diff options
Diffstat (limited to 'npc/guild/old/treasure/aldeg_cas03_treasure.txt')
-rw-r--r-- | npc/guild/old/treasure/aldeg_cas03_treasure.txt | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/npc/guild/old/treasure/aldeg_cas03_treasure.txt b/npc/guild/old/treasure/aldeg_cas03_treasure.txt deleted file mode 100644 index db47ae991..000000000 --- a/npc/guild/old/treasure/aldeg_cas03_treasure.txt +++ /dev/null @@ -1,67 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium - aldeg_cas03 Treasure Room Script -//===== By: ================================================== -//= holyAngelX (1.0) -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Treasure Room Script in aldeg_cas03 -//===== Additional Comments: ================================= -//= 1.1 by Akaru and ho|yAnge|X -//============================================================ - -//================================================ -// Exit Treasure Room Switch -//================================================ -aldeg_cas03.gat,229,267,0 script Switch 111,{ - mes " "; - mes "There is little switch over here"; - mes "Would you like to pull the switch down?"; - next; - menu "Yes",L1,"No",L2; - -L1: - warp "aldeg_cas03.gat",110,119; - -L2: - close; -} - -//================================================ -// Treasure Spawning Script -//================================================ -aldeg_cas03.gat,225,269,0 script Treasure_A03 -1,{ -OnClock1200: - SetCastleData "aldeg_cas03.gat",4,0; - SetCastleData "aldeg_cas03.gat",5,0; - KillMonster "aldeg_cas03.gat","Treasure_A03::TreasureDied"; - set $Economy2,GetCastleData("aldeg_cas03.gat",2); - if ($Economy2 > 100) break; - if (GetCastleData("aldeg_cas03.gat",1) == 0) break; - set $boxnum2,GetCastleData("aldeg_cas03.gat",2)/5+4; - goto TreasureCheck; - -TreasureCheck: - if ($boxnum2 <= 0) break; - set $boxid2,rand(4); - goto TreasureSpawn; - -TreasureSpawn: - if ($boxid2 > 2) goto TreasureSpawn2; - areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1328,1,"Treasure_A03::TreasureDied"; - set $boxnum2,$boxnum2-1; - if ($boxnum2 <= 0) break; - goto TreasureCheck; - -TreasureSpawn2: - areamonster "aldeg_cas03.gat",220,264,229,273,"Treasure Chest",1329,1,"Treasure_A03::TreasureDied"; - set $boxnum2,$boxnum2-1; - if ($boxnum2 <= 0) break; - goto TreasureCheck; - -TreasureDied: - MapAnnounce "aldeg_cas03.gat","Treasure Chest Broken Open",17; - break; -} |