summaryrefslogtreecommitdiff
path: root/npc/guild/old/treasure/aldeg_cas03_treasure.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/guild/old/treasure/aldeg_cas03_treasure.txt')
-rw-r--r--npc/guild/old/treasure/aldeg_cas03_treasure.txt134
1 files changed, 67 insertions, 67 deletions
diff --git a/npc/guild/old/treasure/aldeg_cas03_treasure.txt b/npc/guild/old/treasure/aldeg_cas03_treasure.txt
index 4b75e4b48..db47ae991 100644
--- a/npc/guild/old/treasure/aldeg_cas03_treasure.txt
+++ b/npc/guild/old/treasure/aldeg_cas03_treasure.txt
@@ -1,67 +1,67 @@
-//===== eAthena Script =======================================
-//= War of Emperium - aldeg_cas03 Treasure Room Script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Treasure Room Script in aldeg_cas03
-//===== Additional Comments: =================================
-//= 1.1 by Akaru and ho|yAnge|X
-//============================================================
-
-//================================================
-// Exit Treasure Room Switch
-//================================================
-aldeg_cas03.gat,229,267,0 script Switch 111,{
- mes " ";
- mes "There is little switch over here";
- mes "Would you like to pull the switch down?";
- next;
- menu "Yes",L1,"No",L2;
-
-L1:
- warp "aldeg_cas03.gat",110,119;
-
-L2:
- close;
-}
-
-//================================================
-// Treasure Spawning Script
-//================================================
-aldeg_cas03.gat,225,269,0 script Treasure_A03 -1,{
-OnClock1200:
- SetCastleData "aldeg_cas03.gat",4,0;
- SetCastleData "aldeg_cas03.gat",5,0;
- KillMonster "aldeg_cas03.gat","Treasure_A03::TreasureDied";
- set $Economy2,GetCastleData("aldeg_cas03.gat",2);
- if ($Economy2 > 100) break;
- if (GetCastleData("aldeg_cas03.gat",1) == 0) break;
- set $boxnum2,GetCastleData("aldeg_cas03.gat",2)/5+4;
- goto TreasureCheck;
-
-TreasureCheck:
- if ($boxnum2 <= 0) break;
- set $boxid2,rand(4);
- goto TreasureSpawn;
-
-TreasureSpawn:
- if ($boxid2 > 2) goto TreasureSpawn2;
- areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1328,1,"Treasure_A03::TreasureDied";
- set $boxnum2,$boxnum2-1;
- if ($boxnum2 <= 0) break;
- goto TreasureCheck;
-
-TreasureSpawn2:
- areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1329,1,"Treasure_A03::TreasureDied";
- set $boxnum2,$boxnum2-1;
- if ($boxnum2 <= 0) break;
- goto TreasureCheck;
-
-TreasureDied:
- MapAnnounce "aldeg_cas03.gat","Treasure Chest Broken Open",17;
- break;
-}
+//===== eAthena Script =======================================
+//= War of Emperium - aldeg_cas03 Treasure Room Script
+//===== By: ==================================================
+//= holyAngelX (1.0)
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Treasure Room Script in aldeg_cas03
+//===== Additional Comments: =================================
+//= 1.1 by Akaru and ho|yAnge|X
+//============================================================
+
+//================================================
+// Exit Treasure Room Switch
+//================================================
+aldeg_cas03.gat,229,267,0 script Switch 111,{
+ mes " ";
+ mes "There is little switch over here";
+ mes "Would you like to pull the switch down?";
+ next;
+ menu "Yes",L1,"No",L2;
+
+L1:
+ warp "aldeg_cas03.gat",110,119;
+
+L2:
+ close;
+}
+
+//================================================
+// Treasure Spawning Script
+//================================================
+aldeg_cas03.gat,225,269,0 script Treasure_A03 -1,{
+OnClock1200:
+ SetCastleData "aldeg_cas03.gat",4,0;
+ SetCastleData "aldeg_cas03.gat",5,0;
+ KillMonster "aldeg_cas03.gat","Treasure_A03::TreasureDied";
+ set $Economy2,GetCastleData("aldeg_cas03.gat",2);
+ if ($Economy2 > 100) break;
+ if (GetCastleData("aldeg_cas03.gat",1) == 0) break;
+ set $boxnum2,GetCastleData("aldeg_cas03.gat",2)/5+4;
+ goto TreasureCheck;
+
+TreasureCheck:
+ if ($boxnum2 <= 0) break;
+ set $boxid2,rand(4);
+ goto TreasureSpawn;
+
+TreasureSpawn:
+ if ($boxid2 > 2) goto TreasureSpawn2;
+ areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1328,1,"Treasure_A03::TreasureDied";
+ set $boxnum2,$boxnum2-1;
+ if ($boxnum2 <= 0) break;
+ goto TreasureCheck;
+
+TreasureSpawn2:
+ areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1329,1,"Treasure_A03::TreasureDied";
+ set $boxnum2,$boxnum2-1;
+ if ($boxnum2 <= 0) break;
+ goto TreasureCheck;
+
+TreasureDied:
+ MapAnnounce "aldeg_cas03.gat","Treasure Chest Broken Open",17;
+ break;
+}