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-rw-r--r--npc/guild/old/guardian/prtg_cas02_guardian.txt124
1 files changed, 62 insertions, 62 deletions
diff --git a/npc/guild/old/guardian/prtg_cas02_guardian.txt b/npc/guild/old/guardian/prtg_cas02_guardian.txt
index 3858f1c64..e8e9a35d8 100644
--- a/npc/guild/old/guardian/prtg_cas02_guardian.txt
+++ b/npc/guild/old/guardian/prtg_cas02_guardian.txt
@@ -1,62 +1,62 @@
-//===== eAthena Script =======================================
-//= War of Emperium - prtg_cas02 guardians script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Guardians Spawn Script in prtg_cas02
-//===== Additional Comments: =================================
-//= 1.1 by joedukk
-//= 1.2 by Akaru and Valaris
-//============================================================
-
-prtg_cas02.gat,158,174,0 script Guardian_D02 -1,{
-OnAgitStart:
- if (GetCastleData("prtg_cas02.gat",10) <= 0) goto Guardian2;
- guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",0;
- goto Guardian2;
-Guardian2:
- if (GetCastleData("prtg_cas02.gat",11) <= 0) goto Guardian3;
- guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",1;
- goto Guardian3;
-Guardian3:
- if (GetCastleData("prtg_cas02.gat",12) <= 0) goto Guardian4;
- guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",2;
- goto Guardian4;
-Guardian4:
- if (GetCastleData("prtg_cas02.gat",13) <= 0) goto Guardian5;
- guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,1,"Guardian_D02::OnGuardianDied",3;
- goto Guardian5;
-Guardian5:
- if (GetCastleData("prtg_cas02.gat",14) <= 0) goto Guardian6;
- guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,1,"Guardian_D02::OnGuardianDied",4;
- goto Guardian6;
-Guardian6:
- if (GetCastleData("prtg_cas02.gat",15) <= 0) goto Guardian7;
- guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",5;
- goto Guardian7;
-Guardian7:
- if (GetCastleData("prtg_cas02.gat",16) <= 0) goto Guardian8;
- guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",6;
- goto Guardian8;
-Guardian8:
- if (GetCastleData("prtg_cas02.gat",17) <= 0) goto NoSpawn;
- guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",7;
- break;
-OnAgitEliminate:
- //Kill all guardians on castle takeover
- //killmonster "prtg_cas02.gat","Guardian_D02::GuardianDied";
- break;
-GuardianDied:
- // Event when Guardian dies
- MapAnnounce "prtg_cas02.gat","A Guardian Has Fallen",17;
- break;
-OnAgitEnd:
- break;
-NoSpawn:
- break;
-}
-//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+//===== eAthena Script =======================================
+//= War of Emperium - prtg_cas02 guardians script
+//===== By: ==================================================
+//= holyAngelX (1.0)
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Guardians Spawn Script in prtg_cas02
+//===== Additional Comments: =================================
+//= 1.1 by joedukk
+//= 1.2 by Akaru and Valaris
+//============================================================
+
+prtg_cas02.gat,158,174,0 script Guardian_D02 -1,{
+OnAgitStart:
+ if (GetCastleData("prtg_cas02.gat",10) <= 0) goto Guardian2;
+ guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",0;
+ goto Guardian2;
+Guardian2:
+ if (GetCastleData("prtg_cas02.gat",11) <= 0) goto Guardian3;
+ guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",1;
+ goto Guardian3;
+Guardian3:
+ if (GetCastleData("prtg_cas02.gat",12) <= 0) goto Guardian4;
+ guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,1,"Guardian_D02::OnGuardianDied",2;
+ goto Guardian4;
+Guardian4:
+ if (GetCastleData("prtg_cas02.gat",13) <= 0) goto Guardian5;
+ guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,1,"Guardian_D02::OnGuardianDied",3;
+ goto Guardian5;
+Guardian5:
+ if (GetCastleData("prtg_cas02.gat",14) <= 0) goto Guardian6;
+ guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,1,"Guardian_D02::OnGuardianDied",4;
+ goto Guardian6;
+Guardian6:
+ if (GetCastleData("prtg_cas02.gat",15) <= 0) goto Guardian7;
+ guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",5;
+ goto Guardian7;
+Guardian7:
+ if (GetCastleData("prtg_cas02.gat",16) <= 0) goto Guardian8;
+ guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",6;
+ goto Guardian8;
+Guardian8:
+ if (GetCastleData("prtg_cas02.gat",17) <= 0) goto NoSpawn;
+ guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,1,"Guardian_D02::OnGuardianDied",7;
+ break;
+OnAgitEliminate:
+ //Kill all guardians on castle takeover
+ //killmonster "prtg_cas02.gat","Guardian_D02::GuardianDied";
+ break;
+GuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "prtg_cas02.gat","A Guardian Has Fallen",17;
+ break;
+OnAgitEnd:
+ break;
+NoSpawn:
+ break;
+}
+//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------