payg_cas03",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "payg_cas03",269,265,"Emperium",1288,1,"Agit_Py03::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","payg_cas03","Py03"; - end; -} - -// Castle 4 ================================================================ -payg_cas04,271,29,0 script Agit_Py04 -1,{ -OnInterIfInitOnce: - GetCastleData "payg_cas04",0,"::OnRecvCastlePy04"; - end; -OnRecvCastlePy04: - RequestGuildInfo GetCastleData("payg_cas04",1); - end; -OnAgitStart: - callfunc "F_AgitStart","payg_cas04","Py04",271,29; - end; -OnAgitBreak: - callfunc "F_AgitBreak","payg_cas04","Py04"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","payg_cas04","Py04"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "payg_cas04",GetCastleData("payg_cas04",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "payg_cas04",271,29,"Emperium",1288,1,"Agit_Py04::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","payg_cas04","Py04"; - end; -} - -// Castle 5 ================================================================ -payg_cas05,30,30,0 script Agit_Py05 -1,{ -OnInterIfInitOnce: - GetCastleData "payg_cas05",0,"::OnRecvCastlePy05"; - end; -OnRecvCastlePy05: - RequestGuildInfo GetCastleData("payg_cas05",1); - end; -OnAgitStart: - callfunc "F_AgitStart","payg_cas05","Py05",30,30; - end; -OnAgitBreak: - callfunc "F_AgitBreak","payg_cas05","Py05"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","payg_cas05","Py05"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "payg_cas05",GetCastleData("payg_cas05",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "payg_cas05",30,30,"Emperium",1288,1,"Agit_Py05::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","payg_cas05","Py05"; - end; -} |