summaryrefslogtreecommitdiff
path: root/npc/guild/old/treasure/prtg_cas03_treasure.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/guild/old/treasure/prtg_cas03_treasure.txt')
-rw-r--r--npc/guild/old/treasure/prtg_cas03_treasure.txt67
1 files changed, 0 insertions, 67 deletions
diff --git a/npc/guild/old/treasure/prtg_cas03_treasure.txt b/npc/guild/old/treasure/prtg_cas03_treasure.txt
deleted file mode 100644
index 3051e190b..000000000
--- a/npc/guild/old/treasure/prtg_cas03_treasure.txt
+++ /dev/null
@@ -1,67 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - prtg_cas03 Treasure Room Script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Treasure Room Script in prtg_cas03
-//===== Additional Comments: =================================
-//= 1.1 by Akaru and ho|yAnge|X
-//============================================================
-
-//================================================
-// Exit Treasure Room Switch
-//================================================
-prtg_cas03.gat,193,130,0 script Switch 111,{
- mes " ";
- mes "There is little switch over here";
- mes "Would you like to pull the switch down?";
- next;
- menu "Yes",L1,"No",L2;
-
-L1:
- warp "prtg_cas03.gat",51,101;
-
-L2:
- close;
-}
-
-//================================================
-// Treasure Spawning Script
-//================================================
-prtg_cas03.gat,189,132,0 script Treasure_D03 -1,{
-OnClock1200:
- SetCastleData "prtg_cas03.gat",4,0;
- SetCastleData "prtg_cas03.gat",5,0;
- KillMonster "prtg_cas03.gat","Treasure_D03::TreasureDied";
- set $Economy17,GetCastleData("prtg_cas03.gat",2);
- if ($Economy17 > 100) break;
- if (GetCastleData("prtg_cas03.gat",1) == 0) break;
- set $boxnum17,GetCastleData("prtg_cas03.gat",2)/5+4;
- goto TreasureCheck;
-
-TreasureCheck:
- if ($boxnum17 <= 0) break;
- set $boxid17,rand(4);
- goto TreasureSpawn;
-
-TreasureSpawn:
- if ($boxid17 > 2) goto TreasureSpawn2;
- areamonster "prtg_cas03.gat",184,128,193,135,"Treasure Chest",1358,1,"Treasure_D03::TreasureDied";
- set $boxnum17,$boxnum17-1;
- if ($boxnum17 <= 0) break;
- goto TreasureCheck;
-
-TreasureSpawn2:
- areamonster "prtg_cas03.gat",184,128,193,135,"Treasure Chest",1359,1,"Treasure_D03::TreasureDied";
- set $boxnum17,$boxnum17-1;
- if ($boxnum17 <= 0) break;
- goto TreasureCheck;
-
-TreasureDied:
- MapAnnounce "prtg_cas03.gat","Treasure Chest Broken Open",17;
- break;
-}